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− | {{Games|FO4}}{{DT| |
+ | {{Games|FO4}}{{DT|Assaultron}} |
+ | __TOC__ |
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− | ==CreatureDialogueSentryBot== |
||
+ | ==CreatureDialogueAssaultron== |
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{{Dialogue FO4|start}} |
{{Dialogue FO4|start}} |
||
− | {{Dialogue FO4|row |linkable={{Linkable|1}} |scene=- |srow= |
+ | {{Dialogue FO4|row |linkable={{Linkable|1}} |scene=- |srow=87 |topic=000D101D |trow=3 |before= |response=Sir. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|2}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|2}} |before= |response=Ma'am. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|3}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|3}} |before= |response=Human on deck! Atten-SHUN! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|4}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|4}} |topic=000C1678 |before= |response=Accessing threat... Hostile is clear. Standing down. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|5}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|5}} |topic=000C1677 |trow=2 |before= |response=Friendly has gone rogue! Engaging! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|6}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|6}} |before= |response=Unexpected assault! Defending! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|7}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|7}} |topic=000C1676 |trow=3 |before= |response=Running close quarters subroutine! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|8}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|8}} |before= |response=Engaging at minimal distance! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|9}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|9}} |before= |response=No quarter! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|10}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|10}} |topic=000C1675 |trow=25 |before= |response=Engaging target! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|11}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|11}} |before= |response=''{talking to herself, frustrated that she has to kill someone}'' Engaging hostile! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|12}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|12}} |before= |response=Damn you warmongering humans! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|13}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|13}} |before= |response=Running elimination subroutines! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|14}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|14}} |before= |response=You are facing an Assaultron class combat robot. Death is inevitable. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|15}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|15}} |before= |response=I have not been programmed to fail. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|16}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|16}} |before= |response=Kilo, India, Lima, Lima! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|17}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|17}} |before= |response=You are facing an Assaultron class combat robot. Death is inevitable. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|18}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|18}} |before= |response=I have not been programmed to fail. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|19}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|19}} |before= |response=Combat zone is hot! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|20}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|20}} |before= |response=Running elimination subroutines! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|21}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|21}} |before= |response=There's no way out of this! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|22}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|22}} |before= |response=Stand down! Stand down! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|23}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|23}} |before= |response=Analyzing hostile - calculating kill probability. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|24}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|24}} |before= |response=Assaultron engaged! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|25}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|25}} |before= |response=You humans. Pathetic. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|26}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|26}} |before= |response=Damn you warmongering humans! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|27}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|27}} |before= |response=Engaging the human! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|28}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|28}} |before= |response=I am ordering you to stand down! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|29}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|29}} |before= |response=I have been programmed to efficiently terminate human combatants. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|30}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|30}} |before= |response=This fight is already over, human! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|31}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|31}} |before= |response=Engaging target! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|32}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|32}} |before= |response=''{talking to herself, frustrated that she has to kill someone}'' Engaging hostile! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|33}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|33}} |before= |response=Targeting canine threat! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|34}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|34}} |before= |response=Dogs. I hate dogs. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|35}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|35}} |topic=000C1672 |trow=6 |before= |response=You are unauthorized to be. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|36}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|36}} |before= |response=This area is restricted. Vacate the premises immediately. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|37}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|37}} |before= |response=You there! Stop. Your presence is not authorized. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|38}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|38}} |before= |response=Scanning for authorization. Authorization... denied. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|39}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|39}} |before= |response=Sir, this is a restricted area. Vacate immediately. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|40}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|40}} |before= |response=Ma'am, this is a restricted area. Vacate immediately. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|41}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|41}} |topic=000C1671 |trow=3 |before= |response=Deadly force detected! Reacting! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|42}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|42}} |before= |response=Under attack! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|43}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|43}} |before= |response=Hostiles in the AO! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|44}} |topic= |
+ | {{Dialogue FO4|row |linkable={{Linkable|44}} |topic=000C1670 |before= |response=That was... foolish. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|45}} |topic= |
+ | {{Dialogue FO4|row |linkable={{Linkable|45}} |topic=000C166F |trow=3 |before= |response=Security breached. Engaging! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|46}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|46}} |before= |response=Thief detected. Activating justice protocols! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|47}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|47}} |before= |response=Unauthorized acquisition. Assessment - immediate termination. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|48}} |topic= |
+ | {{Dialogue FO4|row |linkable={{Linkable|48}} |topic=000C166E |trow=5 |before= |response=''{Don't be alarmed if I try to kill you when I find you. It's just the way I've been programmed.}'' Reveal yourself! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|49}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|49}} |before= |response=Area not secure. Repeat. Area NOT secure. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|50}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|50}} |before= |response=Hostile in the zone. Alert level bravo. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|51}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|51}} |before= |response=Scanning... |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|52}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|52}} |before= |response=Assaultron class combat robot to unknown interloper - reveal yourself immediately! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|53}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|53}} |topic=000C166D |trow=4 |before= |response=Engaging hostile! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|54}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|54}} |before= |response=Contact! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|55}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|55}} |before= |response=Engaging! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|56}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|56}} |before= |response=Weapons hot! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|57}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|57}} |topic=000C166C |trow=4 |before= |response=Standing down. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|58}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|58}} |before= |response=Resetting threat level. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|59}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|59}} |before= |response=Negative sensor read. Weapons cold. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|60}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|60}} |before= |response=Scanners clear. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|61}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|61}} |topic=000C166B |trow=4 |before= |response=Contact lost! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|62}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|62}} |before= |response=Hostile has gone dark! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|63}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|63}} |before= |response=Threat lost! Entering enhanced detection mode. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|64}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|64}} |before= |response=Negative contact. Hostile utilizing stealth tactics. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|65}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|65}} |topic=000C166A |trow=3 |before= |response=Target down. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|66}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|66}} |before= |response=Threat eliminated. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|67}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|67}} |before= |response=Hostile down. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|68}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|68}} |topic=000C1669 |trow=5 |before= |response=Scanning... |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|69}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|69}} |before= |response=Hostile is still in the engagement zone... |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|70}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|70}} |before= |response=Enemy presence still detected. AO is not secure. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|71}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|71}} |before= |response=Enemy combatant! Reveal yourself! You are merely delaying the inevitable. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|72}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|72}} |before= |response=''{emphasis on "will"}'' Allocating additional power to sensors. The hostile will be detected and eliminated. |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|73}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|73}} |topic=000C1668 |trow=4 |before= |response=Contact reacquired! |after= |abxy=}} |
− | {{Dialogue FO4|row |linkable={{Linkable|74}} |before= |response= |
+ | {{Dialogue FO4|row |linkable={{Linkable|74}} |before= |response=Threat re-detected! Engaging! |after= |abxy=}} |
+ | {{Dialogue FO4|row |linkable={{Linkable|75}} |before= |response=Enemy combatant re-acquired. Weapons free! |after= |abxy=}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|76}} |before= |response=Re-engaging! |after= |abxy=}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|77}} |topic=000C1667 |trow=4 |before= |response=Enemy has fled the combat zone. Standing down. |after= |abxy=}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|78}} |before= |response=Target lost. |after= |abxy=}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|79}} |before= |response=Area clear. Hostile activity ceased. |after= |abxy=}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|80}} |before= |response=Scanners reading 0 hostiles. AO is clear. |after= |abxy=}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|81}} |topic=000C1666 |trow=3 |before= |response=Sensor alert. Anomaly detected. |after= |abxy=}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|82}} |before= |response=Scanners detecting sentient life. Alert level elevated. |after= |abxy=}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|83}} |before= |response=Perimeter movement detected. Possible stealth unit in the AO. |after= |abxy=}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|84}} |topic=000C1665 |trow=4 |before= |response=We have a situation! |after= |abxy=}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|85}} |before= |response=AO compromised! Engaging! |after= |abxy=}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|86}} |before= |response=Ambush! Ambush! Defensive protocols engaged! |after= |abxy=}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|87}} |before= |response=Surprise contact! Engaging! |after= |abxy=}} |
||
+ | {{Dialogue FO4|end}} |
||
+ | |||
+ | ==MQ106Investigations== |
||
+ | {{small|Dialogue assaultron encountered during [[Reunions]].}} |
||
+ | {{Dialogue FO4|start}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|88}} |scene={{Linkable|Site04_JabberingRobot}} |srow=3 |topic=001476CA |trow=3 |before= |response=''{Broken robot, looping last inputs/messages}'' ...al signs. Alert: Critical... |after= |abxy=A1a}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|89}} |before= |response=''{Broken robot, looping last inputs/messages}'' ..ention, assailant, ... your weapons imme... |after= |abxy=A2a}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|90}} |before= |response=''{Broken robot, looping last inputs/messages}'' ... Known Mercenary ... Exercise Extr... |after= |abxy=A3a}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|91}} |scene={{Linkable|Site04_RobotConversation}} |srow=6 |topic=001476DA |before=Player: What have we here? |response=Error. System corrupt. I can't feel my legs. |after=Player Default: This had to be Kellogg. |abxy=A1a}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|92}} |topic=001476D9 |before=Player Default: This had to be Kellogg. |response=Signature confirmed. Assailant: Kellogg. Known associate.... |after=Jabberbot: Assailant route tracked. Pursuit possible to Northwest. |abxy=A1a}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|93}} |topic=001476D8 |before=Player Default: Just tell me where Kellogg went, tin can. |response=Identity of assailant: Kellogg. |after=Jabberbot: Assailant route tracked. Pursuit possible to Northwest. |abxy=B1a}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|94}} |topic=001476D7 |before=Player Default: You really got taken apart. |response=Critical systems non-functional. Hostile human... too powerful. |after=Jabberbot: Assailant route tracked. Pursuit possible to Northwest. |abxy=X1a}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|95}} |topic=001476D6 |before=Player Default: What happened here? |response=Error: Operator deceased. Threat level Omega. He killed us. |after=Jabberbot: Assailant route tracked. Pursuit possible to Northwest. |abxy=Y1a}} |
||
+ | {{Dialogue FO4|row |linkable={{Linkable|96}} |topic=001476CE |before=Player Default: Signature confirmed. Assailant: Kellogg. Known associate.... |response=Assailant route tracked. Pursuit possible to Northwest. |after=Companion: Robot broken. Kellogg did this? |abxy=A1a}} |
||
{{Dialogue FO4|end}} |
{{Dialogue FO4|end}} |
||
Revision as of 16:02, 17 February 2018
This is a transcript for dialogue with Assaultron. |
CreatureDialogueAssaultron
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | - | Sir. | |||
2 | Ma'am. | ||||
3 | Human on deck! Atten-SHUN! | ||||
4 | Accessing threat... Hostile is clear. Standing down. | ||||
5 | Friendly has gone rogue! Engaging! | ||||
6 | Unexpected assault! Defending! | ||||
7 | Running close quarters subroutine! | ||||
8 | Engaging at minimal distance! | ||||
9 | No quarter! | ||||
10 | Engaging target! | ||||
11 | {talking to herself, frustrated that she has to kill someone} Engaging hostile! | ||||
12 | Damn you warmongering humans! | ||||
13 | Running elimination subroutines! | ||||
14 | You are facing an Assaultron class combat robot. Death is inevitable. | ||||
15 | I have not been programmed to fail. | ||||
16 | Kilo, India, Lima, Lima! | ||||
17 | You are facing an Assaultron class combat robot. Death is inevitable. | ||||
18 | I have not been programmed to fail. | ||||
19 | Combat zone is hot! | ||||
20 | Running elimination subroutines! | ||||
21 | There's no way out of this! | ||||
22 | Stand down! Stand down! | ||||
23 | Analyzing hostile - calculating kill probability. | ||||
24 | Assaultron engaged! | ||||
25 | You humans. Pathetic. | ||||
26 | Damn you warmongering humans! | ||||
27 | Engaging the human! | ||||
28 | I am ordering you to stand down! | ||||
29 | I have been programmed to efficiently terminate human combatants. | ||||
30 | This fight is already over, human! | ||||
31 | Engaging target! | ||||
32 | {talking to herself, frustrated that she has to kill someone} Engaging hostile! | ||||
33 | Targeting canine threat! | ||||
34 | Dogs. I hate dogs. | ||||
35 | You are unauthorized to be. | ||||
36 | This area is restricted. Vacate the premises immediately. | ||||
37 | You there! Stop. Your presence is not authorized. | ||||
38 | Scanning for authorization. Authorization... denied. | ||||
39 | Sir, this is a restricted area. Vacate immediately. | ||||
40 | Ma'am, this is a restricted area. Vacate immediately. | ||||
41 | Deadly force detected! Reacting! | ||||
42 | Under attack! | ||||
43 | Hostiles in the AO! | ||||
44 | That was... foolish. | ||||
45 | Security breached. Engaging! | ||||
46 | Thief detected. Activating justice protocols! | ||||
47 | Unauthorized acquisition. Assessment - immediate termination. | ||||
48 | {Don't be alarmed if I try to kill you when I find you. It's just the way I've been programmed.} Reveal yourself! | ||||
49 | Area not secure. Repeat. Area NOT secure. | ||||
50 | Hostile in the zone. Alert level bravo. | ||||
51 | Scanning... | ||||
52 | Assaultron class combat robot to unknown interloper - reveal yourself immediately! | ||||
53 | Engaging hostile! | ||||
54 | Contact! | ||||
55 | Engaging! | ||||
56 | Weapons hot! | ||||
57 | Standing down. | ||||
58 | Resetting threat level. | ||||
59 | Negative sensor read. Weapons cold. | ||||
60 | Scanners clear. | ||||
61 | Contact lost! | ||||
62 | Hostile has gone dark! | ||||
63 | Threat lost! Entering enhanced detection mode. | ||||
64 | Negative contact. Hostile utilizing stealth tactics. | ||||
65 | Target down. | ||||
66 | Threat eliminated. | ||||
67 | Hostile down. | ||||
68 | Scanning... | ||||
69 | Hostile is still in the engagement zone... | ||||
70 | Enemy presence still detected. AO is not secure. | ||||
71 | Enemy combatant! Reveal yourself! You are merely delaying the inevitable. | ||||
72 | {emphasis on "will"} Allocating additional power to sensors. The hostile will be detected and eliminated. | ||||
73 | Contact reacquired! | ||||
74 | Threat re-detected! Engaging! | ||||
75 | Enemy combatant re-acquired. Weapons free! | ||||
76 | Re-engaging! | ||||
77 | Enemy has fled the combat zone. Standing down. | ||||
78 | Target lost. | ||||
79 | Area clear. Hostile activity ceased. | ||||
80 | Scanners reading 0 hostiles. AO is clear. | ||||
81 | Sensor alert. Anomaly detected. | ||||
82 | Scanners detecting sentient life. Alert level elevated. | ||||
83 | Perimeter movement detected. Possible stealth unit in the AO. | ||||
84 | We have a situation! | ||||
85 | AO compromised! Engaging! | ||||
86 | Ambush! Ambush! Defensive protocols engaged! | ||||
87 | Surprise contact! Engaging! |
MQ106Investigations
Dialogue assaultron encountered during Reunions.
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
88 | Site04_JabberingRobot | {Broken robot, looping last inputs/messages} ...al signs. Alert: Critical... | A1a | ||
89 | {Broken robot, looping last inputs/messages} ..ention, assailant, ... your weapons imme... | A2a | |||
90 | {Broken robot, looping last inputs/messages} ... Known Mercenary ... Exercise Extr... | A3a | |||
91 | Site04_RobotConversation | Player: What have we here? | Error. System corrupt. I can't feel my legs. | Player Default: This had to be Kellogg. | A1a |
92 | Player Default: This had to be Kellogg. | Signature confirmed. Assailant: Kellogg. Known associate.... | Jabberbot: Assailant route tracked. Pursuit possible to Northwest. | A1a | |
93 | Player Default: Just tell me where Kellogg went, tin can. | Identity of assailant: Kellogg. | Jabberbot: Assailant route tracked. Pursuit possible to Northwest. | B1a | |
94 | Player Default: You really got taken apart. | Critical systems non-functional. Hostile human... too powerful. | Jabberbot: Assailant route tracked. Pursuit possible to Northwest. | X1a | |
95 | Player Default: What happened here? | Error: Operator deceased. Threat level Omega. He killed us. | Jabberbot: Assailant route tracked. Pursuit possible to Northwest. | Y1a | |
96 | Player Default: Signature confirmed. Assailant: Kellogg. Known associate.... | Assailant route tracked. Pursuit possible to Northwest. | Companion: Robot broken. Kellogg did this? | A1a |