Craig Bernardo is a developer who worked at Bethesda Game Studios Austin on Fallout 76 as a level designer. In the updated credits for Test Your Metal, Bernardo was listed as a lead level designer.
Work on the Fallout series[]
Locations that Bernardo worked on for Fallout 76 include:
- Aaronholt homestead[1]
- Bastion Park[1]
- Crashed space station (original)[1]
- Crevasse Dam[1]
- Dyer Chemical[1]
- Emmett Mountain disposal site (original and Wastelanders)[1][2]
- Federal Disposal Field HZ-21[1]
- Forward Station Delta[1]
- Gorge Junkyard[1]
- Hawke's Refuge (original)[1]
- Hopewell Cave[1]
- Hornwright Industrial headquarters[1]
- Johnson's Acre (original and Wastelanders)[1][2]
- Lost home[1]
- Philippi Battlefield Cemetery[1]
- Prickett's Fort[1]
- Pumpkin House[1]
- Red Rocket Mega Stop[1]
- RobCo Research Center[1]
- The Giant Teapot[1]
- The Rusty Pick (original)[1]
- Treehouse Village (original)[1]
- WV Lumber Co. (original and Wastelanders)[1][2]
- Arktos Pharma biome lab[1]
- Blake's Offering[2]
- Clancy Manor[2]
- Ingram Mansion[2]
- Lucky Hole Mine[2]
- Dagger's Den[3]
- The Retreat[2]
- Metal Dome[2]
- FEV production facility[2]
- Industrial District[4]
- The Foundry[4]
- Blue Ridge Bunkhouse[4]
- Casino Quarter[4]
- Quentino's Night Club[4]
Additionally, Bernardo wrote The Domestics notes[5] and Time enough at last,[6] among other notes. The location of Bernardo's in Point Pleasant is named after him. Bernardo left work on Fallout 76 and Bethesda Game Studios Austin itself in October 2024.
Employment history[]
| From | To | Company | Role |
|---|---|---|---|
| May 2006 | May 2009 | Volition | Level Designer |
| May 2009 | May 2012 | Certain Affinity | Level Designer |
| October 2012 | July 2014 | Ready at Dawn | Senior/Lead Level Designer |
| July 2014 | October 2024 | Bethesda Game Studios Austin | Senior/Principal Level Designer |
| October 2024 | ? | T-Minus Zero Entertainment | Principal Level Designer |
Credits[]
Fallout series[]
| Year | Title | Credited as/for |
|---|---|---|
| 2018 | Fallout 76 | Lead Level Designer (2022-25) Level Designer (2018-22) Additional Level Design (2025) |
Other work[]
| Year | Title | Credited as/for |
|---|---|---|
| 2009 | Red Faction: Guerrilla | World Designer |
| 2010 | Call of Duty: Black Ops | Level Designer |
| 2011 | Red Faction: Armageddon | Additional Designer |
| 2012 | Halo 4 | Additional Multiplayer Designer |
| 2015 | The Order: 1886 | Additional Designer |
External links[]
Official developer gameplay
- Fallout 76 – The Pitt & Expeditions (Developer Gameplay) (Bethesda Game Studios - September 8, 2022)
References[]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 Fallout 76
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 Fallout 76: Wastelanders
- ↑ ArtStation: Fallout 76 - Daggers Den
- ↑ 4.0 4.1 4.2 4.3 4.4 Craig Bernando - Fallout 76: Expeditions
- ↑ BGS_Steve on Bethesda Game Studios' official Discord
- ↑ BGS_Steve (Steve Massey) on Bethesda Game Studios' official Discord