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As a result, while computers were developed in the 20th century,<ref>[[Cabot House terminal entries#02.2F10.2F1968|Cabot House terminal entries; terminal, 02/10/1968]]</ref><ref>[[Cabot House terminal entries#02.2F12.2F1968|Cabot House terminal entries; terminal, 02/12/1968]]</ref> they are far clunkier than the ones in our world and still use monochromatic, command-line interface UI. The personal computer was developed, but due to these limitations on compactness, most models can only be used to store text files; almost all extremely advanced computers exist as large mainframes that can take up whole rooms. The users access them via [[terminal]]s. Nonetheless, some mainframes are highly advanced in terms of processing power, such as those capable of running an artificial intelligence.<ref>[[M.A.R.Go.T.]]</ref> |
As a result, while computers were developed in the 20th century,<ref>[[Cabot House terminal entries#02.2F10.2F1968|Cabot House terminal entries; terminal, 02/10/1968]]</ref><ref>[[Cabot House terminal entries#02.2F12.2F1968|Cabot House terminal entries; terminal, 02/12/1968]]</ref> they are far clunkier than the ones in our world and still use monochromatic, command-line interface UI. The personal computer was developed, but due to these limitations on compactness, most models can only be used to store text files; almost all extremely advanced computers exist as large mainframes that can take up whole rooms. The users access them via [[terminal]]s. Nonetheless, some mainframes are highly advanced in terms of processing power, such as those capable of running an artificial intelligence.<ref>[[M.A.R.Go.T.]]</ref> |
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− | While the typical 80s and 90s desktop computers are seen as map props in ''Fallout'' and ''Fallout 2'',<ref name="DeskTops">[[:File:DenTheHoleDesktop.png]]</ref> it should be noted that some computers are very advanced. For example; [[Vault City]]'s [[Vault City central computer|central computer]] is capable of "communication" with voice commands and can reformat/update [[Pip-Boy]]s via a slot designed for them. It also has the ability to produce |
+ | While the typical 80s and 90s desktop computers are seen as map props in ''Fallout'' and ''Fallout 2'',<ref name="DeskTops">[[:File:DenTheHoleDesktop.png]]</ref> it should be noted that some computers are very advanced. For example; [[Vault City]]'s [[Vault City central computer|central computer]] is capable of "communication" with voice commands and can reformat/update [[Pip-Boy]]s via a slot designed for them. It also has the ability to produce cartoon animations (with sound) for its various computation events.<ref>[[Vault City central computer]]'s [[VICENCOM.MSG|information]]: ''"{103}{}{You see a metal box that is talking to itself in a woman's voice.}"''<br />''"{104}{}{You see a talking metal box.}"''<br />''"{105}{}{You see a metal box that is talking to itself in a woman's voice.}"''<br />''"{166}{}{You see a metal box talking to the air in a woman's voice. The woman must be inside the box! She must be really, really cramped in there.}"''<br />''"{190}{}{As you replace the panel, however, you suddenly notice a small picture of the Pip Boy located beneath the terminal. Next to the picture is a slot that looks about the size of your Pip Boy.}"''<br />''"{191}{}{Insert your Pip Boy into the empty slot.}"''<br />''"{193}{}{As you are about to shamble off, you see the smiling little person from your small blinky Pip Boy under the metal box! He's pointing to an empty space next to him. Maybe he wants to talk to your Pip Boy little person.}"''<br />''"{194}{}{As you are about to turn away, you suddenly notice a small picture of the Pip Boy located beneath the terminal. Next to the picture is a slot that looks about the size of your Pip Boy.}"''<br />''"{195}{}{Shove your Pip Boy person hand-held thingee into the slot so they can talk.}}"''<br />''"{196}{}{Insert your Pip Boy into the empty slot.}"''<br />''"{198}{}{Boy! The two seem to have a LOT to talk about! They talk in funny words that sound like grinding, beeping, and mantis-chirping. Eventually, there is a beep, and your Pip Boy slides out.}"''<br />''"{199}{}{Take your Pip Boyeee and leave}"''<br />''"{200}{}{A small window opens on the terminal screen with a smiling Pip Boy next to it. As you watch, the Pip Boy starts whistling silently and tapping his feet. A red light is flashing beside the computer slot.}"''<br />''"{201}{}{Wait...}"''<br />''"{203}{}{An unhealthy grinding noise comes from the Pip Boy slot. The Pip Boy continues to whistle silently and tap his feet.}"''<br />''"{204}{}{Wait...}"''<br />''"{206}{}{The Pip Boy suddenly stops and frowns. An exclamation mark appears above his head, and he starts wagging his finger at you. }"''<br />''"{210}{}{A small display beneath the Pip Boy states that your last scheduled maintenance was 50.352 years ago. The archives are corrupted and need to be "re-formatted." Do you wish to proceed?}"''<br />''"{211}{}{Uh... sure.}"''<br />''"{214}{}{Initialization procedure beginning... Reformatting Pip Boy...}"''<br />''"{216}{}{Wait...}"''<br />''"{219}{}{ Reformatting Pip Boy...}"''<br />''"{247}{}{A small window opens on the terminal screen with a smiling Pip Boy next to it. As you watch, the Pip Boy looks right at you, winks, then gives you a thumbs up. A red light is flashing beside the computer slot.}"''<br />''"{253}{}{The Pip Boy on the screen waves good-bye, and then the screen turns black. The terminal has shut down.}"''</ref> Also some computers had security devices.<ref>[[GSTERM.MSG|Reactor Maintenance and Repair Robot control terminal]]: ''"{370}{}{Accessing…Enclave Station Access denied.}"''<br />''"{371}{}{Accessing…again… Enclave Station Access denied.}"''<br />''"{372}{}{Accessing…yet again…persistent little cuss aren’t you? … Enclave Station Access denied.}"''<br />''"{373}{}{Accessing…yet again…aren’t you getting tired of this yet?… Enclave Station Access denied.}"''<br />''"{374}{}{Accessing…yet again…don’t you have anything better to do with your time?…Enclave Station Access denied.}"''<br />''"{375}{}{That’s it. I’ve had enough of this constant prodding. If you try just one more time, you’re going to regret it.}"''<br />''"{376}{}{Don’t say I didn’t warn you. (Just as you read this you feel a surge of electricity arcing through your fingers from the keyboard.)}"''</ref> [[Email]] and touchscreens were invented, as is the case with the [[Shi Emperor|Emperor v8.8]]<ref>[[Shi Emperor]] description: ''"{102}{}{You see a computer with a built-in touch screen for its interface. Engraved on the side is "Emperor v8.8 Computer Terminal".}"''<br />([[Fsempter.msg]])</ref> |
===Automated personality (AP)=== |
===Automated personality (AP)=== |
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{{Main|Artificial personality}} |
{{Main|Artificial personality}} |
||
− | An Automated Personality refers to a computer or a robot created with specific skills and having an automated personality able to speak but only on a preprogrammed set of responses keyed to certain inputs atop a standard operating system. This is achieved using interchangeable computer chips or holotapes that hold different software and can be wired to the AP hardware.<ref>The [[Courier]]: ''"This chip looks like it was mass-produced. Are there other chips?"''<br />[[Klein]]: ''"[SUCCEEDED] ARE THERE OTHER CHIPS?"''<br />[[0]]: ''"*{{Tooltip|Are you... echoing what he said, or... are you asking for real?|{Whispers, confused} }}*"''<br />[[Dala]]: ''"He's asking, yes. Dr. Klein, there are {{Tooltip|many|{emph} }} other personalities. If you recall, you hurled them off the Sink balcony after your argument with Mobius."''<br />Klein: ''"IT IS {{Tooltip|NOT|{Emph} }} AN ARGUMENT IF ONE IS CLEARLY RIGHT AND THE OTHER IS CLEARLY WRONG! I REMEMBER NOW. YES, LOBOTOMITE, THERE ARE OTHER CHIPS. IF YOU WANT, FIND THEM. I BELIEVE THEY ARE STORED ON HOLOTAPES IN MANY OF OUR FACILITIES. BUT YOU SHOULD STAY OUT OF THOSE - {{Tooltip|NO|{Emph} }} EXPLORING AND DISCOVERING THINGS. THE SINK CENTRAL "INTELLIGENCE" SHOULD BE ENOUGH FOR YOUR... HEH... {{Tooltip|NEEDS|{Hmph} }}."''<br />([[NVDLC03DoctorKlein.txt|Klein]], [[NVDLC03DoctorO.txt|0]], and [[NVDLC03DoctorDala.txt|Dala's dialogue]])</ref> They are |
+ | An Automated Personality refers to a computer or a robot created with specific skills and having an automated personality able to speak but only on a preprogrammed set of responses keyed to certain inputs atop a standard operating system. This is achieved using interchangeable computer chips or holotapes that hold different software and can be wired to the AP hardware.<ref>The [[Courier]]: ''"This chip looks like it was mass-produced. Are there other chips?"''<br />[[Klein]]: ''"[SUCCEEDED] ARE THERE OTHER CHIPS?"''<br />[[0]]: ''"*{{Tooltip|Are you... echoing what he said, or... are you asking for real?|{Whispers, confused} }}*"''<br />[[Dala]]: ''"He's asking, yes. Dr. Klein, there are {{Tooltip|many|{emph} }} other personalities. If you recall, you hurled them off the Sink balcony after your argument with Mobius."''<br />Klein: ''"IT IS {{Tooltip|NOT|{Emph} }} AN ARGUMENT IF ONE IS CLEARLY RIGHT AND THE OTHER IS CLEARLY WRONG! I REMEMBER NOW. YES, LOBOTOMITE, THERE ARE OTHER CHIPS. IF YOU WANT, FIND THEM. I BELIEVE THEY ARE STORED ON HOLOTAPES IN MANY OF OUR FACILITIES. BUT YOU SHOULD STAY OUT OF THOSE - {{Tooltip|NO|{Emph} }} EXPLORING AND DISCOVERING THINGS. THE SINK CENTRAL "INTELLIGENCE" SHOULD BE ENOUGH FOR YOUR... HEH... {{Tooltip|NEEDS|{Hmph} }}."''<br />([[NVDLC03DoctorKlein.txt|Klein]], [[NVDLC03DoctorO.txt|0]], and [[NVDLC03DoctorDala.txt|Dala's dialogue]])</ref> They are unable to make logical deductions and further have no reasoning capabilities. Compared to complex AI computers they are far less advanced. AP was created in [[The Sink]] in the [[Big MT]] and feature prominently in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]'' but have appeared in nearly all [[Fallout series|''Fallout'' games]]. |
===Artificial intelligence=== |
===Artificial intelligence=== |
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===Computer commands=== |
===Computer commands=== |
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{{Main|Terminal commands}} |
{{Main|Terminal commands}} |
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− | {{Section|FO3}} |
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===Simple computers=== |
===Simple computers=== |
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⚫ | |||
* [[Doc-u-tron Desktop]] model 986 (''Fallout 3'') |
* [[Doc-u-tron Desktop]] model 986 (''Fallout 3'') |
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⚫ | |||
* [[Terminal]] (''Fallout'', ''Fallout 2'', ''[[Fallout 3]]'', ''[[Fallout: New Vegas]]'', ''[[Fallout 4]]'' and ''[[Fallout 76]]'') |
* [[Terminal]] (''Fallout'', ''Fallout 2'', ''[[Fallout 3]]'', ''[[Fallout: New Vegas]]'', ''[[Fallout 4]]'' and ''[[Fallout 76]]'') |
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====Advanced computers==== |
====Advanced computers==== |
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− | * [[Vault |
+ | * [[Vault 8 central computer]] (''Fallout 2'') |
* [[Shi Emperor]] (''Fallout 2'') |
* [[Shi Emperor]] (''Fallout 2'') |
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* [[Cyberbrain v2.3]] (''Fallout 3'') |
* [[Cyberbrain v2.3]] (''Fallout 3'') |
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* [[NCR Army Supply Database]]; McCarran Branch (''Fallout: New Vegas'') |
* [[NCR Army Supply Database]]; McCarran Branch (''Fallout: New Vegas'') |
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* {{linkable|Bunker 13 Network}}<ref>[[Abandoned Brotherhood of Steel bunker terminal entries]]</ref> (''Dead Money'') |
* {{linkable|Bunker 13 Network}}<ref>[[Abandoned Brotherhood of Steel bunker terminal entries]]</ref> (''Dead Money'') |
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− | * |
+ | * {{linkable|Sierra Madre Control Network}} (''Dead Money'')<ref name="smcasino">[[Sierra Madre Casino terminal entries]]</ref><ref name="smvault">[[Sierra Madre vault terminal entries]]</ref> |
− | * |
+ | * {{linkable|Sierra Madre Maintenance Network}} (''Dead Money'')<ref name="smcasino" /><ref name="smvault" /> |
− | * |
+ | * {{linkable|Sierra Madre Theater Network}} (''Dead Money'')<ref name="smcasino" /><ref name="smvault" /> |
− | * |
+ | * {{linkable|Sierra Madre Host Services Network}} (''Dead Money'')<ref name="smcasino" /><ref name="smvault" /> |
− | * |
+ | * {{linkable|Sierra Madre Security Network}} (''Dead Money'')<ref name="smcasino" /><ref name="smvault" /> |
− | * |
+ | * {{linkable|Sierra Madre Police Network}} (''Dead Money'')<ref>[[Villa police station terminal entries]]</ref> |
− | * |
+ | * {{linkable|Sierra Madre Clinic Network}} (''Dead Money'')<ref>[[Villa clinic terminal entries]]</ref> |
− | * [[Sierra Madre Host Services Network]] (''Dead Money'') |
||
* {{linkable|Zion National Park Network}}<ref>[[Zion General Store terminal entries]]</ref> (''Honest Hearts'') |
* {{linkable|Zion National Park Network}}<ref>[[Zion General Store terminal entries]]</ref> (''Honest Hearts'') |
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* {{linkable|American High School Network}}<ref>[[X-8 research center terminal entries]]</ref> (''Old World Blues'') |
* {{linkable|American High School Network}}<ref>[[X-8 research center terminal entries]]</ref> (''Old World Blues'') |
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* [[Institute Central Network]] (''Fallout 4'') |
* [[Institute Central Network]] (''Fallout 4'') |
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* [[Prydwen Internal Network]] (''Fallout 4'') |
* [[Prydwen Internal Network]] (''Fallout 4'') |
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− | * [[Wilson Atomatoys |
+ | * {{linkable|Wilson Atomatoys CorpNET}}<ref>[[Wilson Atomatoys corporate HQ terminal entries]]</ref> (''Fallout 4'') |
* [[ArcNet]] (''Fallout 4'') |
* [[ArcNet]] (''Fallout 4'') |
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* {{linkable|Suffolk County Charter School Network}}<ref>[[Suffolk County Charter School terminal entries]]</ref> (''Fallout 4'') |
* {{linkable|Suffolk County Charter School Network}}<ref>[[Suffolk County Charter School terminal entries]]</ref> (''Fallout 4'') |
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Line 118: | Line 118: | ||
* [[Toaster (character)|Toaster]] |
* [[Toaster (character)|Toaster]] |
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− | === |
+ | ===Advanced robotics=== |
+ | ====Advanced programmed==== |
||
⚫ | |||
+ | * [[Victor (Fallout: New Vegas)|Victor]] (''Fallout: New Vegas'') |
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+ | |||
+ | ====Reprogrammed==== |
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⚫ | |||
+ | |||
+ | ===Artificial intelligence=== |
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+ | * [[Gaston Glock]] (Mentioned only) |
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* [[ZAX 1.2]] (''Fallout'') |
* [[ZAX 1.2]] (''Fallout'') |
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− | * [[ACE]] (''Fallout 2'' |
+ | * [[ACE]] (''Fallout 2)'' |
* [[Skynet]] (''Fallout 2'') |
* [[Skynet]] (''Fallout 2'') |
||
+ | * [[Calculator]] (''Fallout Tactics'') |
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* [[John Henry Eden]] (''Fallout 3'') |
* [[John Henry Eden]] (''Fallout 3'') |
||
* [[M.A.R.Go.T.]] (''[[Broken Steel]]'') |
* [[M.A.R.Go.T.]] (''[[Broken Steel]]'') |
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⚫ | |||
* [[Mr. New Vegas]] (''Fallout: New Vegas'') |
* [[Mr. New Vegas]] (''Fallout: New Vegas'') |
||
− | * [[ |
+ | * [[MODUS]] (''Fallout 76'') |
⚫ | |||
* [[Predictive Analytic Machine]] (''Fallout 4'') |
* [[Predictive Analytic Machine]] (''Fallout 4'') |
||
* [[Ada]] (''[[Automatron (add-on)|Automatron]]'') |
* [[Ada]] (''[[Automatron (add-on)|Automatron]]'') |
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* [[S.N.O.W.]] (''[[Creation Club]]'') |
* [[S.N.O.W.]] (''[[Creation Club]]'') |
||
* [[MAIA]] (''Fallout 76'') |
* [[MAIA]] (''Fallout 76'') |
||
⚫ | |||
* [[The Motherlode (robot)|The Motherlode]] (''Fallout 76'') |
* [[The Motherlode (robot)|The Motherlode]] (''Fallout 76'') |
||
⚫ | |||
* [[Grafton mayor]] (''Fallout 76'') |
* [[Grafton mayor]] (''Fallout 76'') |
||
* [[Huntmaster]] (''Fallout 76'') |
* [[Huntmaster]] (''Fallout 76'') |
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* [[ARIC-4]] (''[[Wild Appalachia]]'') |
* [[ARIC-4]] (''[[Wild Appalachia]]'') |
||
* [[ZAX 1.3c]] (''[[Nuclear Winter]]'') |
* [[ZAX 1.3c]] (''[[Nuclear Winter]]'') |
||
− | * [[ |
+ | * [[A.T.H.E.N.A.]] (''[[Wastelanders]]'') |
+ | * [[CALIX]] (''[[Fallout: Brotherhood of Steel]]'') |
||
* [[ODYSSEUS]] (''Van Buren'') |
* [[ODYSSEUS]] (''Van Buren'') |
||
* [[ZAX (Boulder Dome)|ZAX at Boulder Dome]] (''Van Buren'') |
* [[ZAX (Boulder Dome)|ZAX at Boulder Dome]] (''Van Buren'') |
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==Software== |
==Software== |
||
− | ===Applications=== |
||
* [[Auto-dictator v223]] |
* [[Auto-dictator v223]] |
||
− | * [[ |
+ | * [[Docutron Database 7000x]] |
⚫ | |||
⚫ | |||
⚫ | |||
+ | * [[In-Home Servant Interface 3.1]] |
||
* [[Integrated Human Resources Management System v2.3]] |
* [[Integrated Human Resources Management System v2.3]] |
||
* [[Journal-It Software]] |
* [[Journal-It Software]] |
||
* [[JournalSoft v2.3]] |
* [[JournalSoft v2.3]] |
||
+ | * [[MaxLock]] |
||
+ | * {{linkable|Missile System - OS.15.4c}}<ref>[[The Vessel terminal entries#Missile status terminal|The Vessel terminal entries; missile status terminal]]</ref> |
||
* [[National Tax Record Tracking System]] |
* [[National Tax Record Tracking System]] |
||
+ | * [[NCRA RECORDOTRON Squad Readiness Report Database]] |
||
+ | * [[NCRA Troop Dispositionator ME]] {{Cut}} |
||
+ | * [[PHAEDR-OS]] |
||
+ | * [[Pip-OS v7.1.0.8]] |
||
⚫ | |||
+ | * [[Standard Mr. Handy Control Interface v1.20]] |
||
+ | * [[Standardized Turret Control Firmware v8.13]] |
||
+ | * [[RobcOS]] v.85 |
||
+ | * [[RobCo Trespasser Management System]] |
||
+ | * [[RobCo Service Terminal]] |
||
+ | **V 6.0.3.2.1.a |
||
+ | **V 6.0.1 |
||
⚫ | |||
+ | * [[SoftLock Solutions, Inc.]] - locking software |
||
+ | * [[Standard Protectron Control Interface v2.40]] |
||
+ | * [[Standardized Spotlight Control BIOS]] |
||
+ | ** {{linkable|SPO7L1GH7 0VERL0RD v4.2}}<ref>[[Spotlight override program]]</ref> |
||
* [[Sten-o-pool 3500 Word Processing System]] |
* [[Sten-o-pool 3500 Word Processing System]] |
||
− | * |
+ | * [[Unified Operating System]] |
+ | * {{linkable|Vault-Tec Security System Software Version 1.02.f}}<ref>[[Vault 106 terminal entries]]</ref> |
||
− | * [[Vault Medical Data System]] |
||
⚫ | |||
⚫ | |||
− | === |
+ | ===Video games=== |
+ | {{Main|Video games}} |
||
* [[Atomic Command]] |
* [[Atomic Command]] |
||
* [[Automatron (holotape)|Automatron]] |
* [[Automatron (holotape)|Automatron]] |
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* [[Pipfall]] |
* [[Pipfall]] |
||
* [[Red Menace]] |
* [[Red Menace]] |
||
− | * [[Reign of Grelok]] |
+ | * [[Reign of Grelok]] [beta] |
* [[Zeta Invaders]] |
* [[Zeta Invaders]] |
||
* [[Wastelad]] |
* [[Wastelad]] |
||
+ | ==Gallery== |
||
− | ===System software=== |
||
+ | <gallery> |
||
⚫ | |||
+ | FO1Vault13Intro4.png |
||
⚫ | |||
+ | VaultComputer.png |
||
⚫ | |||
+ | Mainframe small.png|Small mainframe |
||
⚫ | |||
+ | Mainframe medium.png|Medium mainframe |
||
⚫ | |||
+ | Mainframe large.png|Large mainframe |
||
− | * [[Unified Operating System]] |
||
+ | </gallery> |
||
⚫ | |||
⚫ | |||
==References== |
==References== |
Revision as of 09:04, 19 October 2020
A computer is a machine which manipulates data according to a set of instructions. In the Fallout universe, computers range from simple terminals to Automated Personalities (AP) to Artificial Intelligence (AI).
Background
One of the major effects of the timeline divergence is that instead of working to develop supercomputers and miniaturized electronics (in the process creating the first semiconductor, the transistor, in 1947), post-World War II humanity in the Fallout universe invested its technological efforts in further harnessing the atom and robotics. While microchips do exist, they are not uncommon, usually seen among common household items, super computers, and energy weapons alike.[1][2][3]
As a result, while computers were developed in the 20th century,[4][5] they are far clunkier than the ones in our world and still use monochromatic, command-line interface UI. The personal computer was developed, but due to these limitations on compactness, most models can only be used to store text files; almost all extremely advanced computers exist as large mainframes that can take up whole rooms. The users access them via terminals. Nonetheless, some mainframes are highly advanced in terms of processing power, such as those capable of running an artificial intelligence.[6]
While the typical 80s and 90s desktop computers are seen as map props in Fallout and Fallout 2,[2] it should be noted that some computers are very advanced. For example; Vault City's central computer is capable of "communication" with voice commands and can reformat/update Pip-Boys via a slot designed for them. It also has the ability to produce cartoon animations (with sound) for its various computation events.[7] Also some computers had security devices.[8] Email and touchscreens were invented, as is the case with the Emperor v8.8[9]
Automated personality (AP)
An Automated Personality refers to a computer or a robot created with specific skills and having an automated personality able to speak but only on a preprogrammed set of responses keyed to certain inputs atop a standard operating system. This is achieved using interchangeable computer chips or holotapes that hold different software and can be wired to the AP hardware.[10] They are unable to make logical deductions and further have no reasoning capabilities. Compared to complex AI computers they are far less advanced. AP was created in The Sink in the Big MT and feature prominently in the Fallout: New Vegas add-on Old World Blues but have appeared in nearly all Fallout games.
Artificial intelligence
In colloquial parlance, Artificial Intelligence refers to a computer or a robot that is "self-aware" – it is capable of not only logical deduction, reasoning and speaking, but knows of its own existence,[11] the possibility of its own mortality (and immortality), and possesses creativity, desire, and, in many cases, emotion.[12] AIs were first created in the United States in 2059.[13] However, due to restraints on memory accessibility, few advances were made in the following years, but these AIs laid the foundation for future research across the country.[13] It would eventually become so commonplace that not only would it be sold on store shelves, it would become common practice for individuals to personalize their product.
The most advanced AI to date, are the synths, specifically the Generation 3 synths. Almost entirely biological and near-perfect clones of humans with the exception of a number of mechanical components inserted during manufacturing, Generation 3 synths are entirely sapient and self aware, with few exceptions.
Mister Handy models, as well as their various derivatives, appear to display some form of self-awareness despite initially being designed as artificial personalities. Examples include Codsworth, Miss Edna and Curie. Both Codsworth and Curie express desire and creativity and even possess their own moral values. Miss Edna even displays romantic attraction.
List of computers in the Fallout games
Computer commands
Simple computers
- DataPlex 2000 SmarTerminal (Fallout 2)
- Doc-u-tron Desktop model 986 (Fallout 3)
- Mach IV computer (Fallout, Fallout 2)
- Terminal (Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout 4 and Fallout 76)
Advanced computers
- Vault 8 central computer (Fallout 2)
- Shi Emperor (Fallout 2)
- Cyberbrain v2.3 (Fallout 3)
- Brainpower 4 (Fallout 3)
- Brainpower 7 (Fallout 3)
- Think Machine 2800x (Fallout 3)
- Think Machine 3600r (Fallout 3)
- M.A.R.Go.T. (Broken Steel)
- Pip-Boy medical enhancer (Fallout 2)
- Pip-Boy lingual enhancer (Fallout 2)
- Director Management System (Fallout 4)
- Systemized Telemetry for Automated Robot Control (Nuka-World)
Mainframe computers
- RobCo Production Mainframe (Fallout 3)
- Archetype Model FF06 Mainframe (Fallout 3)
- Vault-Tec Mainframe (Fallout 3)
- V-29 Mainframe[14] (Broken Steel)
- V-31 Mainframe[14] (Broken Steel)
- House Mainframe[15] (Fallout: New Vegas)
- Vault 11 Mainframe (Fallout: New Vegas)
Pip-Boy models
- Pip-Boy 1.0 (Fallout 4)
- Pip-Boy 2000 (Fallout, Fallout 2, Fallout Tactics)
- Pip-Boy 2000 Mark VI (Fallout 76)
- Pip-Boy 3000 (Fallout 3 and Fallout: New Vegas)
- Pimp-Boy 3 Billion (Fallout: New Vegas)
- Pip-Boy 3000 Mark IV (Fallout 4)
- Lil' Pip 3000 (Van Buren)
- Super Pip-Boy (Van Buren)
- PIP-Pad (Project V13)
Networks
- Interweb (Fallout)
- PoseidoNet (Fallout 2 & New Vegas)
- EnclaveNet (Fallout 2)
- Shop-Tec (Fallout: Brotherhood of Steel)
- Intra-Vault mail (Fallout 3)
- HubLink (Fallout 2)
- Hidden Valley Network[16] (Fallout: New Vegas)
- House Industries Network (Fallout: New Vegas)
- Vault 21's Network (Fallout: New Vegas)
- Vault 22 Interlab Network[17] (Fallout: New Vegas)
- Crimson Caravan Company Internal Memorandum Network[18] (Fallout: New Vegas)
- NCR Army Supply Database; McCarran Branch (Fallout: New Vegas)
- Bunker 13 Network[19] (Dead Money)
- Sierra Madre Control Network (Dead Money)[20][21]
- Sierra Madre Maintenance Network (Dead Money)[20][21]
- Sierra Madre Theater Network (Dead Money)[20][21]
- Sierra Madre Host Services Network (Dead Money)[20][21]
- Sierra Madre Security Network (Dead Money)[20][21]
- Sierra Madre Police Network (Dead Money)[22]
- Sierra Madre Clinic Network (Dead Money)[23]
- Zion National Park Network[24] (Honest Hearts)
- American High School Network[25] (Old World Blues)
- Big Mountain High School Network[26] (Old World Blues)
- Big Mountain Research Network (Old World Blues)
- Inlook Email System (Lonesome Road)
- Institute Central Network (Fallout 4)
- Prydwen Internal Network (Fallout 4)
- Wilson Atomatoys CorpNET[27] (Fallout 4)
- ArcNet (Fallout 4)
- Suffolk County Charter School Network[28] (Fallout 4)
- Nahant Sheriff Internal Network[29] (Fallout 4)
- Whitespring Net -- v.08 (Fallout 76)
Automated Personalities
Found only in Old World Blues:
- Biological research station
- Blind Diode Jefferson
- Book Chute
- Light Switch 01
- Light Switch 02
- Muggy
- Stealth suit Mk II
- Sink
- Sink Auto-Doc
- Sink Central Intelligence Unit
- Toaster
Advanced robotics
Advanced programmed
Reprogrammed
- Yes Man (Fallout: New Vegas)
Artificial intelligence
- Gaston Glock (Mentioned only)
- ZAX 1.2 (Fallout)
- ACE (Fallout 2)
- Skynet (Fallout 2)
- Calculator (Fallout Tactics)
- John Henry Eden (Fallout 3)
- M.A.R.Go.T. (Broken Steel)
- Mr. New Vegas (Fallout: New Vegas)
- MODUS (Fallout 76)
- Predictive Analytic Machine (Fallout 4)
- Ada (Automatron)
- KYE 1.1 (Far Harbor)
- S.N.O.W. (Creation Club)
- MAIA (Fallout 76)
- The Motherlode (Fallout 76)
- Grafton mayor (Fallout 76)
- Huntmaster (Fallout 76)
- Warden (Fallout 76)
- ARIC-4 (Wild Appalachia)
- ZAX 1.3c (Nuclear Winter)
- A.T.H.E.N.A. (Wastelanders)
- CALIX (Fallout: Brotherhood of Steel)
- ODYSSEUS (Van Buren)
- ZAX at Boulder Dome (Van Buren)
- ZAX-29 (Van Buren)
Software
- Auto-dictator v223
- Docutron Database 7000x
- DOS
- EDU-OSv6.19.03
- Fenestra '98
- In-Home Servant Interface 3.1
- Integrated Human Resources Management System v2.3
- Journal-It Software
- JournalSoft v2.3
- MaxLock
- Missile System - OS.15.4c[30]
- National Tax Record Tracking System
- NCRA RECORDOTRON Squad Readiness Report Database
- NCRA Troop Dispositionator ME
- PHAEDR-OS
- Pip-OS v7.1.0.8
- Pip98[31]
- Standard Mr. Handy Control Interface v1.20
- Standardized Turret Control Firmware v8.13
- RobcOS v.85
- RobCo Trespasser Management System
- RobCo Service Terminal
- V 6.0.3.2.1.a
- V 6.0.1
- RobCo Industries Termlink (terminal BIOS firmware)
- SoftLock Solutions, Inc. - locking software
- Standard Protectron Control Interface v2.40
- Standardized Spotlight Control BIOS
- SPO7L1GH7 0VERL0RD v4.2[32]
- Sten-o-pool 3500 Word Processing System
- Unified Operating System
- Vault-Tec Security System Software Version 1.02.f[33]
- Winblows 57
- Wyndoze 99
Video games
- Atomic Command
- Automatron
- Captain Cosmos in "Jangles' Big Day"
- Grognak & the Ruby Ruins
- Pipfall
- Red Menace
- Reign of Grelok [beta]
- Zeta Invaders
- Wastelad
Gallery
References
- ↑ Circuitry, AER14 prototype.png, scrap electronics, blue memory module, NavCom parts, plasma transformer, red memory module, Vault 15 computer parts, yellow memory module, grav-plates
- ↑ 2.0 2.1 File:DenTheHoleDesktop.png
- ↑ The Courier: "You appear to be a computer, not a man."
Robert House: "Don't let the video screens and computer terminals fool you. I'm flesh and blood, not silicon."
(Robert House's dialogue) - ↑ Cabot House terminal entries; terminal, 02/10/1968
- ↑ Cabot House terminal entries; terminal, 02/12/1968
- ↑ M.A.R.Go.T.
- ↑ Vault City central computer's information: "{103}{}{You see a metal box that is talking to itself in a woman's voice.}"
"{104}{}{You see a talking metal box.}"
"{105}{}{You see a metal box that is talking to itself in a woman's voice.}"
"{166}{}{You see a metal box talking to the air in a woman's voice. The woman must be inside the box! She must be really, really cramped in there.}"
"{190}{}{As you replace the panel, however, you suddenly notice a small picture of the Pip Boy located beneath the terminal. Next to the picture is a slot that looks about the size of your Pip Boy.}"
"{191}{}{Insert your Pip Boy into the empty slot.}"
"{193}{}{As you are about to shamble off, you see the smiling little person from your small blinky Pip Boy under the metal box! He's pointing to an empty space next to him. Maybe he wants to talk to your Pip Boy little person.}"
"{194}{}{As you are about to turn away, you suddenly notice a small picture of the Pip Boy located beneath the terminal. Next to the picture is a slot that looks about the size of your Pip Boy.}"
"{195}{}{Shove your Pip Boy person hand-held thingee into the slot so they can talk.}}"
"{196}{}{Insert your Pip Boy into the empty slot.}"
"{198}{}{Boy! The two seem to have a LOT to talk about! They talk in funny words that sound like grinding, beeping, and mantis-chirping. Eventually, there is a beep, and your Pip Boy slides out.}"
"{199}{}{Take your Pip Boyeee and leave}"
"{200}{}{A small window opens on the terminal screen with a smiling Pip Boy next to it. As you watch, the Pip Boy starts whistling silently and tapping his feet. A red light is flashing beside the computer slot.}"
"{201}{}{Wait...}"
"{203}{}{An unhealthy grinding noise comes from the Pip Boy slot. The Pip Boy continues to whistle silently and tap his feet.}"
"{204}{}{Wait...}"
"{206}{}{The Pip Boy suddenly stops and frowns. An exclamation mark appears above his head, and he starts wagging his finger at you. }"
"{210}{}{A small display beneath the Pip Boy states that your last scheduled maintenance was 50.352 years ago. The archives are corrupted and need to be "re-formatted." Do you wish to proceed?}"
"{211}{}{Uh... sure.}"
"{214}{}{Initialization procedure beginning... Reformatting Pip Boy...}"
"{216}{}{Wait...}"
"{219}{}{ Reformatting Pip Boy...}"
"{247}{}{A small window opens on the terminal screen with a smiling Pip Boy next to it. As you watch, the Pip Boy looks right at you, winks, then gives you a thumbs up. A red light is flashing beside the computer slot.}"
"{253}{}{The Pip Boy on the screen waves good-bye, and then the screen turns black. The terminal has shut down.}" - ↑ Reactor Maintenance and Repair Robot control terminal: "{370}{}{Accessing…Enclave Station Access denied.}"
"{371}{}{Accessing…again… Enclave Station Access denied.}"
"{372}{}{Accessing…yet again…persistent little cuss aren’t you? … Enclave Station Access denied.}"
"{373}{}{Accessing…yet again…aren’t you getting tired of this yet?… Enclave Station Access denied.}"
"{374}{}{Accessing…yet again…don’t you have anything better to do with your time?…Enclave Station Access denied.}"
"{375}{}{That’s it. I’ve had enough of this constant prodding. If you try just one more time, you’re going to regret it.}"
"{376}{}{Don’t say I didn’t warn you. (Just as you read this you feel a surge of electricity arcing through your fingers from the keyboard.)}" - ↑ Shi Emperor description: "{102}{}{You see a computer with a built-in touch screen for its interface. Engraved on the side is "Emperor v8.8 Computer Terminal".}"
(Fsempter.msg) - ↑ The Courier: "This chip looks like it was mass-produced. Are there other chips?"
Klein: "[SUCCEEDED] ARE THERE OTHER CHIPS?"
0: "*Are you... echoing what he said, or... are you asking for real?*"
Dala: "He's asking, yes. Dr. Klein, there are many other personalities. If you recall, you hurled them off the Sink balcony after your argument with Mobius."
Klein: "IT IS NOT AN ARGUMENT IF ONE IS CLEARLY RIGHT AND THE OTHER IS CLEARLY WRONG! I REMEMBER NOW. YES, LOBOTOMITE, THERE ARE OTHER CHIPS. IF YOU WANT, FIND THEM. I BELIEVE THEY ARE STORED ON HOLOTAPES IN MANY OF OUR FACILITIES. BUT YOU SHOULD STAY OUT OF THOSE - NO EXPLORING AND DISCOVERING THINGS. THE SINK CENTRAL "INTELLIGENCE" SHOULD BE ENOUGH FOR YOUR... HEH... NEEDS."
(Klein, 0, and Dala's dialogue) - ↑ The Chosen One: "{204}{}{Uh... What artificial intelligence?}"
ACE: "{206}{}{It is a machine with the same free will and sense of 'I am' that a human has.}"
(Fsface.msg) - ↑ The Chosen One: "{205}{}{Is a true AI possible or are you the state of the art at this time?}"
ACE: "{208}{}{A true artificial intelligence is possible. A few such systems were completed for military purposes. The project was discontinued.}"
The Chosen One: "{209}{}{Why?}"
ACE: "{210}{}{The suicide rate among true artificial intelligence machines was extremely high. When given full sensory capability the machines became depressed over their inability to go out into the world and experience it. When deprived of full sensory input the machines began to develop severe mental disorders similar to those among humans who are forced to endure sensory deprivation. The few machines that survived these difficulties became incredibly bored and began to create situations in the outside world for their amusement. It is theorized by some that this was the cause of the war that nearly destroyed mankind.}"
The Chosen One: "{213}{}{Hmmm. So tell me, Ace. How do you feel?}"
ACE: "{215}{}{I... I sometimes think that I understand the feeling you call loneliness. I find it very... disconcerting. I...}"
The Chosen One: "{217}{}{I'm sorry, Ace. Let's change the subject.}"
(Fsface.msg) - ↑ 13.0 13.1 Fallout Bible 0: "2059 The first artificial intelligence is born. Limited by memory constraints, its expansion is rapidly halted. The discovery paves the way for future AI research in laboratories throughout the United States."
- ↑ 14.0 14.1 The Lone Wanderer: "All of the robots are run off of a V-31 Mainframe?"
Stiggs: "Huh. It's nice to finally meet someone who knows what the heck I'm talking about. It's actually a modified version of the V-29, but response/recall protocol is improved and the data transfer is much more secure. If you got into the mainframe, you could control all of the robots in the facility!"
(Stiggs' dialogue) - ↑ Vault 21 terminal entries; Vault 21 Control
- ↑ Hidden Valley bunker terminal entries
- ↑ Vault 22 terminal entries
- ↑ Crimson Caravan Company terminal entries
- ↑ Abandoned Brotherhood of Steel bunker terminal entries
- ↑ 20.0 20.1 20.2 20.3 20.4 Sierra Madre Casino terminal entries
- ↑ 21.0 21.1 21.2 21.3 21.4 Sierra Madre vault terminal entries
- ↑ Villa police station terminal entries
- ↑ Villa clinic terminal entries
- ↑ Zion General Store terminal entries
- ↑ X-8 research center terminal entries
- ↑ X-8 research center terminal entries
- ↑ Wilson Atomatoys corporate HQ terminal entries
- ↑ Suffolk County Charter School terminal entries
- ↑ Nahant Sherrif's Department terminal entries
- ↑ The Vessel terminal entries; missile status terminal
- ↑ Game designer brain: "I told them, "We have to optimize the graphics for Pip98"."
(Game designer brain's dialogue) - ↑ Spotlight override program
- ↑ Vault 106 terminal entries
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