For an overview of all gauntlets, see Gauntlets. |
The Cram Opener is a unique weapon in Fallout: New Vegas.
Characteristics[]
Compared to the standard bladed gauntlet, the Cram Opener deals higher damage per strike as well as greater critical hit damage. It has higher durability and a similar critical chance multiplier and AP cost as well.
Visually, the weapon has a darker color scheme both on the leather gauntlet and the scrap metal blades.
V.A.T.S. Special Attacks[]
Legend | ||||
---|---|---|---|---|
- Type of attack | - Skill required | |||
- Damage per attack in V.A.T.S. | - Action point cost | |||
- Damage per action point | - Additional effects |
Normal | 0 | 56 | 26 | 2.15 | |
Stomp | 50 | 112 | 20 | 5.6 | Only on knocked down enemies |
Uppercut | 50 | 64.4 | 20 | 3.22 | |
Cross | 75 | 61.6 | 20 | 3.08 | 2.5x damage to limbs |
- Note: Unarmed weapons do double normal damage in V.A.T.S.
Durability[]
The Cram Opener can successfully strike about 370 times from full condition before breaking.
Variants[]
- Bladed gauntlet - the standard variant found in the Mojave Wasteland.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Bladed gauntlet | 25 | 39.1 | 1.57 | x2 | 40 | 26 | 1.9 | 295 | 10 | 200 | 20 | 25 | 5 |
Cram Opener | 28 | 47.5 | 1.7 | x2 | 44 | 26 | 2.2 | 370 | 10 | 800 | 80 | 25 | 5 |
- Note: Unarmed damage is doubled in V.A.T.S.
Locations[]
The weapon is initially located at Camp McCarran, found on Little Buster, a soon-to-be-retired bounty hunter residing there. He can typically be found sparring with a practice dummy in between a truck and the camp's tents on the south side of the area, close to the doors of the terminal building.
If Three-Card Bounty is later completed by killing the three Fiends leaders and bringing their heads to Major Dhatri, Little Buster will leave the camp and go to Freeside, via the north gate. After one or two in-game days, his corpse can be found around the railroad tracks to the left of the Old Mormon Fort's entrance, where the weapon can then be looted.
Notes[]
- As of patch 1.3.0.452, like the standard variant, the weapon no longer ignores Damage Threshold when attacking.
- It is possible to obtain two copies of this weapon by pickpocketing the first from Little Buster's inventory while he is alive, then looting it from his corpse later after completing Three-Card Bounty.
- Without trying to pickpocket the weapon from him, there may be a second copy of this weapon in the inventory of his corpse.
- The weapon's name references Cram, a pre-War canned food that can also be found in-game as an aid item, as well as a play on "can opener", a common household item used to safely open canned goods.
Bugs[]
- melee weapon when you assign it to the D-pad, even though it is an Unarmed weapon. This also happens with the regular bladed gauntlet.[verified] This weapon has the icon of a
- Silus is being held in during the Silus Treatment quest, the model will still be shown on your hands. This will continue after you have been returned your weapons, no matter what you currently have equipped. This also happens with the unique unarmed weapon Recompense of the Fallen and boxing tape.[verified] If worn while entering the interrogation room