The corrosive glove is a weapon in the Fallout: New Vegas add-on Old World Blues.
Characteristics
The corrosive glove is similar in appearance to the scientist glove, except it is covered with an unknown, highly corrosive green chemical that inflicts acid damage on a Critical Hit. In addition to the damage caused by the initial attack, the acid will continue to drain HP for a few seconds afterwards. Unlike a poison, which only affects living things, the acid will harm both organic and robotic enemies.
This weapon qualifies as an improved holdout weapon.
V.A.T.S. Special Attacks
Legend | ||||
---|---|---|---|---|
- Type of attack | - Skill required | |||
- Damage per attack in V.A.T.S. | - Action point cost | |||
- Damage per action point | - Additional effects |
Normal | 0 | 42 | 28 | 1.5 | |
Stomp | 50 | 84 | 20 | 4.2 | Only on knocked down enemies |
Uppercut | 50 | 48.3 | 20 | 2.42 | |
Cross | 75 | 46.2 | 20 | 2.31 | 2.5x damage to limbs |
- Note: Unarmed weapons do double normal damage in V.A.T.S.
Durability
The corrosive glove can successfully strike about 745 times from full condition before breaking.
Variants
- Scientist glove - the common variant found throughout the Big MT.
- Sterilizer glove - a semi-unique red version of this glove. It is found just behind a barrier in the Y-17 medical facility and on Super-Ego.
- Dr. Mobius' glove - a unique variant found in the Forbidden Zone, on a table in the same room as Dr. Mobius.
- Dr. Klein's glove - a unique variant found in Higgs Village, in House #101.
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Scientist glove | 21 | 28.6 | 1.36 | x1.5 | 5 | 28 | 1.5 | 245 | 2 | 500 | 250 | 25 | 2 | ||
Corrosive glove | 21 | 22.9 | 1.09 | x1 | 5 | +2/5s | 28 | 1.5 | 745 | 4 | 1500 | 375 | 55 | 2 | |
Dr. Klein's glove | 34 | 46.4 | -5 EW/30s -2 ST/30s | 1.36 | x3 | 5 | -1 ST/30s -1 DT/60s | 18 | 3.8 | 495 | 4 | 2500 | 625 | 45 | 3 |
Dr. Mobius' glove | 28 | 38.2 | -5 EW/30s -2 PER/30s | 1.36 | x2 | 5 | Knockback Frenzy | 15 | 3.7 | 495 | 3 | 3500 | 1166.7 | 35 | 2 |
Sterilizer glove | 21 | 28.6 | 1.36 | x1 | 5 | +2/5s | 28 | 1.5 | 995 | 3 | 1500 | 500 | 55 | 2 |
- Note: Unarmed damage is doubled in V.A.T.S.
Locations
- Under a desk to your right when you walk in the Z-43 innovative toxins plant.
- Dropped by Dionaea Muscipula, a unique spore plant, located across the cellular tower bridge northeast of the Signal Hills transmitter.
Notes
- Taking the one in the Toxins plant will cause 2 Y-17 trauma override harnesses to appear in the main room
- It is one of the rarest non-unique weapons, with a maximum of two being obtainable.
Gallery
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