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Fallout Interactive Experience
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COMPickUpScene
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
363 | COMCaitPickUpScene | 000F2527 | Player Default: About time I got out of this place. Let's go. | {The player is leaving Nick for a new companion of whom he doesn't approve. / Concerned} Heading out with Cait, huh? Hope you know what you're getting into. | Dogmeat: (curious sound) | A3a |
364 | COMCodsworthPickUpScene | 000FBD2E | Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look? | {Neutral} Don't let this one boss ya around, too much, Codsworth. | Dogmeat: (sad whimper) | A5a |
365 | COMCurie_PickUpScene | 001869A6 | Player Default: Then let us get under way. | {Neutral} You two watch yourselves out there. | Curie: So gracious of you, Monsieur Codsworth. Until we meet again. | A11a |
366 | COMDansePickUpScene | 001100B2 | Player Default: Roger that. | {Not pleased to be looking at someone who wants his kind dead. / Stern} Danse. | Dogmeat: (curious sound) | A3a |
367 | COMDeacon_PickUpScene | 001869A4 | Player Default: I'm all ready to go. | {The "Hmm" should be a moment of recognition. The person you're speaking to is a spy, so line should be intentionally presented as vague. / Neutral} Hmm. Deacon. You two taking care of some... official business? | Deacon: Always am, Codsworth. That's one thing you can count on. | A8a |
1565 | DogmeatPickupScene | 00216867 | Player Default: (playful bark) | {Friendly. Talking to a dog. / Friendly} Taking up with Dogmeat, huh? You two play nice out there. | Dogmeat: (sad whimper) | A13a |
368 | COMHancockPickUpScene | 0012EDC6 | Player Default: Done. | {Neutral} You two stay out of trouble. | Dogmeat: (sad whimper) | A2a |
369 | COMMacCreadyPickUpScene | 0011CD23 | Player Default: About time. I was getting bored. | {Nick is being left for another companion of who he does not approve. / Puzzled} So, this the sort you're taking up with now? | Dogmeat: (sad whimper) | A6a |
1481 | COMPiperPickupScene | 00162C4B | Player Default: Will do. | {Amused} Traveling with Piper's not for the faint of heart. I'd know. | Dogmeat: (sad whimper) | A3a |
1482 | COMPrestonFollowStartScene | 001E05DB | Preston: Take care, Codsworth. | I'll head for home, then. Good luck. | A1a | |
1483 | 000F9CFE | {Friendly} You two go do the Commonwealth proud. | Preston: Take care, Codsworth. | A4a | ||
1521 | COMStrongPickUpScene | 00121490 | Player Default: Strong learn secret of humans. | {Stern} Hey. Big guy. Don't eat this one, alright? | Strong: Robot stop squawking. Strong smash. | A2a |
1522 | COMX688_PickupScene | 00126FFE | Player Default: Right behind you, sir. | {Stern} So anyone ask about me down there in the Institute? | X688: He couldn't be in better hands. | A3a |
COMNick
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
370 | COMNick_01_NeutralToFriendship | 0014DD10 | {Question} Hey. Let me ask you something. | Player Default: Sure. Ask away. | A | |
371 | 0015FBB6 | Player Default: Can we talk later? | {Neutral} Later, yeah, yeah. We can do this later. | NickValentine: It's just, with everything that's happened with you, your family. | B1a | |
372 | 0015FBB4 | Player Default: Is something wrong? | {Question} Well, I sort of had the same question. | NickValentine: It's just, with everything that's happened with you, your family. | Y1a | |
373 | 0015FBAF | Player Default: Later, yeah, yeah. We can do this later. | {Concerned} It's just, with everything that's happened with you, your family. | A1a | ||
374 | {Concerned} It's a whole hell of a lot to process. I wanted to make sure you're holding up alright. | Player Default: Yeah, I'm alright. | A1b | |||
375 | 0015FBAE | Player Default: Yeah, I'm alright. | {Neutral} Huh. You're a tougher nut than I thought. Tougher than I was. | NickValentine: Took me a long damn time to get a feel for this place. | A1a | |
376 | 0015FBAD | Player Default: I don't know, Nick. My family's in tatters. I've been dropped into this place where everything's trying to kill me. You tell me. | {Neutral} I'd expect you feel lost, scared, and mad as hell. I sure did. | NickValentine: Took me a long damn time to get a feel for this place. | B1a | |
377 | 0015FBAC | Player Default: Doesn't really matter. I'm here now. I've just got to deal with that. | {Neutral} Good attitude to have. Not the way I felt. | NickValentine: Took me a long damn time to get a feel for this place. | X1a | |
378 | 0015FBAB | Player Default: Why do you ask? | {MARK FOR RE-RECORD. / Neutral} I just had a hard go with the, uh, transition myself. | NickValentine: Took me a long damn time to get a feel for this place. | Y1a | |
379 | 0015FBA6 | Player Default: Huh. You're a tougher nut than I thought. Tougher than I was. | {Neutral} Took me a long damn time to get a feel for this place. | A1a | ||
380 | {Neutral} Thank goodness I found Diamond City. It's got its flaws, sure, but it beats the hell out of anywhere else in the Commonwealth. | A1b | ||||
381 | {Neutral} Course, when I took up there back when, people were just as scared of the Institute as they are now, maybe more. | A1c | ||||
382 | {Neutral} The massacre of the CPG was still pretty fresh in people's minds at that point, and folks were still losing sleep over the Broken Mask. | A1d | ||||
383 | {Neutral} Plenty of people assumed I was just a saboteur, moving in to melt down the reactor or poison the drinking water. | A1e | ||||
384 | {Amused} But, at the time, they couldn't exactly turn me away. | Player Default: Why'd they let you in? | A1f | |||
385 | 0015FBA5 | Player Default: Why'd they let you in? | {Neutral} Because I'd rescued the mayor's daughter. | NickValentine: Gal of about fifteen, pride and joy of the mayor back then, man by the name of Henry Roberts. | A1a | |
386 | 0015FBA4 | Player Default: Why would you want to live among bigots like that? | {Neutral} Couldn't really blame them, given the circumstances. But folks sure started turning the other cheek when I showed up with the mayor's daughter. | NickValentine: Gal of about fifteen, pride and joy of the mayor back then, man by the name of Henry Roberts. | B1a | |
387 | 0015FBA3 | Player Default: Massacre of the CPG? What's that? | {Neutral} The Commonwealth Provisional Government. Years back a group of settlements tried to get together and form a coalition. | X1a | ||
388 | {Neutral} Every settlement with even a hint of clout sent representatives to try and hash out an agreement. | X1b | ||||
389 | {Neutral} Only the Institute sent a representative of their own, a Synth. The man killed every rep at the talks. | X1c | ||||
390 | {Neutral} The Commonwealth Provisional Government was over before it even got off the ground. | X1d | ||||
391 | {Neutral} I took up in town not long after. I was damn lucky they didn't just tell me to scram right then and there. | Player Default: Why'd they let you in? | X1e | |||
392 | 0015FBA2 | Player Default: Broken Mask? | {Neutral} This was long before I'd moved to town, but apparently, some gentleman-type shows up in Diamond City, heads down to Power Noodles. | Y1a | ||
393 | {MARK FOR RE-RECORD. / Neutral} Guess he didn't like the food because he pulled his pistol and opened fire on the folks enjoying theirs. | Y1b | ||||
394 | {Neutral} When security finally put enough holes in him to drop him, they say he was full of servos and sprockets, just like yours truly. | Y1c | ||||
395 | {Neutral} Seems he malfunctioned, went berserk. | Y1d | ||||
396 | {Neutral} It was the first time people realized that Synths had stopped looking like me and started looking like them. | Y1e | ||||
397 | {Neutral} Considering what these folks went through, I felt real lucky they let me in the front gate at all. | Player Default: Why'd they let you in? | Y1f | |||
398 | 0015FB9D | Player Default: Because I'd rescued the mayor's daughter. | {Neutral} Gal of about fifteen, pride and joy of the mayor back then, man by the name of Henry Roberts. | A1a | ||
399 | {Clears throat between "she'd" and "known." / Neutral} The young miss Roberts decided she'd run off with some caravan hand she'd known for an evening. | A1b | ||||
400 | {Neutral} Turns out the guy was part of a gang of kidnappers. I didn't even know who I was rescuing, just stumbled on a crying girl and four toughs. | A1c | ||||
401 | {Neutral} I took her home and the Mayor dubbed me a hero, offered me a place in town. Lots of folks protested, said I was a spy, but he wouldn't have it. | A1d | ||||
402 | {Neutral} Taking up in the city was tricky at first, but I never tried to hide what I was and people seemed to warm to that. | Player Default: Was it hard settling in? | A1e | |||
403 | 0015FB9C | Player Default: Was it hard settling in? | {Neutral} They sure didn't make it easy. | NickValentine: I started off doing the jobs no one else wanted. I got more banged up being Diamond City's handyman than I ever did living out in the ruins. | A1a | |
404 | 0015FB9B | Player Default: Why would you stay in a place where you clearly weren't wanted? | {Neutral} There were times I seriously considered going. | NickValentine: I started off doing the jobs no one else wanted. I got more banged up being Diamond City's handyman than I ever did living out in the ruins. | B1a | |
405 | 0015FB9A | Player Default: You're not a spy, right? Testing. Testing. Hello, Institute can you hear me? | {Amused} Hell if I know. If I am, the Institute's plan to gather intel on all the runaways of the Commonwealth has been going off without a hitch. | Player Default: Was it hard settling in? | X1a | |
406 | 0015FB99 | Player Default: You took down four guys by yourself? | {Neutral} Didn't have to. Back then synths were even more of an unknown quantity than they are today. | Y1a | ||
407 | {Pretending to be a bomb at the end. / Amused} I told them I was rigged to explode and started going "beep, beep, beep." | Y1b | ||||
408 | {Amused} Hardest part of that rescue was keeping from laughing as they climbed over each other to get away. | Player Default: Was it hard settling in? | Y1c | |||
409 | 0015FB94 | Player Default: They sure didn't make it easy. | {Neutral} I started off doing the jobs no one else wanted. I got more banged up being Diamond City's handyman than I ever did living out in the ruins. | A1a | ||
410 | {MARK FOR RE-RECORD. / Neutral} But I guess folks never forgot I rescued the Mayor's daughter, so they started coming to me when people went missing. | A1b | ||||
411 | {Neutral} Wife runs off with a new paramour and takes the rent money with her? Talk to the Synth. | A1c | ||||
412 | {Neutral} An upset father decides moving him and the kids to Goodneighbor in the dead of night's not the worst damn idea since the bomb? Go get Nick. | A1d | ||||
413 | {Neutral} After a while, the jobs got so backed up, they didn't even ask me to do the handyman stuff anymore. | A1e | ||||
414 | {Happy} Hell, I was so happy to do it, it was months before I started charging anyone. | A1f | ||||
415 | {Neutral} I never stopped being Nick the Synth, but it was Nick the detective folks came to see. | A1g | ||||
416 | {Neutral} It was about then that things, things finally started feeling normal. | NickValentine: It took me a long time to realize that home is where you make it. With some time and effort, this place can be home for you, too. | A1h | |||
417 | 0015FB93 | NickValentine: It was about then that things, things finally started feeling normal. | {Friendly} It took me a long time to realize that home is where you make it. With some time and effort, this place can be home for you, too. | A1a | ||
418 | {Friendly} Long story, but I hope it helps. You wanna get moving? | A1b | ||||
419 | COMNick_02_FriendshipToAdmiration | 0014DD10 | {Strongly. / Stern} I think we ought to talk. | Player Default: Is something the matter? You sound upset. | A | |
420 | {Strongly. / Stern} You got time to talk now? | Player Default: Is something the matter? You sound upset. | A | |||
421 | 0015FB92 | Player Default: Is something the matter? You sound upset. | {Confused when the player asks him if he's upset. / Puzzled} What? Oh, no, no. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | A1a | |
422 | 0015FB91 | Player Default: Can we maybe do this later? | {Neutral} Yeah, later's fine. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | B1a | |
423 | 0015FB8F | Player Default: What's wrong? | {Neutral} Wrong? Oh, no, nothing's wrong. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | Y1a | |
424 | 0015FB8A | Player Default: What? Oh, no, no. | {Neutral} We've just been traveling a while now, and I figured there hasn't exactly been equitable distribution of information. | A1a | ||
425 | {Neutral} I've gotten a decent glimpse into your dirty laundry, but you still don't really know a whole heck of a lot about me. | A1b | ||||
426 | {Friendly} I figured I'd offer to balance the board. So, there anything you want to know? | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | A1c | |||
427 | 0015FB89 | Player Default: So, who are you, Nick? | {Amused} That's a question I've been trying to figure out myself for a long damn time. I know I'm a synth, authentic Institute handiwork. | A1a | ||
428 | {Neutral} But I'm still mechanical, not bioengineered like the fancy synths giving everyone the willies these days. I get tune-ups now instead of check-ups. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | A1b | |||
429 | 0015FB88 | Player Default: You know, I'm not really interested in your past, Nick. | {Neutral} Not a problem. Can't say I never offered. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | B1a | |
430 | 0015FB87 | Player Default: What's with the outfit? | {Neutral} After I started the agency it just seemed like the sorta thing a detective ought to wear. | X1a | ||
431 | {Neutral} I got some old memories, prewar, faded to all heck, of guys dressed like this, doin' what I do. | X1b | ||||
432 | {Amused at his own naivete. / Amused} Puttin' on the hat and trenchcoat, I figured it let folks know I was serious about the whole thing. "Clothes make the man" and all that. | X1c | ||||
433 | {Happy} Guess I felt they made me the man I wanted to be. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | X1d | |||
434 | 0015FB86 | Player Default: What do you remember about the Institute? | {Neutral} It's all pretty hazy from back then, but now and then I get glimpses. Life inside the Institute... they keep you isolated. | Y1a | ||
435 | {Irritated} A single test chamber was my whole world for years. And someone was always watching. Then one day you wake up on the other side. And that's it. | Y1b | ||||
436 | {Neutral} They've cut you loose. Welcome to the Brave New World... with such people in it. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | Y1c | |||
437 | 0015FB81 | Player Default: But I'm still mechanical, not bioengineered like the fancy synths giving everyone the willies these days. I get tune-ups now instead of check-ups. | {Neutral} But my memories, my personality, they're all lifted from some cop who volunteered for an experiment back before the war. | A1a | ||
438 | {Neutral} They scanned his brain and copied it onto the hardware that runs between my ears. | A1b | ||||
439 | {Puzzled} Don't know why they chose to make a robot based on some pre-war cop instead of a math genius or a bioengineer. | A1c | ||||
440 | {Puzzled} But hey, maybe that's why the Institute tossed me in the garbage instead of turning me into one of their people snatchers. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | A1d | |||
441 | 0015FB80 | Player Default: That's terrible. They really just threw you away? | {Neutral} Sure did. Was quite the rude awakening. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | A1a | |
442 | 0015FB7F | Player Default: Have you seen yourself? I don't think it's a hard mistake to make. | {Neutral} Can't say you're wrong. Out here, it didn't take long to lose that new synth shine. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | B1a | |
443 | 0015FB7E | Player Default: Wait? You're a robot? What else have you been keeping from me? | {Amused by the player's quip. / Amused} Ha. Well, I'm not sure if anyone told you, but there's been a war. Nothing big. I think we'll bounce back just fine. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | X1a | |
444 | 0015FB7D | Player Default: Wait? The original Nick was from my time? | {Neutral} Sure was. Which meant, when I finally ended up out here, it was quite the rude awakening. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | Y1a | |
445 | 0015FB78 | Player Default: Sure did. Was quite the rude awakening. | {Neutral} I remember waking up one day in a garbage heap, a body in tatters and a head full of memories belonging to a man who'd been dead for 200 years. | A1a | ||
446 | {Amused} Suffice to say it was a confusing couple of weeks. | A1b | ||||
447 | {Neutral} Folks didn't really know much about synths back then, so when I finally ran into people, they mostly treated me with caution rather than hostility. | A1c | ||||
448 | {Happy} But the kids, they weren't afraid. | A1d | ||||
449 | {Happy} I think his name was Jim. The first person to actually speak to me after I got the boot from the Institute. My first human contact in this world. | A1e | ||||
450 | {Happy} Grilled me for an hour. Once they'd seen I wasn't going to hurt anyone, the other folks in the neighborhood came out to ogle the mechanical man. | A1f | ||||
451 | {Happy} It eventually turned into a pretty swell soiree. Local mechanic even gave me a once over, free of charge. | A1g | ||||
452 | {Grateful} Those people, they treated me like a human being. I've been trying to return the favor ever since. | A1h | ||||
453 | {Friendly} It's a surprisingly rare trait out here sometimes. Something I've noticed you got a fondness for. | A1i | ||||
454 | {Friendly} Part of the reason I've stuck around this long. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | A1j | |||
455 | 0015FB77 | Player Default: If you're good to people, they'll be good back. That's something I've always believed. | {Neutral} Couldn't agree more. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | A1a | |
456 | 0015FB76 | Player Default: You can't be that naive. You really think you were anything more than a sideshow to those people? | {MARK FOR RE-RECORD. / Neutral} I don't doubt that's partly true, but they still treated me better than they had any requirement to. I think it's a lesson worth considering. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | B1a | |
457 | 0015FB75 | Player Default: I do what's needed. | {MARK FOR RE-RECORD. / Neutral} Well, you certainly seem to judge "doing good" pretty high on your list of necessities. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | X1a | |
458 | 0015FB74 | Player Default: Where's that town? We should go visit. | {Neutral} I tried to go back and say thanks, once I'd gotten myself established, but the place was wiped off the map. Raiders. | Y1a | ||
459 | {Neutral} Don't know what happened to the people. | NickValentine: Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | Y1b | |||
460 | 0014DD11 | Player Default: Couldn't agree more. | {Neutral} Well, I expect you're about as bored as can be listening to me rattle my skeletons. We should probably head out. | A1a | ||
461 | COMNick_02a_AdmirationToConfidant | 0014DD10 | {A little bashful. / Somber} Hey. You, uh, got a sec? | Player Default: Of course, Nick. What's up? | A | |
462 | {A little bashful. / Somber} Any chance you got a second now? | Player Default: Of course, Nick. What's up? | A | |||
463 | 001CF636 | NickValentine: I wouldn't normally bother ya with this sort of thing, but... well, I know I can trust you at this point. | {Neutral} See, my personality, it's all based on this pre-war cop, fella by the name of Nick Valentine. | A1a | ||
464 | {Neutral} Guy volunteered to get his brain-scanned before back before the war. | NickValentine: For as long as I can remember, I've been getting these... flashes. | A1b | |||
465 | 001CB22A | Player Default: Can we talk about this later? | {Somber} Yeah, yeah. Not a problem. | NickValentine: I wouldn't normally bother ya with this sort of thing, but... well, I know I can trust you at this point. | B1a | |
466 | 001CB229 | Player Default: Does bashful mode come standard on all synths or did you have to pay extra for that? | {Joking, but the quip the player just made actually kind of hurts. / Somber} Heh. No. Only on me. And I suppose that's sort of the issue. | NickValentine: I wouldn't normally bother ya with this sort of thing, but... well, I know I can trust you at this point. | X1a | |
467 | 001CB223 | Player Default: Yeah, yeah. Not a problem. | {Somber} I wouldn't normally bother ya with this sort of thing, but... well, I know I can trust you at this point. | NickValentine: See, my personality, it's all based on this pre-war cop, fella by the name of Nick Valentine. | A1a | |
468 | 001CB222 | NickValentine: Guy volunteered to get his brain-scanned before back before the war. | {Somber} For as long as I can remember, I've been getting these... flashes. | A1a | ||
469 | {Somber} Memories of places I've never been. Things I've never seen. Memories of Nick's. | A1b | ||||
470 | {Somber} They're not bad. They're just... | A1c | ||||
471 | {Somber} They're just this inescapable reminder. That I'm not the person I think I am. That I'm not a person at all. | A1d | ||||
472 | {Somber} I'm just a machine, pretending to be human. | Player Default: You think. You feel. You're more than pretending, Nick. | A1e | |||
473 | 001CB221 | Player Default: You think. You feel. You're more than pretending, Nick. | {Neutral} Nice of you to say, but your kind don't usually have to deal with someone else's whole life trapped inside their skulls. | NickValentine: Don't get me wrong. I know I'm in Nick's debt. These memories, they've kept me alive. | A1a | |
474 | 001CB220 | Player Default: Seems like a waste of energy. Just look at where humanity's gotten us. | {Neutral} That's easy for you to say. You don't have someone else's life trapped in your skull. | NickValentine: Don't get me wrong. I know I'm in Nick's debt. These memories, they've kept me alive. | B1a | |
475 | 001CB21F | Player Default: Someone your age should be happy to have any memories at all, let alone a spare set. | {Player made a joke. Nick's amused, but still somber. / Neutral} Heh. I suppose so. But having to juggle my memories and all Nick's baggage, it makes things tough sometimes. | NickValentine: Don't get me wrong. I know I'm in Nick's debt. These memories, they've kept me alive. | X1a | |
476 | 001CB21E | Player Default: What kind of memories? | {A little apologetic. You're sorry for unintentionally guilting the player. / Somber} Everything. Old cases. Old loves. I've found myself running background on cases only to realize everyone involved's been dead for 200 years. | NickValentine: Don't get me wrong. I know I'm in Nick's debt. These memories, they've kept me alive. | Y1a | |
477 | 001CB219 | Player Default: Nice of you to say, but your kind don't usually have to deal with someone else's whole life trapped inside their skulls. | {Neutral} Don't get me wrong. I know I'm in Nick's debt. These memories, they've kept me alive. | A1a | ||
478 | {Neutral} Nick was a hell of a cop, a guy with good instincts, and a good heart. | A1b | ||||
479 | {Neutral} I always counted myself lucky they didn't load me up with some ex-con or whatever type might volunteer to let folks tinker with their gray matter. | A1c | ||||
480 | {Somber} But it's thanks to Nick that I pass for human. Why I get to live cushy in Diamond City and every other synth is shot on sight. | A1d | ||||
481 | {Somber} I know I got it good, but... my entire life I owe to Nick. | A1e | ||||
482 | {Getting a little heated. / Somber} Everything that makes me who I am - my judgment, my speech, hell, even my name - they're his. | A1f | ||||
483 | {Somber} And I can't do a damn thing about it because without them... without them I'm nothing. A shell. | A1g | ||||
484 | {Somber} All I want is a life where I have something I can call my own. | Player Default: You've already built a life for yourself, Nick. You've got the agency. A home. Friends. | A1h | |||
485 | 001CB218 | Player Default: You've already built a life for yourself, Nick. You've got the agency. A home. Friends. | {Thinking about what the player has just said. / Thinking} Heh. I mean, you're not wrong... | NickValentine: You know, I'm just going to need some time to think on this. I appreciate you hearing me out. You're, you're a real good friend. | A1a | |
486 | 001CB217 | Player Default: Quit pitying yourself. This is the life you've got. But you get to decide what to do with it. | {Still somber, but chuckling a little while contemplating what the player just said to you. / Thinking} I... you got a good point... | NickValentine: You know, I'm just going to need some time to think on this. I appreciate you hearing me out. You're, you're a real good friend. | B1a | |
487 | 001CB216 | Player Default: We could give you a new name. Would that help? I got it! Crumble-bot! 3000! | {Amused by the player's joke but a still pretty somber. / Amused} Heh. Well, I suppose it's the thought that counts... | NickValentine: You know, I'm just going to need some time to think on this. I appreciate you hearing me out. You're, you're a real good friend. | X1a | |
488 | 001CB215 | Player Default: Is there any way we could separate you and Nick? | {Neutral} Don't think I haven't tried. Lost near a month of my life last time I mustered up the courage to let someone play brain surgeon on me. | Y1a | ||
489 | {Somber} No, this is how is it's gonna be. Living with another man's name... another man's life. | Player Default: You've already built a life for yourself, Nick. You've got the agency. A home. Friends. | Y1b | |||
490 | 001CB207 | Player Default: Heh. I mean, you're not wrong... | {Still a little somber, but brightening. / Neutral} You know, I'm just going to need some time to think on this. I appreciate you hearing me out. You're, you're a real good friend. | A1a | ||
491 | {Friendly, with just a hint of somber left. / Friendly} Thanks. | A1b | ||||
492 | COMNick_03_ConfidantToInfatuation | 0014DD10 | {Grateful to the player, but somber. This line immediately after Nick confesses he doesn't know how to feel after killing Eddie Winter, his nemesis. / Somber} All I know is that, without you, Eddie'd still be at large. | Player Default: I'm glad I could help. It seems like it meant a lot to you. | A | |
493 | {Grateful. / Grateful} You know, I've been thinking about how things went down with Winter. I never properly thanked you for that. | Player Default: I'm glad I could help. It seems like it meant a lot to you. | A | |||
494 | 0015FB6F | Player Default: I'm glad I could help. It seems like it meant a lot to you. | {Neutral} You don't know the half of it. | NickValentine: Well, come on. We're not helping anyone standing around here. | A1a | |
495 | 0015FB6E | Player Default: You made me an accomplice to murder. I'm not exactly thrilled about that. | {Somber} It was a messy business, I know, but this, this meant a lot to me. | NickValentine: Well, come on. We're not helping anyone standing around here. | B1a | |
496 | 0015FB6D | Player Default: Now all we have to worry about is zombie Eddie coming to seek revenge. | {Laughing, but coming off an introspective line prior to this. / Neutral} Heh. I'm pretty sure that was zombie Eddie we took care of back there. | X1a | ||
497 | {Introspective. / Somber} But regardless of form... | NickValentine: Well, come on. We're not helping anyone standing around here. | X1b | |||
498 | 0015FB6C | Player Default: Taking down Winter was a big deal. Are you doing alright? | {MARK FOR RE-RECORD. / Neutral} I don't know. It's a lot to take in. | NickValentine: Well, come on. We're not helping anyone standing around here. | Y1a | |
499 | 0015FB67 | Player Default: You don't know the half of it. | {Somber} Winter was it, the only reminder left of the original Nick Valentine. | A1a | ||
500 | {Choking up just a little towards the end. / Concerned} The last proof outside of some long lost Institute archive I was ever just a mechanical copy of some cop from a bygone era. I'm not sure how to feel. | NickValentine: Well, come on. We're not helping anyone standing around here. | A1b | |||
501 | 0015FB66 | Player Default: Don't you see, Nick? You're finally free. There is no "other Nick" anymore. Just you. | {Neutral} I wish it was that easy. But it's not. | NickValentine: Well, come on. We're not helping anyone standing around here. | A1a | |
502 | 0015FB65 | Player Default: This was selfish, Nick. You had us kill a man just so you could find some closure? | {Neutral} No. No, killing Winter was never going to bring me closure. | NickValentine: Well, come on. We're not helping anyone standing around here. | B1a | |
503 | 0015FB64 | Player Default: Does it really matter? Winter, Jenny, Valentine. They're gone. We're here. We get to make the world what we want. | {Stern} You're right. It just took me until now to realize it. | NickValentine: Well, come on. We're not helping anyone standing around here. | X1a | |
504 | 0015FB63 | Player Default: What was it you were expecting? | {Puzzled} I just thought this would fix things. But it's not that easy. | NickValentine: Well, come on. We're not helping anyone standing around here. | Y1a | |
505 | 0015FB5E | Player Default: I wish it was that easy. But it's not. | {Forceful but emotional. / Stern} Because I WAS Nick Valentine. I had his memories. His fears. All that poor bastard's hope. | A1a | ||
506 | {A little emotional, recalling the past. / Somber} I remember getting the call to head to some lab in Cambridge to get that neurotrans-whatever. | A1b | ||||
507 | {Emotional and a bit upset. / Angry} And the next thing I know, I'm in a trash heap, my family, my home, my entire life, gone. Then I discover, all those things, they weren't even mine. | A1c | ||||
508 | {Somber} Everything I ever was belonged to Nick. I'd hoped with Winter gone, the last hint of that old world snuffed out, I could finally be free. | A1d | ||||
509 | {Neutral} But being out here with you, what I finally realized after all this time was that taking down Winter, it wasn't about Nick or Jenny or even you or me. | A1e | ||||
510 | {Stern} It was about justice, about doing what's right. And that act of goodness, that's ours. All the good we've done. That's ours and ours alone. | A1f | ||||
511 | {Stern} And even if that's the only thing in this world I can ever claim as mine, not Nick's, not the Institute's, but mine, then I can die happy. | A1g | ||||
512 | {MARK FOR RE-RECORD. / Grateful} And none of it would have ever happened if it weren't for you. I'm not sure I'll ever be to thank you for that. | NickValentine: Well, come on. We're not helping anyone standing around here. | A1h | |||
513 | 0015FB5D | Player Default: You don't have to, Nick. We're friends. This is what friends do. | {Amused} You can't stop being noble, now can you? | NickValentine: Well, come on. We're not helping anyone standing around here. | A1a | |
514 | 0015FB5C | Player Default: Hey, let's keep this professional, alright? Wouldn't want you to spring a leak. | {Neutral} Fine, have it your way. But let me just say this - thank you. | NickValentine: Well, come on. We're not helping anyone standing around here. | B1a | |
515 | 0015FB5B | Player Default: But please feel free to try. Caps, armaments, real estate. | {Happy} Ha! Wise to the end. | NickValentine: Well, come on. We're not helping anyone standing around here. | X1a | |
516 | 0015FB5A | Player Default: So now that Winter's gone, what's next? | {Happy} My plan was to keep things going as is. I hope yours is the same. | NickValentine: Well, come on. We're not helping anyone standing around here. | Y1a | |
517 | 0014DD12 | Player Default: You can't stop being noble, now can you? | {Wrapping up an emotional moment. / Friendly} Well, come on. We're not helping anyone standing around here. | A1a | ||
518 | COMNick_04_NeutralToDisdain | 0014DD10 | {A little upset. / Irritated} We need to talk. About how this is going. | Player Default: Okay, let's talk. What's wrong? | A | |
519 | {A little upset. / Irritated} Things can't keep going like this. | Player Default: Okay, let's talk. What's wrong? | A | |||
520 | 0015FC09 | Player Default: Okay, let's talk. What's wrong? | {Stern} I'm looking at it. | NickValentine: I want you to know I appreciate the things you've done for me. | A1a | |
521 | 0015FC08 | Player Default: Can we discuss this later? | {Irritated} Fine. Consider it on the back burner. For now. | NickValentine: I want you to know I appreciate the things you've done for me. | B1a | |
522 | 0015FC07 | Player Default: Okay. Talk. | {Stern} Fine. | NickValentine: I want you to know I appreciate the things you've done for me. | X1a | |
523 | 0015FC06 | Player Default: What do you mean? Going like what? | {Irritated} Like how you've been behaving of late. | NickValentine: I want you to know I appreciate the things you've done for me. | Y1a | |
524 | 0015FC01 | Player Default: I'm looking at it. | {Neutral} I want you to know I appreciate the things you've done for me. | A1a | ||
525 | {Irritated} But that doesn't mean I'm going to stand idly by while you play "escaped inmate" with the people of the Commonwealth. | A1b | ||||
526 | {Irritated} So let me lay it out straight. If ya still want my help, then you've got to change. | Player Default: I'm sorry. I'll make this right. | A1c | |||
527 | 0015FC00 | Player Default: I'm sorry. I'll make this right. | {A bit irritated with the player. / Stern} I appreciate it, but you're not going to fix this with talk. You either start acting the part or you're gonna have to find a new partner. | A1a | ||
528 | 0015FBFF | Player Default: You'd be a trash can inside Skinny Malone's pleasure vault if it weren't for me. | {Neutral} And don't think I'll forget it. You pulled me out of some hot water. But I'm not going to sit here while you throw someone else in the pot. | B1a | ||
529 | {Stern} Just lay off the heavy hand and we won't have any more problems. | B1b | ||||
530 | 0015FBFE | Player Default: I'll see what I can do. | {Stern} This ain't negotiable. You need to either straighten up or you need to find a new partner. | X1a | ||
531 | 0015FBFD | Player Default: What is it that needs changing? | {Neutral} Look, I'm not asking you to hang up your guns. Far from it. | Y1a | ||
532 | {Stern} But when it comes to dealing with Joe and Jane Commonwealth, all the cruelty, intimidation, and fear, it has to stop. | Y1b | ||||
533 | {Stern} That's not how I do business and neither should you. | Player Default: I'm sorry. I'll make this right. | Y1c | |||
534 | COMNick_05_DisdainToHatred | 0014DD10 | {Angry} Stop. Now. | Player Default: Sure. Is something wrong? | A | |
535 | 0015FBF8 | Player Default: Sure. Is something wrong? | {Angry} Don't play stupid with me. | NickValentine: I warned you. What you've done, killing these people. It's inexcusable. And I won't be party to it anymore. So you and me, we're done. | A1a | |
536 | 0015FBF7 | Player Default: Can we talk about this later? | {Angry} I'm done waiting. | NickValentine: I warned you. What you've done, killing these people. It's inexcusable. And I won't be party to it anymore. So you and me, we're done. | B1a | |
537 | 0015FBF6 | Player Default: Trouble keeping up? That's a lifetime of smoking finally catching up with you. | {Angry} No. No more jokes. | NickValentine: I warned you. What you've done, killing these people. It's inexcusable. And I won't be party to it anymore. So you and me, we're done. | X1a | |
538 | 0015FBF0 | Player Default: Don't play stupid with me. | {Stern} I'd really hoped you'd pull out of this tailspin you've been in, but I guess that was just too much for you. | NickValentine: Well, you're on your own now, pal. | A1a | |
539 | Player Default: Don't play stupid with me. | {Stern} You looked me in the eye and told me you were going to shape up. But that was just another load of bull. | NickValentine: Well, you're on your own now, pal. | A2a | ||
540 | Player Default: Don't play stupid with me. | {Stern} You said some cruel things to me. I guess I should've know then. | NickValentine: Well, you're on your own now, pal. | A3a | ||
541 | 0015FBEF | Player Default: Nick, wait! I can change. Really! | {Upset about the player disappointing him. / Stern} You had your chance. Why the hell would I stick around now? | Player Default: Because we're partners. Through thick and thin. I can't imagine trying to do this without you. | A1a | |
542 | 0015FBEE | Player Default: Can't take a hint, can you? | {Upset and referring to the player abandoning him. / Angry} I guess I just don't give up on people as easily as some. | NickValentine: I'd tell you to try and not get yourself killed, but why would you start listening now? | B1a | |
543 | 0015FBED | Player Default: Boo-hoo. What'll I do without my robotic best friend? | {Angry} An irritant to the end. | NickValentine: I'd tell you to try and not get yourself killed, but why would you start listening now? | X1a | |
544 | 0015FBEC | Player Default: Come on. Just give me one more shot. | {Angry. / Angry} Oh yeah? And why should I? | Player Default: Because we're partners. Through thick and thin. I can't imagine trying to do this without you. | Y1a | |
545 | 0015FBE7 | NickValentine: I'd really hoped you'd pull out of this tailspin you've been in, but I guess that was just too much for you. | {Stern} Well, you're on your own now, pal. | Player Default: Nick, wait! I can change. Really! | A1a | |
546 | NickValentine: I'd really hoped you'd pull out of this tailspin you've been in, but I guess that was just too much for you. | {Stern} Well, you're on your own now, toots. | Player Default: Nick, wait! I can change. Really! | A2a | ||
547 | 0015FBE6 | NickValentine: Alright, fine. But seriously, drop the buffoon act. Because this is your last shot. There won't be another. | {Stern} I'd tell you to try and not get yourself killed, but why would you start listening now? | A1a | ||
548 | 0015FBE5 | Player Default: Because we're partners. Through thick and thin. I can't imagine trying to do this without you. | {Rerecord - Nick is not upset with the player. He's taking him back. / Neutral} You know, you sure got a funny way of showing your fondness for others. | NickValentine: Alright, fine. But seriously, drop the buffoon act. Because this is your last shot. There won't be another. | A1a | |
549 | Player Default: Because we're partners. Through thick and thin. I can't imagine trying to do this without you. | {Stern} Sorry. My mind's made up. We're through. | NickValentine: I'd tell you to try and not get yourself killed, but why would you start listening now? | A2a | ||
550 | 0015FBE4 | Player Default: You know what, I don't care. Go. We're done. | {Angry} Fine. | NickValentine: I'd tell you to try and not get yourself killed, but why would you start listening now? | B1a | |
551 | 0015FBE3 | Player Default: You know and I know that, between the two of us, there's nothing that can stand in our way to make this a better world. | {Rerecord - Nick is not upset with the player. He's forgiving him. / Puzzled} You wait until now to get inspiring? | NickValentine: Alright, fine. But seriously, drop the buffoon act. Because this is your last shot. There won't be another. | X1a | |
552 | 0015FBE2 | Player Default: Because you're the best friend I could ask for. The destination's not worth it if you're not a part of the journey. | {A little taken aback by the kindess the player has just shown. / Neutral} I-I... well, if you really mean that... | NickValentine: Alright, fine. But seriously, drop the buffoon act. Because this is your last shot. There won't be another. | Y1a | |
553 | 0015FBDD | {Player is walking away from him during an argument. / Angry} Fine. Go. From here on out, you don't exist to me. | A1a | |||
554 | 0015FBDC | Player Default: You know, you sure got a funny way of showing your fondness for others. | {Neutral} Alright, fine. But seriously, drop the buffoon act. Because this is your last shot. There won't be another. | NickValentine: I'd tell you to try and not get yourself killed, but why would you start listening now? | A1a | |
555 | 0001A2B9 | Player Default: Don't play stupid with me. | {Livid that the player killed innocents again after Nick's previous warning. / Angry} I warned you. What you've done, killing these people. It's inexcusable. And I won't be party to it anymore. So you and me, we're done. | NickValentine: I'd tell you to try and not get yourself killed, but why would you start listening now? | A1a | |
556 | COMNick_06_RepeatInfatuationToAdmiration | 0014DD10 | {Question} So, you ready to hear me out? | Player Default: Of course. Let's talk. | A | |
557 | {Serious. / Question} Hey. Can we talk? | Player Default: Of course. Let's talk. | A | |||
558 | 0015FB54 | Player Default: Can we do this at another time? | {Neutral} Sure, I guess this can wait. | NickValentine: Well, it's... you're the only person I've met in this world who really seemed like they could rise above it. | B1a | |
559 | 0015FB4D | Player Default: Sure, I guess this can wait. | {Neutral} Well, it's... you're the only person I've met in this world who really seemed like they could rise above it. | A1a | ||
560 | {Neutral} Not give into the cruelty, the violence. | A1b | ||||
561 | {Neutral} But recently, it seems like this place, it's finally getting it claws into you. You're giving in. | A1c | ||||
562 | {Neutral} And I don't think it suits you. Or for that matter, us. | Player Default: I'm sorry, Nick. I have been letting this place affect me. But that stops now. | A1d | |||
563 | 0015FB4C | Player Default: I'm sorry, Nick. I have been letting this place affect me. But that stops now. | {Grateful} Thank you. | NickValentine: I understand as good as any, to err is human, but if you want to keep this thing going... | A1a | |
564 | 0015FB4B | Player Default: But Nick, that's who I am. | {Neutral} Well, you sure took your time making that part of yourself known. Can't say I'm a fan. | NickValentine: I understand as good as any, to err is human, but if you want to keep this thing going... | B1a | |
565 | 0015FB4A | Player Default: If you say so, Nick. | {Neutral} Hey now. I don't think I'm asking something unreasonable. | NickValentine: I understand as good as any, to err is human, but if you want to keep this thing going... | X1a | |
566 | 0015FB49 | Player Default: What needs to change? | {Neutral} I'm not asking a lot. | NickValentine: I understand as good as any, to err is human, but if you want to keep this thing going... | Y1a | |
567 | 0015FB44 | Player Default: Thank you. | {Neutral} I understand as good as any, to err is human, but if you want to keep this thing going... | A1a | ||
568 | {A bit tender. Nick just wants his best friend back. / Stern} I need you to lay off the heavy hand when you're dealing with people, start treating them with respect. | A1b | ||||
569 | {A bit tender. Nick really wants the player back on his side. / Concerned} You do that, then you and me, we'll be good. | A1c | ||||
570 | COMNick_07_RepeatAdmirationToNeutral | 0014DD10 | {Neutral} I'd really like to get this out of the way. So, can we talk? | Player Default: Sure. What's up? | A | |
571 | {The implied word after "as" is "friends," but Nick is reconsidering his friendship with the player. / Question} Can we talk, as... well, let's talk. | Player Default: Sure. What's up? | A | |||
572 | 0015FBBE | Player Default: Can we do this later? | {Annoyed at being dismissed. / Irritated} Sure. Just, let me know, I guess. | NickValentine: It's just, we've been traveling for a while now, and I thought, I thought I had you pegged. | B1a | |
573 | 0015FB43 | Player Default: Sure. Just, let me know, I guess. | {Neutral} It's just, we've been traveling for a while now, and I thought, I thought I had you pegged. | A1a | ||
574 | {Disappointed in how the player's been acting. / Somber} That you weren't the type to give the cruelty and the violence of the Commonwealth a free pass. That you were someone willing to stand up for good. | A1b | ||||
575 | {Rerecord - disappointed in how the player's been acting. / Somber} Now I'm watching that all fade away. It feels like we're back to square one. And if this keeps up, I don't know how much longer I'll be around. | Player Default: I'm sorry, Nick. From here on out, I'll turn things around. | A1c | |||
576 | 0015FB42 | Player Default: I'm sorry, Nick. From here on out, I'll turn things around. | {Grateful} That's real good to hear. | NickValentine: I want you to know this comes from a place of respect. But if things keep going like this, you're gonna need to start looking for a new partner. | A1a | |
577 | 0015FB41 | Player Default: I'm doing what I think is necessary. If you don't like that, then maybe we don't need to travel together anymore. | {Stern} If this is how you've decided you're going to solve your problems, then maybe we shouldn't. | NickValentine: I want you to know this comes from a place of respect. But if things keep going like this, you're gonna need to start looking for a new partner. | B1a | |
578 | 0015FB40 | Player Default: We'll see. I'm not making any promises. | {Concerned} Well, I hope you decide our friendship is worth it. | NickValentine: I want you to know this comes from a place of respect. But if things keep going like this, you're gonna need to start looking for a new partner. | X1a | |
579 | 0015FB3F | Player Default: Can we fix this? | {Pleading} Of course. I just need you to remember relying on bloodshed and intimidation, that's not how we do things. At least, it wasn't. | Player Default: I'm sorry, Nick. From here on out, I'll turn things around. | Y1a | |
580 | 0015FB3A | Player Default: That's real good to hear. | {Neutral} I want you to know this comes from a place of respect. But if things keep going like this, you're gonna need to start looking for a new partner. | A1a | ||
581 | COMNick_08_RepeatNeutralToDisdain | 0014DD10 | {Angry} I need you to listen. | Player Default: Of course. What's wrong? | A | |
582 | {Angry} Hey. We need to talk. | Player Default: Of course. What's wrong? | A | |||
583 | 0015FBDB | Player Default: Of course. What's wrong? | {Stern} You. Again. | NickValentine: There's a reason I worked alone - because people don't change. | A1a | |
584 | 0015FBDA | Player Default: Let's do this later. | {Irritated} For you and me? I'm not sure how many "laters" we have left... | NickValentine: There's a reason I worked alone - because people don't change. | B1a | |
585 | 0015FBD9 | Player Default: I'm sorry. Whatever I did, whatever it was, I'm sorry. | {Stern} Oh no. You don't get off that easy. | NickValentine: There's a reason I worked alone - because people don't change. | X1a | |
586 | 0015FBD8 | Player Default: There a problem? | {Stern} Yeah, I'm staring at it. | NickValentine: There's a reason I worked alone - because people don't change. | Y1a | |
587 | 0015FBD3 | Player Default: You. Again. | {Stern} There's a reason I worked alone - because people don't change. | A1a | ||
588 | {Stern} I thought things had been looking up. It seemed like you got the message. But now, now I'm only going to say this one more time. | A1b | ||||
589 | {Stern} You need to change your ways or you need to find yourself a new partner. | Player Default: Nick, I can make this right. Please, just give me a chance. | A1c | |||
590 | 0015FBD2 | Player Default: Nick, I can make this right. Please, just give me a chance. | {Stern} You ain't got a lot of chances left. It's up to you to make this right. Otherwise, I'm gone. | A1a | ||
591 | 0015FBD1 | Player Default: How dare you. You have no right to talk to me that way. | {Stern} So, now you're finally listening. Good. Then hear this. This is the last time we're having this conversation. Shape up or I'm gone. | B1a | ||
592 | 0015FBD0 | Player Default: Watch it, Nick. I don't have to put up with this kind of abuse. | {Stern} Welcome to the club. Now you either straighten up, or I'm gone. | X1a | ||
593 | 0015FBCF | Player Default: Okay. Alright. What can I do to fix this? | {You're disappointed with how the player has been behaving. / Stern} How about you start by ditching the bullying tactics and start treating the folks we meet with some respect? Some compassion? | Y1a | ||
594 | {Irritated} You make that right or else I'm gone. | Y1b | ||||
595 | COMNick_09_RepeatDisdainToHatred | 0014DD10 | {Livid. / Angry} That's it. | Player Default: Come on, Nick, let's talk about it. | A | |
596 | 0015FBCA | Player Default: Come on, Nick, let's talk about it. | {Stern} You and I are done talking. | NickValentine: I've met a lot of scum in my line of work. People I wouldn't throw to the Bloatflies. | A1a | |
597 | 0015FBC9 | Player Default: Come on, Nick. Let it out. | {Angry} Oh, I plan to. | NickValentine: I've met a lot of scum in my line of work. People I wouldn't throw to the Bloatflies. | B1a | |
598 | 0015FBC7 | Player Default: What's "it?" | {Extremely frustrated. / Angry} We're done. That's it. | NickValentine: I've met a lot of scum in my line of work. People I wouldn't throw to the Bloatflies. | Y1a | |
599 | 0015FBC2 | Player Default: You and I are done talking. | {Angry} I've met a lot of scum in my line of work. People I wouldn't throw to the Bloatflies. | A1a | ||
600 | {Stern} But you, you're a real piece of work. | NickValentine: You lied to me again and again. | A1b | |||
601 | 0015FBC1 | NickValentine: But you, you're a real piece of work. | {Stern} You lied to me again and again. | NickValentine: And I stuck around. Like a fool. Well, not anymore. We're done! I'd tell you to try and not get yourself killed but why would you start listening now? | A1a | |
602 | NickValentine: But you, you're a real piece of work. | {Stern} You lied to me, called me damn names. | NickValentine: And I stuck around. Like a fool. Well, not anymore. We're done! I'd tell you to try and not get yourself killed but why would you start listening now? | A2a | ||
603 | 0015FBC0 | NickValentine: You lied to me again and again. | {Livid. / Stern} And I stuck around. Like a fool. Well, not anymore. We're done! I'd tell you to try and not get yourself killed but why would you start listening now? | A1a | ||
604 | COMNick_10_RepeatAdmirationToInfatuation | 0014DD10 | {Apologetic} Hey. Hold your horses for a second. I owe you an apology. | Player Default: Sure, Nick. What're you apologizing for? | A | |
605 | {Apologetic} So are you going to let me apologize? Or am I just going to have to stand here like a dunce? | Player Default: Sure, Nick. What're you apologizing for? | A | |||
606 | 0015FB39 | Player Default: Sure, Nick. What're you apologizing for? | {Apologetic} It's just, I feel like I did you a disservice. | NickValentine: Some of our prior conversations to the contrary, I'm not usually one for long sob stories. So I'll keep this brief. | A1a | |
607 | 0015FB38 | Player Default: How about you do it later? | {Neutral} Gonna make me stew in my own juices, huh? Alright. | NickValentine: Some of our prior conversations to the contrary, I'm not usually one for long sob stories. So I'll keep this brief. | B1a | |
608 | 0015FB37 | Player Default: Okay. Say your piece. | {Grateful} Thanks. | NickValentine: Some of our prior conversations to the contrary, I'm not usually one for long sob stories. So I'll keep this brief. | X1a | |
609 | 0015FB31 | Player Default: It's just, I feel like I did you a disservice. | {Neutral} Some of our prior conversations to the contrary, I'm not usually one for long sob stories. So I'll keep this brief. | A1a | ||
610 | {Neutral} I was worried you might be giving into the callousness, the brutality a place like the Commonwealth brings out. Well, I'm not worried anymore. | A1b | ||||
611 | {Somber} I'm sorry... I'm sorry I ever doubted you. | Player Default: I'm sorry it was ever an issue. | A1c | |||
612 | 0015FB30 | Player Default: I'm sorry it was ever an issue. | {The player just accepted Nick's apology for getting made at him. / Happy} Water under the bridge. | NickValentine: It's good to have you back... partner. | A1a | |
613 | 0015FB2F | Player Default: I'm glad, too, but I can't make promises, Nick. I'm going to do what I deem necessary. | {Neutral} And if that time comes, maybe you and I will need to have another chat. But that's not now. | NickValentine: It's good to have you back... partner. | B1a | |
614 | 0015FB2E | Player Default: Oh, I haven't changed. I'm just bidding my time until I'm in need of another of these lovely chats. | {Friendly} Hey, you keep going the way you have, we won't need to have a chat like this for the rest of our days. | NickValentine: It's good to have you back... partner. | X1a | |
615 | 0015FB2D | Player Default: So we're alright? | {Rerecord. The player just said "so we're alright." This should be a bit tender. You're letting the player know he's back in your good graces. / Happy} Better. | NickValentine: It's good to have you back... partner. | Y1a | |
616 | 0015FB28 | Player Default: Water under the bridge. | {Rerecord. This line is a big emotional wrap-up, so take your time with it. "Partner" should also carry a lot of weight. Give a pause before it. / Happy} It's good to have you back... partner. | A1a | ||
617 | COMNick_11_PostMQ302 | 0014DD10 | {Impressed. The player just won the game. / Impressed} And the people of the Commonwealth slept soundly, for the greatest monster was gone. | A | ||
618 | {Impressed. The player just won the game. / Impressed} It took a lotta guts to push that button. I know it couldn't have been easy. | Player Default: It had to be done. | A | |||
619 | {Impressed. The player just won the game. / Impressed} And the people of the Commonwealth slept soundly, for the greatest monster was gone. | A | ||||
620 | {Impressed. The player just won the game. / Impressed} It took a lotta guts to do what you did. I know it couldn't have been easy. | Player Default: It had to be done. | A | |||
621 | 00219B3D | Player Default: It had to be done. | {Neutral} You'll get no argument from me. | NickValentine: It's hard to even wrap your head around - a world without the Institute, lurking in the shadows. | A1a | |
622 | 00219B3C | Player Default: Everything the Institute's done, they got off easy. | {Commiserating. The player just said something rather grim. / Neutral} Won't hear any argument from me. | NickValentine: It's hard to even wrap your head around - a world without the Institute, lurking in the shadows. | B1a | |
623 | 00219B3B | Player Default: You'd be surprised. It was as easy as pushing a button. | {Friendly. / Neutral} Well, aren't we lucky you showed to do the deed? | NickValentine: It's hard to even wrap your head around - a world without the Institute, lurking in the shadows. | X1a | |
624 | 00219B3A | Player Default: What do you mean? | {Neutral} It's just not the sort of thing most folks could handle, changing the face of the Commonwealth forever. | NickValentine: It's hard to even wrap your head around - a world without the Institute, lurking in the shadows. | Y1a | |
625 | 00219B35 | Player Default: You'll get no argument from me. | {Neutral} It's hard to even wrap your head around - a world without the Institute, lurking in the shadows. | A1a | ||
626 | {Happy} But that's life the people of the Commonwealth will get to lead now. All thanks to you. | Player Default: I didn't do it alone. | A1b | |||
627 | 00219B34 | Player Default: I didn't do it alone. | {Grateful} Sure, sure. But we both know, without you, none of this would've ever been possible. | NickValentine: This is a brave new world you've ushered in. But I suppose it'll do. | A1a | |
628 | 00219B33 | Player Default: Well, the people of the Commonwealth better be ready to show their gratitude. | {Friendly} After what you've done, I don't expect that's going to be an issue. | NickValentine: This is a brave new world you've ushered in. But I suppose it'll do. | B1a | |
629 | 00219B32 | Player Default: Hey, it was fun. Anything else you need blown up? | {Friendly} You know, I'd dare to say you've done enough. | NickValentine: This is a brave new world you've ushered in. But I suppose it'll do. | X1a | |
630 | 00219B31 | Player Default: How are you doing with all of this? | {Thinking} Well, there were a lot of questions I was hoping the Institute could answer, but I've already made it this far without 'em. | Y1a | ||
631 | {Neutral} I think I'll manage. | NickValentine: This is a brave new world you've ushered in. But I suppose it'll do. | Y1b | |||
632 | 00219B2C | Player Default: Sure, sure. But we both know, without you, none of this would've ever been possible. | {Keep this pretty neutral, but add a little smirk on the second line. / Neutral} This is a brave new world you've ushered in. But I suppose it'll do. | A1a | ||
633 | COMNick_12_PostInst307 | 0014DD10 | {Not thrilled about the fact the player has helped the Institute take over the Commonwealth. / Neutral} So, you gonna tell me why ya did it? Why you sided with those boogeymen? | Player Default: You know what the Brotherhood would have done to the Commonwealth, Nick. I did the right thing here. | A | |
634 | {Neutral} Couple of sources saying that you were the one leading the Institute attack on the Prydwen. | A | ||||
635 | {Not thrilled about the fact the player has helped the Institute take over the Commonwealth. / Neutral} So, you wanna tell me why ya did it? Why you sided with those boogeymen? | Player Default: You know what the Brotherhood would have done to the Commonwealth, Nick. I did the right thing here. | A | |||
636 | 00219B27 | Player Default: You know what the Brotherhood would have done to the Commonwealth, Nick. I did the right thing here. | {Irritated} Look, no one had more reason to dislike the Brotherhood than me, but this? But wiping them out? And the Railroad? | NickValentine: All those lives, lost. For what? So a group of mad scientists can keep plundering the Commonwealth to their hearts' content? | A1a | |
637 | 00219B26 | Player Default: There wasn't a side to choose. The Commonwealth is beyond saving. The Institute is the way forward. | {Irritated} Look, I know as well as any living in the Commonwealth's no picnic, but this? The Brotherhood, the Railroad. | NickValentine: All those lives, lost. For what? So a group of mad scientists can keep plundering the Commonwealth to their hearts' content? | B1a | |
638 | 00219B25 | Player Default: What? I figured you'd be happy, seeing your old friends come out on top. | {Irritated} I'll guess I'll add it to the growing list of things you've got wrong. Taking down the Brotherhood, the Railroad? | NickValentine: All those lives, lost. For what? So a group of mad scientists can keep plundering the Commonwealth to their hearts' content? | X1a | |
639 | 00219B24 | Player Default: Was there really any other option? The Institute were the only ones trying to preserve humanity, Nick. | {Irritated} Preserving humanity? That's what we're calling taking out the Brotherhood, the Railroad? | NickValentine: All those lives, lost. For what? So a group of mad scientists can keep plundering the Commonwealth to their hearts' content? | Y1a | |
640 | 00219B23 | Player Default: Look, no one had more reason to dislike the Brotherhood than me, but this? But wiping them out? And the Railroad? | {Irritated} All those lives, lost. For what? So a group of mad scientists can keep plundering the Commonwealth to their hearts' content? | A1a | ||
641 | {Irritated} Is that truly the world you want to live in? | Player Default: I want to live in a world with a future, Nick. And the Institute, that's humanity's future now. | A1b | |||
642 | 00219B1E | Player Default: I want to live in a world with a future, Nick. And the Institute, that's humanity's future now. | {Grim. The player has done something you don't agree with, but keep this restrained. / Neutral} Thanks to you. | NickValentine: You know, since the first time we met, I'd always got the sense that you were gonna change this place. I just never expected it'd be like this. | A1a | |
643 | 00219B1D | Player Default: Watch yourself, Nick. You owe your existence to those mad scientists. | {Not pleased to hear the words coming out of the player's mouth. / Neutral} They really have gotten their claws into you, haven't that? | NickValentine: You know, since the first time we met, I'd always got the sense that you were gonna change this place. I just never expected it'd be like this. | B1a | |
644 | 00219B1B | Player Default: This seems like it's personal, Nick. | {Irritated} I ain't thrilled to see the folks who gave me the boot coming out on top, but this, this is bigger than that. | NickValentine: You know, since the first time we met, I'd always got the sense that you were gonna change this place. I just never expected it'd be like this. | Y1a | |
645 | 00219B1A | Player Default: Thanks to you. | {Keep this pretty neutral, but add a little darkness on the second line. / Neutral} You know, since the first time we met, I'd always got the sense that you were gonna change this place. I just never expected it'd be like this. | A1a | ||
646 | COMNickDismissScene | 0015FC15 | {Question} So, this where we part ways? | Player Default: Just for now. | A1a | |
647 | 0015FC14 | Player Default: Just for now. | Sure. | NickValentine: I'll head on home. | A1a | |
648 | 0015FC13 | Player Default: You know, maybe we should stick together a bit longer. | {Neutral} Fine by me. Facing the Commonwealth alone is how folks get dead. | NickValentine: I'll head on home. | B1a | |
649 | 0015FC12 | Player Default: Yup. | {Joking about the player leaving him without much emotion. / Sarcastic} Well, don't get all misty-eyed about it. | NickValentine: I'll head on home. | X1a | |
650 | 0015FC0C | NickValentine: I'll head on home. | {Speaking to your best friend. / Friendly} Won't be the same without ya around. | A1a | ||
651 | NickValentine: I'll head on home. | {Friendly} We've done some real good. Shame to stop now. | A2a | |||
652 | NickValentine: I'll head on home. | {Neutral} I'm still game if you are. | A3a | |||
653 | NickValentine: I'll head on home. | {Rerecord. This should be a bit more disdainful. Not too much, though. / Stern} Maybe it'll give you time to figure some things out. | A4a | |||
654 | 0015FC0B | Player Default: Sure. | {Neutral} I'll head on home. | NickValentine: Won't be the same without ya around. | A1a | |
655 | COMNickMurderScene | 0014DD10 | {Stern} Hey, listen up. I'm not planning to say this again. | Player Default: Sure, I'm all ears. | A | |
656 | {Stern} I need you to listen. Now. | Player Default: Sure, I'm all ears. | A | |||
657 | 0015FC2F | Player Default: Can we talk later? | {Stern} Fine. But don't think I'm going to forget this. | NickValentine: You killed someone in cold blood. No investigation. No deliberation. Some folks out there deserve a bullet for breakfast. | B1a | |
658 | 0015FC2E | Player Default: Something wrong, buddy? | {Stern} You bet there is. | NickValentine: You killed someone in cold blood. No investigation. No deliberation. Some folks out there deserve a bullet for breakfast. | X1a | |
659 | 0015FC2D | Player Default: Is there a problem? | {Stern} You're goddamn right there's a problem. | NickValentine: You killed someone in cold blood. No investigation. No deliberation. Some folks out there deserve a bullet for breakfast. | Y1a | |
660 | 0015FC28 | Player Default: Fine. But don't think I'm going to forget this. | {Extremely upset that the player just killed someone. / Stern} You killed someone in cold blood. No investigation. No deliberation. Some folks out there deserve a bullet for breakfast. | A1a | ||
661 | {Extremely upset that the player just killed someone. / Stern} But where the hell's your damn proof this one did? | NickValentine: I thought I could really count on you. Now I'm wondering if I ever knew you at all. | A1b | |||
662 | 0015FC27 | NickValentine: But where the hell's your damn proof this one did? | {Extremely upset that the player just killed someone. / Stern} I thought I could really count on you. Now I'm wondering if I ever knew you at all. | NickValentine: How long has this been hiding in there? | A1a | |
663 | NickValentine: But where the hell's your damn proof this one did? | {Extremely upset that the player just killed someone. / Stern} I thought you and I stood for something. Now I'm wondering if you haven't just been leading me along this whole time. | NickValentine: How long has this been hiding in there? | A2a | ||
664 | NickValentine: But where the hell's your damn proof this one did? | {Extremely upset that the player just killed someone. / Puzzled} I never expected something like this from someone like you. | NickValentine: How long has this been hiding in there? | A3a | ||
665 | NickValentine: But where the hell's your damn proof this one did? | {Extremely upset that the player just killed someone. / Stern} I knew you had a nasty streak, but this... | NickValentine: How long has this been hiding in there? | A4a | ||
666 | 0015FC26 | Player Default: I'm sorry. I made a mistake. It won't happen again. | {Extremely upset that the player just killed someone. / Concerned} How can I believe you? I'm here as your partner, not your accomplice. | Player Default: You have my word. This will never happen again. | A1a | |
667 | 0015FC25 | Player Default: I've always been this way. Maybe you just didn't want to see it. | {Extremely upset that the player just killed someone. / Stern} And maybe that's true. But I'm not going to stand by while this becomes a spree. | Player Default: You have my word. This will never happen again. | B1a | |
668 | 0015FC24 | Player Default: It's not a big deal. | {Extremely upset that the player just killed someone. / Angry} You took an innocent life! I won't be party to something like this. | Player Default: You have my word. This will never happen again. | X1a | |
669 | 0015FC23 | Player Default: What makes think you can judge me? You've taken a life. | {Extremely upset that the player just killed someone. / Stern} What you did, it doesn't compare. You killed an innocent person! So, what've you got to say for yourself? | Player Default: You have my word. This will never happen again. | Y1a | |
670 | 0015FC1E | NickValentine: I thought I could really count on you. Now I'm wondering if I ever knew you at all. | {Extremely upset that the player just killed someone. / Puzzled} How long has this been hiding in there? | Player Default: I'm sorry. I made a mistake. It won't happen again. | A1a | |
671 | 0015FC1D | Player Default: You have my word. This will never happen again. | {Extremely upset that the player just killed someone. / Stern} You're damn right it won't. Now come on, I'm done talking. | A1a | ||
672 | 0015FC1C | Player Default: I'm in charge here, Nick. What I say goes. You better get used to that. | {Seething. / Stern} Well then maybe you ought to get used to not having 'ol Nick to boss around. Because if something like this happens again, I'm gone. Understand? | B1a | ||
673 | 0015FC1B | Player Default: I'll see what I can do. | {Stern} Don't patronize me. You ever do this again, you're going to have to find a new partner. | X1a | ||
674 | 0015FC1A | Player Default: So are we okay? | {Question} I don't know. Is this something we're going to have to talk about again? | Player Default: You have my word. This will never happen again. | Y1a | |
675 | COMNickPickupScene | 0014DD10 | {Was left waiting by the player during a particularly important moment to Nick. / Question} Well, look who it is. Thought the Commonwealth might've finally gotten ya. You wanna hit the road? | Player Default: Let's head out. | A | |
676 | {Question} Time to hit the road again? Get back to the hunt for Eddie Winter? | Player Default: Let's head out. | A | |||
677 | {Question} Time to hit the road? | Player Default: Let's head out. | A | |||
678 | 0021748D | NickValentine: Codsworth, you flatter me. You take care of yourself. | {Friendly. Talking to a dog. / Friendly} It's all right, boy. I'll take it from here. | A1a | ||
679 | 0015FC3A | Player Default: Let's head out. | {Nick may or may not be happy to be traveling with the player when saying this line, so please keep it neutral. / Neutral} Well alright. | Companion: Mister Valentine, I couldn't have picked a more worthy replacement. | A1a | |
680 | 0015FC39 | Player Default: Not now. | {Neutral} Well, I'll be around if you change your mind. | Companion: Mister Valentine, I couldn't have picked a more worthy replacement. | B1a | |
681 | 0015FC38 | Player Default: Just looking to trade a little. | {Neutral} Sure thing. | Companion: Mister Valentine, I couldn't have picked a more worthy replacement. | X1a | |
682 | 0015FC37 | Player Default: You interested in traveling together? | {Pleased to offered the chance to travel with the player. / Happy} With you? I wouldn't miss it for the world. | Player Default: Let's head out. | Y1a | |
683 | Player Default: You interested in traveling together? | {Pleased to offered the chance to travel with the player. / Friendly} Would be nice, the two of us getting out there again. | Player Default: Let's head out. | Y2a | ||
684 | Player Default: You interested in traveling together? | {Fine about having the chance to travel with the player. / Neutral} Sure. Could be fun. | Player Default: Let's head out. | Y3a | ||
685 | Player Default: You interested in traveling together? | {No pleased about having the chance to travel with the player. / Question} That's up to you. Things gonna go better this time around? | Player Default: Let's head out. | Y4a | ||
686 | 0015FC31 | Dogmeat: (pained whimper) | {Amused} Codsworth, you flatter me. You take care of yourself. | NickValentine: It's all right, boy. I'll take it from here. | A1a | |
687 | Dogmeat: (pained whimper) | {Joking about the player getting hurt on their trip together. / Sarcastic} I can't promise there won't be some scuffs and dings. | NickValentine: It's all right, boy. I'll take it from here. | A2a | ||
688 | Dogmeat: (pained whimper) | {Neutral} Don't worry, Cait. I will. | NickValentine: It's all right, boy. I'll take it from here. | A3a | ||
689 | Dogmeat: (pained whimper) | {Sarcastic} Cute, MacCready. You come up with that all on your own? | NickValentine: It's all right, boy. I'll take it from here. | A4a | ||
690 | Dogmeat: (pained whimper) | {Not pleased to be addressing the person you're currently speaking with. / Sarcastic} Believe it, bucko. Now isn't there someone else you should be irritating? | NickValentine: It's all right, boy. I'll take it from here. | A5a | ||
691 | Dogmeat: (pained whimper) | {Playful. Nick highly doubts he and the player will stay out of trouble. / Amused} I'll keep out of trouble if she does. | NickValentine: It's all right, boy. I'll take it from here. | A6a | ||
692 | Dogmeat: (pained whimper) | {Playful. Nick highly doubts he and the player will stay out of trouble. / Amused} I'll keep out of trouble if he does. | NickValentine: It's all right, boy. I'll take it from here. | A7a | ||
693 | Dogmeat: (pained whimper) | {Amused} Well, then get comfy, big guy, because I ain't checking out anytime soon. | NickValentine: It's all right, boy. I'll take it from here. | A8a | ||
694 | Dogmeat: (pained whimper) | {A little embarrassed by an honest compliment. / Neutral} Oh, I'm sure you say that to all the junk in the scrap heap. | NickValentine: It's all right, boy. I'll take it from here. | A9a | ||
695 | Dogmeat: (pained whimper) | {The "Ah" should be a moment of recognition. Rest of line, you want the person you're speaking to to take care of themselves. / Concerned} Ah, Deacon. We'll keep our eyes peeled. You just make sure your folks all keep doing the same, alright | NickValentine: It's all right, boy. I'll take it from here. | A10a | ||
696 | Dogmeat: (pained whimper) | {Neutral} Piper, I wouldn't know who else to tell. | NickValentine: It's all right, boy. I'll take it from here. | A11a | ||
697 | Dogmeat: (pained whimper) | {A member of the Institute is speaking very condescendingly to you. You are not pleased about it. / Sarcastic} And we wouldn't want to do anything to upset the Institute, would we? | NickValentine: It's all right, boy. I'll take it from here. | A12a | ||
698 | - | 001D286D | {The player is eating a corpse. You think it's repugnant. / Angry} This is sick. | |||
699 | {The player is eating a corpse. You're disgusted. / Disgust} Now I understand why people end up vegetarians. | |||||
700 | {The player is eating a corpse. / Neutral} Come on. They don't deserve that. | |||||
701 | {The player is eating a corpse. You think it's repugnant. / Disgust} Don't let me spoil your meal. | |||||
702 | {Initially puzzled by what the player's doing and then realizing they're chowing down on a corpse. / Puzzled} What're you... oh. | |||||
703 | 001C4BAC | {Like you just saw a ghost. / Surprised} That was him! The Stranger! He was right here! Where'd he go? | ||||
704 | {Stunned, realizing your nemesis just appeared and disappeared before your eyes. / Surprised} He was just here. You saw him, right? | |||||
705 | {Yelling for someone to stop, but cutting yourself off after you've realized they've gone. Add a bit of a grumble between "Stop" and "damn" / Neutral} You! Sto... damn. Vanished. | |||||
706 | {Initially shocked, then stunned, realizing your nemesis just appeared and disappeared before your eyes. / Neutral} What the-- the Stranger... slipped right through our fingers. | |||||
707 | 001A62B9 | {Player just requested you move to a spot you can't get to. / Neutral} Think that's out of reach. | ||||
708 | {Player just requested you move to a spot you can't get to. / Neutral} I don't think I can get there. | |||||
709 | {Player just requested you move to a spot you can't get to. / Neutral} Can't get to it. | |||||
710 | {Player just requested you move to a spot you can't get to. / Neutral} If synths could fly... | |||||
711 | 0016D9E8 | {Walking into a recently abandoned area. Wary. / Neutral} Looks like whoever was here made off in a hurry. | ||||
712 | {Walking into a recently abandoned area. / Neutral} Seems these folks were in a hell of a rush to get out of here. | |||||
713 | {Walking into a recently abandoned area. / Question} Where'd you people run to? | |||||
714 | {Walking into a recently abandoned area. / Neutral} Someone was in here. Wonder if we scared 'em off. | |||||
715 | 0016D9E7 | {Walking through an extremely bright area. / Question} Goodness. Can barely see in here. | ||||
716 | {Walking through an extremely bright area. / Neutral} Be a lot more pleasant without that thing shining in our faces. | |||||
717 | {Walking through an extremely bright area. / Neutral} Probably not worth taking the stealth approach through here. | |||||
718 | {Walking through an extremely bright area. / Irritated} They maybe wanna turn the lights down? | |||||
719 | 0016D9E6 | {Walking through a clean area. / Neutral} Tidy joint. | ||||
720 | {Walking through a clean area. / Neutral} Feel bad tracking my muck through this place. | |||||
721 | {Walking through a clean area. / Neutral} Almost like the war never even happened in here... almost. | |||||
722 | {Walking through a clean area. / Neutral} Well someone cared for this place, that's for sure. | |||||
723 | 0016D9E5 | {Walking through a creepy area. / Neutral} If I got the chills, this would be the place to provide 'em. | ||||
724 | {Walking through a creepy area. / Neutral} This place could give a Mutant nightmares. | |||||
725 | {Walking through a creepy area. / Neutral} This is one grim locale. | |||||
726 | 0016D9E4 | {Walking through a dark area. / Irritated} Can barely see a thing. | ||||
727 | {Walking through a dark area. Speaking to himself. / Question} Hmm. Who killed the lights? | |||||
728 | {Walking through a dark area. Frustrated. / Irritated} Hey. You still there? Can't see a damn thing... | |||||
729 | 0016D9E3 | {Walking through a dusty area. / Neutral} When was the last time someone came through here? | ||||
730 | {Walking through a dusty area. / Neutral} So. This is what two centuries without a good dusting looks like. | |||||
731 | {Walking through a dusty area. / Neutral} Talk about collecting dust. | |||||
732 | 0016D9E2 | {Walking through an exposed area. / Concerned} Feel like a walking target out here. | ||||
733 | {Walking through an exposed area. / Concerned} This isn't the kind of place I'd like to dawdle. | |||||
734 | {Walking through an exposed area. / Concerned} Ought to keep moving. We're awful vulnerable here. | |||||
735 | 0016D9E1 | {Approaching a heavily fortified area. / Neutral} Somebody went to a lot of effort to keep folks out of here. | ||||
736 | {Approaching a heavily fortified area. / Neutral} They must want to protect something awful precious. | |||||
737 | {Approaching a heavily fortified area. / Neutral} Someone was expecting trouble... or asking for it. | |||||
738 | 0016D9E0 | {Looking at a scene of extreme gore. / Neutral} Must've been one hell of a disagreement to merit all this. | ||||
739 | {Looking at a scene of extreme gore. / Question} Someone made a real mess of you, didn't they? | |||||
740 | {Looking at a scene of extreme gore. / Neutral} That is going to stain. | |||||
741 | 0016D9DF | {Walking through something gross. / Disgust} I'm not the queasy sort, but for this I'll make an exception. | ||||
742 | {Walking through something gross. / Neutral} Before this gets cleaned up, I guess someone would have to be willing to touch it. | |||||
743 | {Walking through something gross. / Neutral} Words don't do this place justice... though "condemned" starts to get at it. | |||||
744 | 0016D9DE | {Walking through a high tech area. / Neutral} Looks like the last time I got a check-up in here. | ||||
745 | {Walking through a high tech area. / Neutral} Spared no expense, did they? | |||||
746 | {Walking through a high tech area. / Neutral} Took some bright minds to build a place like this. | |||||
747 | 0016D9DD | {Shouting over the noise. / Neutral} I can barely hear a thing in here. | ||||
748 | {Shouting over the noise. / Irritated} Not exactly melodic. | |||||
749 | {Shouting over the noise. / Irritated} What a racket. | |||||
750 | 0016D9DC | {Walking through a messy area. / Amused} A bomb could go off in this place and no one would be the wiser. | ||||
751 | {Walking through a messy area. / Amused} I think they're going to have to forfeit their deposit. | |||||
752 | {Walking through a messy area. / Neutral} Tell me we don't need to find something in here. Because that may take a while. | |||||
753 | 0016D9DB | {Entering a pleasant location. / Neutral} Ain't this something. | ||||
754 | {Entering a pleasant location. / Neutral} How's a place like this survive out here? | |||||
755 | {Entering a pleasant location. / Neutral} Not bad. | |||||
756 | {Entering a pleasant location. / Neutral} Quite a locale. | |||||
757 | 0016D9DA | {Question} When did it get this quiet? | ||||
758 | {Question} We stumble into a library? What's with the sudden silence? | |||||
759 | {Concerned} I don't hear a peep. And now I'm wondering... why. | |||||
760 | 0016D9D9 | {Entering a safe location. / Neutral} Looks like we could catch a breather here. | ||||
761 | {Entering a safe location, but a bit skeptical. / Neutral} Hmm. I guess this place seems secure. | |||||
762 | {Entering a safe location. / Neutral} Could really kick your feet up in a place this like. | |||||
763 | {Entering a safe location. / Friendly} You can probably put the gun away. I think we're safe here. | |||||
764 | 0016D9D8 | {Smells something terrible. / Disgust} The hell aroma is that? | ||||
765 | {Smells something terrible. / Disgust} Whatever they're aging in here, I think it's gone too long. | |||||
766 | {Smells something terrible. / Disgust} Something is rotten in here. | |||||
767 | 0016D9D7 | {Walking through a wet area. / Neutral} After this, what say we find a place with a nice fire? To throw these clothes in... | ||||
768 | {Walking through a wet area. / Irritated} Time for the latest round of: "Are Nick's sealants still working?" | |||||
769 | {Walking through a wet area. / Neutral} I wouldn't drink any of that without a dose of Rad-X first. | |||||
770 | 0015FC3B | {Neutral} So, Crocker went amateur butcher on poor Earl. It's moments like this I'm glad I'm not made of meat. | ||||
771 | {Talking to the player after seeing the corpse of his old partner. / Somber} Guess death finally laughed back for Marty... | |||||
772 | {Entering a devastated neighborhood / Neutral} East Boston was contraband central in Winter's day. Wonder what the local PD had on that old hood. | |||||
773 | {Neutral} Eddie Winter used to put his thugs up in Natick when they got in trouble. Seems the place has always been filled with monsters. | |||||
774 | {Neutral} Most folks from these old beachtowns fled inland. I wouldn't want to have to share waterfront with Mirelurks either. | |||||
775 | {Neutral} Wonder if Nahant PD had any good dirt on Eddie Winter... | |||||
776 | {Neutral} The Bureau of Alcohol, Drugs, Tobacco, Firearms, and Lasers. It's a mouthful, but if anyone's gonna have dirt on Eddie Winter, it's these folks. | |||||
777 | {Making fun of a dangerous neighborhood. / Neutral} This part of Boston was Eddie's old stomping ground. I'm not sure the bombs didn't help reduce crime in this neighborhood. | |||||
778 | {Neutral} The Precinct Eight lock-up used to be like a second home to Eddie Winter's thugs. | |||||
779 | {Neutral} Used to get a fair number of clients from around here. Seems folks prefer being missing to living in Quincy. | |||||
780 | {Question} You think the Coast Guard had anything on Eddie Winter? The guy was a real avid smuggler in his day. | |||||
781 | {Staring out over a giant blast crater. Very somber. / Somber} Here lies the Institute, who shall meddle no more in the affairs of men. | |||||
782 | {Stern} All the resources they've got, the Brotherhood could do a lot of good. Shame they wanna wipe out my kind instead. | |||||
783 | {Somber} Only madmen could justify trying to wipe out an entire people just because they were made, not born. | |||||
784 | {Irritated} If the Brotherhood had it's way, they'd probably want to eliminate hot plates too as soon as one burned them. | |||||
785 | {Neutral} Take whatever you can carry. Not worth it falling into the wrong hands again. | |||||
786 | {Stern} Psychopaths and drug-addicts. | |||||
787 | {Stern} Folks who show no mercy, get no mercy. | |||||
788 | {Neutral} Almost feel bad for them. Almost. | |||||
789 | {Question} Who'd choose a life like this? | |||||
790 | {Nick woke up in a scrap yard like the one he's currently walking through. Makes him a touch wistful. / Somber} Never know what someone might just... discard. | |||||
791 | {Neutral} Probably looked like a bomb went off here before the war. | |||||
792 | {Joking. / Amused} You know, your tours leave something to be desired. | |||||
793 | {Walking through a dump. Amused by his own joke. / Amused} What a dump. Heh. Get it? ...course you do. | |||||
794 | {Neutral} Still more orderly than Goodneighbor. | |||||
795 | {Irritated} Guess I'm not quite the judge of character I thought. | |||||
796 | {Irritated} Had to be you stumbling into that vault to find me... | |||||
797 | {Irritated} This how you act around everyone or just former friends? | |||||
798 | {Stern} Thought you had more sense than this. | |||||
799 | {Not pleased with the person he's addressing. / Irritated} Is this you doing your best Raider impression? It's impeccable. Now how about you knock it off? | |||||
800 | {Irritated} About time you straighten out that attitude. | |||||
801 | {Question} You really want me sticking around? Because you sure don't act like it. | |||||
802 | {Stern} You sure know how to set an example... just not one I'd ever follow. | |||||
803 | {Irritated} Commonwealth's got enough thugs as it is. Doesn't need you adding to the head count. | |||||
804 | {Not pleased with the person you're addressing. / Stern} I guess tact isn't exactly your strong suit. | |||||
805 | {Concerned} There's a lot of people out here could use a hand. | |||||
806 | {Amused} You'd be shocked how many folks I've managed to convince I'm just a really sick Ghoul. | |||||
807 | {Neutral} Should we get a move on? | |||||
808 | {Engaged as opposed to exhausted. / Neutral} Always another case to close. | |||||
809 | {Neutral} Too many folks these days count on violence to solve their problems. You only have to look around to see where that got us. | |||||
810 | {Neutral} Hey, you mind keeping an eye out for a sec? Gotta run a diagnostic... | |||||
811 | {Wait two seconds before beginning this line. / Grateful} ...whew. Thanks. What'd I miss? | |||||
812 | {Neutral} You good to keep going? I don't sleep or eat or anything like that. But if ya need to, you do it. | |||||
813 | {Neutral} The detective's life isn't an easy one. But it rarely lacks for excitement. | |||||
814 | {Give a solid pause before beginning. Like you're being roused. / Friendly} ...sorry. You say something? Get flashes from old Nick's life every now and then. Guy sure spent a lotta time in sandwich joints. | |||||
815 | {Happy} Nice to feel like we're really making a difference out here. | |||||
816 | {Happy} Didn't know what to think when we first signed up together. Color me impressed. | |||||
817 | {Happy} It's good to see that there's someone out here who's not willing to let the Commonwealth get it's claws in them. | |||||
818 | {Happy} Lead the way. | |||||
819 | {Friendly} You got a real do-gooder streak. That's rarer than it ought to be. | |||||
820 | {Happy} I got your back. | |||||
821 | {Friendly} Not a lot of folks you can count on out here. Guess that makes you the exception. | |||||
822 | {Happy} I don't need to worry about the old Nick and his life anymore. I'll never be able to thank you for that. | |||||
823 | {Happy} At this rate, we're going to have to put your name up on signs for the agency. | |||||
824 | {Neutral} You know, Winter looked even worse than I expected for a two-hundred-year old Ghoul. | |||||
825 | {Happy} Count myself real lucky you pulled me out of that vault. Real lucky. | |||||
826 | {Happy} I'll follow wherever you lead. | |||||
827 | {Neutral} Shame you're not a synth. We could keep this going until Judgement Day. Though I guess maybe we already missed it... | |||||
828 | {Friendly} I used to wonder how folks lasted as long as they have out here. But now I know, it's thanks to people like you. | |||||
829 | {Happy} Traveling alone just doesn't hold the same allure it used to. | |||||
830 | {Happy} You're one hell of a partner. | |||||
831 | {Seething but maintaining cordiality. You hate the person you're talking to. / Angry} You really are one in a million... thank god. | |||||
832 | {Seething but maintaining cordiality. You hate the person you're talking to. / Angry} This has turned out to be a real waste of my time. | |||||
833 | {Seething but maintaining cordiality. You hate the person you're talking to. / Angry} Really played me for the sucker, haven't ya? | |||||
834 | {Seething but maintaining cordiality. You hate the person you're talking to. / Angry} Had you planned on making this trip a rampage from the start or were you just inspired along the way? | |||||
835 | {Seething but maintaining cordiality. You hate the person you're talking to. / Angry} Someone like you could've done a lotta good for this place... so much for that... | |||||
836 | {Seething but maintaining cordiality. You hate the person you're talking to. / Angry} Folks like you oughta be locked up. As a start. | |||||
837 | {Seething but maintaining cordiality. You hate the person you're talking to. / Angry} Makes my coolant boil just looking at ya. | |||||
838 | {Seething but maintaining cordiality. You hate the person you're talking to. / Angry} Taking up with you... talk about mistakes... | |||||
839 | {Seething but maintaining cordiality. You hate the person you're talking to. / Angry} I'm not mad at ya. Just disappoint-- no, you know what? I am mad. | |||||
840 | {Seething but maintaining cordiality. You hate the person you're talking to but you're also disappointed in yourself. / Angry} And I just let you get away with murder... | |||||
841 | {Walking through a vast, irradiated landscape. / Neutral} I get the sense whoever named this place didn't have a firm grasp on the meaning of the word "sea." | |||||
842 | {Walking through a vast, irradiated landscape. / Neutral} This place looks like someone extinguished hell. | |||||
843 | {Walking through a vast, irradiated landscape. / Neutral} You doing all right out here? I think I just heard my rad counter cry for mercy. | |||||
844 | {Neutral} Can only imagine what being out here's doing to my circuitry. | |||||
845 | {Nick does not approve of taking a dip. / Concerned} You going for a dip? Good luck. | |||||
846 | {Irritated} Goodness. You smell that? That coming from the water or did we stumble into a crime scene? | |||||
847 | {Concerned} God only knows might be living down there. | |||||
848 | {Neutral} I expect tourism's dried up substantially. | |||||
849 | {Question} Think there's anything left worth taking? | |||||
850 | {Neutral} Surprised this place is still standing. | |||||
851 | {Disgust} Either we just stumbled upon an old sock storage facility or something went real rotten in here. | |||||
852 | {Neutral} Found more than my share of runaways hiding in places like these. | |||||
853 | {Walking through an old warehouse. / Neutral} Well, I love what they've done with the place. | |||||
854 | {Question} All these Vaults run together for you, too? | |||||
855 | {Neutral} If I never get stuck in one of these things again, it'll be too soon. | |||||
856 | {Question} How many folks you think could fit in one of these? | |||||
857 | {Neutral} You picked me up in Vault 114. There really over a hundred of these things? | |||||
858 | {Neutral} Must have cost a fortune to build a place like this. | |||||
859 | {Neutral} Place like this makes ya think about how much folks took for granted back then. | |||||
860 | {Walking through a waste disposal site. / Neutral} You know, what it lacks in charm, it makes up for in... wait, I'll come up with something. | |||||
861 | {Walking through a waste disposal site. / Neutral} Places like this are magnets for folks on the lam. I suppose because everyone else has the good sense to avoid them. | |||||
862 | {Neutral} Really takin' in the sights, aren't we? | |||||
863 | {Neutral} Places like this attract three types - junkies, thugs, and whatever eats junkies and thugs. Stay on your guard. | |||||
864 | {Concerned} I don't know if anything's still living down here, but I bet it's not going to be happy to see us. | |||||
865 | {Question} More tight quarters, huh? | |||||
866 | {Neutral} You don't come to a place like this expecting visitors. | |||||
867 | {Question} I can't tell. Has this place seen better days? | |||||
868 | {Neutral} I expect these were the first places looted after the bombs. Not sure how much'll be left. | |||||
869 | {Sarcastic} Clean up, aisle... everywhere. | |||||
870 | {Neutral} Raiders use these places to ambush folks desperate for supplies. Human cruelty never ceases to amaze. | |||||
871 | {Amused} At least you can't beat the prices. | |||||
872 | {Disgust} Wrecked and ransacked. | |||||
873 | {Concerned} Keep your eyes up. Places like this are a sniper's paradise. | |||||
874 | {Neutral} Hope you like stairs. | |||||
875 | {Concerned} Wrong step in a place like this could well be your last. | |||||
876 | {Neutral} Probably get a good idea of the neighborhood from up here. | |||||
877 | {Amused} Some punk runaway thought he'd hide from me in one of these things. Didn't make it four floors. | |||||
878 | {Approaching a wrecked ship. / Neutral} I suppose a pleasure cruise is out of the question at this point. | |||||
879 | {Neutral} I'm more seaworthy than this old thing. | |||||
880 | {Question} Wonder how long it was adrift before it ended up here? | |||||
881 | {Puzzled} Folks must be nuts to try and live on these things, though I guess that would explain Libertalia. | |||||
882 | {Neutral} Never cared for sea travel. Ruins my cigarettes. | |||||
883 | {Somber} The Commonwealth was once the greatest center for learning on Earth. Now it's best school is one room in a baseball stadium. | |||||
884 | {Neutral} Bet most scavengers would overlook a place like this. Might be worth rummaging around. | |||||
885 | {Wistfully. / Somber} No more teachers. No more books. | |||||
886 | {Somber} If any place was going to be haunted... | |||||
887 | {Walking through an obliterated school. / Somber} Can still imagine the students, running down the halls. | |||||
888 | {Neutral} You'd build high walls too if you had neighbors like these. | |||||
889 | {Somber} Used to be a real beautiful city. | |||||
890 | {Stern} Careful. This is rough territory. | |||||
891 | {Neutral} My hats off to Boston's architects. I doubt they expected so many of their works to survive the apocalypse. | |||||
892 | {Neutral} If I were going to plan an ambush... | |||||
893 | {Neutral} Places like this used to be slapped on postcards. Now look at it. | |||||
894 | {Question} How many lifetimes you think it would take to rebuild a place like this? | |||||
895 | {Neutral} I wouldn't let my guard down. Still plenty of opportunities for trouble. | |||||
896 | {Question} What do you suppose did this place in? The bombs or the people after the bombs? | |||||
897 | {Question} How many "rock and a hard place" jokes you think folks heard working at a place like this? | |||||
898 | {Neutral} Long way down. | |||||
899 | {Neutral} Takes a whole lot of equipment to run a place like this. Think any can be salvaged? | |||||
900 | {Neutral} Just one big scar. | |||||
901 | {Neutral} It's kinda pretty... you know, if you squint. | |||||
902 | {Sarcastic} Well, isn't this a lovely spot to get picked off. | |||||
903 | {Sarcastic} Hey, at least there's no ants at this picnic. | |||||
904 | {Walking through a park. / Neutral} Suppose it's kinda nice when no one's shooting at ya. | |||||
905 | {Neutral} Feel like we've got targets painted on our backs out here. | |||||
906 | {Question} Maybe we go around? Avoid the clearings? | |||||
907 | {Neutral} Must be something in here. At least some hooch. | |||||
908 | {Neutral} Was always more of an "in the field" type myself. | |||||
909 | {Neutral} Words never said - I wish I'd spent more time at the office getting nuked. | |||||
910 | {Neutral} Like a maze in here. Probably so folks couldn't run. | |||||
911 | {Neutral} The American business - all the maneuvering and human suffering of total war, none of the thrill. | |||||
912 | {Question} Hard to look at it like this, in such disrepair. | |||||
913 | {Somber} What a different world it'd be if folks just listened to the wisdom of the past. | |||||
914 | {Neutral} Surprised McDonough hasn't set one of these up for himself outside Diamond City. | |||||
915 | {Neutral} It's in pretty good shape, considering. | |||||
916 | {Walking through an abandoned military outpost. / Neutral} Supposing you paid your taxes before the war, I'm pretty sure a good chunk of this is yours. | |||||
917 | {Neutral} Bet this place got hit hard. | |||||
918 | {Neutral} If you're looking to stock up on ammo or get shot, this'll be the place. | |||||
919 | {Neutral} This place has probably been picked cleaner than a Brahmin dinner. | |||||
920 | {Neutral} Lot of use this all ended up being. | |||||
921 | {Question} Wonder if people held out any better down here than on the surface? | |||||
922 | {Neutral} These tunnels are havens for bad sorts. | |||||
923 | {Neutral} Used to be able to traverse the entire city through these tunnels. Now you're more likely to get eaten. | |||||
924 | {Neutral} Mind your step. Things living down here tend to burrow. | |||||
925 | {Neutral} A little dank for my taste. | |||||
926 | {Neutral} Always preferred history class, myself. | |||||
927 | {Walking through an old lab. / Impressed} Well, ain't science grand. | |||||
928 | {Neutral} When exploring these sorts of places, remember, if it looks volatile, it probably is. | |||||
929 | {Amused} The Commonwealth's beaker famine ends today. | |||||
930 | {Amused} Number of parts I've had fail, places like this are the only reason I'm still walkin' around at all. | |||||
931 | {Neutral} Just think how many people you could take care of in a place like this... | |||||
932 | {Neutral} If there were going to be meds anywhere... | |||||
933 | {Neutral} Grab whatever you can find. No telling who might be able to use it. | |||||
934 | {Somber} Must've been a madhouse after the bombs. | |||||
935 | {Neutral} Desperate people wind up in places like this. And desperate people rarely like guests. | |||||
936 | {Neutral} Probably busier than a Stingwing nest in it's day. | |||||
937 | {Neutral} Wonder if I was made in a place like this. | |||||
938 | {Neutral} This place would be a tinkerer's paradise. | |||||
939 | {Neutral} Place is built like a bomb shelter... though from the looks of it, it sure didn't protect like one... | |||||
940 | {Puzzled} Take a man smarter than me to tell you what all this did. | |||||
941 | {Neutral} Not the sort of place someone sets up if they don't have to. | |||||
942 | {Impressed} Hard to believe someone could scratch a life out in a place like this... | |||||
943 | {Concerned} These folks probably didn't have much to begin with, let alone what's left now. | |||||
944 | {Concerned} Talk about roughing it. | |||||
945 | {Walking through a creepy cave. / Concerned} Not a bad place... to become someone's meal. | |||||
946 | {Neutral} You smell that? Whatever died down here, I sure hope it was voluntary. | |||||
947 | {Neutral} So, we taking up the hermit life? | |||||
948 | {Nervous} That ceiling look stable to you? | |||||
949 | {Walking through an old cave. / Neutral} Life sure does take you to some interesting places. We should visit one of those. | |||||
950 | {Neutral} Never was much of a drinker myself. Tastes like battery acid. Always wondered if it was a malfunction. | |||||
951 | {Amused} I'll guarantee the hooch in here is safer to drink than the moonshine they sling at the Dugout Inn. | |||||
952 | {Neutral} Surprised there's still so much here. Place must be more dangerous than we thought. | |||||
953 | {Neutral} You know, there are easier ways to get a drink. | |||||
954 | {Neutral} Hmm. Plenty of bottles around. I'd expect there to be plenty of caps too. | |||||
955 | {Neutral} Bet this place was overrun once the bombs hit. | |||||
956 | {Walking through an old airport. / Neutral} If you ever wondered where old planes go to die... | |||||
957 | {Neutral} Probably some decent parts still lying around here. | |||||
958 | {Neutral} I don't think anyone's going to ask to see our tickets. | |||||
959 | {Question} I wonder what it'd take cobble one of these planes back to life? | |||||
960 | {Neutral} Institute treats synths like tools, tossed away without a thought. | |||||
961 | {Somber} Wish we could just make these things see reason. | |||||
962 | {Fighting a group of Synths. / Neutral} Goodness. Do I really look as bad as these models? | |||||
963 | {Neutral} Never did understand why the hell they programmed us to feel pain. | |||||
964 | {Question} Something I always wondered about Mutants... what's with the bags of meat? What the hell's the use of a meat bag? | |||||
965 | {Neutral} Luckily these things have all the sense of a sack of doorknobs. | |||||
966 | {MARK FOR RE-RECORD. / Question} Where the hell do these things keep coming from? | |||||
967 | {Neutral} Never been a fan of Mutant hospitality. | |||||
968 | {Question} These things keep us trapped behind our high walls. So who really rules the Commonwealth? | |||||
969 | {Neutral} Careful. Some of these bots pack a real punch. | |||||
970 | {Neutral} The difference between robots and synths? Well, we're prettier, to start with. | |||||
971 | {Neutral} Parts from robots don't usually fit synths. Trust me. I've tried. | |||||
972 | {Neutral} Probably some real caps to be made from all this scrap. | |||||
973 | {Neutral} Seems everything that survived the bombs got bigger and madder. | |||||
974 | {Neutral} Watch your step. Probably walking over a Mole Rat warren as we speak. | |||||
975 | {Neutral} I heard these things taste as bad as they smell. | |||||
976 | {Neutral} Whoever coined the phrase "mountains out of mole hills" clearly never saw a Mole Rat den. | |||||
977 | {Neutral} Mole Rats are quick little buggers, aren't they? | |||||
978 | {Smells something horrible at the start. / Disgust} Bleh! You can bet no one would eat these things if they had to smell them first. | |||||
979 | {Neutral} You see any burrows around? Mirelurks usually like to scare the hell out of their prey before eating them... | |||||
980 | {Neutral} If you're really looking to tick off a Mirelurk, fiddle with its eggs. | |||||
981 | {Neutral} And this is why I don't swim. | |||||
982 | {Neutral} Anywhere there's water, there's Mirelurks. | |||||
983 | {Question} Safest way to deal with Gunners? A rifle and distance. | |||||
984 | {Stern} You kill a Gunner or they kill you. | |||||
985 | {Neutral} If they were willing to see reason, they wouldn't have joined the Gunners. | |||||
986 | {Amused} Bet these dolts weren't expecting to get wiped up by the likes of us. | |||||
987 | {Neutral} Gunners pack more bullets than brain cells. Though they do pack a lot of bullets. | |||||
988 | {Neutral} Wandered into College Square on my own once. Never seen so many Ghouls in one place. | |||||
989 | {Neutral} Sometimes you can still make out the person in there. | |||||
990 | {Neutral} First time I met a Feral, I hoped it would ignore me because I wasn't made of meat. Guess they'll eat anything. | |||||
991 | {Neutral} Keep your distance. Ferals hit hard. | |||||
992 | {Somber} Poor bastards. | |||||
993 | {Neutral} Ten feet of muscle and rage. Deathclaws make everything else look like children's toys. | |||||
994 | {Implying that those guys are now extremely dead. / Stern} I knew a couple of guys who thought they could make caps looting a Deathclaw nest. Emphasis on "knew." | |||||
995 | {Neutral} These things are mutated lizards, right? Just our luck they didn't stay vegetarians. | |||||
996 | {Neutral} As long as these things are out here, folks'll never be safe outside the settlements... or in them for that matter... | |||||
997 | {Neutral} Bunch of bad-tempered museum exhibits. | |||||
998 | {Stern} Someone needs to put these children to bed. | |||||
999 | {Neutral} Hope you took your Rad-X. | |||||
1000 | {Neutral} Never understood cults. I guess some folks just prefer being told what to do. | |||||
1001 | {Neutral} Probably safe to assume these folks were looney before the rads. | |||||
1002 | {Neutral} These things have mandibles, armor plating, and numbers. Makes you wonder how humanity managed to survive at all. | |||||
1003 | {Stern} I feel bad... wasting the ammo. | |||||
1004 | {Neutral} I'm not a fan of anything that has more legs than brain cells. | |||||
1005 | {Amused} A nest of these things set up one summer in Diamond City's Upper Stands. I don't think I've ever laughed so hard. | |||||
1006 | {Neutral} Firepower and fervor. The Brotherhood has both in spades. | |||||
1007 | {Stern} Protecting people from themselves. The oldest excuse of any tyrant. | |||||
1008 | {Friendly} I'm game if you want to keep moving. Course, I'm not the one that benefits from a good night's rest. | |||||
1009 | {Neutral} Easy to forget how perilous it can be out here at night. | |||||
1010 | {Neutral} Change of shift for all the killers of the Commonwealth. | |||||
1011 | {Neutral} Now at least we'll be able to see what's trying to eat us. | |||||
1012 | {Happy} Always did like the rain. | |||||
1013 | {Amused} Another beautiful day in the most dangerous place in the world. | |||||
1014 | {MARK FOR RE-RECORD. / Neutral} The Commonwealth can take a real toll on you if you let it. Seen this place make monsters out of men. | |||||
1015 | {Neutral} The Commonwealth's not an easy place to travel alone. Nice to have someone watching my back. | |||||
1016 | {A bit somber. It's one of the things you hate the most about the job. / Somber} You see a lot of folks at their worst in my line of work. Hard to not let it get to you sometimes. | |||||
1017 | {Neutral} I've been told the "Valentine Detective Agency" signs are an eyesore. But they sure bring in the business. | |||||
1018 | {Happy} We'll make something out of the Commonwealth yet. | |||||
1019 | {Question} Who do you think actually won the war? Nobody, I guess. | |||||
1020 | {Happy} Every scumbag in the Commonwealth's gonna know our names. | |||||
1021 | 0015FC0A | {Stern} That's easy for you to say. You're human. I'm not. | ||||
1022 | {Impressed by what you've just seen. / Impressed} Nicely done. | |||||
1023 | {Very impressed by what you've just seen. / Impressed} Well, aren't you something? | |||||
1024 | {Confused. / Puzzled} Come again? | |||||
1025 | {Disappointed. / Neutral} What was that? | |||||
1026 | {Extremely disappointed. / Neutral} Where do I even begin... | |||||
1027 | {Very impressed. / Impressed} And that is how ya do it. | |||||
1028 | {Disapproving. / Neutral} Now that's something you don't see everyday... with good reason. | |||||
1029 | {Approving. / Neutral} Not bad. | |||||
1030 | {Extremely disapproving. / Stern} That's the last time you get away with something like that. Understand? | |||||
1031 | {Agreeing. / Neutral} Well, sure. | |||||
1032 | {Agreeing. / Neutral} Yeah. | |||||
1033 | {Agreeing. / Neutral} You got it. | |||||
1034 | {Agreeing. / Neutral} All right. | |||||
1035 | {Refusing. / Neutral} Not an option. | |||||
1036 | {Refusing. / Neutral} No. | |||||
1037 | {Refusing. / Neutral} Not gonna happen. | |||||
1038 | {Giving an item. / Neutral} Here. | |||||
1039 | {Giving an item. / Neutral} Seems you could use this. | |||||
1040 | {Taking an item. / Neutral} Well, thanks. | |||||
1041 | {Taking an item. / Neutral} Much obliged. | |||||
1042 | 001576FF | {InPain} Uph! | ||||
1043 | {InPain} Damn. | |||||
1044 | {InPain} Argh! | |||||
1045 | {InPain} That it? | |||||
1046 | {InPain} Ergh. | |||||
1047 | {InPain} Ah, shit! | |||||
1048 | {InPain} Got me good. | |||||
1049 | {InPain} Hrmph. | |||||
1050 | 001576FE | {Angry} Hurrryuuuuh! | ||||
1051 | {Angry} Yyyarrrggghhh! | |||||
1052 | {Angry} Aaaayyyaarrrrgghh! | |||||
1053 | 001576FD | {Neutral} You got guts. Well, had guts. | ||||
1054 | {Stern} Should've just run. | |||||
1055 | {Confident} You're in for it now. | |||||
1056 | {Stern} You don't have to do this. | |||||
1057 | {Stern} You really want this to be the last mug you see? | |||||
1058 | {Stern} Lights out for you. | |||||
1059 | {Stern} This how you imagined you'd go? | |||||
1060 | {Stern} Dumb move. | |||||
1061 | {Stern} I'll be doing the world a service. | |||||
1062 | {Angry} What else ya got? | |||||
1063 | 001576FC | {Neutral} Grenade! | ||||
1064 | {Throwing a grenade. / Neutral} Present for ya! | |||||
1065 | 001576FB | {Agreeing to follow the player. / Neutral} Get this show on the road. | ||||
1066 | {Agreeing to follow the player. / Neutral} Back on the trail. | |||||
1067 | {Agreeing to follow the player. / Neutral} Off to the races. | |||||
1068 | {Player told you to wait. / Neutral} I'll stay put. | |||||
1069 | {Player told you to wait. / Neutral} Guess I'll settle in then. | |||||
1070 | {Player told you to wait. / Neutral} I'll wait for your signal. | |||||
1071 | {Neutral} Sure thing. | |||||
1072 | {Neutral} Can do. | |||||
1073 | {Neutral} Count on it. | |||||
1074 | {Neutral} Done and done. | |||||
1075 | {Neutral} Good plan. | |||||
1076 | 001576FA | {Question} Anything more? | ||||
1077 | {Question} What else ya got? | |||||
1078 | {Question} That all? | |||||
1079 | {Neutral} All right then. | |||||
1080 | {Question} Got something else? | |||||
1081 | 001576F9 | {Question} That kinda bull really fly where you come from? | ||||
1082 | {Upset the player would even ask them to do something. / Irritated} No way on Earth. | |||||
1083 | {Upset the player would even ask them to do something. / Question} Did you hit your head? Repeatedly? | |||||
1084 | {Upset the player would even ask them to do something. / Stern} I'd like to not have to say this again. No. | |||||
1085 | {Upset the player would even ask them to do something. / Stern} Out of the question. | |||||
1086 | 001576F8 | {Neutral} Sorry. Can't do it. | ||||
1087 | {Neutral} That's not something I do. | |||||
1088 | {Unable to do something the player has requested. / Neutral} If I were able... | |||||
1089 | {Neutral} Can't be done. | |||||
1090 | {Neutral} How about we try something else? | |||||
1091 | 001576F7 | {Neutral} Go on. | ||||
1092 | {Neutral} I'm listening. | |||||
1093 | {Neutral} Go ahead. | |||||
1094 | {Neutral} What's the plan? | |||||
1095 | {Neutral} I'm all ears. | |||||
1096 | {Offering to help the player. / Question} There something you need? | |||||
1097 | {Offering to help the player. / Question} Do something for ya? | |||||
1098 | {Offering to help the player. / Question} I'll see what I can do. | |||||
1099 | 001576F6 | {Neutral} Whatever you need. | ||||
1100 | {Player has asked to trade. / Friendly} If I got it... | |||||
1101 | {Question} Looking for something? | |||||
1102 | {Offering to trade with the player. / Neutral} Here's what I've got. | |||||
1103 | {Offering to trade with the player. / Neutral} Take a look. | |||||
1104 | {Offering to trade with the player. / Neutral} Here's what I've got. | |||||
1105 | 001576F5 | {Just spotted an enemy. / Stern} There! | ||||
1106 | {Neutral} Speak of the devil. | |||||
1107 | {Amused} Look who it is. | |||||
1108 | {Neutral} Not exactly subtle, pal. | |||||
1109 | {Neutral} Guess we're not alone. | |||||
1110 | 001576F4 | {Puzzled} I know I heard something... | ||||
1111 | {Puzzled} Detection system must be on the fritz. | |||||
1112 | {Lost track of a possible enemy. / Neutral} I guess it's safe. For now. | |||||
1113 | {Neutral} Guess I should stop putting off that detection calibration. | |||||
1114 | {Neutral} Whatever it was, it's gone now. | |||||
1115 | 001576F3 | {Irritated} Damn. Lost 'em. | ||||
1116 | {Neutral} We'll snoop 'em out. | |||||
1117 | {Neutral} Can't have gone far. | |||||
1118 | {Amused} Now where'd you get to? | |||||
1119 | {Question} You see 'em? | |||||
1120 | 001576F2 | {Player and Nick just survived combat. / Neutral} You did good. | ||||
1121 | {Player and Nick just survived combat. / Neutral} Think that's the last of them. | |||||
1122 | {Player and Nick just survived combat. / Neutral} That's one way to get the coolant pumping. | |||||
1123 | {Player and Nick just survived combat. / Neutral} Coast looks clear. | |||||
1124 | {Player and Nick just survived combat. / Neutral} Cleaned house. | |||||
1125 | {Player and Nick just survived combat. / Neutral} They won't be bothering anybody now. | |||||
1126 | {Player and Nick just survived combat. / Neutral} Any one you walk away from... | |||||
1127 | {Player and Nick just survived combat. / Neutral} Didn't even break a sweat... not that it's an option... | |||||
1128 | {Player and Nick just survived combat. / Question} You all right? | |||||
1129 | {Player and Nick just survived combat. / Neutral} Won't underestimate us again. | |||||
1130 | {Player and Nick just survived combat. Joking. / Sarcastic} Just when I thought we were getting along. | |||||
1131 | 001576F1 | {Neutral} Look who's back. | ||||
1132 | {Just found an enemy you'd lost track of. / Stern} Got 'em! | |||||
1133 | {Neutral} Hey! They're back! | |||||
1134 | {Question} Couldn't stay away, huh? | |||||
1135 | {Neutral} There you are. | |||||
1136 | 001576F0 | {Neutral} Guess they got wise and bolted. | ||||
1137 | {Lost track of an enemy. / Neutral} Looks like they flew the coop. | |||||
1138 | {Neutral} Here's hoping they stay gone. | |||||
1139 | {Neutral} And good riddance. | |||||
1140 | {Neutral} Seems they skipped town. | |||||
1141 | 001576EF | {Saw or heard something in a threatening location. / Question} What's that? | ||||
1142 | {Neutral} I don't think we're alone. | |||||
1143 | {Neutral} Hey. I thought I saw something. | |||||
1144 | {Neutral} Someone's coming. | |||||
1145 | {Neutral} There's something out there. | |||||
1146 | 001576EE | {Question} Now where'd you go? | ||||
1147 | {Neutral} They're here somewhere. | |||||
1148 | {Just lost track of an enemy. / Puzzled} We playing "Hide and Seek?" | |||||
1149 | {Question} You think they're gone for good? | |||||
1150 | {Neutral} Damn. I got nothing. | |||||
1151 | 001576ED | {Stern} Your funeral. | ||||
1152 | {Stern} Here they come. | |||||
1153 | {Confident} You're in for it now. | |||||
1154 | {Neutral} I hoped you were smarter than this. | |||||
1155 | {Stern} Now you got problems. | |||||
1156 | {Stern} You can still run. | |||||
1157 | {Stern} You're playing with the wrong synth. | |||||
1158 | {Stern} Welcome to your last stand. | |||||
1159 | {Being attacked. / Stern} Shouldn't take long. | |||||
1160 | {Stern} This doesn't have to be the day you die. | |||||
1161 | {Stern} So long, pal. | |||||
1162 | {Neutral} Damn Bloatflies. | |||||
1163 | {Stern} What I wouldn't give for some industrial strength pesticide. | |||||
1164 | {Joking as he engages in combat with a robotic woman attacks. / Amused} Guess asking for a date's out of the question at this point. | |||||
1165 | {Neutral} These gals pack a wallop. | |||||
1166 | {Neutral} Watch it. Bloodbugs. | |||||
1167 | {Irritated} Filthy flying blood packs. | |||||
1168 | {Neutral} That's one ticked-off dino. | |||||
1169 | {Stern} Shouldn't you be extinct? | |||||
1170 | {Rerecord. Try to play cooler. Eyebots are not terribly dangerous. / Stern} Give a bowling ball an attitude and you get an Eyebot. | |||||
1171 | {Amused} Waste of good circuits. | |||||
1172 | {Stern} Sorry, folks. Won't be chewing on us. | |||||
1173 | {Stern} Nasty cannibals. | |||||
1174 | {Stern} Took one too many orders. | |||||
1175 | {Engaging in combat with a robot. / Question} What? No love for your fellow machine? | |||||
1176 | {Neutral} Prefer 'em armed with featherdusters. | |||||
1177 | {Stern} Watch it. Lurks on the loose. | |||||
1178 | {Neutral} Don't fire until you see the whites of their eyestalks. | |||||
1179 | {Confident} There's a new king in town. | |||||
1180 | {Neutral} Careful. These Kings like to serenade their supper. | |||||
1181 | {Neutral} Walking sacks of plague. | |||||
1182 | {Neutral} Guess that makes us the rat traps. | |||||
1183 | {Neutral} Robo-butler on the warpath. | |||||
1184 | {Neutral} Not even worth wasting a pulse weapon on. | |||||
1185 | {Question} Someone call for exterminators? | |||||
1186 | {Stern} One less pest. | |||||
1187 | {Stern} Nothing needs that many limbs. | |||||
1188 | {Concerned} Didn't think I could still get the willies. | |||||
1189 | {Neutral} Get behind it if ya can. | |||||
1190 | {Concerned} Watch for the charge. | |||||
1191 | {Rerecord. Angry. Jumping into combat. / Stern} Overweight buckets of slag. | |||||
1192 | {Stern} If you've been saving a pulse grenade, now'd be a good time. | |||||
1193 | {Stern} That is one mad bug. | |||||
1194 | {Neutral} You watch yourself. Poison doesn't bother me. | |||||
1195 | {Joking. / Sarcastic} You got this one, right? | |||||
1196 | {Rerecord. / Neutral} Now I know what a gnat feels like. | |||||
1197 | {Question} These are the "Super" mutants? Feel bad for the mediocre ones. | |||||
1198 | {Neutral} Appreciate the big target. | |||||
1199 | {Neutral} Not exactly tacticians, are they? | |||||
1200 | {Stern} We're nobody's dinner tonight. | |||||
1201 | {Stern} Someone's going to have to dig you one big hole. | |||||
1202 | {Stern} Sorry, friends. Don't start what ya can't finish. | |||||
1203 | {Stern} Hate to put you down. | |||||
1204 | {Stern} Looks like they've got automated defenses. | |||||
1205 | {Neutral} Chin off the floor. Turrets. | |||||
1206 | {Irritated} Damn mutts. | |||||
1207 | {Stern} Play dead. | |||||
1208 | {Question} How can something that sickly move that quick? | |||||
1209 | {Afraid} Woah! Yao Guai! Move! | |||||
1210 | 001576EC | {Rerecord. Extremely angry at the player bothering him. / Angry} What? | ||||
1211 | {Upset with the person you're addressing. Add some venom to "friend" / Irritated} Back to ruin my day? | |||||
1212 | {You're speaking to someone you can't stand. / Irritated} You're still here? | |||||
1213 | {You're speaking to someone you can't stand. / Stern} What do you want? | |||||
1214 | {Seething. / Angry} Pester someone else, why don't ya? | |||||
1215 | {Happy} Hey there friend. What've you got for me? | |||||
1216 | {Happy} Ready for anything. | |||||
1217 | {Warmly. / Happy} You say the word. | |||||
1218 | {Warmly. / Happy} You just point the way. | |||||
1219 | {Rerecord. Warmly. / Happy} I got you covered. | |||||
1220 | {Happy} Got a real good head on those shoulders. | |||||
1221 | {Very warmly. / Happy} Always there when I need ya. | |||||
1222 | {Rerecord. You're very happy to see the person you're speaking to. / Happy} Do everything I can. | |||||
1223 | {Happy} Wherever the trail takes us. | |||||
1224 | {Warmly. / Happy} I'll be here as long as you'll have me. | |||||
1225 | {Teasing the player about his former cryo sleep. / Amused} If it isn't my favorite former icicle. | |||||
1226 | {Neutral} I'm listening. | |||||
1227 | {Neutral} Go ahead. | |||||
1228 | {Question} You need something? | |||||
1229 | {Question} What needs doing? | |||||
1230 | {Question} What's the plan? | |||||
1231 | {Annoyed. / Irritated} Yeah? | |||||
1232 | {Irritated} What do you need now? | |||||
1233 | {Irritated} I got you covered... for now. | |||||
1234 | {Irritated} This something you can't handle yourself? | |||||
1235 | {Rerecord. You're irritated by how the player has been behaving. / Irritated} This ought to be good. | |||||
1236 | {Neutral} Go on. | |||||
1237 | {Question} Something to say? | |||||
1238 | {Question} Hmm? | |||||
1239 | {Neutral} You got my attention. | |||||
1240 | {Question} Who needs help? | |||||
1241 | 0014DD10 | Got a second to chat? | A | |||
1242 | 000BDE25 | {Player is carrying too much stuff. / Question} Anything I can lug for ya? | ||||
1243 | {Player is carrying too much stuff. / Question} There still someone alive under all that gear? | |||||
1244 | {Player is carrying too much stuff. / Neutral} Not getting anywhere till you toss something. | |||||
1245 | {Player is carrying too much stuff. / Neutral} I think it's time you ditched some gear. | |||||
1246 | {Player is carrying too much stuff. / Neutral} Should probably leave something behind. | |||||
1247 | 000BBE87 | {Player is walking around without clothing. / Sarcastic} Someone could make a statue out of you like that. Abstract, ideally. | ||||
1248 | {Player is walking around without clothing. / Amused} Quite the free spirit, aren't ya? | |||||
1249 | {Player is walking around without clothing. / Question} Hey, you, uh, forget something? | |||||
1250 | 000BBE86 | {Player is tinkering at a workbench. / Neutral} I'm going to run some diagnostics while you're tinkering. Take your time. | ||||
1251 | {Player is tinkering at a workbench. / Neutral} That's a nice little setup. Wouldn't mind one of these at the agency. | |||||
1252 | {Player is tinkering at a workbench. / Neutral} Try not to sever anything you might miss. | |||||
1253 | 000BBE85 | {The player triggered a mine. / Concerned} Damn! You see anymore? | ||||
1254 | {The player triggered a mine. / Concerned} Woah! You alright! | |||||
1255 | {The player triggered a mine. / Concerned} If you hear more beeping, it's not me. | |||||
1256 | 000BBE84 | {Nick goes swimming. / Question} Not another way around, huh? | ||||
1257 | {Nick goes swimming. / Neutral} I wouldn't swallow any of this if I were you. | |||||
1258 | {Nick goes swimming. / Neutral} Huh. Seems I forgot my trunks. | |||||
1259 | 000BBE83 | {Nick observed player picking pockets. Quietly chastises player. / Conspiratorial} That your game now? Picking pockets? | ||||
1260 | {Nick observed player picking pockets. / Conspiratorial} You know, I don't think they look too kindly on pickpockets aroun... well, anywhere. | |||||
1261 | {Nick observed player picking pockets. Quietly chastises player. / Conspiratorial} What'd you think you're doing? | |||||
1262 | 000BBE82 | {Nick observed player stealing. / Irritated} That sure doesn't look like it came in with us. | ||||
1263 | {Nick observed player stealing. / Neutral} You get caught pilfering around here, you don't get thrown in the pen. You get thrown in a grave. | |||||
1264 | {Nick observed player stealing. / Irritated} Hey. You trying to get us in trouble? | |||||
1265 | 000BBE81 | {Player convinced someone to pay extra caps. / Neutral} A little extra to cover incidentals. | ||||
1266 | {Player convinced someone to pay extra caps. / Neutral} Quite the operator. | |||||
1267 | {Player convinced someone to pay extra caps. / Question} You do contract negotiations? Seems I could be making a lot more dough. | |||||
1268 | 000BBE80 | {Player just received a reward. / Happy} Good haul. | ||||
1269 | {Just received a reward. / Happy} Not a bad take. | |||||
1270 | {Just received a reward. Joking. / Amused} Helping is its own reward. But it doesn't keep the lights on. | |||||
1271 | {Just received a reward. / Happy} You'd be able to buy a mean cup of noodles for that. | |||||
1272 | {Just received a reward. Joking. / Amused} My fee's normally ten percent off the top. But since we're pals, I know you can afford twelve. Heh. | |||||
1273 | 000BBE7F | {Observes player reading a book. / Neutral} Not enough folks value keeping the 'ol CPU sharp anymore. | ||||
1274 | {Observes player reading a book. / Neutral} Battles are won with fists. Wars, with wits. | |||||
1275 | {Observes player reading a book. / Neutral} So much knowledge was lost when the bombs hit. Good to see someone trying to bring it back. | |||||
1276 | 000BBE7E | {Player has contracted serious radiation poisoning. / Neutral} If you don't have any on you, some RadAway would be a sound investment about now. | ||||
1277 | {Player has contracted serious radiation poisoning. / Concerned} You're looking a little gray. What do you say we get you to a doctor? | |||||
1278 | {Player has contracted serious radiation poisoning.} Light-emitting isn't a great look on you. Maybe we should see the doc. | |||||
1279 | 000BBE7D | {Player and Nick are moving through a radiated location. / Neutral} Unless you're hounding for a green suntan, I suggest we get a move on. | ||||
1280 | {Player and Nick are moving through a radiated location. / Question} Your Geiger counter doing cartwheels, too? | |||||
1281 | {Player and Nick are moving through a radiated location. / Neutral} We're sucking down a lotta rads stickin' around here. | |||||
1282 | {Player and Nick are moving through a radiated location. / Neutral} Your Pip-boy doesn't sound pleased. What say we get out of here? | |||||
1283 | {Player and Nick are moving through a radiated location. / Neutral} Awful lot of rads around. We should get out of here. | |||||
1284 | 000BBE7C | {Nick observing the player has a crippled leg. / Concerned} I got you covered. You just see to that leg. | ||||
1285 | {Nick observing the player has a crippled leg. / Neutral} I wouldn't put too much weight on that leg until you've tended to it. | |||||
1286 | {Nick observing the player has a crippled leg. / Stern} Don't try to run. Just look after that leg. | |||||
1287 | 000BBE7B | {Nick observing the player has taken a significant head wound. / Neutral} You alright? Looked like you caught the brunt of that with your face. | ||||
1288 | {Nick observing the player has taken a significant head wound. / Neutral} Alright, focus. Stay with me now. | |||||
1289 | {Nick observing the player has taken a significant head wound. / Neutral} You're going to be fine. But you're going to want to take a Stim. Now. | |||||
1290 | 000BBE7A | {Nick observing the player's arm has been crippled. / Neutral} Don't worry. It's still attached. Mostly. | ||||
1291 | {Nick observing the player's arm has been crippled. / Neutral} On the upside, that's going to leave one hell of scar. | |||||
1292 | {Nick observing the player's arm has been crippled. / Neutral} Didn't think arms bent that way. | |||||
1293 | 000BBE79 | {Watching the player pick a lock of an owned object. / Neutral} Breaking and entering around here is a fast way to end up in a shallow grave. | ||||
1294 | {Watching the player pick a lock of an owned object. / Nervous} If you think this is the best way to proceed... | |||||
1295 | {Watching the player pick a lock of an owned object. / Neutral} Anyone asks, just say you lost your keys. | |||||
1296 | 000BBE78 | {Watching the player pick a lock. / Neutral} Like watching a conductor at the orchestra. | ||||
1297 | {Watching the player pick a lock. / Neutral} Aptly done. | |||||
1298 | {Watching the player pick a lock. Joking. / Amused} If they didn't want it opened, they should've bought a better lock, huh? | |||||
1299 | {Watching the player pick a lock. / Impressed} There we are. | |||||
1300 | {Watching the player pick a lock. Jokingly concerned about the player's abilities. / Amused} You do that a little too well. | |||||
1301 | 000BBE77 | {Player just killed an innocent person. / Angry} You ought to be damned ashamed of yourself. | ||||
1302 | {Player just killed an innocent person. / Angry} I don't care if you meant to or not. There's no recourse for taking an innocent life. | |||||
1303 | {Player just killed an innocent person. / Angry} Have you lost your mind? What could they have possibly done to deserve that? | |||||
1304 | 000BBE76 | {Player just made a weapon. / Neutral} Every armament is a chance to do right or wrong. That thing looks like it could do a lot of either. | ||||
1305 | {Player just made a weapon. / Neutral} Just watch where you're pointing that thing. | |||||
1306 | {Player just made a weapon. / Neutral} Remind me to stay on your good side. | |||||
1307 | 000BBE75 | {Player just made some armor. / Neutral} Well aren't you handy. You do trench coats? | ||||
1308 | {Player just made some armor. / Neutral} That should keep you safe. | |||||
1309 | {Player just made some armor. Impressed. / Neutral} You got a real knack for that. | |||||
1310 | 000BBE74 | {Encountered an item from before the war. Also referring to himself. / Neutral} Got a thing for antiques, huh? | ||||
1311 | {Encountered an item from before the war. / Neutral} Well ain't that a blast from the past? | |||||
1312 | {Encountered an item from before the war. / Neutral} Sure don't make 'em like they used to. | |||||
1313 | 000BBE73 | {Player is rutting through garbage. / Disgust} So long as you're carrying it... | ||||
1314 | {Player is rutting through garbage. / Puzzled} You building a collection or something? | |||||
1315 | {Player is rutting through garbage. / Neutral} No accounting for taste. | |||||
1316 | 000BBE72 | {Looking at something of exceeding rarity. / Neutral} Could spend a lifetime trying to track one of those down... | ||||
1317 | {Looking at something of exceeding rarity. / Neutral} Never thought I'd see one in person... | |||||
1318 | {Looking at something of exceeding rarity. / Amused} If you decide you don't want it, you can give it here. | |||||
1319 | 000BBE71 | {Player is looting a dead body. / Neutral} We'll be taking that. | ||||
1320 | {Player is looting a dead body. / Neutral} Not doing them much good at this point. | |||||
1321 | {Player is looting a dead body. / Friendly} Toss anything you can't haul my way. | |||||
1322 | {Player is looting a dead body. / Neutral} Anything useful? | |||||
1323 | {Player is looting a dead body. / Neutral} Suppose someone should make use of it. | |||||
1324 | {Player is looting a dead body. / Neutral} Wouldn't want it going to waste, now would we? | |||||
1325 | 000BBE70 | {Player just jumped from a significant height. / Surprised} You nuts? | ||||
1326 | {Player just jumped from a significant height. / Neutral} Stick your landing. | |||||
1327 | {Player just jumped from a significant height. / Neutral} There's gotta be a better way down... | |||||
1328 | 000BBE6F | {Player healed his dog. / Happy} See? All better, boy. | ||||
1329 | {Player healed his dog. / Neutral} You're gonna be just fine, boy. | |||||
1330 | {Player healed his dog. Tender. / Neutral} We can find more Stims. There's only one Dogmeat. | |||||
1331 | 000BBE6E | {Player healed Nick. / Grateful} Thanks. I needed a little tune-up. | ||||
1332 | {Player healed Nick. / Amused} And that's how they put Nick together again. | |||||
1333 | {Player healed Nick. / Grateful} Just what I needed. | |||||
1334 | {Player healed Nick. / Grateful} Appreciate it. | |||||
1335 | 000BBE6D | {Player just successfully hacked a computer terminal. / Neutral} You sure sleuthed that one out quick. | ||||
1336 | {Player just successfully hacked a computer terminal. / Amused} There any machines you can't charm? | |||||
1337 | {Player just successfully hacked a computer terminal. Nick is ribbing him. / Amused} You sure you're not part synth? Course... I guess you wouldn't know, would you? | |||||
1338 | {Player just successfully hacked a computer terminal. / Impressed} If you need me to take a... oh. You got it. | |||||
1339 | {Player just successfully hacked a computer terminal. / Impressed} That'll do it. | |||||
1340 | 000BBE6C | {Climbing into a Vertibird. / Neutral} If synths were meant to fly, they would've built us with wings... which would have been nice. | ||||
1341 | {Climbing into a Vertibird. / Neutral} You don't see a lot of Vertibirds in this kinda shape... you know, airborne. | |||||
1342 | {Climbing into a Vertibird. / Concerned} Flying around in a two-hundred-year old aircraft? What could go wrong? | |||||
1343 | 000BBE6B | {Joking as the player climbs into a massive suit of mechanical armor. / Sarcastic} I can barely tell us apart. | ||||
1344 | {The player climbs into a massive suit of mechanical armor. Not harsh. Just commenting. / Amused} Don't let all that horsepower go to your head. | |||||
1345 | {Joking as the player climbs into a massive suit of mechanical armor. / Amused} Always wondered what you'd look like as a robot... not too shabby. | |||||
1346 | 000BBE6A | {Player dropped a useful item. / Neutral} You sure we're not gonna need that? | ||||
1347 | {Player dropped a useful item. / Neutral} Hey. You dropped something. | |||||
1348 | {Player dropped a useful item. / Neutral} Huh. We must be doin' pretty well if you've willing to leave that behind. | |||||
1349 | 000BBE69 | {Somewhat joking as the player takes a drink of alcohol. / Amused} Always preferred something with a nice high octane, myself. | ||||
1350 | {Somewhat joking as the player takes a drink of alcohol. / Neutral} Whew. Can smell that from here. | |||||
1351 | {Somewhat joking as the player takes a drink of alcohol. / Neutral} Bottom's up. | |||||
1352 | {Somewhat joking as the player takes a drink of alcohol. / Neutral} Drinking that, huh? Braver than I. | |||||
1353 | 000BBE68 | {Friendly} Never hurts to help. | ||||
1354 | {Friendly} Didn't think there was much kindness to spare these days. Glad to be wrong. | |||||
1355 | {Player just donated an item to someone. / Friendly} Look at you. | |||||
1356 | {Player just donated an item to someone. / Friendly} You did right. | |||||
1357 | 000BBE67 | {Dogmeat is close to death. / Worried} Dogmeat! Is he alright? | ||||
1358 | {Dogmeat is close to death. / Worried} Hey. Hey. Dogmeat's hurt. | |||||
1359 | {The player's dog is close to death. / Conspiratorial} Damn. You have any Stims? Dogmeat's hurt. | |||||
1360 | 000BBE66 | {Player is firing randomly in the air. / Neutral} Hey. There's a time and a place for that. And neither's here. | ||||
1361 | {Player is firing randomly in the air. / Neutral} Can't tell if your aim is horrific or spectacular. Either way, knock it off. | |||||
1362 | {Player is firing randomly in the air. / Irritated} You trying to get someone killed? | |||||
1363 | 000BBE65 | {Nick's leg was just crippled. / InPain} My leg's pretty mangled. | ||||
1364 | {Nick's leg was just crippled. / InPain} Damn. Can't move my leg. | |||||
1365 | {Nick's leg was just crippled. / InPain} Hey, you find any pieces of my leg, you grab 'em. | |||||
1366 | 000BBE64 | {Just took an extreme blow to the head. / InPain} Thought there'd be more benefits to a metal skull... | ||||
1367 | {Just took an extreme blow to the head. / InPain} Ergh. My head! | |||||
1368 | {Just took an extreme blow to the head. / InPain} Shit! Come on optics. Don't fail me now. | |||||
1369 | 000BBE63 | {Nick's arm was just crippled in combat. / InPain} Damn arm. | ||||
1370 | {Nick's arm was just crippled in combat. Joking through pain. / InPain} Fine. We'll do this with the other hand. | |||||
1371 | {Nick's arm was just crippled in combat. / InPain} Ergh! Gonna take a while to put that back together. | |||||
1372 | 000BBE62 | {Irritated} Why would you fill yourself with that junk? | ||||
1373 | {Player is taking drugs. / Irritated} Can't keep the engine running if you give it the wrong fuels. | |||||
1374 | {Player is taking drugs. / Irritated} Using that garbage is a quick way to end up in the hospital. Or the morgue. | |||||
1375 | 000BBE61 | {Player has gotten addicted to chems. Nick is concerned for the player. / Concerned} Now you've done it. We need to get you to a doc. | ||||
1376 | {Player has gotten addicted to chems. Nick feels for the player. / Concerned} Guess you finally found out how many's "too many." | |||||
1377 | {Player has gotten addicted to chems. / Irritated} You look like you just crawled out of a Goodneighbor gutter. | |||||
1378 | 000BBE60 | {Irritated} Sooner or later, decisions like that come back to bite ya. | ||||
1379 | {Irritated} Keep behaving like that, you're going to have to start watching your own back. | |||||
1380 | {Irritated} You keep inviting trouble, it's going to pay you a visit. | |||||
1381 | {Irritated} What? You suddenly decide you don't have enough scars? | |||||
1382 | {Irritated} I'm not cleaning up whatever pile of mush you're aiming to get yourself smashed into. | |||||
1383 | 000BBE5D | {Neutral} Smart play. | ||||
1384 | {Neutral} Everyone walks away with dignity and internals intact. | |||||
1385 | {Neutral} It's real easy to lose your cool in a situation like that. Well done. | |||||
1386 | {Neutral} Tough gal throws a punch. Smart gal never needs to. | |||||
1387 | {Neutral} Tough guy throws a punch. Smart guy never needs to. | |||||
1388 | {Neutral} You got a keen eye for self-preservation. | |||||
1389 | 000BBE5C | {Friendly} Quite the do-gooder, aren't ya? | ||||
1390 | {Neutral} Not enough people standing up for what's good these days. | |||||
1391 | {Friendly} Real big of ya. | |||||
1392 | {Praising the player for doing something kind. / Friendly} Do your folks proud. | |||||
1393 | {Friendly} A real stand-up move. | |||||
1394 | 000BBE5B | {Irritated} Making friends doesn't rank real high on your priorities, does it? | ||||
1395 | {Irritated} Guess we weren't all programmed with manners... | |||||
1396 | {Irritated} Not going to ingratiate yourself to anyone acting like that. | |||||
1397 | {Irritated} Wouldn't have picked you for the bullying type. | |||||
1398 | {Irritated} You really think they deserve that sort of disrespect? | |||||
1399 | 0001A2B8 | {Nick is in the midst of an emotional scene and the player has suddenly stopped responding. / Question} You gonna say something? | ||||
1400 | {Nick is in the midst of an emotional scene and the player has suddenly stopped responding. / Question} Could really use your weigh-in about now... | |||||
1401 | {Nick is in the midst of an emotional scene and the player has suddenly stopped responding. / Somber} Sorry. I understand this is a lot... | |||||
1402 | {Player stopped speaking in the middle of a conversation. / Puzzled} Uh, anybody still in there? | |||||
1403 | {Player stopped speaking in the middle of a conversation. / Question} Giving me the silent treatment, huh? | |||||
1404 | {Player stopped speaking in the middle of a conversation. / Question} Nothing to say on the subject? | |||||
1405 | {Player stopped speaking in the middle of a conversation. / Question} What? Did I say something? | |||||
1406 | {Player stopped speaking in the middle of a conversation. / Neutral} Don't let me bother you. | |||||
1407 | {Player stopped speaking in the middle of a conversation. / Question} Not much for conversation today, are ya? | |||||
1408 | {Player stopped speaking in the middle of a conversation. / Neutral} Would love to know your thoughts on the matter... | |||||
1409 | 00157704 | {Attacking the enemy in hand to hand combat. / Angry} Here you go! | ||||
1410 | {Attacking the enemy in hand to hand combat. / Angry} Rrragh! | |||||
1411 | {Attacking the enemy in hand to hand combat. / Angry} Hrruagh! | |||||
1412 | {Angry} Say hello to your maker. | |||||
1413 | {Attacking the enemy in hand to hand combat. / Angry} So long! | |||||
1414 | 00157703 | {Surprised} Watch yourself! | ||||
1415 | {Surprised} Take cover! | |||||
1416 | {Surprised} Look out! | |||||
1417 | 00157702 | {Bleeding profusely. / InPain} Oh. That's a lot of coolant. | ||||
1418 | {In a lot of pain, but defiant. / InPain} It'll... take more than that. | |||||
1419 | {In serious pain, but defiant. / InPain} We're not done here. | |||||
1420 | 00157700 | {Dying. / Sad} Not like... this... |
COMNickTalk
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
1421 | COMNickTalk_RelationshipScene | 0019D399 | {Talking to your best friend. / Happy} Thanks to you Eddie Winter's pushing up daisies and the Commonwealth's safer for it. | A2a | ||
1422 | {Talking to your best friend. / Happy} What you've done, I'll never be able to thank you enough. | A2b | ||||
1423 | {Talking to your best friend. / Happy} Well, to not put too fine a point on it, you're the best damn partner I've ever had. So I'd say I'm doing pretty good. | A3a | ||||
1424 | {Talking to your best friend. / Happy} With you at my side, doing the kinda good we've done? I'm about as great as one synth can be. | A4a | ||||
1425 | {Talking to your best friend. / Happy} I got you as a friend. There's nothing more one old bot could ask for. | A5a | ||||
1426 | {Talking to your best friend. / Happy} Honestly, I don't think I could ask for a better partner or a better friend. | A6a | ||||
1427 | 0019D398 | {Talking to a good friend. / Happy} Well, I like how you've been handling things lately, if that's what you mean. | A2a | |||
1428 | {Talking to a good friend. / Friendly} What can I say? I like your style. You want to help people out here. That's the kinda person I want to travel with. | A3a | ||||
1429 | {Talking to a good friend. / Friendly} I'd say we're pretty darn good, considering what we're up against. But there's always more good to be done. | A4a | ||||
1430 | {Talking to a good friend. / Friendly} You're trying to make a difference out here. That puts you in the "good" column in my book. | A5a | ||||
1431 | {Talking to your best friend. / Happy} Not enough people out here are willing to try and do what's right. I consider myself awful lucky I fell in with one who is. | A6a | ||||
1432 | 0019D397 | {Talking to someone you've got mixed feelings for. / Neutral} Hard to say. You know, some folks are just out for themselves. Some want to help those in need. Jury's still out which camp you're in. | A2a | |||
1433 | {Talking to someone you've got mixed feelings for. / Neutral} Got no major complaints at the moment. | A3a | ||||
1434 | {Talking to someone you've got mixed feelings for. / Neutral} Well, travelin' with you beats bein' held prisoner in some Vault. That's for darn sure. So, yeah, I'd say we're fine. | A4a | ||||
1435 | {Talking to someone you've got mixed feelings for. / Neutral} Been thinking about that myself. I suppose we're okay. Feel like we could be doing more for folks out here, but otherwise, we're alright. | A5a | ||||
1436 | {Talking to someone you've got mixed feelings for. / Neutral} I guess things are alright. I just want to make things right for people out here. My hope is you feel the same. | A6a | ||||
1437 | 0019D396 | {Talking to someone you're not pleased with. / Irritated} You and me? Unless you start turning things around there's not going to be a "you and me." | A2a | |||
1438 | {Talking to someone you're not pleased with. / Irritated} I'm disappointed. In your behavior and my judgement. | A3a | ||||
1439 | {Talking to someone you're not pleased with. / Irritated} The way you've been handling things out here, it's a mess. And I'm not sure how much longer I'm willing to be party to it. | A4a | ||||
1440 | {Talking to someone you're not pleased with. / Irritated} I'm sincerely hoping you'll lay off the troublemaker routine and start trying to do right by people out here. | A5a | ||||
1441 | {Talking to someone you're not pleased with. / Irritated} I can't say I'm pleased with how you've been handling things out here. How about we try lending a hand for a change? | A6a | ||||
1442 | 0019D395 | {Talking to someone you loathe. / Angry} You gonna try and smooth talk your way out of this now? Well, I ain't falling for it. | A2a | |||
1443 | {Talking to someone you loathe. / Angry} Have you just forgotten all the lousy things you've done? Because I haven't. So how do you think I feel about us? | A3a | ||||
1444 | {Talking to your best friend. / Angry} After everything you've done, I think you ought to be ashamed of yourself. Does that answer your question? | A4a | ||||
1445 | {Talking to someone you loathe. / Angry} Me? I'm just having trouble believing that one person could go so wrong. | A5a | ||||
1446 | {Talking to your best friend. / Angry} What? Like anything I say is going to matter now? You've dug us into this hole. It's up to you to pull us out. | A6a | ||||
1447 | COMNickTalk_TalkScene | 0019D3A2 | {You're speaking to someone you can't stand. / Angry} What is it now? | Player Default: I need you to get out of your Power Armor. | A | |
1448 | {You're speaking to someone you can't stand. / Angry} What do you want? | Player Default: I need you to get out of your Power Armor. | A | |||
1449 | {You're speaking to someone you can't stand. / Angry} Say your piece. | Player Default: I need you to get out of your Power Armor. | A | |||
1450 | {You're speaking to someone you can't stand. / Angry} You got something to say to me? | Player Default: I need you to get out of your Power Armor. | A | |||
1451 | {You're speaking to someone you can't stand. / Irritated} Do I wanna hear what's about to come out of your mouth? | Player Default: I need you to get out of your Power Armor. | A | |||
1452 | {You're speaking to someone you're not fond of. / Irritated} Gotta bother me, huh? | Player Default: I need you to get out of your Power Armor. | A | |||
1453 | {You're speaking to someone you're not fond of. / Irritated} What is it? | Player Default: I need you to get out of your Power Armor. | A | |||
1454 | {You're speaking to someone you're not fond of. / Irritated} What could you possibly need now? | Player Default: I need you to get out of your Power Armor. | A | |||
1455 | {You're speaking to someone you're not fond of. / Irritated} Make it quick. | Player Default: I need you to get out of your Power Armor. | A | |||
1456 | {You're speaking to someone you're not fond of. / Irritated} Well go on. Talk. | Player Default: I need you to get out of your Power Armor. | A | |||
1457 | {Question} What do you need? | Player Default: I need you to get out of your Power Armor. | A | |||
1458 | {Question} Something up? | Player Default: I need you to get out of your Power Armor. | A | |||
1459 | {Asking someone to speak to you. / Neutral} Go ahead. | Player Default: I need you to get out of your Power Armor. | A | |||
1460 | {Asking someone to speak to you. / Neutral} Looks like you got something to say. | Player Default: I need you to get out of your Power Armor. | A | |||
1461 | {Asking someone to speak to you. / Neutral} There something bothering you? | Player Default: I need you to get out of your Power Armor. | A | |||
1462 | {Speaking to someone you're fond of. / Question} Do something for ya? | Player Default: I need you to get out of your Power Armor. | A | |||
1463 | {Speaking to someone you're fond of. / Question} Anything I can help with? | Player Default: I need you to get out of your Power Armor. | A | |||
1464 | {Speaking to someone you're fond of. / Question} Something to get off your chest? | Player Default: I need you to get out of your Power Armor. | A | |||
1465 | {Speaking to someone you're fond of. / Question} You all right? Need something? | Player Default: I need you to get out of your Power Armor. | A | |||
1466 | {Speaking to your best friend. / Friendly} Something I can do? | Player Default: I need you to get out of your Power Armor. | A | |||
1467 | {Speaking to your best friend. / Friendly} Got something for me? | Player Default: I need you to get out of your Power Armor. | A | |||
1468 | {Speaking to your best friend. / Friendly} Well, don't keep me in suspense. | Player Default: I need you to get out of your Power Armor. | A | |||
1469 | {Speaking to your best friend. / Friendly} Need something? | Player Default: I need you to get out of your Power Armor. | A | |||
1470 | {Speaking to your best friend. / Friendly} All ya gotta do is ask. | Player Default: I need you to get out of your Power Armor. | A | |||
1471 | 0019D39C | Player Default: That's all for now. | {Player just informed you they don't have anything else to say. / Neutral} Well, alright. | B1a | ||
1472 | Player Default: That's all for now. | {Player just informed you they don't have anything else to say. / Neutral} Suit yourself. | B2a | |||
1473 | Player Default: That's all for now. | {Player just informed you they don't have anything else to say. / Neutral} Sure, sure. | B3a | |||
1474 | Player Default: That's all for now. | {Player just informed you they don't have anything else to say. / Neutral} Alright. | B4a | |||
1475 | Player Default: That's all for now. | {Player just informed you they don't have anything else to say. / Neutral} Got it. | B5a | |||
1476 | 0019D39B | Player Default: We should go our separate ways. | {The player just dismissed you. You're a little disappointed. / Neutral} Shame. I guess I'll just head home. Won't be the same without ya. | X1a | ||
1477 | Player Default: We should go our separate ways. | {The player just dismissed you. You're a little disappointed. / Neutral} Your call. You change your mind, though, you come fine me. I'll be at home. | X2a | |||
1478 | Player Default: We should go our separate ways. | {The player just dismissed you. / Neutral} Sure. Suppose I'll head on home then. | X3a | |||
1479 | Player Default: We should go our separate ways. | {Irritated. The player just dismissed you. / Irritated} Works for me. Maybe it'll give you some time to figure some things out. I'll be at home. | X4a | |||
1480 | Player Default: We should go our separate ways. | {Angry. The player just dismissed you and you're happy about it because the player has made you angry. / Irritated} About damn time. I'm not sure how much more of this I could witness. I'm going home. | X5a |
COMQuestCommentary
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
1484 | - | 0021B0D2 | {Neutral} Freedom Trail rolls through some rough territory. Suppose that guarantees any new Railroad applicants can hold their own. | |||
1485 | {Concerned} Flying that ship into the heart of the Commonwealth. Mark my words, the Brotherhood's here to start a war. | |||||
1486 | {Neutral} Turning yourself into a Super Mutant to survive the Glowing Sea. Can't say Doctor Virgil lacks ingenuity. | |||||
1487 | {Neutral} I doubt the Institute is going to appreciate us putting down one of their lackeys. We ought to find someone to analyze that chip, pronto. | |||||
1488 | {Amused} Do me a favor. Once you're in there, remember the looks on the faces of those Institute goons. | |||||
1489 | {Amused} I'd assumed this Institute excursion of yours was gonna be a one-way trip. Sure proved me wrong. | |||||
1490 | {Somber} The Brotherhood may have been zealots... but did they deserve this? | |||||
1491 | {Impressed} The Railroad in the flesh. I always figured there had to be some truth to all those spook stories. | |||||
1492 | {Impressed} A bonafide agent of the Railroad. What say we go help out some synths? | |||||
1493 | {Concerned} This place is built like a Vault. Must've been a hell of a scrap when the Institute dug the Railroad outta here. | |||||
1494 | {Grateful} There's only one reason the Railroad's still here. And that's you. | |||||
1495 | {Concerned} Bringing down the Prydwen's gonna cost a lot of lives... I suppose a strongly worded letter's probably out of the question at this point. | |||||
1496 | {Amused} Bringing down the Institute with its own synths. Almost poetic, isn't it? | |||||
1497 | {Initially serious. Then making a joke. / Amused} Brotherhood's not exactly known for embracing new technology with open arms. Guess that means I shouldn't ask for a hug then... | |||||
1498 | {Concerned} Inviting the Brotherhood to our doorstep... I'm getting the feeling we just cracked the lid on Pandora's box... | |||||
1499 | {Concerned} The Brotherhood has some pretty strong feelings on technology's place in the world. Hoping that's not a sentiment you share. | |||||
1500 | {Concerned} World's a safer place with those nukes out of Mutant hands. Now we just have to worry about what the Brotherhood's going to do with them. | |||||
1501 | {Concerned} Not that I'd ever speak ill of my fellow bot, but I don't think another war machine is what the Commonwealth needs right now. | |||||
1502 | {Concerned} Paladin Danse was a loyal soldier. Finding out he was a synth... that man must be going through hell right now. | |||||
1503 | {Irritated} What happened back there? Danse deserved better than that and you know it. | |||||
1504 | {Wryly. / Neutral} So, Danse lives another day and gets to take his leave of the Brotherhood. I'd call that a win on all accounts. | |||||
1505 | {Not pleased with the player's actions, but keep this restrained. / Somber} All I can think is... why? Honestly? How much of a threat could a dozen or so people in a church pose to the mighty Brotherhood? | |||||
1506 | {Concerned} One more piece before Liberty Prime's unleashed on the Commonwealth. I hope you're prepared for what's to come. | |||||
1507 | {Concerned} So the Brotherhood got their war machine. Let's hope they use it wisely. And sparingly. | |||||
1508 | {Neutral} A synth taking up in Libertalia. I suppose some folks will do anything to get away from the Institute... | |||||
1509 | {Irritated} Storming Bunker Hill... the Institute doesn't care who they hurt to get what they want, do they? | |||||
1510 | {Neutral} The Brotherhood versus the Institute. Hard to tell who's the lesser evil here. | |||||
1511 | {Sarcastic. / Sarcastic} The Institute's recruitment process leaves something to be desired. | |||||
1512 | {Neutral} Your little broadcast has got a lot of people scared. Can't even keep the Institute out of our homes now. | |||||
1513 | {Somber} There weren't a lot of folks willing to stand up for the synths of the Commonwealth... and now there's none. | |||||
1514 | {Impressed} Walking away from a fight with a Deathclaw is no small feat. Nicely done. | |||||
1515 | {Neutral} It's about time the Minutemen reclaimed the Castle. These folks could use a victory. | |||||
1516 | {Disgust} Blech. Could you believe that stench? Maybe we should have just let the Mirelurks keep the Castle. | |||||
1517 | {Neutral} Suppose we know why no one else has managed to reclaim the Castle before now. But taking down Mother Mirelurk was a sight to behold. | |||||
1518 | {Neutral} Doubt the Mirelurks had any interest in whatever was in this armory Ronnie's describing. Maybe we'll get lucky and find something worth salvaging. | |||||
1519 | {Neutral} Not a bad haul. Ronnie's weapons should keep the Minutemen armed to the teeth for the foreseeable future. | |||||
1520 | {Impressed} That's some serious firepower you've set up. God help anyone who takes on the Minutemen now. |