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− | {{Games|FO4}}{{DT| |
+ | {{Games|FO4}}{{DT|Sentry bot (Fallout 4)|name=sentry bot}} |
+ | ==CreatureDialogueSentryBot== |
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− | __TOC__ |
||
− | ==CreatureDialogueAssaultron== |
||
{{Dialogue FO4|start}} |
{{Dialogue FO4|start}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|1}} |scene=- |srow= |
+ | {{Dialogue FO4|row |linkable={{Linkable|1}} |scene=- |srow=74 |topic=000CE989 |before= |response=''{Sound effects. Ignore for script}'' |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|2}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|2}} |topic=000C165B |before= |response=''{no text, hit sound}'' |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|3}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|3}} |topic=000C15C1 |trow=3 |before= |response=Threat analysis: yellow. Scanning for hostiles. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|4}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|4}} |before= |response=Alert. Non-combatants are advised to leave the area. Security sweep in progress. Lethal force may be used without warning. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|5}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|5}} |before= |response=No hostiles detected. Continuing perimeter sweep. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|6}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|6}} |topic=000C15C0 |trow=3 |before= |response=Hostile detected. Commencing neutralization. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|7}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|7}} |before= |response=Weapons free. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|8}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|8}} |before= |response=Alert. Hostile detected. Lethal force authorized for all units. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|9}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|9}} |topic=000C15BF |trow=3 |before= |response=Threat analysis: green. Standing down. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|10}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|10}} |before= |response=Threat analysis: green. Resuming standard patrol pattern. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|11}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|11}} |before= |response=Threat analysis: green. Security sweep canceled. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|12}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|12}} |topic=000C15BE |trow=3 |before= |response=Alert. Target lock lost. Beginning search pattern delta seven. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|13}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|13}} |before= |response=Alert. Target lock lost. Neutralization by lethal force remains primary objective. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|14}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|14}} |before= |response=Alert. Target lock lost. Unneutralized hostile within perimeter. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|15}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|15}} |topic=000C15BD |trow=3 |before= |response=Threat analysis: green. Neutralization operation complete. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|16}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|16}} |before= |response=Threat analysis: green. Security operation successful. Resuming normal operation. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|17}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|17}} |before= |response=Hostiles neutralized. Recommend immediate repairs to primary systems to ensure continued operation. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|18}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|18}} |topic=000C15BC |trow=3 |before= |response=Alert. Non-combatant safety cannot be guaranteed. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|19}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|19}} |before= |response=Target lock status: red. Continuing perimeter sweep. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|20}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|20}} |before= |response=Alert. Hostile remains at large. Recommend non-combatants seek secure location. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|21}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|21}} |topic=000C15BB |trow=3 |before= |response=Target lock status: green. Re-engaging hostile target. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|22}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|22}} |before= |response=Hostile target detected. Target lock status: green. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|23}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|23}} |before= |response=Target lock acquired. Resuming lethal force neutralization operation. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|24}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|24}} |topic=000C15BA |trow=3 |before= |response=Threat analysis: green. Perimeter secure. Resuming standard operations. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|25}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|25}} |before= |response=Threat analysis: green. Perimeter secure. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|26}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|26}} |before= |response=Threat analysis: green. No hostiles detected. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|27}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|27}} |topic=000C15B9 |trow=3 |before= |response=Threat analysis: yellow. Potential perimeter breach. Beginning sweep. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|28}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|28}} |before= |response=Alert. Hostiles may be in area. Non-combatants are advised to seek secure location until perimeter is secured. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|29}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|29}} |before= |response=Threat analysis: yellow. Beginning lethal force neutralization operation. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|30}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|30}} |topic=000C15B8 |trow=3 |before= |response=Threat analysis: red. Weapons free. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|31}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|31}} |before= |response=Hostile detected. Non-combatant safety can no longer be guaranteed. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|32}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|32}} |before= |response=Threat analysis: red. Engaging hostile target. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|33}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|33}} |topic=000C1566 |trow=3 |before= |response=Crime detected. Judicial circuits recommend immediate application of capital punishment. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|34}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|34}} |before= |response=Crime detected. Application of death sentence commencing. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|35}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|35}} |before= |response=Crime detected. Consulting judicial circuits... offender sentenced to death. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|36}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|36}} |topic=000C155D |trow=3 |before= |response=Murder detected. Judicial circuits recommend immediate application of capital punishment. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|37}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|37}} |before= |response=Murder detected. Application of death sentence commencing. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|38}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|38}} |before= |response=Murder detected. Consulting judicial circuits... offender sentenced to death. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|39}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|39}} |topic=000C1521 |before= |response=''{no text - holder for sound}'' |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|40}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|40}} |topic=000C1520 |trow=4 |before= |response=Warning. Use of lethal force is authorized. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|41}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|41}} |before= |response=Warning. You are in violation of a security zone. Use of lethal force is imminent. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|42}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|42}} |before= |response=Warning. You have entered a security zone. Lethal force may be used without further warning. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|43}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|43}} |before= |response=Warning. Leave the security zone immediately or you may be fired upon without further warning. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|44}} |topic= |
+ | {{Dialogue FO4|row |linkable={{Linkable|44}} |topic=000C151D |before= |response=Security breach! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|45}} |topic= |
+ | {{Dialogue FO4|row |linkable={{Linkable|45}} |topic=000C1519 |before= |response=Threat analysis... green. Standing down. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|46}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|46}} |topic=000C1518 |trow=2 |before= |response=Adding target to threat matrix. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|47}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|47}} |before= |response=Reanalysis complete. Threat level red. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|48}} |topic= |
+ | {{Dialogue FO4|row |linkable={{Linkable|48}} |topic=000BF988 |before= |response=Do not interfere with security operations. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|49}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|49}} |topic=000BF985 |trow=22 |before= |response=Non-combatants are advised to stand clear of weapons discharge. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|50}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|50}} |before= |response=Warning! System failure imminent. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|51}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|51}} |before= |response=Status report: red. Primary system failure imminent. Repair or reinforcement recommended. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|52}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|52}} |before= |response=Status report: yellow and falling. Perimeter security can no longer be guaranteed. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|53}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|53}} |before= |response=Status report: yellow. Primary systems have sustained significant damage. Reinforcement recommended. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|54}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|54}} |before= |response=Alert. Use of lethal force in progress. Non-combatant safety cannot be guaranteed. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|55}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|55}} |before= |response=Alert. Security operation in progress. Stand clear of security perimeter. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|56}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|56}} |before= |response=Threat assessment: primary target almost neutralized. Stand by. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|57}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|57}} |before= |response=Threat assessment: primary target has suffered critical damage. Neutralization imminent. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|58}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|58}} |before= |response=Threat assessment: primary target heavily damaged. Continuing to engage. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|59}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|59}} |before= |response=Threat assessment: primary target has been engaged, but continues to exhibit hostile intent. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|60}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|60}} |before= |response=Threat assessment: primary target is at large and undamaged. Full perimeter alert recommended. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|61}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|61}} |before= |response=Warning! System failure imminent. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|62}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|62}} |before= |response=Status report: red. Primary system failure imminent. Repair or reinforcement recommended. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|63}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|63}} |before= |response=Status report: yellow and falling. Perimeter security can no longer be guaranteed. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|64}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|64}} |before= |response=Status report: yellow. Primary systems have sustained significant damage. Reinforcement recommended. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|65}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|65}} |before= |response=Status report: green. All systems within acceptable operating parameters. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|66}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|66}} |before= |response=Weapons free. Non-combatants are advised to stand clear. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|67}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|67}} |before= |response=Be advised. Hostiles in area. Threat neutralization in progress. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|68}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|68}} |before= |response=Non-combatants are advised to stand clear of weapons discharge. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|69}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|69}} |before= |response=Alert. Hostiles in area. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|70}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|70}} |before= |response=Threat level: red. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|71}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|71}} |topic=000BF984 |trow=4 |before= |response=Weapon systems locked on. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|72}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|72}} |before= |response=Engaging hostile target. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|73}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|73}} |before= |response=Locking on... |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|74}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|74}} |before= |response=Weapon status: engaged. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|75}} |before= |response=Enemy combatant re-acquired. Weapons free! |after= |abxy=}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|76}} |before= |response=Re-engaging! |after= |abxy=}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|77}} |topic=000C1667 |trow=4 |before= |response=Enemy has fled the combat zone. Standing down. |after= |abxy=}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|78}} |before= |response=Target lost. |after= |abxy=}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|79}} |before= |response=Area clear. Hostile activity ceased. |after= |abxy=}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|80}} |before= |response=Scanners reading 0 hostiles. AO is clear. |after= |abxy=}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|81}} |topic=000C1666 |trow=3 |before= |response=Sensor alert. Anomaly detected. |after= |abxy=}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|82}} |before= |response=Scanners detecting sentient life. Alert level elevated. |after= |abxy=}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|83}} |before= |response=Perimeter movement detected. Possible stealth unit in the AO. |after= |abxy=}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|84}} |topic=000C1665 |trow=4 |before= |response=We have a situation! |after= |abxy=}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|85}} |before= |response=AO compromised! Engaging! |after= |abxy=}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|86}} |before= |response=Ambush! Ambush! Defensive protocols engaged! |after= |abxy=}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|87}} |before= |response=Surprise contact! Engaging! |after= |abxy=}} |
||
− | {{Dialogue FO4|end}} |
||
− | |||
− | ==MQ106Investigations== |
||
− | {{small|Dialogue assaultron encountered during [[Reunions]].}} |
||
− | {{Dialogue FO4|start}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|88}} |scene={{Linkable|Site04_JabberingRobot}} |srow=3 |topic=001476CA |trow=3 |before= |response=''{Broken robot, looping last inputs/messages}'' ...al signs. Alert: Critical... |after= |abxy=A1a}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|89}} |before= |response=''{Broken robot, looping last inputs/messages}'' ..ention, assailant, ... your weapons imme... |after= |abxy=A2a}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|90}} |before= |response=''{Broken robot, looping last inputs/messages}'' ... Known Mercenary ... Exercise Extr... |after= |abxy=A3a}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|91}} |scene={{Linkable|Site04_RobotConversation}} |srow=6 |topic=001476DA |before=Player: What have we here? |response=Error. System corrupt. I can't feel my legs. |after=Player Default: This had to be Kellogg. |abxy=A1a}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|92}} |topic=001476D9 |before=Player Default: This had to be Kellogg. |response=Signature confirmed. Assailant: Kellogg. Known associate.... |after=Jabberbot: Assailant route tracked. Pursuit possible to Northwest. |abxy=A1a}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|93}} |topic=001476D8 |before=Player Default: Just tell me where Kellogg went, tin can. |response=Identity of assailant: Kellogg. |after=Jabberbot: Assailant route tracked. Pursuit possible to Northwest. |abxy=B1a}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|94}} |topic=001476D7 |before=Player Default: You really got taken apart. |response=Critical systems non-functional. Hostile human... too powerful. |after=Jabberbot: Assailant route tracked. Pursuit possible to Northwest. |abxy=X1a}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|95}} |topic=001476D6 |before=Player Default: What happened here? |response=Error: Operator deceased. Threat level Omega. He killed us. |after=Jabberbot: Assailant route tracked. Pursuit possible to Northwest. |abxy=Y1a}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|96}} |topic=001476CE |before=Player Default: Signature confirmed. Assailant: Kellogg. Known associate.... |response=Assailant route tracked. Pursuit possible to Northwest. |after=Companion: Robot broken. Kellogg did this? |abxy=A1a}} |
||
{{Dialogue FO4|end}} |
{{Dialogue FO4|end}} |
||
Revision as of 15:56, 17 February 2018
This is a transcript for dialogue with sentry bot. |
CreatureDialogueSentryBot
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | - | {Sound effects. Ignore for script} | |||
2 | {no text, hit sound} | ||||
3 | Threat analysis: yellow. Scanning for hostiles. | ||||
4 | Alert. Non-combatants are advised to leave the area. Security sweep in progress. Lethal force may be used without warning. | ||||
5 | No hostiles detected. Continuing perimeter sweep. | ||||
6 | Hostile detected. Commencing neutralization. | ||||
7 | Weapons free. | ||||
8 | Alert. Hostile detected. Lethal force authorized for all units. | ||||
9 | Threat analysis: green. Standing down. | ||||
10 | Threat analysis: green. Resuming standard patrol pattern. | ||||
11 | Threat analysis: green. Security sweep canceled. | ||||
12 | Alert. Target lock lost. Beginning search pattern delta seven. | ||||
13 | Alert. Target lock lost. Neutralization by lethal force remains primary objective. | ||||
14 | Alert. Target lock lost. Unneutralized hostile within perimeter. | ||||
15 | Threat analysis: green. Neutralization operation complete. | ||||
16 | Threat analysis: green. Security operation successful. Resuming normal operation. | ||||
17 | Hostiles neutralized. Recommend immediate repairs to primary systems to ensure continued operation. | ||||
18 | Alert. Non-combatant safety cannot be guaranteed. | ||||
19 | Target lock status: red. Continuing perimeter sweep. | ||||
20 | Alert. Hostile remains at large. Recommend non-combatants seek secure location. | ||||
21 | Target lock status: green. Re-engaging hostile target. | ||||
22 | Hostile target detected. Target lock status: green. | ||||
23 | Target lock acquired. Resuming lethal force neutralization operation. | ||||
24 | Threat analysis: green. Perimeter secure. Resuming standard operations. | ||||
25 | Threat analysis: green. Perimeter secure. | ||||
26 | Threat analysis: green. No hostiles detected. | ||||
27 | Threat analysis: yellow. Potential perimeter breach. Beginning sweep. | ||||
28 | Alert. Hostiles may be in area. Non-combatants are advised to seek secure location until perimeter is secured. | ||||
29 | Threat analysis: yellow. Beginning lethal force neutralization operation. | ||||
30 | Threat analysis: red. Weapons free. | ||||
31 | Hostile detected. Non-combatant safety can no longer be guaranteed. | ||||
32 | Threat analysis: red. Engaging hostile target. | ||||
33 | Crime detected. Judicial circuits recommend immediate application of capital punishment. | ||||
34 | Crime detected. Application of death sentence commencing. | ||||
35 | Crime detected. Consulting judicial circuits... offender sentenced to death. | ||||
36 | Murder detected. Judicial circuits recommend immediate application of capital punishment. | ||||
37 | Murder detected. Application of death sentence commencing. | ||||
38 | Murder detected. Consulting judicial circuits... offender sentenced to death. | ||||
39 | {no text - holder for sound} | ||||
40 | Warning. Use of lethal force is authorized. | ||||
41 | Warning. You are in violation of a security zone. Use of lethal force is imminent. | ||||
42 | Warning. You have entered a security zone. Lethal force may be used without further warning. | ||||
43 | Warning. Leave the security zone immediately or you may be fired upon without further warning. | ||||
44 | Security breach! | ||||
45 | Threat analysis... green. Standing down. | ||||
46 | Adding target to threat matrix. | ||||
47 | Reanalysis complete. Threat level red. | ||||
48 | Do not interfere with security operations. | ||||
49 | Non-combatants are advised to stand clear of weapons discharge. | ||||
50 | Warning! System failure imminent. | ||||
51 | Status report: red. Primary system failure imminent. Repair or reinforcement recommended. | ||||
52 | Status report: yellow and falling. Perimeter security can no longer be guaranteed. | ||||
53 | Status report: yellow. Primary systems have sustained significant damage. Reinforcement recommended. | ||||
54 | Alert. Use of lethal force in progress. Non-combatant safety cannot be guaranteed. | ||||
55 | Alert. Security operation in progress. Stand clear of security perimeter. | ||||
56 | Threat assessment: primary target almost neutralized. Stand by. | ||||
57 | Threat assessment: primary target has suffered critical damage. Neutralization imminent. | ||||
58 | Threat assessment: primary target heavily damaged. Continuing to engage. | ||||
59 | Threat assessment: primary target has been engaged, but continues to exhibit hostile intent. | ||||
60 | Threat assessment: primary target is at large and undamaged. Full perimeter alert recommended. | ||||
61 | Warning! System failure imminent. | ||||
62 | Status report: red. Primary system failure imminent. Repair or reinforcement recommended. | ||||
63 | Status report: yellow and falling. Perimeter security can no longer be guaranteed. | ||||
64 | Status report: yellow. Primary systems have sustained significant damage. Reinforcement recommended. | ||||
65 | Status report: green. All systems within acceptable operating parameters. | ||||
66 | Weapons free. Non-combatants are advised to stand clear. | ||||
67 | Be advised. Hostiles in area. Threat neutralization in progress. | ||||
68 | Non-combatants are advised to stand clear of weapons discharge. | ||||
69 | Alert. Hostiles in area. | ||||
70 | Threat level: red. | ||||
71 | Weapon systems locked on. | ||||
72 | Engaging hostile target. | ||||
73 | Locking on... | ||||
74 | Weapon status: engaged. |