| # | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
| 370 | COMPiper_01_NeutralToFriendship | | {In a friendly manner. / Amused} So, you on this good behavior all the time or just when you're escorting reporters around the Commonwealth? | Player Default: I try to be. | A |
| 371 | | {In a friendly manner. / Amused} Always on good behavior, aren't ya? | Player Default: I try to be. | A |
| 372 | Player Default: Seems like you're doing better than "trying." | {Neutral} I appreciate it. Too few folks can be bothered. | | A1a |
| 373 | | {SinisterSmile} Course, in my experience, if you want to do real good, playing nice only gets ya so far. | | A1b |
| 374 | | {Confident} I mean, look at Diamond City, a place I've been trying to warn of real danger. But every issue I publish, all I hear is: | | A1c |
| 375 | | {Imitating someone complaining to her. / Irritated} Oh, Piper, why don't you ever publish anything happy? Piper, why can't you write something nice for a change? | | A1d |
| 376 | | {Irritated} It's enough to make me wanna to hang up my hat some days. | Player Default: Sounds like it must be exhausting. | A1e |
| 377 | Player Default: Sounds like it must be exhausting. | {Neutral} Heh, no kidding. But people, they deserve to know the truth. | Piper: Sure, it can be scary, knowing what's really out there. | A1a |
| 378 | Player Default: Then quit. If it's that clear people aren't interested, why keep going? | {Stern} Because people need to know the truth. Even when it's bad. Especially when it's bad. | Piper: Sure, it can be scary, knowing what's really out there. | B1a |
| 379 | Player Default: Why not just give people what they want? | {Stern} What they want? I'm trying to give people what they deserve. The truth. | Piper: Sure, it can be scary, knowing what's really out there. | X1a |
| 380 | Player Default: Is Diamond City really in danger? It's not like there's Raiders pounding on the gate. | {Rerecord. Laugh a little bit when you start this line. Last recording too intense. / Surprised} Are you kidding me? There is a very real chance that the city leadership has been infiltrated by an Institute Synth. | | Y1a |
| 381 | | {Stern} A synth under the control of an organization widely known to kidnap or murder anyone that stands up to them. | | Y1b |
| 382 | | {Coming down off a pretty strong speech. Last line is a little exhausted. / Neutral} I'd take Raiders at the gate any day of the week over that. Course, making sure folks are actually listening... that's a battle in itself... | Player Default: Sounds like it must be exhausting. | Y1c |
| 383 | Player Default: Is Diamond City really in danger? It's not like there's Raiders pounding on the gate. | {Surprised} You kidding me? With the Institute coming out on top, the whole Commonwealth's in danger. | | Y2a |
| 384 | | {A little exhausted. / Tired} Course, making sure folks to are actually listening... that's a battle in itself... | Player Default: Sounds like it must be exhausting. | Y2b |
| 385 | Player Default: Is Diamond City really in danger? It's not like there's Raiders pounding on the gate. | {Neutral} But it's the job of the news to let people know before they're in danger. | | Y3a |
| 386 | | {Stern} Sure, things aren't quite as dire now as they were, but taking that as an invitation to kick up our feet, just let things slide? | | Y3b |
| 387 | | {Coming down off a pretty strong speech. Last line is a little exhausted. / Stern} It's irresponsible. Course, making sure folks are actually listening... that's a battle in itself... | Player Default: Sounds like it must be exhausting. | Y3c |
| 388 | Player Default: Exactly. Most folks, though, they'd prefer a comforting lie. Not me. | {Confident} I've seen firsthand what the truth can do. My sister and I, we grew up way out in the Commonwealth. Tiny little settlement. | | A1a |
| 389 | | {Amused} Our Dad, he was part of the local militia. "Keeping the Raiders off our backs and the Mirelurks out of our latrines," as he'd describe it. | | A1b |
| 390 | | {Nonchalantly. / Neutral} Well one day, our Dad turns up dead. His captain, asshole named Mayburn, claims Raiders must've gotten him on watch. | | A1c |
| 391 | | {Sad} Well, I didn't buy it. I start making inquiries. Turns out, the captain, he'd sold out. Thought he wasn't getting paid enough to babysit the town. | | A1d |
| 392 | | {Sad} He was going to leave the gates open one night, let a group of Raiders sack the place, and take a cut of the profits. | | A1e |
| 393 | | {Stern} My dad found out and was going to turn Mayburn in, but Mayburn got to him first. And I wasn't about to let that bastard get away with murder. | | A1f |
| 394 | | {Stern} I tried talking to the Mayor but he wouldn't listen. So I papered the entire town in posters, "Wanted for Gross Dereliction of Duty. Captain Mayburn." | | A1g |
| 395 | | {Amused} The Mayor sure wanted to talk after that. The town threw Mayburn out on his ass and were dug-in when a very surprised group of Raiders finally showed. | Player Default: You saved those people. | A1h |
| 396 | Player Default: You saved those people. | {Stern} No, those people saved themselves. Because they knew the truth. | Piper: But, hey, I-I'm sorry if I've been rambling. I just get fired up sometimes. | A1a |
| 397 | Player Default: Your father died for knowing the truth. It didn't protect him. | {Rerecord. Should be more tender, not confrontational. / Neutral} But how many more people would've died if he hadn't been willing to stand up? | Piper: But, hey, I-I'm sorry if I've been rambling. I just get fired up sometimes. | B1a |
| 398 | Player Default: I try to be. | {Amused} Seems like you're doing better than "trying." | Piper: I appreciate it. Too few folks can be bothered. | A1a |
| 399 | Player Default: Maybe we can have this chat later? | {Rerecord. Friendly. / Neutral} Oh yeah, sure. I'm just talking. | Piper: I appreciate it. Too few folks can be bothered. | B1a |
| 400 | Player Default: Didn't realize I had been. | {Impressed. / Question} So this is you not even trying, huh? | Piper: I appreciate it. Too few folks can be bothered. | X1a |
| 401 | Player Default: You always pry this much into the motives of your traveling partners? | {In a friendly manner. / Friendly} Just the ones I find particularly interesting. | Piper: I appreciate it. Too few folks can be bothered. | Y1a |
| 402 | Player Default: Heh, no kidding. But people, they deserve to know the truth. | {Neutral} Sure, it can be scary, knowing what's really out there. | | A1a |
| 403 | | {Confident} A night doesn't go by I'm not afraid some Institute drone'll decide today's the day to pay 'ol Piper and family a visit. But it's worth it. | | A1b |
| 404 | | {Confident} Because I know the truth, that's what protects us. | Player Default: Couldn't agree more. How can you protect you and yours if you don't know what you're facing? | A1c |
| 405 | Player Default: Heh, no kidding. But people, they deserve to know the truth. | {Confident} Sure, it can be scary. Knowing what's really out there. | | A2a |
| 406 | | {Confident} I can't tell you how many nights I've spent awake, counting off the list of folks I've pissed off that day. | | A2b |
| 407 | | {Confident} But I know - it's worth it. Because the truth, that's what really protects us. | Player Default: Couldn't agree more. How can you protect you and yours if you don't know what you're facing? | A2c |
| 408 | Player Default: Couldn't agree more. How can you protect you and yours if you don't know what you're facing? | {Neutral} Exactly. Most folks, though, they'd prefer a comforting lie. Not me. | Piper: I've seen firsthand what the truth can do. My sister and I, we grew up way out in the Commonwealth. Tiny little settlement. | A1a |
| 409 | Player Default: The truth creates fear, suspicion, and anger. How does that keep people safe? | {Stern} I'm not saying it's without its consequences. But in my experience, it's worth it. | Piper: I've seen firsthand what the truth can do. My sister and I, we grew up way out in the Commonwealth. Tiny little settlement. | B1a |
| 410 | Player Default: Scared, huh? Could've fooled me. | {Neutral} I'm pushy, not crazy. Honestly, these days, I'm more scared for my sister. I don't know what I'd do if something happened to her. | | Y1a |
| 411 | | {Stern} But I'm not the only one with something to lose. That's why people deserve to know what's out there, good or bad. | Player Default: Couldn't agree more. How can you protect you and yours if you don't know what you're facing? | Y1b |
| 412 | Player Default: I'm sorry about your dad. | {Somber} Thanks. It was hard after he was gone, but knowing that he died doing right, that's always made it easier. | Piper: But, hey, I-I'm sorry if I've been rambling. I just get fired up sometimes. | X1a |
| 413 | Player Default: What happened after that? | {Neutral} We made due. Sis was still pretty young at the time and mom was... out of the picture, so we got by on the kindness of others for a while. | | Y1a |
| 414 | | {Neutral} Eventually I saved up enough to book us both passage with a caravan and then we moved on up to the big city. Called it home ever since. | Player Default: You saved those people. | Y1b |
| 415 | Player Default: No, those people saved themselves. Because they knew the truth. | {Apologetic} But, hey, I-I'm sorry if I've been rambling. I just get fired up sometimes. | | A1a |
| 416 | | {Friendly} It's just nice to talk to someone who, who actually seems to get it, you know. So, should we head out? | | A1b |
| 417 | COMPiper_02_FriendshipToAdmiration | | {Playfully. / Question} You sure manage to find your fair share of trouble, don't you? | Player Default: I suppose so. | A |
| 418 | | {Playfully. / Question} You really do have a talent for finding trouble, don't you? | Player Default: I suppose so. | A |
| 419 | Player Default: I suppose so. | {Friendly} Hey, I'm not one to judge. | Piper: Honestly, it's just nice to not be doing it alone for a change. In my line of work, things tend to get pretty hairy. | A1a |
| 420 | Player Default: How about we chat later? | {Friendly} Works for me. | Piper: Honestly, it's just nice to not be doing it alone for a change. In my line of work, things tend to get pretty hairy. | B1a |
| 421 | Player Default: Is that a problem? | {Friendly} Not at all. | Piper: Honestly, it's just nice to not be doing it alone for a change. In my line of work, things tend to get pretty hairy. | Y1a |
| 422 | Player Default: Hey, I'm not one to judge. | {Friendly} Honestly, it's just nice to not be doing it alone for a change. In my line of work, things tend to get pretty hairy. | | A1a |
| 423 | | {Amused} I've been shot at, poisoned, nearly executed. Heck, until recently, they called the lock-up in Diamond City the "Piper Suite." | | A1b |
| 424 | | {Amused} Anything for a story, I suppose. | Player Default: You've led an exciting life. | A1c |
| 425 | Player Default: You've led an exciting life. | {Friendly} Sure have. But honestly, now that I'm out here with you, I feel like I'm just getting started. | Piper: Getting in trouble... it's what folks like us do. | A1a |
| 426 | Player Default: Living like that? It can't be worth it. | {Friendly} Oh, you're one to talk. | Piper: Getting in trouble... it's what folks like us do. | B1a |
| 427 | Player Default: Seems that execution didn't quite take, huh? | {Telling a story. Some just said to you, "so that execution didn't take." / Amused} Thank god. I'd been working on this story about irradiated drinking water in Bunker Hill. | | X1a |
| 428 | | {Telling a story. / Amused} I traced the water back to its source, through these old sewer tunnels, and what do I find? | | X1b |
| 429 | | {Telling a story. / Amused} The Children of Atom, setting up like they own the place. Unfortunately, they found me just as quick. Turns out they were not fond of reporters. | | X1c |
| 430 | | {Telling a story. / Amused} So to atone for my trespassing, they decided to make a sacrifice to Atom - me. I'm kneeling there, about to get the boot into this huge sewer pipe... | | X1d |
| 431 | | {Telling a story. This is the climax. / Amused} ...when I suddenly blurt out: "Atom! He reveals himself!" | | X1e |
| 432 | | {Telling a story. "And they buy it" should be read with some force. Also, after the ellipsis, you're not thrilled about being inducted into the cult. / Confident} And they buy it. They pulled me back from the ledge... and then gave me their induction ceremony. You are looking at an official acolyte of Atom. | | X1f |
| 433 | | {Amused} Took me a couple more days before I managed to sneak away, get Bunker Hill security to finally clean the place up. | Player Default: You've led an exciting life. | X1g |
| 434 | Player Default: Someone poisoned you? | {Amused} You kidding me? I barely had the paper going before I got poisoned. | | Y1a |
| 435 | | {Confident} First time, I'd just published an article about this cartel of caravans that had been driving up food prices in the city. | | Y1b |
| 436 | | {Confident} Article went over well, even got a boycott of their goods started in town, so I figured I'd pop over to the Dugout Inn for a victory drink. | | Y1c |
| 437 | | {Neutral} I'd already taken a swig by the time I realized something was... wrong. Vadim, he wasn't at the bar. The beer tasted off... even so more than usual. | | Y1d |
| 438 | | {Neutral} And I start feeling real woozy. I don't know what he slipped me, but I knew I had to get it out. I'm looking around for something... | | Y1e |
| 439 | | {Amused} And there it is. The still. And I just start chugging moonshine. | | Y1f |
| 440 | | {Amused} Honestly, I'm still not totally convinced it was better than just dying from the poison. But it worked. | | Y1g |
| 441 | | {Neutral} And while I was passed out on the floor, security managed to grab the bartender. | | Y1h |
| 442 | | {Amused} He eventually ratted on his bosses and they all got to share some time in the pen. | Player Default: You've led an exciting life. | Y1i |
| 443 | Player Default: Sure have. But honestly, now that I'm out here with you, I feel like I'm just getting started. | {Confident} Getting in trouble... it's what folks like us do. | | A1a |
| 444 | | {Confident} I mean, you and I are out here, putting ourselves at risk so people in the Commonwealth can have a chance at a better life. | | A1b |
| 445 | | {Friendly} Not for praise, or reward, or glory. But because it's right. | | A1c |
| 446 | | {Friendly} I just wanted to let you know, I'm real happy to be along for the ride. | Player Default: I'm glad you're here, too, Piper. | A1d |
| 447 | Player Default: I'm glad you're here, too, Piper. | {Friendly} Thanks, Blue. That means a lot coming from you. | Piper: So, you wanna get out of here? | A1a |
| 448 | Player Default: That's funny. Because it feels like I've been doing all the work myself. | {Friendly} Okay. You may be doing the bulk of the heavy lifting, but you know it wouldn't be as fun. | Piper: So, you wanna get out of here? | B1a |
| 449 | Player Default: Hey, I'm just here for the rewards and glory. | {Player just said "I only do it for the rewards and glory." You're only partially joking in response. "They all" meaning the world at large. / Friendly} Yeah, me too. But they all don't have to know that. | Piper: So, you wanna get out of here? | X1a |
| 450 | Player Default: I wouldn't want it any other way. I like having you close. | {The player just made a romantic overture towards you. It's welcome, but you're a bit surprised by the come on. / Surprised} Oh. Uh, thanks, Blue. That's, that's awful sweet... and unexpected of you. | Piper: So, you wanna get out of here? | Y1a |
| 451 | Player Default: I wouldn't want it any other way. I like having you close. | {The player just made a romantic overture towards you and it went completely over your head. / Friendly} All the better to watch each other's backs. | Piper: So, you wanna get out of here? | Y2a |
| 452 | Player Default: Thanks, Blue. That means a lot coming from you. | {Friendly} So, you wanna get out of here? | | A1a |
| 453 | COMPiper_02a_AdmirationToConfidant | | {Straightforward but not intentionally insulting. / Confident} So, you're not an idiot. | Player Default: Uh, thanks. You too. | A |
| 454 | | {Straightforward but not intentionally insulting. / Confident} You know, I still really appreciate the fact that you're not an idiot. | Player Default: Uh, thanks. You too. | A |
| 455 | Player Default: No, I didn't mean like... I could just use some help. | {A little bashful. / Concerned} This isn't the sort of thing I'd normally bother anyone else with, but you just seem really good with people and I've got this issue. | | A1a |
| 456 | | {A little bashful. / Concerned} With my sister. Nat. Becoming me. | Player Default: All right. What's the issue? | A1b |
| 457 | Player Default: You're doing the right thing, keeping your distance. Sure, it might be hard, but isn't that better than losing her altogether? | {Somber} You're right. I can't risk letting her turn out like me. | Piper: Thanks, Blue. Who'd expect wandering off with a stranger to turn out this well? | B1a |
| 458 | Player Default: You don't get to decide who Nat's going to be, Piper. She does. All you decide is whether you want to be a part of her life or not. | {Somber} You're right. She's her own person and always will be. | Piper: Thanks, Blue. Who'd expect wandering off with a stranger to turn out this well? | X1a |
| 459 | Player Default: So, you're here to get away from Nat? | {Very subtly flirty initially, then getting more serious. / Neutral} Well, I mean, there are other reasons... but right now the only thing I can think about is Nat. What do you think I should do? | Player Default: You just love her. Waking up one day to find you don't even recognize the people you loved, no one should have to go through that. | Y1a |
| 460 | Player Default: Ain't that the truth. | {Friendly} But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone. | | A1a |
| 461 | | {Warmly. / Question} So, you wanna hit the road? | | A1b |
| 462 | Player Default: Uh, thanks. You too. | {Backpedaling after accidentally insulting someone. / Apologetic} No, I didn't mean like... I could just use some help. | Piper: This isn't the sort of thing I'd normally bother anyone else with, but you just seem really good with people and I've got this issue. | A1a |
| 463 | Player Default: As much as I appreciate the feedback, can we talk later? | {Friendly} Sure. Later's fine. | Piper: This isn't the sort of thing I'd normally bother anyone else with, but you just seem really good with people and I've got this issue. | B1a |
| 464 | Player Default: All right. What's the issue? | {Very concerned. Not actually terrified. / Concerned} I'm just terrified she's going to start taking up like her big sis. | Piper: I mean, think about the life we lead. No offense intended, Blue, but personal safety doesn't exactly seem like either of our strong suits. | A1a |
| 465 | Player Default: One Piper's enough already. So what's the issue? | {Was just made the but of a joke. / Neutral} Oh har har. Seriously, though. | Piper: I mean, think about the life we lead. No offense intended, Blue, but personal safety doesn't exactly seem like either of our strong suits. | B1a |
| 466 | Player Default: Wait, become you? Like replace you? Is Nat a synth? | {Concerned} Oh well, there's something I'm going to lose sleep over for days, but no. Not like a synth. | | X1a |
| 467 | | {Concerned} More like she's going to start following in my perilous footsteps. | Piper: I mean, think about the life we lead. No offense intended, Blue, but personal safety doesn't exactly seem like either of our strong suits. | X1b |
| 468 | Player Default: I'm just terrified she's going to start taking up like her big sis. | {Adamant. / Neutral} I mean, think about the life we lead. No offense intended, Blue, but personal safety doesn't exactly seem like either of our strong suits. | | A1a |
| 469 | | {Concerned} I can't have her ending up like her big sister, dodging bullets and running from all the people she pisses off. | | A1b |
| 470 | | {Revealing something she's never told anyone before. / Concerned} It's part of the reason I'm on the road so much. Part of the reason I'm here with you. | | A1c |
| 471 | | {Revealing something she's never told anyone before. / Concerned} I keep thinking maybe, if I make myself scarce, if I'm not around her enough, she'll cool off. | | A1d |
| 472 | | {Revealing something she's never told anyone before. / Concerned} She'll just go back to being sweet, innocent Nat, papergirl, and all-around upstanding citizen. | | A1e |
| 473 | | {Somber. / Concerned} What do I do, Blue? | Player Default: You just love her. Waking up one day to find you don't even recognize the people you loved, no one should have to go through that. | A1f |
| 474 | Player Default: You just love her. Waking up one day to find you don't even recognize the people you loved, no one should have to go through that. | {Somber} You're right. I can't risk that. | Piper: Thanks, Blue. Who'd expect wandering off with a stranger to turn out this well? | A1a |
| 475 | Player Default: You're right. I can't risk that. | {Rerecord. The initial line needs to be much more tender, then it can pick up a bit in the joke. / Grateful} Thanks, Blue. Who'd expect wandering off with a stranger to turn out this well? | | A1a |
| 476 | | {Neutral} They really don't make them like you anymore. You're a hell of a friend, you know that? | Player Default: The feeling's mutual, Piper. | A1b |
| 477 | Player Default: The feeling's mutual, Piper. | {Friendly. The player just told you you're one of his/her best friends. / Happy} Ain't that the truth. | Piper: But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone. | A1a |
| 478 | Player Default: Keep your friendship. I'm out here for myself. | {Doesn't believe the player's claiming he/she's only looking out for number one. / Neutral} Sure ya are. Helping all those people was just you looking out for number one, huh? | Piper: But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone. | B1a |
| 479 | Player Default: Okay. | {Rerecord. Jokingly. Player just responded very curtly to you pouring your guts out to them. / Neutral} Gosh, Blue, don't talk a girl to death. | Piper: But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone. | X1a |
| 480 | Player Default: Just friends, huh? | {Nervous because the player just flirted with her. / Nervous} Uh, well, yeah. I guess, I thought so. Unless, you know, something changes. Did it get hot in here? | Piper: But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone. | Y1a |
| 481 | Player Default: Just friends, huh? | {Confident} But a friend for life. Or at least as long as you don't start annoying me. | Piper: But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone. | Y2a |
| 482 | COMPiper_03_AdmirationToInfatuation | | {Neutral} Blue, you got a minute? | Player Default: Sure thing. | A |
| 483 | | {Question} So, you found a minute for me yet? | Player Default: Sure thing. | A |
| 484 | Player Default: Sounds like you really cleaned up Diamond City. | {Confident} A lot of things got done. They even put a second bookshelf over that hole... and patched it with bricks. | Piper: When that first edition hit the stands, I felt like I'd finally done something worth doing, but afterwards, things, things changed. | A1a |
| 485 | Player Default: It sounds like things got better? | {Implying things did not get better for her. / Neutral} For the city? Yeah. For me... | Piper: When that first edition hit the stands, I felt like I'd finally done something worth doing, but afterwards, things, things changed. | Y1a |
| 486 | Player Default: Can you blame them? You made your living exposing other people's secrets. | {A bit emotional. This isn't the sort of thing Piper admits easily. / Neutral} I just always hoped they'd understand I was trying to do something good. | | B1a |
| 487 | | {A bit emotional. This isn't the sort of thing Piper admits easily. / Neutral} And some folks have, but it wasn't exactly the life I'd been hoping for. Until you came along. | Piper: You're not afraid of me like everyone else. | B1b |
| 488 | Player Default: You can count on me, Piper. | {A bit emotional, but happy. / Happy} I know I can. | Piper: You're not afraid of me like everyone else. | A1a |
| 489 | Player Default: I'm sure it's nothing personal. | {A bit emotional. This isn't the sort of thing Piper admits easily. / Neutral} Maybe not, but the result's still the same. Or it was, until you came along. | Piper: You're not afraid of me like everyone else. | X1a |
| 490 | Player Default: Seriously? One bookcase? Not even some tape? | {The "No!" should be read as though she's agreeing with someone. / Friendly} No! But now, now you can't even tell where the hole was. Brick, real mortar, the works. All because of the paper. | Piper: When that first edition hit the stands, I felt like I'd finally done something worth doing, but afterwards, things, things changed. | X1a |
| 491 | Player Default: Still a lot of work to fix that town. | {Friendly} Oh yeah. But it's come a long way. | Piper: When that first edition hit the stands, I felt like I'd finally done something worth doing, but afterwards, things, things changed. | B1a |
| 492 | Player Default: A lot of things got done. They even put a second bookshelf over that hole... and patched it with bricks. | {A bit emotional. This isn't the sort of thing Piper admits easily. / Neutral} When that first edition hit the stands, I felt like I'd finally done something worth doing, but afterwards, things, things changed. | | A1a |
| 493 | | {A bit emotional. This isn't the sort of thing Piper admits easily. / Neutral} People didn't want to talk the way they used to. Seemed that overnight, I'd gone from being Piper, friend and confidant, to Piper, the nosy snoop. | | A1b |
| 494 | | {A bit emotional. This isn't the sort of thing Piper admits easily. / Sad} A lot of folks, they haven't treated me the same since. It started to feel like the only person I could count on was my little sis. | Player Default: You can count on me, Piper. | A1c |
| 495 | Player Default: That was a long time ago. People can't still treat you that way. | {Neutral} You'd think, but if anything, it's gotten worse. Sure, I've earned some friends back in town, but now I've even got a reputation outside Diamond City. | | Y1a |
| 496 | | {A bit emotional. This isn't the sort of thing Piper admits easily. / Friendly} It's why I'm so lucky... to have someone like you. | Piper: You're not afraid of me like everyone else. | Y1b |
| 497 | Player Default: I know I can. | {A bit emotional. This isn't the sort of thing Piper admits easily. / Happy} You're not afraid of me like everyone else. | | A1a |
| 498 | | {A bit emotional. This isn't the sort of thing Piper admits easily. / Friendly} I was sure that the paper would be the best thing I ever did in my life. But being here with you, now, now I don't know. | | A1b |
| 499 | | {A bit emotional. This isn't the sort of thing Piper admits easily. / Happy} I've needed someone like you in my life for a long time, Blue. I just never expected I'd actually get them. | | A1c |
| 500 | | {A bit emotional. This isn't the sort of thing Piper admits easily. / Grateful} So thank you. For being the friend I can count on. | Player Default: I feel the same way. There's no one I'd rather have watching my back. | A1d |
| 501 | Player Default: Not right now, but maybe later? | {Neutral} Oh, sure. Yeah, this can, this can wait. | Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right. | B1a |
| 502 | Player Default: For you Piper? Two minutes. Hell, maybe even two and half. | {Nervous. / Nervous} Oh, great. Weird. But great. | Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right. | X1a |
| 503 | Player Default: Is something up? | {Apologetic} Well, yeah. But it's nothing bad. | Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right. | Y1a |
| 504 | Player Default: Heh. You're the exception. I haven't exactly made a lot of friends in this career. | {Neutral} I just wanted to right the things I thought were wrong. And when Nat and I first got to Diamond City, there was a lot of wrong. | | A1a |
| 505 | | {Amused} Crooked guards, lousy infrastructure. Heh. There was a hole in the exterior wall that was patched over with a bookcase. One bookcase. That's it. | | A1b |
| 506 | | {Neutral} I started the paper more as an act of desperation than anything else. It turned out, I wasn't the only one who wanted things to change. | | A1c |
| 507 | | {Defiant} After the first couple of editions, people may not have agreed with what I said, but everyone was listening. | Player Default: Sounds like you really cleaned up Diamond City. | A1d |
| 508 | Player Default: I feel the same way. There's no one I'd rather have watching my back. | {A bit emotional. This isn't the sort of thing Piper admits easily. / Friendly} And I'll be there for you as long as you'll have me. | Piper: Now come on. Let's hit the road. | A1a |
| 509 | Player Default: I feel the same way. There's no one I'd rather have watching my back. | {A bit emotional. This isn't the sort of thing Piper admits easily. Last sentence though is a joke. / Friendly} Here's to many days, filled with excitement. | Piper: Now come on. Let's hit the road. | A2a |
| 510 | Player Default: Hey, no need for all the mushy stuff, alright? You're great, I'm great, let's leave it at that. | {Player asked Piper to stop thanking him so much. / Neutral} Oh, yeah, no problem. Consider it left. Just, thanks. | Piper: Now come on. Let's hit the road. | B1a |
| 511 | Player Default: Hey, no need for all the mushy stuff, alright? You're great, I'm great, let's leave it at that. | {Player asked Piper to stop thanking him so much. / Neutral} Yup, got it. Won't bring it up again. So, what're we wasting our time here for? Let's go, Blue. | Piper: Now come on. Let's hit the road. | B2a |
| 512 | Player Default: Thanks Piper. That means a lot to me. | {A bit emotional. This isn't the sort of thing Piper admits easily. / Friendly} You're welcome. I just wish there was more I could do to show it other than watching your back. | Piper: Now come on. Let's hit the road. | X1a |
| 513 | Player Default: Thanks Piper. That means a lot to me. | {Friendly} Hey, you've done enough for me, I figure thanking you to death is the least I could do. | Piper: Now come on. Let's hit the road. | X2a |
| 514 | Player Default: It sounds to me like you're interested in becoming more than just friends. | {Caught off guard by the player's romantic advances. / Nervous} Oh... I, I mean, I'd be lying if I said I never thought about you that way... not that I'm always thinking that way... | | Y1a |
| 515 | | {Caught off guard by the player's romantic advances. / Nervous} It's just, Blue, I'm loud and pushy and constantly getting in over my head. | | Y1b |
| 516 | | {Caught off guard by the player's romantic advances. / Concerned} Why would someone like you ever want someone like me? | Player Default: You don't need to be flawless, Piper. You're perfect for me. | Y1c |
| 517 | Player Default: It sounds to me like you're interested in becoming more than just friends. | {Gently turning down the player's advances / Concerned} Oh. I... Blue, I just don't know if I have room in my life for romance right now. | | Y2a |
| 518 | | {Gently turning down the player's advances / Apologetic} Maybe, maybe for now, we just stay friends. See where things go. | | Y2b |
| 519 | | {Gently turning down the player's advances / Question} Now, what do you say we get moving? | Piper: Now come on. Let's hit the road. | Y2c |
| 520 | Player Default: And I'll be there for you as long as you'll have me. | {A bit emotional. / Friendly} Now come on. Let's hit the road. | Player Default: You don't need to be flawless, Piper. You're perfect for me. | A1a |
| 521 | Player Default: And I'll be there for you as long as you'll have me. | {A bit emotional. / Happy} And thanks. Again. For hearing me out. You wanna get moving? | Player Default: You don't need to be flawless, Piper. You're perfect for me. | A2a |
| 522 | Player Default: You don't need to be flawless, Piper. You're perfect for me. | {The player just told her she's perfect for him/her and she initially has trouble taking the compliment. / Happy} Perfect, huh? That's a new one. Well...well, I think you're perfect, too. | Piper: Goodness, Blue. I-I don't know what to say. You're everything I could ever ask for. | A1a |
| 523 | Player Default: I guess you're right. This probably wouldn't work, would it? | {She and the player just decided they should become romantically involved. / Concerned} Not without costing us both. But that doesn't mean we have to give up the good things we've already got. | | B1a |
| 524 | | {Friendly} Now come on. Let's get out of here. | Piper: Goodness, Blue. I-I don't know what to say. You're everything I could ever ask for. | B1b |
| 525 | Player Default: All we've been through? I've already seen you at your worst. | {Sweetly. The player just told her why he/she loves Piper. / Amused} And you're still here, aren't ya? | Piper: Goodness, Blue. I-I don't know what to say. You're everything I could ever ask for. | X1a |
| 526 | Player Default: Is it so hard to believe that someone could fall for you? | {Trying to figure out if she and the player should become romantically involved. / Concerned} Well, no, but I don't exactly feel like you've seen me at my best thus far, Blue. | | Y1a |
| 527 | | {Trying to figure out if she and the player should become romantically involved. / Concerned} I mean, how many relationships established in a hail of gunfire actually work out? | | Y1b |
| 528 | | {Trying to figure out if she and the player should become romantically involved. / Question} Would you really want to end up with someone like me? | Player Default: You don't need to be flawless, Piper. You're perfect for me. | Y1c |
| 529 | Player Default: Perfect, huh? That's a new one. Well...well, I think you're perfect, too. | {Sweetly. Just accepted the player's romantic offers. / Happy} Goodness, Blue. I-I don't know what to say. You're everything I could ever ask for. | | A1a |
| 530 | | {Sweetly. Just accepted the player's romantic offers. / Happy} Come on. Let's not keep the world waiting. | | A1b |
| 531 | Player Default: Oh, sure. Yeah, this can, this can wait. | {Grateful} Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right. | Piper: Family's too precious. What kind of life is she going to have if I never go near her again? | A1a |
| 532 | Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right. | {Neutral} Family's too precious. What kind of life is she going to have if I never go near her again? | Piper: It's just, sometimes, it feels like the only things I've got in life are Nat and the paper. | A1a |
| 533 | Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right. | {Neutral} I can't risk her turning out like me and losing her completely. | Piper: It's just, sometimes, it feels like the only things I've got in life are Nat and the paper. | A2a |
| 534 | Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right. | {Neutral} I'm not going to be the deciding factor in what becomes of Nat. She's going to figure that out for herself. | Piper: It's just, sometimes, it feels like the only things I've got in life are Nat and the paper. | A3a |
| 535 | Piper: Family's too precious. What kind of life is she going to have if I never go near her again? | {Grateful} It's just, sometimes, it feels like the only things I've got in life are Nat and the paper. | | A1a |
| 536 | | {Sad} Having someone I can count on, someone like you, it's meant a lot to me. Not a lot of people want to hang around with the nosy reporter. | Player Default: Yeah, but you're my kinda nosy. | A1b |
| 537 | Player Default: Yeah, but you're my kinda nosy. | {Neutral} Heh. You're the exception. I haven't exactly made a lot of friends in this career. | Piper: I just wanted to right the things I thought were wrong. And when Nat and I first got to Diamond City, there was a lot of wrong. | A1a |
| 538 | Player Default: Quit pitying yourself. You've got a home, a job, your sister. Things aren't that bad. | {Neutral} No, you're right. I just never expected it all to cost so much. I mean, when I started the paper... | Piper: I just wanted to right the things I thought were wrong. And when Nat and I first got to Diamond City, there was a lot of wrong. | B1a |
| 539 | Player Default: A little girl and a printing press. Sounds like a rich life you've made for yourself. | {This line is followed by "I just wanted to right the things I thought were wrong" so should be read as though leading into it. / Amused} Ain't that the truth. I mean, I never started the paper to make friends. | Piper: I just wanted to right the things I thought were wrong. And when Nat and I first got to Diamond City, there was a lot of wrong. | X1a |
| 540 | Player Default: Do people actively avoid you? | {This line is followed by "I just wanted to right the things I thought were wrong" so should be read as though leading into it. / Neutral} Well, yeah. I mean, I didn't exactly start the paper to make friends. | Piper: I just wanted to right the things I thought were wrong. And when Nat and I first got to Diamond City, there was a lot of wrong. | Y1a |
| 541 | COMPiper_04_NeutralToDisdain | | {Wanting to talk to the player about how they've been acting. Polite, but stern. / Stern} Hey, stop. Please. | Player Default: All right. What's up? | A |
| 542 | | {Wanting to talk to the player about how they've been acting. Polite, but stern. / Stern} Just stop, okay? | Player Default: All right. What's up? | A |
| 543 | Player Default: I'm sorry, Piper. I didn't realize. I'll change. | {Irritated} You're going to have to. Now, come on. Let's go. | | A1a |
| 544 | Player Default: You don't get to tell me how to make MY decisions. | {Emphasis on "my" / Stern} That's fine, but if this keeps up, you are going to lose the pleasure of MY company. Just find some heart, alright? Please? | | B1a |
| 545 | Player Default: Let's play it by ear, huh? See where the road takes us. | {Irritated} Look, I've only got a couple ultimatums in me at a time. Don't make me drop one on your cliche usage, too, alright? Just, please, find some heart. | | X1a |
| 546 | Player Default: What do I need to change? | {Question} How about finding some damn compassion? As hard as it may be to believe, Blue, you and I, we have it good. Lot of other folks aren't so lucky. | | Y1a |
| 547 | | {Neutral} You do that, and maybe lay off the tough routine when we're dealing with reasonable people, and we should be fine. | Player Default: I'm sorry, Piper. I didn't realize. I'll change. | Y1b |
| 548 | Player Default: All right. What's up? | {Stern} I need you to hear this. | Piper: Because how you've been acting, ain't gunna fly. Maybe I'm partially to blame. Maybe I didn't lay out what I wanted clear enough from the start. | A1a |
| 549 | Player Default: Can we talk later? | {Irritated} Uh, yeah, I guess. | Piper: Because how you've been acting, ain't gunna fly. Maybe I'm partially to blame. Maybe I didn't lay out what I wanted clear enough from the start. | B1a |
| 550 | Player Default: What's wrong? | {Stern} I just need you to listen. | Piper: Because how you've been acting, ain't gunna fly. Maybe I'm partially to blame. Maybe I didn't lay out what I wanted clear enough from the start. | Y1a |
| 551 | Player Default: I need you to hear this. | {Stern} Because how you've been acting, ain't gunna fly. Maybe I'm partially to blame. Maybe I didn't lay out what I wanted clear enough from the start. | | A1a |
| 552 | | {Stern} But the choices you've been making, I don't know how anyone with a heart can do things like that. | | A1b |
| 553 | | {Stern} So if you want to keep traveling together, I need you to find yours. Quick. | Player Default: I'm sorry, Piper. I didn't realize. I'll change. | A1c |
| 554 | COMPiper_05_DisdainToHatred | | {Very upset with the player. / Angry} Blue! | Player Default: You're mad. What's wrong? | A |
| 555 | | {Very upset with the player. / Angry} Come on, Blue! | Player Default: You're mad. What's wrong? | A |
| 556 | Player Default: Why am I mad? Because you're looking me in the eye and asking me that question, that's why I'm mad. | {Extremely upset at the player for having killed someone again after she said to never do it again. / Disgust} It makes me sick to my stomach that I stuck around after the first time, but I thought you'd learned. | | A1a |
| 557 | | {Extremely upset at the player for having killed someone again after she said to never do it again. / Angry} Well now I know. And I'm not going to spend another minute with a murderer like you. | Piper: You and I are through! | A1b |
| 558 | Player Default: Why am I mad? Because you're looking me in the eye and asking me that question, that's why I'm mad. | {Very upset with the player. / Stern} I thought I made it real clear: start treating people with some decency or start looking for someone else to boss around. | Piper: You even told me you were going to change. I feel like such an idiot. | A1a |
| 559 | Player Default: I hear you now. And I'm sorry. | {Player tried to convince Piper to stay despite her anger at them. / Question} And just why the hell should I believe you? | Player Default: You mean something to me, Piper. I'm not ready to let that go. | A1a |
| 560 | Player Default: Huh, I wish. But I can fix that now. So long, Piper. We're done. | {Stern} Well, at least we're finally getting through to one another. | Piper: You and I are through! | B1a |
| 561 | Player Default: ...sorry, you say something? | {Very upset with the player. / Angry} Arg! | Piper: You and I are through! | X1a |
| 562 | Player Default: Isn't there anything I can do to make you stay? | {Player tried to convince Piper to stay despite her anger at them. Stern, but cool. / Question} And why would I give you another chance now? | Player Default: You mean something to me, Piper. I'm not ready to let that go. | Y1a |
| 563 | Player Default: Are you really going to walk out on the best chance you may have to make a difference in the Commonwealth? | {Giving in. / Concerned} Damn it, Blue. Stop, stop being right all the time. | Piper: Alright. I'll stay. But I can't keep begging you to change. So this is it. Last chance. Get this right or I'm gone. | Y1a |
| 564 | Player Default: Ugh... why do you do this to yourself, Piper. | {Sighs before starting. Reluctantly taking the player back after they messed up spectacularly. / Stern} Alright. I'll stay. But I can't keep begging you to change. So this is it. Last chance. Get this right or I'm gone. | Piper: You and I are through! | A1a |
| 565 | Player Default: You're mad. What's wrong? | {Very upset with the player. / Angry} Why am I mad? Because you're looking me in the eye and asking me that question, that's why I'm mad. | Piper: It makes me sick to my stomach that I stuck around after the first time, but I thought you'd learned. | A1a |
| 566 | Player Default: You can shout at me as much as you want. Can we just do it later? | {Angry. / Stern} Oh, no. You're gonna listen now. | Piper: It makes me sick to my stomach that I stuck around after the first time, but I thought you'd learned. | B1a |
| 567 | Player Default: Present. | {Very upset with the player. / Stern} No, no more jokes. You listen here. | Piper: It makes me sick to my stomach that I stuck around after the first time, but I thought you'd learned. | X1a |
| 568 | Piper: I thought I made it real clear: start treating people with some decency or start looking for someone else to boss around. | {Irritated} You even told me you were going to change. I feel like such an idiot. | Piper: You never even heard a word I said, did you? | A1a |
| 569 | Piper: I thought I made it real clear: start treating people with some decency or start looking for someone else to boss around. | {Stern} Well so much for that. Course, I don't know what I expected. | Piper: You never even heard a word I said, did you? | A2a |
| 570 | Piper: You even told me you were going to change. I feel like such an idiot. | {Angry} You never even heard a word I said, did you? | Player Default: I hear you now. And I'm sorry. | A1a |
| 571 | | {Angry} Good. Walk away. I wouldn't want to waste another breath on you anyway! | | A1a |
| 572 | Player Default: You mean something to me, Piper. I'm not ready to let that go. | {Giving in. / Neutral} Ugh... why do you do this to yourself, Piper. | Piper: Alright. I'll stay. But I can't keep begging you to change. So this is it. Last chance. Get this right or I'm gone. | A1a |
| 573 | Player Default: You mean something to me, Piper. I'm not ready to let that go. | {Stern} Oh no. You're not talking your way out of this one. | Piper: You and I are through! | A2a |
| 574 | Player Default: You know what? I changed my mind. You should leave. | {Angry} First decision I've agreed with in a long time. | Piper: You and I are through! | B1a |
| 575 | Player Default: Look at what a great team we make. I think that's worth salvaging. | {Frustrated but giving in. / Concerned} I-I mean, you're right... | Piper: Alright. I'll stay. But I can't keep begging you to change. So this is it. Last chance. Get this right or I'm gone. | X1a |
| 576 | Piper: Alright. I'll stay. But I can't keep begging you to change. So this is it. Last chance. Get this right or I'm gone. | {Very upset at the player. / Stern} You and I are through! | | A1a |
| 577 | | {Very upset at the player. / Angry} And please, don't stay in touch. | | A1b |
| 578 | COMPiper_06_RepeatInfatuationToAdmiration | | {A little upset. / Somber} Blue, we have to talk. | Player Default: Is everything alright? You seem upset. | A |
| 579 | | {Somber} You still owe me that talk, Blue. | Player Default: Is everything alright? You seem upset. | A |
| 580 | Player Default: Is everything alright? You seem upset. | {A little upset. / Somber} Just picking up on this now, huh? | Piper: What's gotten into you, Blue? | A1a |
| 581 | Player Default: Any chance we could talk later? | {Irritated} Uh, yeah, I guess. Later. | Piper: What's gotten into you, Blue? | B1a |
| 582 | Player Default: Uh, sure. Can we make it quick? | {Sarcastic. Not happy with how the player has been acting. / Irritated} Oh, please, don't let me take up too much of your time. | Piper: What's gotten into you, Blue? | X1a |
| 583 | Player Default: Is something wrong? | {A little upset. / Irritated} Yeah, it is. | Piper: What's gotten into you, Blue? | Y1a |
| 584 | Player Default: Just picking up on this now, huh? | {Talking to a close friend who's disappointed you. / Concerned} What's gotten into you, Blue? | | A1a |
| 585 | | {Talking to a close friend who's disappointed you. / Irritated} You were the one person in this world I thought I could count on. | | A1b |
| 586 | | {Talking to a close friend who's disappointed you. / Defiant} But lately, lately it's really starting to feel like I don't even recognize you anymore. And I'm not willing to just let that happen. | | A1c |
| 587 | | {Tenderly talking to a close friend who's disappointed you. / Pleading} So can we just turn things around? Please? Because I really don't want to lose the best friend I've got. | Player Default: I'm sorry. I know I've been acting strange, but it stops now. | A1d |
| 588 | Player Default: Just picking up on this now, huh? | {Talking to someone you love who has let you down. / Somber} What happened, Blue? Look, when I agreed to make something more out of this, it was with a person I trusted.
| | A2a |
| 589 | | {Talking to someone you love who has let you down. / Somber} A person I loved. | | A2b |
| 590 | | {Talking to someone you love who has let you down. / Somber} But that person, it seems like they're drifting away. And the one I'm looking at now, that's not someone I can love. | | A2c |
| 591 | | {Talking to someone you love who has let you down. / Somber} So for now, I think we need to take a break. Just go back to being friends. And maybe, with some time, you'll bring me back the person I fell for. | Player Default: I'm sorry. I know I've been acting strange, but it stops now. | A2d |
| 592 | Player Default: I'm sorry. I know I've been acting strange, but it stops now. | {Stern} I appreciate it, Blue, but you're not just getting my trust back. You have to earn it. | Piper: Look, I don't think I'm asking for much. Let's just get back to the way things were. Please? | A1a |
| 593 | Player Default: I am who I am, Piper. You're going to have to deal with that. | {The player just dismissed her ardent request for them to change their behavior. / Pleading} Don't be like that, Blue. | Piper: Look, I don't think I'm asking for much. Let's just get back to the way things were. Please? | B1a |
| 594 | Player Default: So that's it? You don't love me anymore? | {Recalling the traits about the player Piper fell for. / Stern} The person I loved was generous and compassionate, and didn't think violence was the right answer. That's the person I fell for. | | Y1a |
| 595 | | {Stern} Bring them back, and then, then we'll see. | Player Default: I'm sorry. I know I've been acting strange, but it stops now. | Y1b |
| 596 | Player Default: So that's it? You don't love me anymore? | {Tender. / Somber} Of course we are. I just thought I could rely on you for anything. I'm just hoping you'll prove to me I wasn't wrong. | Player Default: I'm sorry. I know I've been acting strange, but it stops now. | Y2a |
| 597 | Player Default: I appreciate it, Blue, but you're not just getting my trust back. You have to earn it. | {Tender. Feeling a bit betrayed by the player. / Somber} Look, I don't think I'm asking for much. Let's just get back to the way things were. Please? | | A1a |
| 598 | COMPiper_07_RepeatAdmirationToNeutral | | {Irritated she's been ignored. / Question} Really, Blue? Did you just forget I was here? | Player Default: You're angry. What's wrong? | A |
| 599 | | {Irritated she's been ignored. / Question} What? Am I invisible and no one told me? | Player Default: You're angry. What's wrong? | A |
| 600 | Player Default: Oh, lovely, you finally noticed. | {Upset about how the player has been acting. / Irritated} Look. I had been happy with the way things were going, but lately, lately you seem hellbent on undoing all the goodwill we've earned. | | A1a |
| 601 | | {Upset about how the player has been acting. / Irritated} And I'm not just going to stand quietly by and act like it's okay. So I'm asking, as someone I thought you considered a friend, for some change. | | A1b |
| 602 | | {Upset about how the player has been acting. / Concerned} Can we just get back to the way things were? Because otherwise, I don't know how much longer I can tough this out. | Player Default: I'm sorry, Piper. I'll change. | A1c |
| 603 | Player Default: You're angry. What's wrong? | {Irritated} Oh, lovely, you finally noticed. | Piper: Look. I had been happy with the way things were going, but lately, lately you seem hellbent on undoing all the goodwill we've earned. | A1a |
| 604 | Player Default: Can we do this later, Piper? | {Irritated about feeling ignored. Sighs between "Piper" and "fine." / Irritated} Sure, let's just keep ignoring Piper... fine. | Piper: Look. I had been happy with the way things were going, but lately, lately you seem hellbent on undoing all the goodwill we've earned. | B1a |
| 605 | Player Default: Who said that? | {Irritated about being ignored and not amused by the joke she was just told. / Irritated} You're a laugh riot. Well at least I finally have your attention. | Piper: Look. I had been happy with the way things were going, but lately, lately you seem hellbent on undoing all the goodwill we've earned. | X1a |
| 606 | Player Default: What? What are you talking about? | {Stern} You don't get it, do you? Do you think I haven't seen how you've been acting? | Piper: Look. I had been happy with the way things were going, but lately, lately you seem hellbent on undoing all the goodwill we've earned. | Y1a |
| 607 | Player Default: I'm sorry, Piper. I'll change. | {Expressing she doesn't want to stop traveling with the player. / Concerned} I certainly hope so, because until recently, things had been pretty good. | Piper: Look, this isn't that complicated. If you want to keep traveling together, then I just need you to start acting like it. | A1a |
| 608 | Player Default: You're not in charge here, Piper. I am. I decide how we're going to handle things. | {Player just told her that they make the decisions, not Piper. / Irritated} Oh, then how about this decision? Do you still want Piper to boss around? | Piper: Look, this isn't that complicated. If you want to keep traveling together, then I just need you to start acting like it. | B1a |
| 609 | Player Default: Well, I guess we'll see, won't we? | {Irritated} I guess we will. | Piper: Look, this isn't that complicated. If you want to keep traveling together, then I just need you to start acting like it. | X1a |
| 610 | Player Default: What needs to change for you to stay, Piper? | {Pleading} I just need you to do what you were doing before. Bring back the generous, humane Blue, okay? No more of this bully. | Player Default: I'm sorry, Piper. I'll change. | Y1a |
| 611 | Player Default: I certainly hope so, because until recently, things had been pretty good. | {You like the player, but they've disappointed you. / Neutral} Look, this isn't that complicated. If you want to keep traveling together, then I just need you to start acting like it. | | A1a |
| 612 | | {You like the player, but they've disappointed you. / Neutral} Otherwise, I'm gone. End of story. But I'm sincerely hoping that it won't have to come to that. | | A1b |
| 613 | COMPiper_08_RepeatNeutralToDisdain | | {Still wanting to talk to the player about their lousy behavior. / Stern} Blue, we need to talk. Now. | Player Default: Of course. What's wrong? | A |
| 614 | | {Still wanting to talk to the player about their lousy behavior. / Stern} Still need to talk, Blue. | Player Default: Of course. What's wrong? | A |
| 615 | Player Default: I'm sorry, Piper. I will fix this. | {Player just apologized, said they'd make things right. / Neutral} You're going to have to. Because at this point, everything seem pretty clear to me. | Piper: Either you change or I go. And I'm hoping this time, you finally make the right decision. | A1a |
| 616 | Player Default: You ever think maybe you're the problem here? | {Upset at the person she's talking to. / Neutral} You can foist the blame however you want. Doesn't change how things stand. So you have to make a choice. | Piper: Either you change or I go. And I'm hoping this time, you finally make the right decision. | B1a |
| 617 | Player Default: I can't promise anything, Piper. | {Upset at the person she's talking to. / Neutral} I don't want your promises. I want you to decide. | Piper: Either you change or I go. And I'm hoping this time, you finally make the right decision. | X1a |
| 618 | Player Default: So, how do we fix this? | {Informing the player what they can do to get Piper back in their good graces. / Neutral} It's simple. I need you start treating people with respect and quit trying to brute force your way through our problems. | | Y1a |
| 619 | | {Informing the player what they can do to get Piper back in their good graces. / Stern} But it's up to you to make this right. | Player Default: I'm sorry, Piper. I will fix this. | Y1b |
| 620 | Player Default: Could we do it later? | {Upset about being dismissed. / Irritated} Fine, yeah. Later. | Piper: Look. This isn't the first time we've had this conversation. I thought we'd turned things around. That you'd turned things around. | B1a |
| 621 | Player Default: Is something wrong? | {Upset with the person she's addressing. / Irritated} Yeah. Something's wrong. | Piper: Look. This isn't the first time we've had this conversation. I thought we'd turned things around. That you'd turned things around. | Y1a |
| 622 | Player Default: Fine, yeah. Later. | {Upset with the player. Emphasis on "you'd" / Irritated} Look. This isn't the first time we've had this conversation. I thought we'd turned things around. That you'd turned things around. | | A1a |
| 623 | | {Upset with the player. / Irritated} But now it seems like you're drifting back into old habits and me... I'm wondering if maybe I gave you more chances than you deserved. | Player Default: I'm sorry, Piper. I will fix this. | A1b |
| 624 | Player Default: You're going to have to. Because at this point, everything seem pretty clear to me. | {Upset at the person she's talking to. / Stern} Either you change or I go. And I'm hoping this time, you finally make the right decision. | | A1a |
| 625 | COMPiper_09_RepeatDisdainToHatred | | {Furious. / Angry} No! No more! | Player Default: Hey, calm down. Let's talk about this. | A |
| 626 | Player Default: Hey, calm down. Let's talk about this. | {Livid. / Angry} Oh, now you want to talk! Well, guess what? | Piper: I'm through giving you chances. I've been polite. I've been rude. But now, I'm just done. | A1a |
| 627 | Player Default: What could you possibly be upset about now? | {Livid. / Angry} What am I upset about? I'm looking at it! | Piper: I'm through giving you chances. I've been polite. I've been rude. But now, I'm just done. | B1a |
| 628 | Player Default: Did you say something? | {Livid. / Angry} No, Blue. No more jokes. | Piper: I'm through giving you chances. I've been polite. I've been rude. But now, I'm just done. | X1a |
| 629 | Player Default: Is something wrong? | {Livid. / Angry} You have to be joking. Let me spell it out for you. | Piper: I'm through giving you chances. I've been polite. I've been rude. But now, I'm just done. | Y1a |
| 630 | Player Default: Oh, now you want to talk! Well, guess what? | {Livid. / Angry} I'm through giving you chances. I've been polite. I've been rude. But now, I'm just done. | | A1a |
| 631 | | {Livid. / Angry} If you ever want to hear from me again, you can buy a paper like everyone else. | | A1b |
| 632 | COMPiper_10_RepeatAdmirationToInfatuation | | {Upset with herself. / Apologetic} Dammit, Blue. | Player Default: You're angry. What's wrong? | A |
| 633 | | {Sighs before starting. Apologetic. / Apologetic} Dammit, Blue. | Player Default: You're angry. What's wrong? | A |
| 634 | Player Default: You're angry. What's wrong? | {Stern} Blue, please, this is hard enough without you going and being even more understanding, okay? | Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue. | A1a |
| 635 | Player Default: Look, can we argue later? | {Apologetic} Oh, I'm sorry, Blue. I didn't... yeah, yeah, we can do this later. | Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue. | B1a |
| 636 | Player Default: What? Are we practicing swearing or something? Crap! | {A little ashamed. / Nervous} Ha. No, I'm just getting ready to eat some crow. | Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue. | X1a |
| 637 | Player Default: What did I do now? | {Neutral} You listened, damn it. | Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue. | Y1a |
| 638 | Player Default: Blue, please, this is hard enough without you going and being even more understanding, okay? | {Conflicted. Happy to have the player back to their old self, but upset about having to apologize. / Irritated} I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old B | Piper: The one I fell for. At this point, all I can say is... I'm sorry for the way I treated you. | A1a |
| 639 | Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue. | {Tenderly. / Happy} The one I fell for. At this point, all I can say is... I'm sorry for the way I treated you. | | A1a |
| 640 | | {Apologetic} Now, please. Can we just get back to the way things were? | Player Default: Of course, Piper. Nothing would make me happier. | A1b |
| 641 | Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue. | {Tenderly. / Happy} The one I could count on. The one I needed. Makes me realize how lucky I am to have a friend like you. | | A2a |
| 642 | Player Default: Of course, Piper. Nothing would make me happier. | {Tender. Player has just taken Piper back romantically. / Happy} Me too, Blue. | Piper: You don't know what it means to me to have you back. Now, come on, let's get out of here before you get a chance to rethink what you just agreed to. | A1a |
| 643 | Player Default: Piper, I can't promise things won't change again. Is that something you can handle? | {Tenderly. / Neutral} Well, we'll deal with that if it comes up. But my hope is... it never will. | Piper: You don't know what it means to me to have you back. Now, come on, let's get out of here before you get a chance to rethink what you just agreed to. | B1a |
| 644 | Player Default: Yeah, fine. | {Joking about the player's curt response to Piper asking him/her to take her back. / Amused} Woah, Blue, reign it in a little. You'll make a girl blush with those sorts of grand overtures. | Piper: You don't know what it means to me to have you back. Now, come on, let's get out of here before you get a chance to rethink what you just agreed to. | X1a |
| 645 | Player Default: How can I argue with that? | {Tenderly. / Happy} It's easy, Blue. You can't. | Piper: You don't know what it means to me to have you back. Now, come on, let's get out of here before you get a chance to rethink what you just agreed to. | Y1a |
| 646 | Player Default: Me too, Blue. | {Honestly happy the player offered to take her back romantically. / Happy} You don't know what it means to me to have you back. Now, come on, let's get out of here before you get a chance to rethink what you just agreed to. | | A1a |
| 647 | COMPiper_11_InfatuationRepeaterRegular | | {Neutral} So, you know, going over it in my head, that whole conversation we had, where I pretty much said you were my only friend. Did that sound nuts? | Player Default: No. It was nice to hear. | A |
| 648 | Player Default: No. It was nice to hear. | {Joking. / Amused} You just always know what to say, don't ya? | Piper: It's just been a long time since I've had someone like you in my life. Hell, might be I never did. | A1a |
| 649 | Player Default: Yeah, it did sound kind of nuts. | {Player just called her out on being nuts, but she should be upbeat about it. Not hurt. / Neutral} Yeah, see, I was afraid of that. | Piper: It's just been a long time since I've had someone like you in my life. Hell, might be I never did. | B1a |
| 650 | Player Default: I don't think it was anymore than usual. Though that's a pretty high bar. | {Joking with the player. / Neutral} Oh, good. So long as it's consistent. | Piper: It's just been a long time since I've had someone like you in my life. Hell, might be I never did. | X1a |
| 651 | Player Default: What conversation? | {Happy} Just when I was running my mouth before about moving to Diamond City and the paper and Nat. | | Y1a |
| 652 | | {Neutral} I just want to make sure it didn't sound as crazy coming out of my mouth as it does thinking it over again. | Player Default: No. It was nice to hear. | Y1b |
| 653 | Player Default: You just always know what to say, don't ya? | {Tenderly. / Happy} It's just been a long time since I've had someone like you in my life. Hell, might be I never did. | | A1a |
| 654 | | {Tenderly. / Neutral} I just wanted to say thanks. I really don't think I could ask for a better friend. | | A1b |
| 655 | COMPiper_11_PostMQ302 | | {Disbelief} I-I can't believe it. They're gone. The Institute's gone. Do-do you know what this means? | Player Default: That the Commonwealth is finally safe. | A |
| 656 | Player Default: That the Commonwealth is finally safe. | {Excited. / Impressed} Exactly. | Piper: It means no more kidnappings. No more sleepless nights, terrified your neighbor's plotting against you. | A1a |
| 657 | Player Default: I know a lot of people sacrificed themselves to get us here. | {Somber, but hiding excitement. The player just brought up all the causalities incurred saving the Commonwealth. / Neutral} They did. But thanks to them, and you, we get to live free. | Piper: It means no more kidnappings. No more sleepless nights, terrified your neighbor's plotting against you. | B1a |
| 658 | Player Default: Cambridge has one hell of a new pothole? | {Amused} Heh. I suppose it does. But more than that... | Piper: It means no more kidnappings. No more sleepless nights, terrified your neighbor's plotting against you. | X1a |
| 659 | Player Default: You gonna to make me guess? | {Amused} Have you ever known me to hold back information? | Piper: It means no more kidnappings. No more sleepless nights, terrified your neighbor's plotting against you. | Y1a |
| 660 | Player Default: Exactly. | {Excited. / Happy} It means no more kidnappings. No more sleepless nights, terrified your neighbor's plotting against you. | | A1a |
| 661 | | {Excited. / Happy} No more fear. | | A1b |
| 662 | | {Excited. / Grateful} Thanks to you, we don't have to be afraid anymore. | Player Default: They don't have to be afraid thanks to us. I never could have done this by myself. | A1c |
| 663 | Player Default: They don't have to be afraid thanks to us. I never could have done this by myself. | {Impressed} True, but the Institute was around for a long time before you got here. Not anymore. | Piper: Welcome to day one of the new Commonwealth. | A1a |
| 664 | Player Default: Oh, don't worry. I'll give them something new to be afraid of. | {Player just made a strange threat against the Commonwealth after saving it. / Puzzled} ...you know your victory speeches could use some work. | | B1a |
| 665 | | {Grateful} Doesn't change the fact that we're all in your debt. | Piper: Welcome to day one of the new Commonwealth. | B1b |
| 666 | Player Default: You know, except of Deathclaws. And mutants. Ferals. Ambitious Mole Rats. | {Excited. / Impressed} Okay. Maybe a couple of things to be afraid of. But you took care of the big one. | Piper: Welcome to day one of the new Commonwealth. | X1a |
| 667 | Player Default: So with the Institute gone, does this mean you're out of a job? | {Amused} You're joking, right? Someone's going to have to document the post-Institute world, now won't they? | Piper: Welcome to day one of the new Commonwealth. | Y1a |
| 668 | Player Default: True, but the Institute was around for a long time before you got here. Not anymore. | {This needs to be read neutral, with just a little smirk. / Neutral} Welcome to day one of the new Commonwealth. | | A1a |
| 669 | COMPiper_12_PostInst307 | | {Irritated. The player just sided with the Institute. / Irritated} So, that's it. The Institute's won. I suppose you're proud of yourself. | Player Default: We've secured the Institute's future. You bet I'm proud of that. | A |
| 670 | | {Irritated. The player just sided with the Institute. / Irritated} So, the Institute's won. Rumor going around is that it's all thanks to you. I suppose you're proud of yourself. | Player Default: We've secured the Institute's future. You bet I'm proud of that. | A |
| 671 | Player Default: We've secured the Institute's future. You bet I'm proud of that. | {Irritated} Oh yeah? And what about the Commonwealth's future? | Piper: You know what this means right? It means people getting snatched in the night. Neighbors turning on each other. | A1a |
| 672 | Player Default: If I wanted your opinion I'd ask for it. | {Player just said something rather dismissive to you. / Irritated} What? You think I'm just going to stand here? | Piper: You know what this means right? It means people getting snatched in the night. Neighbors turning on each other. | B1a |
| 673 | Player Default: It may not be the Commonwealth's most thumbed newspaper, but I'd call it a success, sure. | {Sarcastic. You do not find what the player just said funny. / Irritated} Oh, you're a riot. | Piper: You know what this means right? It means people getting snatched in the night. Neighbors turning on each other. | X1a |
| 674 | Player Default: Why are you mad? | {Irritated} Why? | Piper: You know what this means right? It means people getting snatched in the night. Neighbors turning on each other. | Y1a |
| 675 | Player Default: Oh yeah? And what about the Commonwealth's future? | {Irritated} You know what this means right? It means people getting snatched in the night. Neighbors turning on each other. | | A1a |
| 676 | | {Irritated} And no one left to stop them. | | A1b |
| 677 | | {Irritated} Do you really think that's what the Commonwealth needs? | Player Default: I wouldn't expect you to understand. | A1c |
| 678 | Player Default: I wouldn't expect you to understand. | {Irritated} Well, you expected right. | Piper: Because this new world you've created, I'm not sure what kind of chance it's got. | A1a |
| 679 | Player Default: I've done what's necessary to save humanity. I'm sorry if you're unwilling to see that. | {Irritated} And saving humanity doesn't involve the Commonwealth in your plan, I guess. | Piper: Because this new world you've created, I'm not sure what kind of chance it's got. | B1a |
| 680 | Player Default: I don't care what the Commonwealth needs. The Institute is humanity's future now. I did what's right for them. | {Disbelief} I really hope you don't believe that. For both our sakes. | Piper: Because this new world you've created, I'm not sure what kind of chance it's got. | X1a |
| 681 | Player Default: Is there anything I can say to convince you that this was the right choice? | {Irritated} I seriously doubt it. | Piper: Because this new world you've created, I'm not sure what kind of chance it's got. | Y1a |
| 682 | Player Default: Well, you expected right. | {Disappointed, but try and keep it pretty restrained. She could like or dislike the player after this line. / Neutral} Because this new world you've created, I'm not sure what kind of chance it's got. | | A1a |
| 683 | COMPiperDismissScene | | {Question} So. This where we go our separate ways? | Player Default: For the moment, yeah. | A1a |
| 684 | Player Default: For the moment, yeah. | {Neutral} Fair enough. | Piper: Guess I'll head home, then. | A1a |
| 685 | Player Default: We can stick it out a bit longer. | {Neutral} Works for me. | Piper: Guess I'll head home, then. | B1a |
| 686 | Player Default: Seem so. | {Neutral} If that's what ya want... | Piper: Guess I'll head home, then. | X1a |
| 687 | Player Default: Is that going to be alright? | {Teasing the player. / Question} I don't know. You think you can make it without me watching your back? | Player Default: For the moment, yeah. | Y1a |
| 688 | Piper: Guess I'll head home, then. | {Flirting} Just don't keep me waiting, okay? | | A1a |
| 689 | Piper: Guess I'll head home, then. | {Teasingly. / Neutral} But you come find me again. | | A2a |
| 690 | Piper: Guess I'll head home, then. | {Happy} Gonna be dull without ya. | | A3a |
| 691 | Piper: Guess I'll head home, then. | {Neutral} You know where to find me. | | A4a |
| 692 | Piper: Guess I'll head home, then. | {Not thrilled at the prospect of traveling with the player again. / Stern} Feel free to take your time. Get whatever you need to out of your system. | | A5a |
| 693 | Player Default: Fair enough. | {Neutral} Guess I'll head home, then. | Piper: Just don't keep me waiting, okay? | A1a |
| 694 | COMPiperMurderScene | | {Seething because the player just executed someone. / Stern} What's wrong with you? | Player Default: What happened? Why are you upset? | A |
| 695 | | {Seething because the player just executed someone. / Stern} I can't even believe... what's with you? | Player Default: What happened? Why are you upset? | A |
| 696 | Player Default: What happened? Why are you upset? | {Stern} You're joking. | Piper: Someone is dead because of you! And I know, sometimes you have to get your hands dirty. | A1a |
| 697 | Player Default: Look, I'd love to explore this topic further, but later. Okay? | {Seething because the player just executed someone. / Stern} Don't think you're getting out of this. | Piper: Someone is dead because of you! And I know, sometimes you have to get your hands dirty. | B1a |
| 698 | Player Default: Huh, where do you want me to start? | {Seething because the player just executed someone. / Stern} Jokes? Now? | Piper: Someone is dead because of you! And I know, sometimes you have to get your hands dirty. | X1a |
| 699 | Player Default: What did I do? | {Angrily repeating back what the player just said. / Angry} What did you do? | Piper: Someone is dead because of you! And I know, sometimes you have to get your hands dirty. | Y1a |
| 700 | Player Default: You're joking. | {Livid because the player just executed someone. / Angry} Someone is dead because of you! And I know, sometimes you have to get your hands dirty. | | A1a |
| 701 | | {Livid because the player just executed someone. / Angry} But this person didn't do anything. They weren't a Raider. | | A1b |
| 702 | | {Livid because the player just executed someone. / Angry} Their only mistake was meeting you. A mistake I'm suddenly regretting myself. | Piper: If I'd known you were capable of something like this, I would've never fallen for you. | A1c |
| 703 | Piper: Their only mistake was meeting you. A mistake I'm suddenly regretting myself. | {Livid because the player just executed someone, but you love the player. / Stern} If I'd known you were capable of something like this, I would've never fallen for you. | Piper: So, what've you got to say for yourself? | A1a |
| 704 | Piper: Their only mistake was meeting you. A mistake I'm suddenly regretting myself. | {Livid because the player just executed someone. / Stern} I thought we really got each other. But this, was this in there the whole time? | Piper: So, what've you got to say for yourself? | A2a |
| 705 | Piper: Their only mistake was meeting you. A mistake I'm suddenly regretting myself. | {Seething because the player just executed someone. / Stern} I never expected you'd be capable of something like this. | Piper: So, what've you got to say for yourself? | A3a |
| 706 | Piper: Their only mistake was meeting you. A mistake I'm suddenly regretting myself. | {Seething because the player just executed someone. / Stern} The way you've been acting, I should've guessed you might be capable of something like this. And I let it happen. | Piper: So, what've you got to say for yourself? | A4a |
| 707 | Piper: If I'd known you were capable of something like this, I would've never fallen for you. | {Seething because the player just executed someone. / Stern} So, what've you got to say for yourself? | Player Default: I-I'm sorry, Piper. It won't happen again. | A1a |
| 708 | Player Default: I-I'm sorry, Piper. It won't happen again. | {Stern} You're damn right it won't. Now, come on. I don't want to talk about this anymore. | | A1a |
| 709 | Player Default: I don't want to talk about this. | {Stern} Oh, and I do? Word of advice. If you don't want to talk about it, don't do it, ever again. | | B1a |
| 710 | Player Default: I'll think about it. | {Stern} Think about it, huh? Think about this. This never, ever, happens again. | | X1a |
| 711 | Player Default: Who put you in charge? | {Stern} I guess someone had to be, given your sudden lack of judgement. So let me make this one last decree. This never happens again. | | Y1a |
| 712 | COMPiperPickupScene | | {Friendly? / Flirting} Heading my way? | Player Default: Sure, let's go. | A |
| 713 | Piper: Of course, Codsworth... Jesus. Lucky for me, those two things go hand in hand. | {Consoling a sad dog. / Neutral} Sorry, boy. Time for you to head home. | | A1a |
| 714 | Player Default: Sure, let's go. | {Neutral} Will do. | Companion: Miss Wright. I trust you'll do your best to put the safety of my master before your own personal gain? | A1a |
| 715 | Player Default: You know what. Never mind. | {Neutral} You know where to find me. | Companion: Miss Wright. I trust you'll do your best to put the safety of my master before your own personal gain? | B1a |
| 716 | Player Default: Let's trade. | {Neutral} This is what I've got. | Companion: Miss Wright. I trust you'll do your best to put the safety of my master before your own personal gain? | X1a |
| 717 | Player Default: You sure you want to travel with me? | {Very happy to see the person she's addressing. / Happy} You kidding me? I thought I was gonna die of boredom without you. | Player Default: Sure, let's go. | Y1a |
| 718 | Player Default: You sure you want to travel with me? | {Pleased to see the person she's addressing. / Happy} I think I could suffer through it. | Player Default: Sure, let's go. | Y2a |
| 719 | Player Default: You sure you want to travel with me? | {Neutral} Well, it's that or get back to writing the paper. I guess the paper can wait. | Player Default: Sure, let's go. | Y3a |
| 720 | Player Default: You sure you want to travel with me? | {Not pleased to be talking to the person she's addressing. / Irritated} I don't know. You ready to start acting like a decent human being? | Player Default: Sure, let's go. | Y4a |
| 721 | Player Default: You sure you want to travel with me? | {In love with the person she's addressing. / Happy} I can't imagine anything I'd want more. | Player Default: Sure, let's go. | Y5a |
| 722 | Dogmeat: (sad whimper) | {Irritated and taking offense at what Codsworth says. 2nd sentence is more upbeat and smart ass. / Irritated} Of course, Codsworth... Jesus. Lucky for me, those two things go hand in hand. | Piper: Sorry, boy. Time for you to head home. | A1a |
| 723 | Dogmeat: (sad whimper) | {Flattered. / Amused} Nick. You always know just what to say. | Piper: Sorry, boy. Time for you to head home. | A2a |
| 724 | Dogmeat: (sad whimper) | {Someone just came on to her. / Amused} Never going to happen, Cait. | Piper: Sorry, boy. Time for you to head home. | A3a |
| 725 | Dogmeat: (sad whimper) | {Turning down someone who just came on to her, but still a little flattered. / Amused} Oh, MacCready. Never in a million years. | Piper: Sorry, boy. Time for you to head home. | A4a |
| 726 | Dogmeat: (sad whimper) | {Irritated} I can handle myself, soldier boy. | Piper: Sorry, boy. Time for you to head home. | A5a |
| 727 | Dogmeat: (sad whimper) | {Was just told by a mutant that she would die in the wastes. She's implying she's killed a number of mutants in her day. / Neutral} Hey, now, big boy. I know a couple of your brothers that'd say different. | Piper: Sorry, boy. Time for you to head home. | A6a |
| 728 | Dogmeat: (sad whimper) | {joking / Question} Outta trouble? Pfft. Where's the fun in that? | Piper: Sorry, boy. Time for you to head home. | A7a |
| 729 | Dogmeat: (sad whimper) | {Has asked the person she's speaking to for an interview a number of times. / Irritated} Oh, save your breathe, Deacon. I know exactly what you're going to say. "No comment." | Piper: Sorry, boy. Time for you to head home. | A8a |
| 730 | Dogmeat: (sad whimper) | {Someone just suggested the paper publish science articles. / Question} You've never met our readers, have you? | Piper: Sorry, boy. Time for you to head home. | A9a |
| 731 | Dogmeat: (sad whimper) | {Just got hit on... maybe? / Puzzled} I can't tell if that's a compliment or a pick-up line or both, so I think we're just gonna go. | Piper: Sorry, boy. Time for you to head home. | A10a |
| 732 | Dogmeat: (sad whimper) | {Given a command by someone she intensely dislikes. / Defiant} And who's gonna stop me? You? | Piper: Sorry, boy. Time for you to head home. | A11a |
| 733 | - | | {Watching the player eat a corpse. / Disgust} Ugh. I think I'm going to be sick. | | |
| 734 | | {Watching the player eat a corpse. Making a joke despite extreme disgust. / Disgust} Well, at least you know it's fresh... | | |
| 735 | | {Watching the player eat a corpse. / Disgust} There has to be something else around here to eat. | | |
| 736 | | {Watching the player eat a corpse. / Disgust} Remind me to never die in your presence. | | |
| 737 | | {Watching the player eat a corpse. / Disgust} Oh god. | | |
| 738 | | {Player requested you move to a location you can't reach. / Neutral} I don't think I can get to that. | | |
| 739 | | {Player requested you move to a location you can't reach. / Neutral} That's out of my reach. | | |
| 740 | | {Player requested you move to a location you can't reach. / Neutral} Don't see a way for me to get there. | | |
| 741 | | {Player requested you move to a location you can't reach. / Neutral} What? Am I supposed to wish my way over there? | | |
| 742 | | {Waking up next to the player, happy to see them. / Happy} Hey. | | |
| 743 | | {Waking up next to the player, happy to see them. / Flirting} Lovely night. | | |
| 744 | | {Waking up next to the player, happy to see them. / Happy} Can't believe we slept this late. | | |
| 745 | | {Waking up next to the player, happy to see them. / Happy} We really have to get up? | | |
| 746 | | {Waking up next to the player, happy to see them. / Happy} Wakey wakey, Blue. Come on. Time to move. | | |
| 747 | | {Entered a recently abandoned area. / Concerned} There were people here. | | |
| 748 | | {Entered a recently abandoned area. / Concerned} Where is everyone? | | |
| 749 | | {Entered a recently abandoned area. / Neutral} Looks like we just missed... whoever was here. | | |
| 750 | | {Entered a recently abandoned area. / Question} Shouldn't there be... people here? | | |
| 751 | | {Entered a recently abandoned area. / Question} Looks like someone skipped out of here in a hurry. | | |
| 752 | | {Walking into a bright area. / Neutral} Whew, bright in here, ain't it? | | |
| 753 | | {Walking into a bright area. / Question} Could we turn down the wattage on that thing? | | |
| 754 | | {Walking into a bright area. / Neutral} Well, at least we'll be able to see anyone coming in here. | | |
| 755 | | {Walking into an extremely clean area. / Surprised} Feel like I need to take my shoes off in here. | | |
| 756 | | {Walking into an extremely clean area. / Surprised} Who has time to do this sort of cleaning? | | |
| 757 | | {Walking into an extremely clean area. / Neutral} Look at this place. Their maid's got talent. | | |
| 758 | | {Walking through a creepy area. / Afraid} Wandering through places like this is how people end up someone else's dinner... | | |
| 759 | | {Walking through a creepy area. / Afraid} This place gives me the willies. | | |
| 760 | | {Walking through a creepy area. / Afraid} Blue. Something's not right here. | | |
| 761 | | {Walking through a dark area. / Question} Can you see a damn thing? | | |
| 762 | | {Walking through a dark area. / Question} How can you even see where we're going? | | |
| 763 | | {Walking through a dark area. / Question} Hey. You still there? Can barely see in here. | | |
| 764 | | {Walking through a dusty area. / Neutral} A Mr. Handy, a featherduster, and, say, what, a hundred years, and this place would be right as rain. | | |
| 765 | | {Walking through a dusty area. / Neutral} Ugh. I hope this stuff is dust. | | |
| 766 | | {Walking through a dusty area. / Neutral} I guess this place doesn't get a whole heck of a lot of foot traffic. | | |
| 767 | | {Walking through an open area. / Concerned} Doesn't seem like a great place to linger, Blue. | | |
| 768 | | {Walking through an open area. / Stern} You know what this place could use? Cover. | | |
| 769 | | {Walking through an open area. / Concerned} Anyone decides to pick a fight with us out here, we're in trouble. | | |
| 770 | | {Walking by a fortified area. / Neutral} Someone's not interested in visitors. | | |
| 771 | | {Walking by a fortified area. / Neutral} That's one way to keep out uninvited guests. | | |
| 772 | | {Walking by a fortified area. / Neutral} Guess they're not interested in sharing, huh? | | |
| 773 | | {What through an area covered in gore. / Disgust} Who could do something like that? | | |
| 774 | | {What through an area covered in gore. / Neutral} My god... | | |
| 775 | | {What through an area covered in gore. / Disgust} What on earth could someone have done to deserve this? | | |
| 776 | | {Walking through a disgusting area. / Disgust} Ugh. Looks like they ought to just torch this place and start over. | | |
| 777 | | {Walking through a disgusting area. / Disgust} I guess this isn't the scenic route. | | |
| 778 | | {Walking through a disgusting area. / Disgust} This can't be sanitary. | | |
| 779 | | {Walking through a disgusting area. / Disgust} Feel like I'm going to have to burn my clothes once we get out of here. | | |
| 780 | | {Walking into an area filled with tech. / Neutral} What is all this? | | |
| 781 | | {Walking into an area filled with tech. / Puzzled} How much of this you think still works? | | |
| 782 | | {Walking into an area filled with tech. / Question} Lot of nifty toys in here. | | |
| 783 | | {Walking into an area filled with tech. / Amused} And I thought the lifts in Diamond City were fancy. | | |
| 784 | | {Yelling over the noise. / Neutral} You say something? | | |
| 785 | | {Yelling over the noise. / Neutral} You think we could ask them to turn this down? | | |
| 786 | | {Yelling over the noise. / Neutral} This place is nice. Don't know why we don't come here more often. | | |
| 787 | | {Yelling over the noise. / Neutral} At least they'll never hear us coming. | | |
| 788 | | {Walking through an extremely messy area. / Neutral} Did Super Mutants decorate this place? | | |
| 789 | | {Walking through an extremely messy area. / Question} How do you find anything in here? | | |
| 790 | | {Walking through an extremely messy area. / Question} Couldn't part with... anything, could they? | | |
| 791 | | {Walking through an extremely messy area. / Stern} What a bunch of junk. | | |
| 792 | | {Walking into a pleasant area. / Neutral} Blue. Would you look at this place? | | |
| 793 | | {Walking into a pleasant area. / Neutral} Easy to forget places like this even exist. | | |
| 794 | | {Wanting to stick around in a pleasant area. / Neutral} Weren't not in any rush to go, are we? | | |
| 795 | | {Walking through an extremely quiet area. / Nervous} When'd it get so quiet? | | |
| 796 | | {Walking through an extremely quiet area. / Concerned} Got awful quiet in here... | | |
| 797 | | {Walking through an extremely quiet area. Waits a moment after "someone out there?" / Question} Hello? Someone out there? ...nothing. Quiet, ain't it? | | |
| 798 | | {Walking through an extremely quiet area. Overly loud initially, then realizing how loud she's being in the silence, then quietly apologizing. / Apologetic} You ever wonder... oh, jeez. Sorry. Quiet in here... | | |
| 799 | | {Walking into a safe area. / Happy} Certainly seems secure. This might be a good place to rest up. | | |
| 800 | | {Walking into a safe area. / Happy} Don't expect anyone will bother us in here... | | |
| 801 | | {Walking into a safe area. / Happy} Seems like the kinda place you could kick back, right? | | |
| 802 | | {Walking into a safe area. / Happy} Girl could get real comfortable in a place like this. | | |
| 803 | | {Smelling something horrific. / Disgust} Whatever is making that smell needs to seek medical attention, immediately. | | |
| 804 | | {Smelling something horrific. / Disgust} I think we've found a new frontier of foul. | | |
| 805 | | {Smelling something horrific. / Disgust} Ugh, do you smell that? | | |
| 806 | | {Smelling something horrific. / Disgust} It is rank in here. | | |
| 807 | | {Walking through a watery area. / Neutral} Hope you're not thirsty. | | |
| 808 | | {Walking through a watery area. / Disgust} Ugh. Places like this are why I try to avoid drinking water. | | |
| 809 | | {Walking through a watery area. / Neutral} Someone needs to drain this place in a serious way. | | |
| 810 | | {Amused} Yeah. No kidding. Well, aren't I lucky you thawed out. | | |
| 811 | | {Impressed by what you've just seen. / Impressed} Well, look at you. | | |
| 812 | | {Very impressed by what you've just seen. / Impressed} Never cease to impress, do ya? | | |
| 813 | | {Confused. / Puzzled} Uh... what? | | |
| 814 | | {Disapproving. / Neutral} Woah, woah. Not okay. | | |
| 815 | | {Disapproving. / Neutral} Well, that was dumb. | | |
| 816 | | {Extremely impressed by what you just witnessed. / Impressed} H-How did you even... wow. | | |
| 817 | | {Disapproving. / Neutral} Big mistake. | | |
| 818 | | {Approving. / Neutral} Like you read my mind. | | |
| 819 | | {Extremely disapproving. / Stern} Don't you ever try and pull something like that again. | | |
| 820 | | {Agreeing. / Neutral} Sure. | | |
| 821 | | {Agreeing. / Neutral} On it. | | |
| 822 | | {Agreeing. / Neutral} Oh yeah. | | |
| 823 | | {Refusing. / Neutral} Nope. Not happening. | | |
| 824 | | {Refusing. / Neutral} Uh, no. | | |
| 825 | | {Refusing. / Neutral} That's gonna be a no. | | |
| 826 | | {Giving an item. / Neutral} All yours. | | |
| 827 | | {Giving an item. / Neutral} Here. | | |
| 828 | | {Receiving an item. / Neutral} I'll take good care of it. | | |
| 829 | | {Receiving an item. / Neutral} Thanks. | | |
| 830 | | {In the heat of battle. / Stern} Brought this on yourself! | | |
| 831 | | {In the heat of battle. / Stern} Sweet dreams! | | |
| 832 | | {In the heat of battle. / Stern} Down you go. | | |
| 833 | | {In the heat of battle. / Stern} Had your chance. | | |
| 834 | | {Surprised} Watch out! | | |
| 835 | | {Surprised} Shit! Get down! | | |
| 836 | | {Surprised} No, no, no! | | |
| 837 | | {In a lot of pain. / InPain} So, so much blood... | | |
| 838 | | {Starting to lose consciousness. / InPain} It, it doesn't hurt anymore. Is that bad? | | |
| 839 | | {In a lot of pain. / InPain} Blue... help. | | |
| 840 | | {Dying. / InPain} Blue... | | |
| 841 | | {Dying. / InPain} Take care... of Nat. | | |
| 842 | | {Wounded in combat. / InPain} Agh! | | |
| 843 | | {Wounded in combat. / InPain} Ugh! | | |
| 844 | | {Taunting a little through serious pain. / InPain} Is-is that it? | | |
| 845 | | {Wounded in combat. / InPain} Ah! Come on! | | |
| 846 | | {Wounded in combat. / InPain} Ergh! | | |
| 847 | | {Wounded in combat. / InPain} Ooph! | | |
| 848 | | {In a lot of pain. / InPain} Oh, now I'm mad. | | |
| 849 | | {In a lot of pain. / InPain} Hrg! | | |
| 850 | | {Angry} Rrrrrraaaaahhhhh! | | |
| 851 | | {Angry} Yyyarrrggghhh! | | |
| 852 | | {Angry} Aaaaaayyyaaaaahhhh! | | |
| 853 | | {Taunting an opponent during combat. / Stern} Now, now. Don't start what you can't finish. | | |
| 854 | | {Taunting an opponent during combat. / Stern} Real bad move. | | |
| 855 | | {Taunting an opponent during combat. / Stern} You're all bravado, no brains, aren't ya? | | |
| 856 | | {Taunting an opponent during combat. / Stern} You made a mistake. Now you pay for it. | | |
| 857 | | {Taunting an opponent during combat. / Stern} Hope you made your peace. | | |
| 858 | | {Taunting an opponent during combat. / Stern} Kiss it all good-bye. | | |
| 859 | | {Taunting an opponent during combat. / Stern} You're still here? | | |
| 860 | | {Taunting an opponent during combat. / Stern} Wouldn't want to be in your shoes. | | |
| 861 | | {Taunting an opponent during combat. / Stern} Pitiful. | | |
| 862 | | {Taunting an opponent during combat. / Stern} You picked on the wrong people today. | | |
| 863 | | {Throwing a grenade in the middle of combat. / Neutral} Catch! | | |
| 864 | | {Amused} Here you go! | | |
| 865 | | {Agreeing to follow the player. / Neutral} Let's get to it. | | |
| 866 | | {Agreeing to follow the player. / Neutral} Here we go. | | |
| 867 | | {Agreeing to follow the player. / Neutral} On the move. | | |
| 868 | | {Player told you to wait. / Neutral} Okay. I'll be here, then. | | |
| 869 | | {Player told you to wait. / Neutral} Got it. Not going anywhere. | | |
| 870 | | {Player told you to wait. / Neutral} Shout if you need me. | | |
| 871 | | {Neutral} Yup. | | |
| 872 | | {Neutral} Of course. | | |
| 873 | | {Neutral} Can do. | | |
| 874 | | {Confirmation. / Neutral} Uh huh. | | |
| 875 | | {Neutral} That's a plan. | | |
| 876 | | {Question} Anything else? | | |
| 877 | | {Question} There more? | | |
| 878 | | {Question} What else you need? | | |
| 879 | | {Question} That it? | | |
| 880 | | {Question} What ya got? | | |
| 881 | | {Upset with something the player is asking of her. / Disbelief} Are you nuts? | | |
| 882 | | {Upset with something the player is asking of her. / Disbelief} I can't believe you'd even ask me that. | | |
| 883 | | {Upset with something the player is asking of her. / Stern} Not now. Not ever. | | |
| 884 | | {Upset with something the player is asking of her. / Stern} That's a joke, right? | | |
| 885 | | {Offended. / Stern} Absolutely not. | | |
| 886 | | {Unable to do something the player has asked. / Neutral} Would if I could. But I can't. So I won't. | | |
| 887 | | {Unable to do something the player has asked. / Neutral} Sorry, not possible. | | |
| 888 | | {Unable to do something the player has asked. / Neutral} Wish I could help you. | | |
| 889 | | {Unable to do something the player has asked. / Neutral} That doesn't seem like a great idea. | | |
| 890 | | {Unable to do something the player has asked. / Neutral} Can't do it. | | |
| 891 | | {Neutral} Point the way. | | |
| 892 | | {Question} Where to? | | |
| 893 | | {Acknowledging a command. / Neutral} You say the word. | | |
| 894 | | {Neutral} Just let me know. | | |
| 895 | | {Acknowledging a command. / Question} Hmm? | | |
| 896 | | {Offering to help the player. / Friendly} What can I do? | | |
| 897 | | {Offering to help the player. / Friendly} Shoot. | | |
| 898 | | {Offering to help the player. / Question} What ya got for me? | | |
| 899 | | {Initiating trading with the player. / Neutral} Take a look. | | |
| 900 | | {Initiating trading with the player. / Neutral} Probably have something you can use. | | |
| 901 | | {Initiating trading with the player. / Neutral} Help yourself. | | |
| 902 | | {Offering to trade with the player. / Neutral} Don't mind the clutter. | | |
| 903 | | {Offering to trade with the player. / Neutral} Looking for something specific? | | |
| 904 | | {Offering to trade with the player. / Neutral} Sure. Take a peek. | | |
| 905 | | {Spotting an enemy. / Stern} There you are. | | |
| 906 | | {Spotting an enemy. / Stern} I see you. | | |
| 907 | | {Spotting an enemy. / Stern} Hey! They're here! | | |
| 908 | | {Spotting an enemy. / Stern} Found 'em and they do not look friendly. | | |
| 909 | | {Spotting an enemy. / Stern} Here's trouble! | | |
| 910 | | {Neutral} Guess we scared 'em off. | | |
| 911 | | {Reassuring the player, trying to hide some fear. / Neutral} Whew. I think they left. | | |
| 912 | | {Question} What do you think that was? | | |
| 913 | | {Question} You think we're safe now? | | |
| 914 | | {Neutral} Must be imagining things. | | |
| 915 | | {Lost track of an enemy. / Stern} Hey! Who said you could hide! | | |
| 916 | | {Lost track of an enemy. / Concerned} Blue, they're still here somewhere. Watch out. | | |
| 917 | | {Lost track of an enemy. / Question} You got a line on 'em? | | |
| 918 | | {Lost track of an enemy. / Neutral} Where are you... | | |
| 919 | | {Lost track of an enemy. / Stern} Dang. Lost 'em. | | |
| 920 | | {Just wrapped up combat. / Neutral} That went better than expected... | | |
| 921 | | {Just wrapped up combat. / Amused} Still in one piece. | | |
| 922 | | {Just wrapped up combat. / Stern} That's all of them. | | |
| 923 | | {Just wrapped up combat. / Question} Didn't know when to quit, did they? | | |
| 924 | | {Just wrapped up combat. / Stern} Should've backed down. | | |
| 925 | | {Just wrapped up combat. / Stern} Guess we showed them. | | |
| 926 | | {Just wrapped up combat. / Stern} And good riddance. | | |
| 927 | | {Just defeated a group of enemies. / Puzzled} I wonder if this is normal for other journalists... | | |
| 928 | | {Just wrapped up combat. / Amused} Really held your own there, Blue. | | |
| 929 | | {Just defeated a group of enemies with the player. / Question} Wish it hadn't come to that. | | |
| 930 | | {Just found a group of enemies she's lost track of. / Neutral} Back for more, huh? | | |
| 931 | | {Just found a group of enemies she's lost track of. / Neutral} They're back! | | |
| 932 | | {Just found a group of enemies she's lost track of. / Neutral} Got 'em. | | |
| 933 | | {Just found a group of enemies she's lost track of. / Neutral} Found ya. | | |
| 934 | | {Just found a group of enemies she's lost track of. / Neutral} Blue! Company! | | |
| 935 | | {Neutral} Huh. Guess they vanished for good. | | |
| 936 | | {Neutral} Here's hoping they don't come back. | | |
| 937 | | {A little cautious. / Neutral} I... I think they're gone. | | |
| 938 | | {Question} That it? Did they leave? | | |
| 939 | | {Neutral} Seems they had enough sense to run. | | |
| 940 | | {Cautious. / Conspiratorial} Hey. Something's out there. | | |
| 941 | | {Conspiratorial} What was that? | | |
| 942 | | {Conspiratorial} Blue, we're not alone here. | | |
| 943 | | {Concerned. / Conspiratorial} You see that? | | |
| 944 | | {You just heard something / Conspiratorial} Hear that? Was that you? | | |
| 945 | | {Lost track of an enemy. / Puzzled} Now where'd they get to? | | |
| 946 | | {Lost track of an enemy. Confused. / Puzzled} Gone. Just like that. | | |
| 947 | | {Lost track of an enemy. / Puzzled} Where'd they go? | | |
| 948 | | {Lost track of an enemy. / Neutral} Come out, come out. | | |
| 949 | | {Just lost sight on an opponent. / Question} Damn. Lost 'em. | | |
| 950 | | {Entering combat. / Neutral} Let's get this over with, shall we? | | |
| 951 | | {Entering combat. Bemused. / Neutral} Wow. There's a whole bunch of you, aren't there? For now. | | |
| 952 | | {Entering combat. / Neutral} What a waste. | | |
| 953 | | {Entering combat. / Neutral} They never just want to talk. | | |
| 954 | | {Entering combat. / Neutral} If we're gonna dance, let's dance. | | |
| 955 | | {Entering combat. / Neutral} Bad idea. | | |
| 956 | | {Entering combat. / Neutral} Guess this is it for you. | | |
| 957 | | {Entering combat. / Neutral} Come on. We don't have to do this. | | |
| 958 | | {Entering combat. / Neutral} One more obituary. | | |
| 959 | | {Entering combat. / Neutral} Gonna be your last mistake. | | |
| 960 | | {Entering combat against a Bloatfly. / Amused} Farewell, little fly. | | |
| 961 | | {Entering combat against a Bloatfly. Mocking. / Amused} Well, aren't you a nasty little thing. | | |
| 962 | | {Entering combat against an Assaultron. / Concerned} Hey. Assaultron over here. Watch yourself. | | |
| 963 | | {Entering combat against an Assaultron. / Neutral} That is one angry metal lady. | | |
| 964 | | {Entering combat against a Bloodbug. / Irritated} Damn flying syringes. | | |
| 965 | | {Entering combat against a Bloodbug. / Irritated} What I wouldn't give for the biggest rolled-up newspaper... | | |
| 966 | | {Genuinely concerned while entering combat with a Deathclaw. / Nervous} No, no, no. Here it comes! | | |
| 967 | | {With a "you're nuts" tone. Entering combat with a Deathclaw. / Neutral} We picking "fight" over "flight?" Okay... | | |
| 968 | | {Fighting an annoying robot. / Irritated} Commonwealth had enough pests already. Someone really had to make more? | | |
| 969 | | {Entering combat against a robot. / Neutral} Imagine using these things for news instead of just target practice. | | |
| 970 | | {Entering combat with a Feral. / Neutral} Watch your digits, Blue. Ferals. | | |
| 971 | | {Entering combat with a Feral. / Neutral} Poor Ghoul bastards. | | |
| 972 | | {Mocking the wimpy enemy she's engaging. / Neutral} I am Handy, destroyer of worlds. | | |
| 973 | | {Entering combat with a weak robot. / Question} Whose bright idea was it to arm the gardener? | | |
| 974 | | {Entering combat with a Mirelurk. / Irritated} Come on, lurk. Show us that underbelly. | | |
| 975 | | {Entering combat with a Mirelurk. / Stern} If you like your limbs, I'd keep my distance. | | |
| 976 | | {Entering combat with a Mirelurk king. / Neutral} Careful. These things know how to wail. | | |
| 977 | | {Entering combat with a Mirelurk King. / Stern} So long, your Highness. | | |
| 978 | | {Entering combat with Molerats. / Concerned} Hello. Mole Rats! | | |
| 979 | | {Entering combat with Molerats. / Stern} Watch it. Could be more burrowed nearby. | | |
| 980 | | {Entering combat with a robot. / Amused} Just aim for the Combat Inhibitor and watch the fireworks. | | |
| 981 | | {Entering combat with a robot. / Question} Why's a butler need a firearm? Rich people were weird in your time too, huh? | | |
| 982 | | {Entering combat with Radroaches. / Amused} Oh, nope, just roaches. Thought we might be in danger. | | |
| 983 | | {Speaking kindly to the roach, then whispering to the player. / Conspiratorial} Come here little guy... Blue, you got a bat or something? | | |
| 984 | | {Entering combat with a Radscorpion. / Concerned} Watch it! Radscorpions! | | |
| 985 | | {Entering combat with a Radscorpion. / Concerned} Keep an eye on that stinger. | | |
| 986 | | {Entering combat with a mutated stag. / Stern} Let's put this thing out of its misery. | | |
| 987 | | {Entering combat with a mutated stag. / Neutral} It saw us. Try to get behind it! | | |
| 988 | | {Panicked. Entering combat with a heavily armed robot. / Concerned} Woah! Sentry bot. Move! | | |
| 989 | | {A little panicked. Entering combat with a heavily armed robot. / Stern} Sentry bot! Pulse, explosives, just hit it hard! | | |
| 990 | | {Fighting a giant wasp. / Question} You hear a buzzing? Not for long, you don't. | | |
| 991 | | {Entering combat with a large wasp. / Neutral} Lot easier to whack if you ground 'em. | | |
| 992 | | {Honestly concerned about entering combat against a massive enemy. / Surprised} Oh my god... Behemoth! | | |
| 993 | | {Entering combat with a Super Mutant Behemoth. / Surprised} Wow. Someone's been eating their Cram. | | |
| 994 | | {Entering combat with a Super Mutant. / Amused} Hope you like 'em big and dumb. | | |
| 995 | | {Entering combat with a Super Mutant. / Neutral} Mutants. Angry, armed, and inbound. | | |
| 996 | | {Entering combat with a Super Mutant. / Neutral} We got Mutants. And they look mad. Course, they always look mad. | | |
| 997 | | {Entering combat with a Super Mutant. / Neutral} Bye bye, big guy. | | |
| 998 | | {Entering combat with a Super Mutant. / Neutral} I'm guess they're not looking to negotiate. | | |
| 999 | | {Entering combat with Synths. / Neutral} Institute scrapheaps. | | |
| 1000 | | {Pleading with the enemy synths, then resolved that it didn't work / Stern} Back to the scrapheap for you. | | |
| 1001 | | {Fighting a turret. / Neutral} This place has some serious defenses. Must be something important here. | | |
| 1002 | | {Fighting a turret. / Neutral} Watch it. That turret's live. | | |
| 1003 | | {Fighting a turret. / Irritated} My hot plate's on the fritz but that damn turret still works after 200 years... | | |
| 1004 | | {Engaging a rabid dog in combat. / Stern} Naughty naughty. | | |
| 1005 | | {Fighting a rabid dog. / Stern} Bad. Bad dog. | | |
| 1006 | | {Fighting a deformed bear. / Stern} Bring it, furball. | | |
| 1007 | | {Fighting a deformed bear. Nervous, as these things are very dangerous. / Concerned} Uh, I think it sees us! | | |
| 1008 | | {The player has approached Piper again after she's refused to travel with the player ever again. / Angry} You can't take a hint, can you? | | |
| 1009 | | {The player has approached Piper again after she's refused to travel with the player ever again. / Irritated} Looking to ruin my day? | | |
| 1010 | | {The player has approached Piper again after she's refused to travel with the player ever again. / Irritated} Well, isn't this unpleasant. | | |
| 1011 | | {The player has approached Piper again after she's refused to travel with the player ever again. / Angry} Really trying my patience right now. | | |
| 1012 | | {Irritated the player is asking her something. / Irritated} What could you possibly need now? | | |
| 1013 | | {Giving the player a sugary hunk of food. / Friendly} Take it. | | |
| 1014 | | {Giving the player a sugary hunk of food. / Friendly} Enjoy. | | |
| 1015 | | {Giving the player a sugary hunk of food. / Friendly} Bon appetite. | | |
| 1016 | | {Happy} Was just thinking about you. | | |
| 1017 | | {Happy} Whatever you need. | | |
| 1018 | | {Talking to your best friend. / Happy} Just say the word. | | |
| 1019 | | {Talking to your best friend. / Happy} Anything. Anything at all. | | |
| 1020 | | {Flirting} Can't stay away, huh? | | |
| 1021 | | {Coyly. / Flirting} Hey there. | | |
| 1022 | | {Pleased to see the player. / Happy} Anything I can do? | | |
| 1023 | | {In a "come hither" tone. / Happy} Hey, Blue. | | |
| 1024 | | {Happy} Always there when I need ya. | | |
| 1025 | | {Happily greeting the player. / Friendly} What's the story? | | |
| 1026 | | {Happily greeting the player. / Friendly} For you? I got time. | | |
| 1027 | | {Happily greeting the player. Joking a little. / Amused} What a pleasant surprise. | | |
| 1028 | | {Happily greeting the player. / Friendly} No need to be shy. | | |
| 1029 | | {Happily greeting the player. / Friendly} There something you need? | | |
| 1030 | | {Asking if the player needs something. / Neutral} All ears. | | |
| 1031 | | {Asking if the player needs something. / Question} Need something? | | |
| 1032 | | {Asking if the player needs something. / Question} Hmm? | | |
| 1033 | | {Asking if the player needs something. / Neutral} I'm listening. | | |
| 1034 | | {Asking if the player needs something. / Question} What's up? | | |
| 1035 | | {Irritated the player is asking her something. / Question} No one else you can pester, huh? | | |
| 1036 | | {Irritated the player is asking her something. / Irritated} Can we make this snappy? | | |
| 1037 | | {Irritated the player is asking her something. / Irritated} Talk. | | |
| 1038 | | {Irritated the player is asking her something. / Irritated} Out with it. | | |
| 1039 | | {Irritated the player is asking her something. / Irritated} What is it now? | | |
| 1040 | | {Neutral} Go on. | | |
| 1041 | | {Neutral} Yeah? | | |
| 1042 | | {Invitation to speak. / Neutral} Shoot. | | |
| 1043 | | {Neutral} You say something? | | |
| 1044 | | {Question} Huh? | | |
| 1045 | | {Irritated} Why'd they even build all this if they were just going to nuke it? | | |
| 1046 | | {Staring out over a giant blast crater. / Neutral} The Commonwealth without the Institute... hard to even imagine. | | |
| 1047 | | {Irritated} Starting to feel like you pulled a fast one on me, Blue. | | |
| 1048 | | {Sighs at the end. / Irritated} I've made my fair share of mistakes, but this... | | |
| 1049 | | {Irritated} This trip's starting to look like a serious bust. | | |
| 1050 | | {Irritated} If this is how people treated each other back then, no wonder everything went to shit. | | |
| 1051 | | {To herself. / Irritated} You just don't know when to say "no," do you Piper? | | |
| 1052 | | {Irritated} What're we going to do with you, Blue? | | |
| 1053 | | {Irritated} I don't know why I expected you to be different. | | |
| 1054 | | {Irritated} I've met Raiders better behaved than you... I guess not a lot better. | | |
| 1055 | | {Irritated} Thought folks from your time were better behaved than this. Or at least more polite. | | |
| 1056 | | {Amused} Nothing stays hidden forever. Least, not if I have my say. | | |
| 1057 | | {Neutral} Doing the right thing rarely makes you popular. But I don't think I could live with myself otherwise. | | |
| 1058 | | {Neutral} I'd rather know an ugly truth than a sweet lie. | | |
| 1059 | | {Amused} Never thought a reporter could consider themselves a success until someone'd threatened their life. Me? I'm very successful. | | |
| 1060 | | {Teasing the player. / Amused} Hard to believe I'm roaming with my own pre-war relic. | | |
| 1061 | | {Neutral} Most folks are just looking for a hand. All we gotta do is offer. | | |
| 1062 | | {To herself. Thinking about trying to make a story out of the current situation. / Neutral} What's the angle here... | | |
| 1063 | | {Amused} Nice being on the move again... fewer papercuts than back home. | | |
| 1064 | | {Amused} It may be constantly trying to kill us, but the Commonwealth never lacks for excitement. | | |
| 1065 | | {Confident} If there's a story here, we'll find it. | | |
| 1066 | | {Neutral} Let me know if there's anything I can do to lighten the load... or, you know, if you need anything proofread. | | |
| 1067 | | {Angry at herself for signing up with the player. / Irritated} The things I'll do for a headline... | | |
| 1068 | | {Friendly} Right behind ya. | | |
| 1069 | | {Question} Anything I can do? You just say the word. | | |
| 1070 | | {Neutral} Well, this place is... something, all right. | | |
| 1071 | | {In a pretty nasty utility area. / Disgust} Ugh. I'm not going to leave the bath for a week after we get out of here. | | |
| 1072 | | {Neutral} Would have been nice to see all this in its prime. | | |
| 1073 | | {Making a painful pun, then explaining it to the player. / Conspiratorial} I like my pistols like I like my company - high-caliber... talking 'bout you, Blue. | | |
| 1074 | | {Friendly} Nice to see there are still some folks with sense in the Commonwealth. | | |
| 1075 | | {Teasing the player. / Amused} Get a lot done for an old-timer, don't ya? | | |
| 1076 | | {Friendly} I needed a trip like this. Thanks for letting me tag along, Blue. | | |
| 1077 | | {Friendly} I'd always heard folks were nicer in your day. Never expected I'd see it firsthand. | | |
| 1078 | | {Neutral} Piper and Blue. Heh. Sounds more like a jazz combo than a traveling outfit. But it'll do. | | |
| 1079 | | {Grateful} You were right about Nat. Thanks. Again. | | |
| 1080 | | {Friendly} How did I ever travel without you, Blue? | | |
| 1081 | | {Friendly} You sure know how to show a girl a good time. | | |
| 1082 | | {Tenderly until the last sentence. / Happy} Nat always said I was the lucky one. Seems sis was right. | | |
| 1083 | | {Tenderly. / Happy} What did I ever do to deserve you? | | |
| 1084 | | {Sweetly, to someone she really cares for. / Happy} I can always count on you, can't I? | | |
| 1085 | | {Flirtatious. / Flirting} You are one well-preserved relic, you know that? | | |
| 1086 | | {Flirting} Hey dollface. | | |
| 1087 | | {Flirting with the player. / Amused} Well, aren't I lucky they thawed you out just for me. | | |
| 1088 | | {Happy} Finally have someone to call my own. | | |
| 1089 | | {Friendly. Piper has spilled her guts to the player. / Happy} Can't keep anything from you, can I? | | |
| 1090 | | {Happy} Sure don't make 'em like they used to. Talking about you, Blue. | | |
| 1091 | | {Neutral} Hey Blu-- | | |
| 1092 | | {Surprised} Oh! | | |
| 1093 | | {Flirting} Heh. Goosebumps. | | |
| 1094 | | {A greeting. / Friendly} Hey trouble. | | |
| 1095 | | {Friendly} I'm game... whatever the plan is. | | |
| 1096 | | {Friendly} Now how the hell did someone like me luck out and find someone like you. | | |
| 1097 | | {Friendly} No one I'd rather be out here with. | | |
| 1098 | | {Friendly} Real good to know I've got someone I can count on. | | |
| 1099 | | {Friendly} We'll make something of the Commonwealth yet. | | |
| 1100 | | {Talking to your best friend. / Friendly} Used to feel like I was the only one who saw the Commonwealth for what it was. Then I met you. | | |
| 1101 | | {Talking to your best friend. / Friendly} So many threads to follow. But if anyone's gonna find where they lead, it's us. | | |
| 1102 | | {Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry} Ugh. I don't even want to look at you. | | |
| 1103 | | {Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry} Blue, please. I'm trying real hard to not yell at you right now. | | |
| 1104 | | {Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry} I always wondered how people could let things get so bad in your time. Well, now I know. | | |
| 1105 | | {To yourself. Upset with yourself. / Angry} How'd I let myself end up here... | | |
| 1106 | | {To yourself. Upset with yourself. / Angry} How could I let you rope me into this... | | |
| 1107 | | {Seething but still cordial. You're furious with the person you're speaking to at the moment. Add a little laugh before "so much." / Angry} Thought we might do some good together... so much for that. | | |
| 1108 | | {Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry} You are infuriating, you know that? | | |
| 1109 | | {Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry} Well, at least if anyone needs to find us they can just follow the trail of ruined lives... | | |
| 1110 | | {Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry} I've come across some real monsters, but you, you may just take the cake. | | |
| 1111 | | {To yourself. Upset with yourself. / Angry} So much time and effort, right down the tubes. | | |
| 1112 | | {Walking through a vast, irradiated landscape. / Neutral} This place would make my hair stand on end if it wasn't actively causing it to fall out. | | |
| 1113 | | {Walking through a vast, irradiated landscape. / Neutral} It's so serene. But then I guess most graveyards are. | | |
| 1114 | | {Walking through a vast, irradiated landscape. / Neutral} Why do ya suppose this area got hit so hard? | | |
| 1115 | | {Looking at a gross waterfront. / Neutral} Hard to believe anyone ever came to these places willingly... | | |
| 1116 | | {Disgust} What a lovely aroma? I don't know what Mirelurk ate a pile of old socks before it died, but how nice of it to share. | | |
| 1117 | | {Irritated} I had a Radgull snatch a snack cake right out of my hand once in a place like this. Flying roaches. | | |
| 1118 | | {Neutral} You know the word "cesspool" comes to mind. | | |
| 1119 | | {Wistful, then annoyed. / Neutral} Every now and then, I get a hint why people thought this was beautiful once. And then, inevitably, a Mirelurk shows up. | | |
| 1120 | | {Honestly interested in doing some scrounging. / Friendly} Decent place for a scrounging spree. | | |
| 1121 | | {Question} Jeez, how much stuff did they make back then? | | |
| 1122 | | {Obliging. / Neutral} Might still be something of value in here to someone. | | |
| 1123 | | {Sarcastic. / Sarcastic} A warehouse. Thrilling. | | |
| 1124 | | {Surprised} Quite a set-up they had down here. | | |
| 1125 | | {Question} People really lasted two hundred years inside these tin cans? I would've gone batty. | | |
| 1126 | | {Concerned} These things feel too much like tombs for my liking. | | |
| 1127 | | {Disbelief} They must've made a fortune on these places. Selling people the chance for a future. | | |
| 1128 | | {Neutral} Lots of nifty tech down here. They're not going to miss a little, are they? | | |
| 1129 | | {Concerned} How can a place still smell this bad after 200 years? | | |
| 1130 | | {Irritated} We can never just wander someplace nice, can we? | | |
| 1131 | | {Walking through an old utility facility. / Neutral} I suspect that getting nuked probably didn't much affect this place's popularity. | | |
| 1132 | | {Neutral} I wouldn't trust anyone or thing that chooses to live in a place like this. | | |
| 1133 | | {Walking down an old tunnel. / Neutral} Oh god. This place reminds me of a date I went on once. Guy said it was a trip to the "Tunnel of Love." There was not a second. | | |
| 1134 | | {Walking through an old tunnel. / Concerned} Well, I guess on the whole it's way less collapsed than I'd expect it to be... | | |
| 1135 | | {Neutral} It's like they designed them to fuel nightmares. | | |
| 1136 | | {Question} So, what've they got in here? | | |
| 1137 | | {Concerned} If a store like this isn't picked clean, there's usually a reason. | | |
| 1138 | | {Neutral} You know growing up, I thought shopping carts were baby cages. Let me tell you, my little sister did not appreciate the mix-up. | | |
| 1139 | | {Neutral} I'd take Diamond City market over this place any day. | | |
| 1140 | | {Joking. / Sarcastic} Oh shoot. Shopping list's in my other notebook. | | |
| 1141 | | {Neutral} Could you imagine trying to build something like this now? Everything mean got bigger and our dreams got smaller. | | |
| 1142 | | {Neutral} Can't believe this old thing's still upright, considering. | | |
| 1143 | | {A bit skeptical. / Question} How high up you looking to go? | | |
| 1144 | | {Neutral} Best advice I ever got about exploring these things? Always have a second escape route that's not "jump." | | |
| 1145 | | {Neutral} You'd be surprised how many old documents are still in these things. A researcher's paradise. | | |
| 1146 | | {Joking. / Amused} Hey, you're old. Can you explain this to me? How exactly does one shiver a timber? | | |
| 1147 | | {Neutral} You know if you're looking for something seaworthy, I've got two words for you: look elsewhere. | | |
| 1148 | | {A little nervous. / Concerned} You don't suppose this thing's gonna fall apart any more while we're standing here, right? | | |
| 1149 | | {Question} What do you think got this one? Pirates? Mirelurk Queen? Drunk captain? | | |
| 1150 | | {Neutral} I vote we just let the Mirelurks have this one. | | |
| 1151 | | {Neutral} Seems this one wasn't good enough for those pirates in Libertalia. That's saying something. | | |
| 1152 | | {Walking through an old school. / Amused} All this dedicated to the pursuit of knowledge. | | |
| 1153 | | {Piper is walking through a nuked schoolhouse. / Concerned} You know, from what I've read, I suspect the food in these places has actually improved since the bombs. | | |
| 1154 | | {Neutral} If you're hounding for lunchboxes, we're in the right place. | | |
| 1155 | | {Neutral} Can't hold a torch to the school in Diamond City. Though there are fewer bulletholes. | | |
| 1156 | | {Neutral} You think this was an "education" type of school or a "reeducation" type of school? | | |
| 1157 | | {Neutral} Never ceases to amaze me what people'll throw away. | | |
| 1158 | | {Neutral} I dig up enough garbage for work. I'd prefer not to do it on my time off. | | |
| 1159 | | {Walking through a junkyard. / Sarcastic} Seeing the sights, huh? | | |
| 1160 | | {Walking through a salvage yard. / Amused} What a pile of scrap... heh. You get it? Because it's... oh nevermind. | | |
| 1161 | | {Neutral} Not quite the adventure I expected, Blue. | | |
| 1162 | | {Neutral} First rule of the city. Eyes up, weapons out. | | |
| 1163 | | {Neutral} Since McDonough took over, most folks have to choose between this or Goodneighbor. I'm not convinced this isn't the safer choice. | | |
| 1164 | | {Puzzled} Best way to keep your bearings out here is... wait, if the sun's over there... uh, you've got a map, right? | | |
| 1165 | | {Neutral} More opportunities for an ambush around here than I like. | | |
| 1166 | | {Neutral} Folks probably left something behind worth scrounging. | | |
| 1167 | | {Neutral} Snagged some parts for our printing press in an area like this. Can't believe a place this small had its own newspaper. | | |
| 1168 | | {Walking through a burnt out small town. / Neutral} The American dream. Reduced to ashes. | | |
| 1169 | | {Question} What do you think did this place in? Rads? Raiders? Both? | | |
| 1170 | | {Neutral} Still kinda charming... if you squint your eyes real hard. | | |
| 1171 | | {Walking through an old quarry. / Neutral} Watch your step around here. | | |
| 1172 | | {Neutral} Can't believe folks used to build with this stuff. Life before corrugated metal. | | |
| 1173 | | {Walking through an abandoned quarry. / Neutral} Lot of fancy toys just for digging holes. | | |
| 1174 | | {Walking through a quarry. / Conspiratorial} Takes an awful lot of equipment to dig something like this. I doubt anyone's gonna notice if some parts just wandered off. | | |
| 1175 | | {Neutral} Always seems like there are skeletons at the bottom of these things. | | |
| 1176 | | {Walking through a park. / Concerned} As lovely a picnic as this is, this is how people get shot. | | |
| 1177 | | {Walking through a park. / Neutral} Bet this was peaceful in its day. | | |
| 1178 | | {Concerned} Can you imagine just relaxing in a place like this? Not having to worry about what's planning to eat you? | | |
| 1179 | | {Neutral} Can't believe anything still grows out here at all. | | |
| 1180 | | {Neutral} Hmm, still sort of pretty in the right light. | | |
| 1181 | | {Walking through an abandoned office. / Neutral} Could set up a decent newsroom in here. | | |
| 1182 | | {Question} How'd anyone get anything done with all these computers around? | | |
| 1183 | | {Neutral} Bet most looters just passed this place by. Might be something worth taking. | | |
| 1184 | | {Neutral} The paper "Publick Occurrences" is printed on, we found in places like this. Stuff's rarer than gold. | | |
| 1185 | | {Neutral} There are moments when I think I could just work behind a desk. Usually when I'm being shot at. | | |
| 1186 | | {Concerned} Places like this were supposed to remind us to not repeat the errors of the past. Fat lot that did. | | |
| 1187 | | {Neutral} It's pretty, what's left of it. | | |
| 1188 | | {Neutral} You know the story of this one? All start to run together after a while. | | |
| 1189 | | {Neutral} Stuff here's probably in better shape than anything they sell at market. At the least it was probably fired less. | | |
| 1190 | | {Neutral} Can't imagine the skirmishes that went on over this place. | | |
| 1191 | | {Walking through an old military installation. / Somber} Lotta caps went into building this place. Talk about a waste. | | |
| 1192 | | {Walking through an old military installation. / Question} Look at this place. It all just ended up being so futile. And yet folks like the Brotherhood just want to do it all again. | | |
| 1193 | | {Walking through an old military installation. / Question} These places tend to be trapped up pretty well. Keep your eyes peeled. | | |
| 1194 | | {Neutral} Tight quarters down here. I don't care how "friendly" it might be, watch your fire. | | |
| 1195 | | {Cracking a joke to avoid getting nervous. / Nervous} So, were these places always terrifying? Or is that just a recent addition? | | |
| 1196 | | {Walking through a creepy abandoned tunnel. / Nervous} Jumping at shadows. | | |
| 1197 | | {Laughs at her own joke. / Amused} This is the sort of place all the cool Ferals get together, chew the fat. Heh. | | |
| 1198 | | {Neutral} It'd take a lifetime to clear these tunnels out. Likely because you'd die trying it. | | |
| 1199 | | {Walking through an old lab. / Neutral} Feel like I need better eye protection in a place like this. | | |
| 1200 | | {Walking through an old lab. / Puzzled} And over here, we have a rare, mint condition... uh, just what the heck do you think this stuff did? | | |
| 1201 | | {Puzzled} Places like this make me wish I'd stayed awake in science class. | | |
| 1202 | | {Neutral} Bet in the right hands, someone could still make a lot of use of this stuff. | | |
| 1203 | | {Neutral} Stuff was probably worth a small fortune at some point. Now look at it... | | |
| 1204 | | {Walking through an old hospital. / Conspiratorial} Hey. You see any Stims, nab 'em. | | |
| 1205 | | {Question} Can you imagine, being able to take care of so many people? | | |
| 1206 | | {Neutral} These places attract desperate people, Blue. Probably merits some extra caution. | | |
| 1207 | | {Neutral} Grab anything you can carry. If someone can't use it, it's still probably worth some caps. | | |
| 1208 | | {Neutral} Doctors always give me the creeps. Glad I never had to deal with a whole building full. | | |
| 1209 | | {Question} Hey, you're pretty handy, Blue. You think there's anything in here you could put to use? | | |
| 1210 | | {Neutral} If you're on the hunt for something heavy and rusted, you picked the right place. | | |
| 1211 | | {Neutral} Can't even imagine what this place must've been like when it was running... now it's like a tomb. | | |
| 1212 | | {Neutral} Some things never go out of style. Limb loss in a place like this, for example. | | |
| 1213 | | {Walking through an abandoned factory. / Sarcastic} The wonders of mass production. | | |
| 1214 | | {Neutral} These folks don't seem like they had much to begin with... | | |
| 1215 | | {Neutral} It's not much, but it's still a big step up from most places in the Commonwealth. | | |
| 1216 | | {Concerned} I don't expect many people choose this life. Why do you think these folks ended up out here? | | |
| 1217 | | {Neutral} You looking to rest up? Seems as good a place as any. | | |
| 1218 | | {Standing in the middle of a small encampment. / Neutral} It's got some charm... I guess... | | |
| 1219 | | {A little concerned. / Concerned} This is natural, right? We're not about to walk into the jaws of whatever dug this? | | |
| 1220 | | {Walking through a cave. / Neutral} Little thin on charm down here, isn't it? | | |
| 1221 | | {Walking through an old cave. / Neutral} When I think "Story of the Century," this place... this is not what springs to mind... | | |
| 1222 | | {Neutral} I don't think anyone down here's expecting guests. | | |
| 1223 | | {Pretending to read from a journal, telling a joke about cannibalism. / Neutral} A reporter and a vault dweller wandered into my cave today. I had them for dinner. They were delicious. | | |
| 1224 | | {Walking through an old brewery. / Question} You must be real thirsty, Blue. | | |
| 1225 | | {Neutral} Nothing says "day in the hospital" like sampling some two-hundred-year-old beer. | | |
| 1226 | | {Neutral} We should take some of this to the Dugout Inn. It'd be better than what they're selling now. | | |
| 1227 | | {Wandering around an abandoned brewery. / Impressed} How much beer did they make in this place? No wonder there were so many people back then. | | |
| 1228 | | {Neutral} Well, at least the price of drinks is right. | | |
| 1229 | | {Neutral} I can't imagine people brought a lot of valuables to the airport. But I suppose it couldn't hurt to check. | | |
| 1230 | | {Neutral} This place sure took a beating. | | |
| 1231 | | {Question} Some planes must have gotten away before the bombs hit. Where do you think ended up? | | |
| 1232 | | {Walking around an abandoned airport. A little somber. / Sarcastic} Hard to believe a place this vast was essentially a glorified bus terminal. | | |
| 1233 | | {Neutral} There's something so romantic about the idea of flying. Plummeting, less so. | | |
| 1234 | | {Stern} Sure, the Institute made these things killing machines, but they're still killing machines. | | |
| 1235 | | {Stern} If the Institute and its synths think we're going down without a fight, they're in for a damn big surprise. | | |
| 1236 | | {Neutral} The Institute sure gives its lackeys some serious firepower. | | |
| 1237 | | {Neutral} Nick's the only synth I've met that didn't seem to have a screw loose. Wonder if that's why they got rid of him? | | |
| 1238 | | {Question} Wonder what the Institute's looking for in a place like this? | | |
| 1239 | | {Neutral} You know, I think Super Mutants are smarter than anyone gives them credit for. Lucky for us they're about as organized as a Goodneighbor parade route. | | |
| 1240 | | {Concerned} You know Mutants take prisoners. I can't imagine a death that's worse than that. | | |
| 1241 | | {Neutral} I've heard rumors of humans and Mutants living together out west. I assume it's a master/slave sort of thing. Wonder who's boss. | | |
| 1242 | | {Pronounced "Ef-ee-vee" / Neutral} You heard of FEV? Apparently it's what makes Mutants so damn tough. And ugly. | | |
| 1243 | | {Question} Imagine what the Commonwealth would look like if Mutants were on our side. Why isn't the Institute figuring that out? | | |
| 1244 | | {Neutral} Can't believe these things still operate. | | |
| 1245 | | {Neutral} Nick explained the difference between synths and robots to me once. Suffice it to say, it didn't make thrilling news. | | |
| 1246 | | {Recalling some old fun. / Amused} When we were kids, we used to steal my Dad's pistol, shoot the Combat Inhibitors off a couple of bots and steer 'em through town. Jeez, that was fun. | | |
| 1247 | | {Neutral} You can usually still get some pretty nice parts off these old models. | | |
| 1248 | | {Stern} Just don't let 'em smell your fear, Blue. No, no, that's dogs... | | |
| 1249 | | {Irritated} Wish we could just put these jerks and the Super Mutants in a cage and let 'em ruin each other's day instead of all of ours. | | |
| 1250 | | {Angry. / Stern} Deathclaws, Ferals, even bots. They don't know what they're doing. But Raiders, they choose to be this cruel. | | |
| 1251 | | {Irritated} What kind of whack job would choose this life? | | |
| 1252 | | {Neutral} I don't like having to kill anyone, but for Raiders, I'll almost make an exception. | | |
| 1253 | | {Stern} Raiders. Humanity at its absolute worst. | | |
| 1254 | | {Emphasis on the first "A." Telling a joke at the end. / Neutral} A Mole Rat's a pest. A pack of them, well, that's just good eating. | | |
| 1255 | | {Remembering. / Neutral} During the thin years, when the harvests didn't pan out, finding a Mole Rat felt like a gift. An angry, smelly gift. | | |
| 1256 | | {Neutral} Rule one of Mole Rats - never get between a Brood Mother and her... anything. Just stay away from them. | | |
| 1257 | | {Neutral} Wonder if there's a warren nearby. | | |
| 1258 | | {Neutral} Whew. One of these Rats must be seriously ill. Nothing healthy should smell like that. | | |
| 1259 | | {Neutral} You can make a pretty penny selling Mirelurk eggs, so long as you're not too attached to your fingers. | | |
| 1260 | | {Neutral} I wouldn't stick a toe in water for years because of these things. | | |
| 1261 | | {Conspiratorial} The secret to dealing with Mirelurks? Mines. | | |
| 1262 | | {Neutral} With the right spices, Mirelurk meat can taste just like an old shoe. | | |
| 1263 | | {Neutral} You know what fact never fails to give me chills when it comes to Mirelurks? The world? Seventy percent water. | | |
| 1264 | | {Neutral} Gunners. All the combat training of the Brotherhood of Steel, all the moral character of your neighborhood bully. | | |
| 1265 | | {Neutral} Oh, story idea. I get a tattoo on my forehead and cop a bad attitude. "Gunners Undercover." It'd probably actually move some papers. | | |
| 1266 | | {Neutral} Gunners pack a punch, but they're not coordinated. They're like Super Mutants without the charm. | | |
| 1267 | | {Irritated} Gunners are all based out of the GNN Building downtown. What a waste of a newsroom. | | |
| 1268 | | {Neutral} Gotta have some serious issues to think an organization requiring facial tattoos is the place for you. | | |
| 1269 | | {Question} Nasty cannibals... wait, are Ghouls cannibals? They don't eat each other, right? | | |
| 1270 | | {Stern} These things stopped being people a long time ago. | | |
| 1271 | | {Neutral} Mayor McDonough chased all the Ghouls out of Diamond City. I wonder if any of them ended up out here. | | |
| 1272 | | {Neutral} Ghouls love to play peek-a-boo. Keep your eyes open. | | |
| 1273 | | {Playful. / Amused} I don't have to outrun the Ghouls, Blue. I just have to outrun you. | | |
| 1274 | | {Neutral} Don't usually get to see Deathclaws this close. Wouldn't mind this being the last time, either. | | |
| 1275 | | {Irritated} Not to go all "writer," but seriously? Deathclaws? What, was "Pointy Lizard" taken? | | |
| 1276 | | {Realizes Roger is dead at the end. / Neutral} Knew a trader who dealt solely in Deathclaw goods. Clothes, weapons, jewelry. Come to think of it, I haven't seen Roger in a whi... oh. | | |
| 1277 | | {Neutral} Makes you wonder how people ever made it past day one with these things running amok out here. | | |
| 1278 | | {Neutral} It'd probably take the Brotherhood, Institute, and divine intervention to clear these things from the Commonwealth. | | |
| 1279 | | {Pity. / Neutral} If there were ever people more in need of the truth... | | |
| 1280 | | {Neutral} Let's not linger, all right? I'm worried my teeth might start falling out. | | |
| 1281 | | {Dealing with a group of cultists who worship the atom, then realizing what she's saying. / Neutral} Worshipping the atom doesn't seem so crazy when you realize what it's capable of... wait, no, I hear it now. That did sound crazy. | | |
| 1282 | | {Question} You got enough RadAway to share? | | |
| 1283 | | {Neutral} Poor brainwashed dolts. Wish they'd listen to reason. | | |
| 1284 | | {Neutral} I read pre-war scientists thought bugs would inherit the Earth. At least they got one thing right. | | |
| 1285 | | {Neutral} It true bugs weren't this big in your time? That must've been nice. | | |
| 1286 | | {Disgust} Some of these things lay eggs in their hosts while they're still alive. Ugh. | | |
| 1287 | | {Disgust} Why do they all have to be so ugly? | | |
| 1288 | | {Neutral} Exoskeletons with appetites. | | |
| 1289 | | {Neutral} Brotherhood sure knows how to take all the fun out of dressing in rivets and leather. | | |
| 1290 | | {Stern} I don't care how you feel about synths. No one gets to have the authority to wipe them all out. | | |
| 1291 | | {Neutral} The Brotherhood seems to rely real heavily on their chain of command. Wonder how long the links hold. | | |
| 1292 | | {Stern} Anyone with that much firepower plans on using it. No matter what they claim. | | |
| 1293 | | {Stern} Sure, the Brotherhood's a lesser evil, but that's still evil. | | |
| 1294 | | {Neutral} Sun goes down, crazy's come out. | | |
| 1295 | | {Neutral} Made it another day in the Commonwealth. Lucky us. | | |
| 1296 | | {Neutral} Can't remember the last time I saw the sunrise. Even this place can look pretty. | | |
| 1297 | | {Neutral} Nice night. Means things with sharper eyes than us will be on the hunt. | | |
| 1298 | | {Neutral} Nights like this, a warm spot with a cold beer would be heaven. | | |
| 1299 | | {Upset and in the rain. / Concerned} No! This rain is going to ruin my notes. | | |
| 1300 | | {Neutral} Nice day. Where we headed? | | |
| 1301 | | {Offering to help the player carrying a heavy load. / Pleading} Blue, come on. Let me carry something before you cripple yourself. | | |
| 1302 | | {Player is carrying way too much stuff. / Amused} You look about ready to topple over. | | |
| 1303 | | {Player is carrying way too much stuff. / Concerned} Woah. Lookin' a little unsteady. There anything you can leave behind? | | |
| 1304 | | {Player is carrying way too much stuff. / Amused} Heh. You still alive under all that? | | |
| 1305 | | {Player is carrying way too much stuff. / Neutral} Might be time to drop something. | | |
| 1306 | | {Player is walking around without clothes. / Amused} Uh, Blue. Where are your pants? | | |
| 1307 | | {Player is walking around without clothes. / Amused} Oh, what I wouldn't give for a camera right now. | | |
| 1308 | | {Joking, as the player is walking around without clothes. / Amused} You chilly? It seems chilly. | | |
| 1309 | | {Question} Handy, aren't ya? | | |
| 1310 | | {Question} If you wanted to make me a second printing press while you're at it... | | |
| 1311 | | {Neutral} Always was a little jealous of folks who could craft something other than a paragraph. | | |
| 1312 | | {Player just triggered a mine. / Concerned} What the... Blue, you okay? | | |
| 1313 | | {A mine just went off. Yelling because of the sound. / Neutral} Wow! Loud! | | |
| 1314 | | {Player just triggered a mine. Concerned. / Concerned} Everything still attached? | | |
| 1315 | | {Question} You sure it's safe to swim here? | | |
| 1316 | | {Player just went for a swim. / Neutral} I guess this looks clean... -ish. | | |
| 1317 | | {The player is swimming. / Amused} Hey look. Blue soup. | | |
| 1318 | | {Not happy the player is picking pockets. / Irritated} Hope you know what you're doing. | | |
| 1319 | | {Not happy the player is picking pockets. / Irritated} I'm just going to tell myself that they wronged you in the past. | | |
| 1320 | | {Not happy the player is picking pockets. / Irritated} People aren't real fond of sticky fingers around here. | | |
| 1321 | | {Watching the player steal. Chastising. / Conspiratorial} Blue, that belongs to someone. | | |
| 1322 | | {Whispering strongly. Watching the player steal. Chastising. / Conspiratorial} You looking to get us in trouble? | | |
| 1323 | | {To herself, pretending to not notice the player's theft. / Neutral} Don't mind us. Just perusing. | | |
| 1324 | | {Player just convinced someone to provide additional caps. / Neutral} There's that silver tongue. | | |
| 1325 | | {Player just convinced someone to provide additional caps. / Neutral} Awful smooth, Blue. | | |
| 1326 | | {Player just convinced someone to provide additional caps. / Conspiratorial} You really think they can afford that much? Well, I guess they did. | | |
| 1327 | | {Piper and the player just received a reward. Not scolding. Friendly. / Friendly} Put it to good use. | | |
| 1328 | | {Piper and the player just received a reward. / Impressed} That should make things easier goin' forward. | | |
| 1329 | | {Piper and the player just received a reward. / Friendly} That's generous of 'em. | | |
| 1330 | | {Piper and the player just received a reward. / Neutral} Not too shabby. | | |
| 1331 | | {Piper and the player just received a reward. / Neutral} Hard work payin' off. | | |
| 1332 | | {Player is reading a book. Piper's interested. / Question} That one worth reading? | | |
| 1333 | | {Honestly glad to see the player reading. / Friendly} Take your time. The literate keep me fed. | | |
| 1334 | | {Player is reading a book. Piper's interested. / Friendly} Wish I'd brought something to peruse myself. | | |
| 1335 | | {Player has radiation poisoning. / Concerned} Blue, you look like death. Let's get you to a doctor. | | |
| 1336 | | {Player has radiation poisoning. / Concerned} We need to get you some RadAway, quick. | | |
| 1337 | | {Player has radiation poisoning. / Concerned} Don't know if you're going for that Ghoul look, but you're definitely getting there. Let's get you to a doc. | | |
| 1338 | | {Taking radiation damage. / Neutral} You wanna get out of here? I don't think we'd make pretty Ghouls. | | |
| 1339 | | {Taking radiation damage. / Neutral} Ugh. You feel that too? Rads. | | |
| 1340 | | {Taking radiation damage. / Neutral} Gonna have a lot more limbs and a lot less hair if we stick around here too much longer. | | |
| 1341 | | {Taking radiation damage. / Neutral} Sooner we get out of this radiation, the better. | | |
| 1342 | | {Taking radiation damage. / Concerned} We're not going to stay smoothskins much longer if we don't get a move on. | | |
| 1343 | | {Player's leg is crippled. / Concerned} Your leg's not looking so hot. | | |
| 1344 | | {Player's leg is crippled. / Concerned} Your leg okay? Cause it's looked better. | | |
| 1345 | | {Player's leg is crippled. / Concerned} Easy now, Blue. That leg's real beat up. | | |
| 1346 | | {Player took a nasty blow to the head. / Concerned} How're you still standing? | | |
| 1347 | | {Player took a nasty blow to the head. / Concerned} Blue? You with me? | | |
| 1348 | | {Player took a nasty blow to the head. / Concerned} Come on. Focus. Couple Stims and you'll be right as rain. | | |
| 1349 | | {Shocked. Player's arm is crippled. / Concerned} Blue, your arm. | | |
| 1350 | | {Reassuring at first, then a bit nervous. Player's arm is crippled. / Concerned} Don't worry. Your arm's still attached. I think. | | |
| 1351 | | {Shocked. Player's arm is crippled. / Concerned} Hey! You're going to be alright. | | |
| 1352 | | {Player just picked a lock on a door/safe belonging to someone. Piper's not happy. / Irritated} Uh, you forget your key at home? | | |
| 1353 | | {Player just picked a lock on a door/safe belonging to someone. Disapproving. / Conspiratorial} Blue? What're you doing? | | |
| 1354 | | {Player just picked a lock on a door/safe belonging to someone. Piper's not pleased. Sighs between "entering" and "anything." / Concerned} Breaking and entering. Anything for a story. | | |
| 1355 | | {Neutral} Can't keep you out. | | |
| 1356 | | {Impressed. Player just picked a lock. / Neutral} You sure know your way around a bobbypin. | | |
| 1357 | | {Impressed. Player just picked a lock. / Neutral} You're pretty good at that. Like, "maybe next time you're in my house I need to keep an eye on you" good. | | |
| 1358 | | {Impressed. Player just picked a lock. / Neutral} Deftly done. | | |
| 1359 | | {Impressed. Player just picked a lock. / Neutral} Can't keep you out. | | |
| 1360 | | {Livid. Player just murdered someone. / Angry} What the hell, Blue?! | | |
| 1361 | | {Player just murdered someone. / Angry} Have you lost your mind? What could they have possibly done? | | |
| 1362 | | {Player just murdered someone. / Irritated} What the hell has gotten into you? | | |
| 1363 | | {Player just modified a weapon. / Neutral} Mean looking machine, you got there. | | |
| 1364 | | {Player just modified a weapon. / Neutral} Just be careful, okay? You flash a weapon like that, someone might think you're looking for trouble. | | |
| 1365 | | {Player just modified a weapon. / Neutral} You sure know how to take self-defense to the next level. | | |
| 1366 | | {Player just modified armor. / Neutral} Not a bad look for you. | | |
| 1367 | | {Player just modified armor. / Neutral} Well, that looks like it could take a beating. | | |
| 1368 | | {Player just modified armor. / Neutral} That'll sure keep you safe another day. | | |
| 1369 | | {Looking at a prewar item. The object may or may not actually be a classic. / Neutral} Well, there's a classic. | | |
| 1370 | | {Joking. Looking at a prewar item. / Question} Doesn't look a day past a hundred and ninety-nine. | | |
| 1371 | | {Looking at a prewar item. / Neutral} That's in better shape than I'd expected. | | |
| 1372 | | {Player is digging through garbage. / Concerned} Well, if anyone could figure out a good use for it... | | |
| 1373 | | {Player is digging through garbage. / Neutral} Hmm. What's that for? | | |
| 1374 | | {Player is digging through garbage. / Neutral} Certainly seen better days, hasn't it? | | |
| 1375 | | {Just stumbled on a very valuable item. / Neutral} Never expected I'd ever get this close to one of those. | | |
| 1376 | | {Honestly excited. Just stumbled on a very valuable item. / Neutral} Huh, that looks just like a... oh my god... | | |
| 1377 | | {Just stumbled on a very valuable item. / Neutral} There's no way that is what I think it is... | | |
| 1378 | | {Player is looting a corpse. / Neutral} Free for the taking. | | |
| 1379 | | {Player is looting a corpse. / Neutral} I can carry something if you need me to. | | |
| 1380 | | {Player is looting a corpse. / Concerned} Ours now. | | |
| 1381 | | {Player is looting a corpse. / Neutral} Just going to go to waste otherwise. | | |
| 1382 | | {Player is looting a corpse. / Neutral} It's better in our hands anyway. | | |
| 1383 | | {Player just jumped from a great height. / Concerned} Damn. You testing gravity or something? | | |
| 1384 | | {Player just jumped from a great height. / Concerned} Hey! Are you okay? | | |
| 1385 | | {Player just jumped from a great height. / Concerned} There are safer ways to get your thrills. | | |
| 1386 | | {Player just healed their dog. / Friendly} See, all better, boy. | | |
| 1387 | | {Player just healed their dog. / Friendly} Patched up and back on the prowl. | | |
| 1388 | | {Player just healed their dog. / Friendly} Good boy, Dogmeat. Take your medicine. | | |
| 1389 | | {Player just healed their dog. / Grateful} Huh. Didn't know those worked on dogs. | | |
| 1390 | | {Player just healed her. / Grateful} Heh. Thanks, Blue. | | |
| 1391 | | {Player just healed her. / Grateful} Oh. Much better. | | |
| 1392 | | {Player just healed her. / Grateful} I'd kiss the man who invented Stims. | | |
| 1393 | | {Impressed. / Neutral} Made quick work of that. | | |
| 1394 | | {Question} How did you do that? I can barely get mine to save. | | |
| 1395 | | {Neutral} Did you try rebooting the... oh, you already got it. Nice. | | |
| 1396 | | {Player just hacked a computer terminal. / Impressed} There it is. | | |
| 1397 | | {Player just hacked a computer terminal. / Impressed} Hey, hey. Whatever you did worked. | | |
| 1398 | | {Amused} Going up. | | |
| 1399 | | {Amused} I could get used to this. | | |
| 1400 | | {Trying to not seem nervous. / Neutral} I'm just going hang onto my notebook. | | |
| 1401 | | {Neutral} Hoo boy. That's a lot of metal. | | |
| 1402 | | {Impressed. / Neutral} That's one heck of a get-up, Blue. | | |
| 1403 | | {Amused} Hope you plan on using your robot powers for good. | | |
| 1404 | | {Question} You sure you want to leave that? | | |
| 1405 | | {Question} There isn't something else we can ditch? That's just a lot of caps to leave in the dirt. | | |
| 1406 | | {Neutral} Someone'll find a use for it. | | |
| 1407 | | {Neutral} Whatever you need to get ya through the day. | | |
| 1408 | | {Joking as the player takes a drink. / Amused} Huh. Thought that stuff was for polishing chrome. | | |
| 1409 | | {Amused} You ever try the moonshine at the Dugout Inn? Fastest way I know to ruin an evening. | | |
| 1410 | | {Player drinks alcohol. / Neutral} Bottoms up. | | |
| 1411 | | {Neutral} Good Samaritans are hard to come by these days. | | |
| 1412 | | {Player just gave something away. Piper approves. / Friendly} Well, aren't you just a big softie... | | |
| 1413 | | {Player just gave something away. Piper approves. / Friendly} They looked like they could use it more than us. | | |
| 1414 | | {Concerned} Hang in there, Dogmeat. You'll be okay, boy. | | |
| 1415 | | {Concerned} Dogmeat's going to be alright? Right? | | |
| 1416 | | {Concerned} Dogmeat! I think he needs help! | | |
| 1417 | | {Player is firing wildly in the air. / Question} Any chance we could try and keep "stray bullet" out of my obituary? | | |
| 1418 | | {Player is firing wildly in the air. / Question} Woah! Watch it! | | |
| 1419 | | {Player is firing wildly in the air. / Puzzled} Hey. How about channeling that anger somewhere else, huh? | | |
| 1420 | | {In severe pain. / InPain} Erg! Got my leg! | | |
| 1421 | | {In extreme pain. / InPain} Ah! My leg! | | |
| 1422 | | {Panicked and in pain. / InPain} Why, why can't I feel my leg? | | |
| 1423 | | {Takes a second for the pain to kick in. / InPain} I'm okay! I... oh. Oh, my head... | | |
| 1424 | | {Through gritted teeth. / InPain} Ah! My head! | | |
| 1425 | | {Woozy and in pain. / InPain} Why... why's the room spinning? | | |
| 1426 | | {Scared because her arm was just crippled. / InPain} Blue! Blue, I can't feel my arm! | | |
| 1427 | | {Her arm was just crippled. / InPain} Ah! My arm! | | |
| 1428 | | {In serious pain. Her arm was just crippled. / InPain} My arm. Does it look bad? | | |
| 1429 | | {Concerned} You oughtta be careful with that stuff. I don't expect that's the kind of habit you're looking to form. | | |
| 1430 | | {Concerned} Be smart with that. It can end up costing more than you bargain for. | | |
| 1431 | | {Concerned} Which one is that? Oh, nasty stuff. | | |
| 1432 | | {Neutral} Yeah, chems were never really my cup of tea. You have fun, though. | | |
| 1433 | | {Concerned} We need to get you to a doctor, Blue. | | |
| 1434 | | {Concerned} You don't look so good. Was that laced with something? | | |
| 1435 | | {Concerned} Maybe it's time to lay off the chems? Go see the doc? | | |
| 1436 | | {Sighs are "Huh?" / Irritated} Reaching for the gun first, huh? Figures. | | |
| 1437 | | {Irritated} Really? Again? | | |
| 1438 | | {Sighs before beginning. / Irritated} Another day, another wave of bullets... | | |
| 1439 | | {Sarcastic. / Sarcastic} Great. One more story of violence to toss on the pile... | | |
| 1440 | | {Irritated} I'd say I'm surprised, but I'm not... | | |
| 1441 | | {Disappointed in the player's selfishness. / Irritated} Not willing to lend a hand, huh? Figures. | | |
| 1442 | | {Pretending to read headline. / Irritated} Tightwad stiffs soul in need. | | |
| 1443 | | {Stern} These folks could really use our help. | | |
| 1444 | | {Irritated} Really? Couldn't spare a thing? | | |
| 1445 | | {Chastising the player. / Irritated} Folks love a good "helping the little guy" story. Wish I could write one of those. | | |
| 1446 | | {Neutral} The gift of gab saves lives again. | | |
| 1447 | | {Neutral} And everyone walks away unscathed. | | |
| 1448 | | {Neutral} Whew. For a moment there I had visions of bullets whizzing past my head. Again. | | |
| 1449 | | {Happy} Thank god. Not every story in the Commonwealth has to end in a body count. | | |
| 1450 | | {Happy} I think I'm rubbing off on ya, Blue. | | |
| 1451 | | {Friendly} That was real good of you, Blue. | | |
| 1452 | | {Friendly} Most folks can't be bothered. But then you aren't most folks, are ya? | | |
| 1453 | | {Friendly} Easy to forget there are still genuinely good people out there. | | |
| 1454 | | {Question} You trying to impress me? It's working. | | |
| 1455 | | {Player just performed a generous act. / Neutral} They could use it more than us. | | |
| 1456 | | {You were in the middle of an emotional conversation with the player and they suddenly stopped talking. / Neutral} Kinda like to know what you're thinkin'... | | |
| 1457 | | {You were in the middle of an emotional conversation with the player and they suddenly stopped talking. / Concerned} I didn't say something wrong, did I? | | |
| 1458 | | {You were in the middle of an emotional conversation with the player and they suddenly stopped talking. / Concerned} Uh, everything okay? | | |
| 1459 | | {Player has stopped responding in the middle of a conversation. / Puzzled} Hey. You still in there? | | |
| 1460 | | {Player has stopped responding in the middle of a conversation. / Puzzled} So, we done talking? | | |
| 1461 | | {Player has stopped responding in the middle of a conversation. / Neutral} Well, don't go all quiet on me. | | |
| 1462 | | {To herself. Player has stopped responding in the middle of a conversation. / Neutral} Feel like I'm talking to myself here. | | |
| 1463 | | {Player has stopped responding in the middle of a conversation. / Neutral} Yoohoo. In the middle of a conversation here. | | |
| 1464 | | {Player has stopped responding in the middle of a conversation. / Neutral} Blue? You okay? | | |
| 1465 | | {Player has stopped responding in the middle of a conversation. / Neutral} Hop in whenever you like. | | |