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{{Infobox incomplete|FO4}}
 
{{image needed|FO4}}
 
 
{{Infobox location
 
{{Infobox location
 
|games =FO4
 
|games =FO4
|type =
+
|type =tunnel
|image =
+
|image =Concord Civic Access.jpg
|local map =
 
 
|map marker =
 
|map marker =
 
|map marker image =
 
|map marker image =
  +
|local map =Concord Civic Access local map.png
 
|part of =[[Concord]]
 
|part of =[[Concord]]
 
|creatures =[[Mirelurk (Fallout 4)|Mirelurks]]<br />[[Mole rat (Fallout 4)|Mole rats]]<br />[[Radroach (Fallout 4)|Radroaches]]
|sections =
 
|buildings =
 
|doctors =
 
|leaders =
 
|merchants =
 
|owners =
 
|factions =
 
|creatures =[[Mirelurk (Fallout 4)|Mirelurks]] <br> [[Mole rat (Fallout 4)|Mole rats]] <br> [[Radroach (Fallout 4)|Radroaches]]
 
 
|robots =
 
|robots =
 
|quests =
 
|quests =
 
|terminal =
 
|terminal =
|cell name =
+
|cell name =ConcordCivicAccess01
|refid ={{ID|0003776D}}
+
|refid ={{ID|0003776d}}
 
}}{{Games|FO4}}
 
}}{{Games|FO4}}
   
'''Concord Civic Access''' is a [[Fallout 4 locations|location]] in [[Concord]] in ''[[Fallout 4]]''. The [[Deathclaw (Fallout 4)|deathclaw]] seen during the rescue of [[Preston Garvey]] came from these sewers beneath Concord.
+
The '''Concord civic access''' is a [[Fallout 4 locations|location]] in [[Concord]] in [[Timeline#2287|2287]]. The [[Deathclaw (Fallout 4)|deathclaw]] seen during the rescue of [[Preston Garvey]] came from these sewers.
   
 
==Layout==
 
==Layout==
 
The sewers have three main entrances. One is opened after the fight with the deathclaw, and the other two can be found in the alleyways of Concord. The system of tunnels is home to a number of creatures.
 
The sewers have three main entrances. One is opened after the fight with the deathclaw, and the other two can be found in the alleyways of Concord. The system of tunnels is home to a number of creatures.
   
The deathclaw entrance leads past a few small rooms into the main sewer line. Further through the sewer, there is a metal catwalk that spans across the water and connects the other exits. Further down the sewer, there is a single [[Mirelurk (Fallout 4)|mirelurk]] guarding assorted loot and a copy of [[Taboo Tattoos]].
+
The deathclaw entrance leads past a few small rooms into the main sewer line. Continuing through the sewer, there is a metal catwalk that spans across the water and connects the other exits. Further along, there is a single [[Mirelurk (Fallout 4)|mirelurk]] guarding assorted loot and a copy of ''[[Taboo Tattoos]]''.
   
==Notable loot==
+
==Notable loot==
* [[Taboo Tattoos]] - in the scavenger’s sleeping area, close to the steamer trunk, western area near exit stairs.
+
* ''[[Taboo Tattoos]]'' issue #10 - In the scavenger's sleeping area, close to the steamer trunk, located in the western area near the exit stairs.
* [[Fusion core]] - at the western end of the water drain, behind a pipe.
+
* [[Fusion core (Fallout 4)|Fusion core]] - At the western end of the water drain, behind a pipe.
* [[Vault-Tec lunchbox]] - Next to the Fusion Core.
+
* Two [[Vault-Tec lunchbox]]es - One is next to the fusion core. The second is near the 'deathclaw' entrance, following the pipes to a room on the left.
 
* [[Day Tripper (Fallout 4)|Day Tripper]] - Nestled next to a teddy bear above the dead raider in the western branching dead end.
* [[Vault-Tec lunchbox]] - Enter through the 'Deathclaw' entrance and follow the pipes until there is a room to the left. Go into the collapsed tunnel and there is another lunchbox there (very southeast).
 
  +
* [[Day Tripper (chem)]] - Nestled next to a teddy bear above the dead raider in the western branching dead end.
 
  +
==Notes==
  +
When at this location, [[Fallout 4 companions|companions]] make comments, which are activated at two locations: the main pipe room and in another location.{{Clarify}}
  +
{| class="va-table va-table-full mw-collapsible mw-collapsed"
  +
! colspan="3" | Location comments
  +
|-
  +
! style="width: 15%; colspan=2" | Character
  +
! style="width: 10%;" | Specific location
  +
! style="width: 75%;" | Comment
  +
|-
  +
| rowspan=2 | [[Cait]]
  +
| Main pipe room
  +
| "{{Tooltip|Oh yeah, trudgin' through here is much better than walkin' the streets above us.|Walking through sewers. - sarcasm / Sarcastic}}"
  +
|-
  +
|
  +
| "{{Tooltip|There's a goddamn Deathclaw up ahead.|Can hear a Deathclaw sleeping nearby. / Irritated}}"
  +
|-
  +
| rowspan=2 | [[Codsworth]]
  +
| Main pipe room
  +
| "{{Tooltip|{{Tooltip|Sir|Male}}/{{Tooltip|Mum|Female}}, judging by my navigational sensors, we're now directly beneath Concord.|Matter-of-Fact - They're in a sewer beneath Concord. Codsworth is just stating a fact. / Neutral}}"
  +
|-
  +
|
  +
| "{{Tooltip|{{Tooltip|Sir|Male}}/{{Tooltip|Mum|Female}}, I'm picking up the sounds of a fairly... large creature taking a snooze. Best be on the quiet side.|Worried/Cautious and speaking very quietly - He's picked up the sound of a big nasty Deathclaw snoring. / Worried}}"
  +
|-
  +
| [[Curie]]
  +
|
  +
| "What is that noise? Oh, it is some sort of animal."
  +
|-
  +
| rowspan=2 | [[Danse]]
  +
| Main pipe room
  +
| "{{Tooltip|I believe we're passing under the center of Concord.|Walking through sewers. / Neutral}}"
  +
|-
  +
|
  +
| "{{Tooltip|Catching a Deathclaw sleeping gives us a distinct tactical advantage.|Can hear a Deathclaw sleeping nearby. / Stern}}"
  +
|-
  +
| rowspan=2 | [[Deacon]]
  +
| Main pipe room
  +
| "I think we're right under Concord."
  +
|-
  +
|
  +
| "Shit. Deathclaw. Don't wake it."
  +
|-
  +
| rowspan=2 | [[John Hancock]]
  +
| Main pipe room
  +
| "{{Tooltip|Enjoy lovely downtown Concord. Honestly, I might prefer this view.|Walking through sewers. / Neutral}}"
  +
|-
  +
|
  +
| "{{Tooltip|Wanna find out if Deathclaws are light sleepers?|Can hear a Deathclaw sleeping nearby. Speaking mischeviously. / Conspiratorial}}"
  +
|-
  +
| rowspan=2 | [[Robert MacCready]]
  +
| Main pipe room
  +
| "{{Tooltip|If Concord's above us, what the hell are we doing down here?|Walking through sewers. / Irritated}}"
  +
|-
  +
|
  +
| "{{Tooltip|Never caught a Deathclaw sleeping before.|Can hear a Deathclaw sleeping nearby. / Amused}}"
  +
|-
  +
| rowspan=2 | [[Nick Valentine]]
  +
| Main pipe room
  +
| "{{Tooltip|Must be directly under the city by now.|Walking through sewers. / Neutral}}"
  +
|-
  +
|
  +
| "{{Tooltip|Sweet dreams, you monster.|Can hear a Deathclaw sleeping nearby. / Neutral}}"
  +
|-
  +
| rowspan=2 | [[Piper Wright]]
  +
| Main pipe room
  +
| "{{Tooltip|You think we're under Concord proper yet?|Walking through sewers. / Question}}"
  +
|-
  +
|
  +
| "{{Tooltip|Oh god. I have to sneeze... no, got it.|Honestly terrified as she walks by a sleeping Deathclaw, manages to hold in her sneeze, then extremely relieved. / Afraid}}"
  +
|-
  +
| rowspan=2 | [[Preston Garvey]]
  +
| Main pipe room
  +
| "{{Tooltip|So this is where that Deathclaw came from. You remember, the one that attacked you outside the museum in Concord.|Surprised}}"
  +
|-
  +
|
  +
| "{{Tooltip|Listen... that's a Deathclaw... asleep. We need to be very, very quiet.|Low voice, almost a whisper... sneaking around a sleeping monster / Afraid}}"
  +
|-
  +
| rowspan=2 | [[X6-88]]
  +
| Main pipe room
  +
| "{{Tooltip|Concord should be just above us. I'll bet the Railroad uses these tunnels to move runaway synths.|Conversational}}"
  +
|-
  +
|
  +
| "{{Tooltip|Keep quiet, unless you want to wake up a Deathclaw.|Low voice, almost a whisper... sneaking around a sleeping monster}}"
  +
|}
   
 
==Appearances==
 
==Appearances==
Concord Civic Access appears only in ''[[Fallout 4]]''.
+
The Concord civic access appears only in ''[[Fallout 4]]''.
   
  +
==Behind the scenes==
{{Stub|FO4}}
 
  +
[[Nathan Purkeypile]] designed the steam tunnel kit and lighting used in the Concord civic access.<ref>[https://www.artstation.com/artwork/0XQWYy ArtStation - Portfolio, Nathan Purkeypile]</ref>
  +
  +
==Gallery==
  +
<gallery widths=200 captionalign=center>
  +
FO4 Taboo Tattoos in Concord Civic Access.png|''[[Taboo Tattoos]]''
  +
FO4_Concord_Civic_Access_entrance.png|[[Pulowski Preservation shelter]]
  +
FO4 Concord Civic Access entrance2.png|Second entrance
  +
FO4 Concord Civic Access entrance2 1.jpg
  +
FO4 Concord Civic Access entrance3.png|Third entrance to the bank
  +
FO4 Concord Civic Access entrance4.png
  +
FO4 Fusion Core in Concord Civic Access.png|[[Fusion core (Fallout 4)|Fusion core]] and [[Vault-Tec lunchbox]]
  +
FO4 Caps stash in Concord Civic Access.png|[[Caps stash]]
  +
FO4 Pulowski Preservation shelter near Boston Public Library.png
  +
Fo4_Vault_Dweller's_Survival_Guide_Concord_Civic_Access_map.jpg|Concord Civic Access map in the [[Fallout 4 Vault Dweller's Survival Guide]]
  +
</gallery>
  +
  +
==References==
  +
{{References}}
  +
  +
{{Navbox Concord}}
 
{{Navbox locations FO4}}
 
{{Navbox locations FO4}}
   
[[Category:Fallout 4 locations]]
 
 
[[Category:Concord buildings]]
 
[[Category:Concord buildings]]
 
[[Category:Fallout 4 unmarked locations]]
  +
  +
[[de:Concord: Bürgerzugang]]
  +
[[fr:Concord Civic Access]]
  +
[[pt:Acesso cívico de Concord]]
  +
[[ru:Конкорд — служебный вход]]
  +
[[uk:Конкорд — службовий вхід]]

Revision as of 18:07, 29 June 2020

 
Gametitle-FO4
Gametitle-FO4

The Concord civic access is a location in Concord in 2287. The deathclaw seen during the rescue of Preston Garvey came from these sewers.

Layout

The sewers have three main entrances. One is opened after the fight with the deathclaw, and the other two can be found in the alleyways of Concord. The system of tunnels is home to a number of creatures.

The deathclaw entrance leads past a few small rooms into the main sewer line. Continuing through the sewer, there is a metal catwalk that spans across the water and connects the other exits. Further along, there is a single mirelurk guarding assorted loot and a copy of Taboo Tattoos.

Notable loot

  • Taboo Tattoos issue #10 - In the scavenger's sleeping area, close to the steamer trunk, located in the western area near the exit stairs.
  • Fusion core - At the western end of the water drain, behind a pipe.
  • Two Vault-Tec lunchboxes - One is next to the fusion core. The second is near the 'deathclaw' entrance, following the pipes to a room on the left.
  • Day Tripper - Nestled next to a teddy bear above the dead raider in the western branching dead end.

Notes

When at this location, companions make comments, which are activated at two locations: the main pipe room and in another location.[clarification needed]

Location comments
Character Specific location Comment
Cait Main pipe room "Oh yeah, trudgin' through here is much better than walkin' the streets above us."
"There's a goddamn Deathclaw up ahead."
Codsworth Main pipe room "Sir/Mum, judging by my navigational sensors, we're now directly beneath Concord."
"Sir/Mum, I'm picking up the sounds of a fairly... large creature taking a snooze. Best be on the quiet side."
Curie "What is that noise? Oh, it is some sort of animal."
Danse Main pipe room "I believe we're passing under the center of Concord."
"Catching a Deathclaw sleeping gives us a distinct tactical advantage."
Deacon Main pipe room "I think we're right under Concord."
"Shit. Deathclaw. Don't wake it."
John Hancock Main pipe room "Enjoy lovely downtown Concord. Honestly, I might prefer this view."
"Wanna find out if Deathclaws are light sleepers?"
Robert MacCready Main pipe room "If Concord's above us, what the hell are we doing down here?"
"Never caught a Deathclaw sleeping before."
Nick Valentine Main pipe room "Must be directly under the city by now."
"Sweet dreams, you monster."
Piper Wright Main pipe room "You think we're under Concord proper yet?"
"Oh god. I have to sneeze... no, got it."
Preston Garvey Main pipe room "So this is where that Deathclaw came from. You remember, the one that attacked you outside the museum in Concord."
"Listen... that's a Deathclaw... asleep. We need to be very, very quiet."
X6-88 Main pipe room "Concord should be just above us. I'll bet the Railroad uses these tunnels to move runaway synths."
"Keep quiet, unless you want to wake up a Deathclaw."

Appearances

The Concord civic access appears only in Fallout 4.

Behind the scenes

Nathan Purkeypile designed the steam tunnel kit and lighting used in the Concord civic access.[1]

Gallery

References