For an overview of gloves, see glove. |
The corrosive glove is a weapon in the Fallout: New Vegas add-on Old World Blues.
Characteristics[]
The corrosive glove has a unique secondary effect that inflicts poison damage on a successful Critical Hit that will drain -2 HP for 10 seconds. Unlike normal poisons, which can only affect organic enemies, the damage inflicted by the corrosive glove will harm both organic and robotic enemies.
Compared to the standard scientist glove, it also deals a similar amount of normal damage per strike, albeit at a lower attack speed, the lowest of all unarmed weapons along with the ballistic fist and its unique variant Two-Step Goodbye , the bear trap fist , and the power fist. It also deals the third-lowest amount of critical hit damage along with its other variants, at a 1x critical chance multiplier (lower than 1.5x for the standard variant and 2x for Dr. Mobius' glove). It has the highest AP cost of all its variants along with the standard variant and the sterilizer glove as well as the second-highest durability (below the sterilizer glove) and the third-highest caps value. Like all scientist glove variants, it is considered an improved holdout weapon. It requires a 55 Unarmed skill level and 2 Strength to use effectively.
Visually, the weapon is similar in appearance to the standard variant except for being a sickly green color instead of teal-blue and being covered with an unknown green acidic liquid on the fingers.
V.A.T.S. Special Attacks[]
Legend | ||||
---|---|---|---|---|
- Type of attack | - Skill required | |||
- Damage per attack in V.A.T.S. | - Action point cost | |||
- Damage per action point | - Additional effects |
Normal | 0 | 42 | 28 | 1.5 | |
Stomp | 50 | 84 | 20 | 4.2 | Only on knocked down enemies |
Uppercut | 50 | 48.3 | 20 | 2.42 | |
Cross | 75 | 46.2 | 20 | 2.31 | 2.5x damage to limbs |
- Note: Unarmed weapons do double normal damage in V.A.T.S.
Durability[]
The corrosive glove can successfully strike about 745 times from full condition before breaking.
Variants[]
- Scientist glove - the standard variant found throughout Big MT.
- Sterilizer glove - a rare variant found behind a forcefield in the Y-17 medical facility and on Super-Ego slightly southwest of Y-17 in Big MT.
- Dr. Mobius' glove - a unique variant found in the Forbidden Zone, on a table in the Dome area where Doctor Mobius resides, in Big MT.
- Dr. Klein's glove - a unique variant found in house #101 in Higgs Village in Big MT.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Scientist glove | 21 | 28.6 | 1.36 | x1.5 | 5 | 28 | 1.5 | 245 | 2 | 500 | 250 | 25 | 2 | ||
Corrosive glove | 21 | 22.9 | 1.09 | x1 | 5 | +2/5s | 28 | 1.5 | 745 | 4 | 1500 | 375 | 55 | 2 | |
Dr. Klein's glove | 34 | 46.4 | -5 EW/30s -2 ST/30s | 1.36 | x3 | 5 | -1 ST/30s -1 DT/60s | 18 | 3.8 | 495 | 4 | 2500 | 625 | 45 | 3 |
Dr. Mobius' glove | 28 | 38.2 | -5 EW/30s -2 PER/30s | 1.36 | x2 | 5 | Knockback Frenzy | 15 | 3.7 | 495 | 3 | 3500 | 1166.7 | 35 | 2 |
Sterilizer glove | 21 | 28.6 | 1.36 | x1 | 5 | +2/5s | 28 | 1.5 | 995 | 3 | 1500 | 500 | 55 | 2 |
- Note: Unarmed damage is doubled in V.A.T.S.
Locations[]
- Laying on a desk shelf immediately to the right upon entering the Z-43 innovative toxins plant in the southwest ordinal direction of Big MT.
- Found on the Dionaea Muscipula, located across the collapsed cellular tower bridge northeast of the Signal Hills transmitter in the northeast ordinal direction of Big MT.
Notes[]
- Taking the instance of the weapon in Z-43 will cause two to three Y-17 trauma override harnesses to appear in the main room.
- The weapon is one of the rarest non-unique weapons in the game, with a total of two being obtainable.
Gallery[]
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