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This is a transcript for dialogue with Deacon.

AO_Comment_Dialogue[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1-Watch your fire. It doesn't take much to set off a car.
2Good old Ticon. High Rise is one of the best.
3Part of me still feels its wrong using this place as a base. But we didn't have a lot of options.
4No place like home.
5All right. You got me up here. Let's go down. Now.
6I can't believe so many skyscrapers are still standing.
7Hubris Comics. Fun reading. Been trying to complete my Grognak the Barbarian set.
8Is this really how those TV shows were made?
9Woah. Hey, it's working. Damn.
10God, you Pre War types could do some amazing things.
11I can't believe it's still working.
12We should schedule a group outing for the Railroad. Watch a movie, catch a bite to eat, and get home before the Institute wipes us out.
13I'll grab the popcorn.
14So this is what it was like. Huh.
15Oh, that Giddyup isn't a trap. No way it could be.
16That's a lot of parking. Make sure you put your money in the meter.
17I've been in some tunnels like this... Oh right, way back when we were looking for the Institute.
18That's a lot of... whatever the hell it is.
19And we still have these damned missiles hidden all over the place.
20What the hell's that?
21Not a bad place to take the long nap.
22Water, water, everywhere.
23West Everrett. Another town swallowed up by the Super Mutants.
24Super Mutant behavior is most interesting.
25Somethings off around here. Don't know what.
26We go to the most interesting places.
27Automated surgery. What could go wrong?
28Hi, I'm Deacon. "Hi Deacon."
29Wha... Jesus.
30That beast is very powerful.
31Shit... Deathclaw.
32Deja vu. We are still in a vault, right?
33I thought there was a Vault in the area.
34Vault 114. It's been pretty thoroughly looted, but sometimes you can find something that's been overlooked.
35The Railroad lives in places like this. Always behind the curtain.
36When you're done here, I'd like to leave.
37Always wondered what's at the bottom of the quarry.
38This robot is a national treasure.
39Ah, for the lack of a brewer.
40Gwinnett Brewery. Now that's the stuff.
41Cage fighting. Not my cup of tea.
42How about that. Scavengers will pick it clean in a year, but for right now what a sight.
43Wow, this place looks a hell of a lot better. Pat yourself on the back.
44Mirelurk goo. Anyone else hungry?
45That's a hell of a way to go.
46The Common looks peaceful, but no one sane goes inside.
47A Brotherhood of Steel base is up ahead. At the police station.
48Do not open the cabins. The Co-Op is perfectly safe as long as you keep the hippies locked up.
49Do not open the cabins. The Co-Op is perfectly safe as long as you keep the hippies locked up.
50I've heard some crazy stories about Spectacle Island. Nobody's been there and back in ages.
51Finch Farm. Our runners sometimes crash here. They're good people.
52Thanks for the tip, Pre War guy.
53Mmm... Donuts.
54And those things flew in the air? No thanks.
55Good place if you're in the market for junk.
56I'm all for saunas, but this is something else.
57Now the raiders got Power Armor. God damn it.
58Well, at least they died in bed.
59Scavvers love this landfill. They can get pretty territorial.
60I hate playgrounds.
61Remember kids, only you can put out nuclear hell fire.
62Those are some hard core military robots. Prudence, better parts, yata yata.
63The Old World sure did love their robots.
64Something... Hmm... I can't put my finger on it. But there's something going on in the motel.
65Super Mutants and satellites. I wonder if they're planning their own space launch.
66Sometimes I close my eyes and imagine... Ocean waves, people... I just can't picture it.
67God damn it. Raiders. And here I just wanted a quiet day at the beach.
68Here's to brotherly love.
69Pit stop time? I've been holding it in for miles.
70After awhile, I've stopped reading the notebooks and terminals of the people from before. Their stories... they never end well.
71Let's get back to the ground, OK? Sometimes you can see pieces of the freeway fall off.
72Gunners have overrun Quincy. Great.
73Sometimes you find Institute synths salvaging in quarries and the like. No idea what they're looking for, but they've been at it for years.
74Civilization back then was something else. But you take away its infrastructure... That's what really killed people.
75If we could get rid of the raiders, Propsect Hill would make a good place for a settlement.
76The places we go.
77Hard rads throughout the reservoir.
78They sure needed an awful lot of power back then.
79Look at all those buttons. Go ahead. You know you want to...
80Shit. *cough* Strange gases. Never good.
81Look at the brush work. And the bold use of color. Oh, and how bat shit crazy the painter was. Don't forget that.
82Look out. There's a sinkhole up ahead. Get near it and that'll be all she wrote.
83Smell that. Ancient sewer treatment plant. That's the stuff.
84Trailer parks are a decent place to shack up for the night.
85If we got rid of the Mirelurks, Neponset Park would be a pretty nice place.
86Ghouls have been spotted near the Yard.
87I wonder if that thing's got any juice.
88In another hundred years, I wonder what'll be left of the Commonwealth...
89Thank god these robots are still functioning to properly educate our children about the ocean.
90And this is why we can't have nice things.
91These assholes have to be stopped.
92I grew up around here. I used to do the museum tour every Memorial Day. This brings it all back.
93Jesus. They were playing with that? All right, I am officially a fan of the way you do exploration. If that thing went off...?
94The Slog. Nice place. I used to work the farms for Murphy for awhile. Not a bad boss.
95What, did they televise surgery back then? Those wacky Old Worlders.
96Robbing banks is pretty easy these days. You'll never catch me alive, you dirty coppers.
97That's a Gunner stronghold. Little better than raiders, if you ask me.
98A very long time ago, Mass State was one of the big players in the Commonwealth.
99Without them we'd have lost the Battle of Charles River. Look at it now...
100Got to love snipers.
101I see they went with the premiere solution to handling industrial waste. Classy.
102A geyser of radioactive sludge. Good times.
103Wait, something in the Commonwealth actually still works? I'm going to write my Congressman.
104Now that's a view, huh?
105Used to be settlers around here. Then the Deathclaws came. And there went the neighborhood.
106Generally a fan of being undergroud, but Malden's got a lot of bad sight lines.
107A properly cooked fish is pretty good eats. As long as it hasn't mutated too much.
108I haven't heard about this place. Hmm... What's inside?
109Damn it. He got us.
110Theodore Collins lives in there. Not the nicest guy, but he sells food to some of the settlements nearby.
111An actual bank job. Kind of cool, really.
112No, this isn't creepy.
113Vault-Tec's up to its usual tricks.
114Libertalia. It's a tough nut to crack. Raiders have dug in there hard.
115I'm usually not a fan of wanton slaughter. But I feel pretty good about this. Enjoying the moment.
116Lexington's changed hands a lot of times. Raiders last I heard.
117Lake Q has hard rads. Unless we're planning on chugging RadAway, let's not.
118Lake Coch...it...wait. Lake Coke-itua... Lake Tons and Tons of Mirelurks.
119Were lighthouses just as spooky in your time? This place gives me the creeps.
120Opinions are mixed, but I happen to like the Charles River Trio.
121All right, you got me. You Jamaica Plain bastards you got me.
122With this much security, maybe there is something to this whole treasure hunt.
123I could totally see why they chose this magnificent location for a shrine. I feel closer to Division already.
124Let me get my list out. Bread, eggs, and cilantro. You can never have enough cilantro.
125Dogmeat, don't get any ideas.
126All in the name of good science.
127Yeah, there's the friendly neighborhood ferals. Hi, guys.
128That crater's hot. Ferals nearby, too. Maybe we can pick our way around it.
129Let's just stay away from the... ledge. I feel dizzy.
130Another kiddie prison. Nice view, though.
131That crane is awfully high. We're not going up there are we? Of course we are, because we're insane.
132If this is the home of tomorrow, I'll keep what I got. I'm good.
133Aw, did the poor raiders get eaten by Ferals? For once, the Ferals did something right.
134Raiders used to be in this area. Can't say I miss them.
135Decent salvage here. Most hardware stores are stripped to the studs.
136All right. The other shoe is about to drop.
137The good old American military. Destroying the world since 2077.
138{At a blood bank} Want to top off? I'm full on blood, but if you're a quart low we can fix you up.
139Come on in, the water's deadly.
140All right, I don't say this often, but that is bad ass.
141Grade A real estate here. Secluded, the crazy neighbors, oh, and tons and tons of radiation.
142The Old World must've been something else back in its prime.
143This just in, world explodes. News at 11.
144And people wonder why all the robots around are nuts. Garbage in, garbage out.
145I'd totally bowl, except I have a thing about bowling shoes. And I hurt my back. A lot.
146This was built to immortalize our robotic overlords. True story.
147Load up. The Railroad's always looking for more weapons and ammo.
148Want a fish head? Special sale just for you.
149The lair of the Fat Man. Nice. Who we going to blow up?
150All aboard. Yeah, I know, I couldn't think of anything better. Hey, they can't all be gems, right?
151A flooded town. The Commonwealth really can't catch a break.
152This playground could be worse. I can't think of how right now, but trust me, it could.
153Centuries of sewer smell. Oh, I bet everyone back at HQ is jealous.
154I think what we have here is a failure of intelligence. Would've been good to know about this.
155Really? You see why we don't attract tourists. Who wants to see the famous landmark covered in blood, right?
156I think we're right under Concord.
157Shit. Deathclaw. Don't wake it.
158It might be a good idea to be on the other side of those defenses.
159This doesn't look right. Not right at all.
160I sailed the ocean for a few months. Made it to Greenland. Crazy story, I'll tell you about it later.
161Put your money on Black Velvet. That pony's gonna win for sure.
162Mankind can be such bastards at times. We're freeing the people, right?
163Railroad Tip #113: Don't go diving in creepy swimming holes. That is all.
164You old timers really liked digging tunnels.
165This has bad idea written all over it.
166Whoever the valet is for those boats I am not going to tip him. OK, maybe one cap.
167Huh? Wasn't the Constitution over there? My old age is catching up to me.
168Oh, that? That's the USS Constitution. I hear it's parked up there for tax purposes.
169Man, what I'd give for a picture of that.
170That's one way to catch the L-train.
171You go first next time we storm a Ghoul infested basement. I'll be behind you. Very, very far behind you.
172Hold onto your geiger counter. Craters are the best.
173Raiders control the tunnel. It's bad news.
174And you got to drive these babies around. Lucky devil.
175Well, this is happening. You do see them, right?
176Did that tugboat even have a license? Must be from Pennsylvania.
177Hmm. Wonder what's under the rowboat.
178Popular place. And look at me, I forgot my lunchbox.
179I wonder what tonight's show is. Oh, us.
180What the hell were those things even for?
181Huh. Maybe we should let him out.
182Boston used to be a hub for high tech companies. You can find places like this tucked away all over the place.
183Great. Another crazy scientist. Did someone order them in bulk?
184Whoever their maid service is I want their number.
185I wish everyone cared for their homes like this.
186You can go all the way to the top. Quite a view up there.
187Damned Super Mutants.
188That's just a waste. All those books.
189Look out. There's crazy robots inside there. Or were they in the library in your day, too?
190You up for some hoops? I could've gone pro, you know.
191No life signs here.
192Beantown Brewery. Now we're talking.
193Nothing like the smell of commerce.
194Any port in a storm, I guess.
195All the makings for one hell of a party.

AO_Companion_Bar[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
196AO_Companion_Bar_CookeHey.Bartender: Nothing but the best for someone as lovely as you, my dear.A6a
197Bartender: Nothing but the best for someone as lovely as you, my dear.Listen, table 3 is not happy. Just get the vodka on ice, pronto.Bartender: If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle.A6a
198Bartender: If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle.At this rate it'd be easier just buying a drink. Sheesh.A5a
199myActor: Quaint little place they've got here... I like it.Order on table 3.Bartender: Nothing but the best for someone as lovely as you, my dear.A5a
200AO_Companion_Bar_DeezerLet me try something.Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted!A5a
201Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted!Command override. Vocal audio House, Robert. "Access core programming."Bartender: There are no alcoholic additives or artifical preservatives of any kind! Only good old-fashioned cold refreshment!A5a
202Bartender: There are no alcoholic additives or artifical preservatives of any kind! Only good old-fashioned cold refreshment!Ah, too bad. I won those codes in a poker game once. Hasn't worked yet.A5a
203myActor: Is that a robot... sellin' drinks?Override code. Gamma 3 Delta Tango Cinnamon.Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted!A5a
204AO_Companion_Bar_GenericmyActor: I could use a little pick-me-up.Hey you. I'm close personal friends with the owner, so can you set me up?A4a
205Ah, good. A place to kick my feet up.A5a
206Wow. That's a really generous offer.A4a
207You built this place, right? You'd think that'd get you a discount or something.A4a
208AO_Companion_Bar_SavoldiHey, barkeep.Bartender: You came to the right place, darling. I've got the best vodka money can buy.A5a
209Bartender: You came to the right place, darling. I've got the best vodka money can buy.Moonshine. Here's a little extra if you let me loiter a spell.Bartender: Well... it appears I finally have a customer who wants to show a little class.A5a
210Bartender: Well... it appears I finally have a customer who wants to show a little class.We'll see where the bottle takes me.A5a
211myActor: Oh, they have a bar down here?I need a little something to shake the dust off me. What do you recommend?Bartender: You came to the right place, darling. I've got the best vodka money can buy.A5a
212AO_Companion_Bar_TakahashiTakahashi.Bartender: Nan-ni shimasho-ka?A5a
213myActor: Be right back, gonna grab a quick drink.What's the good word today?Bartender: Nan-ni shimasho-ka?A5a
214Bartender: Nan-ni shimasho-ka?Really? No, shit. What happened then?Bartender: Nan-ni shimasho-ka?A5a
215Bartender: Nan-ni shimasho-ka?*laugh* That is one hell of story. Stay you, T-bot.A5a
216AO_Companion_Bar_VadimHey Vadim.Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed.A5a
217Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed.I work the midnight shift, you know. Barely even see the other shifts.Bartender: Record is mine. Fourteen shots in less than two minutes. If you beat, I give them to you free. You lose, you pay double.A5a
218Bartender: Record is mine. Fourteen shots in less than two minutes. If you beat, I give them to you free. You lose, you pay double.You know what they say about curiosity. See you around.A5a
219myActor: Oh... this place looks interestin'.That swill you call alcohol kill anyone yet?Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed.A5a
220AO_Companion_Bar_Wellingham{Dripping with sarcasm} If it isn't my good friend Wellington.Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum.A4a
221Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum.Thanks, Mr. Cooke for reprogramming a useful robot into an electronic jerk.Bartender: Madame, if you don't refrain from using that tone with me, I'm going to have to ask you to leave.A4a
222Bartender: Madame, if you don't refrain from using that tone with me, I'm going to have to ask you to leave.I keep trying to like Diamond City, but sometimes they don't make it easy.A4a
223myActor: Okay, please tell me this robot bartender knows how to pour a drink.Still thumbing your nose at the rest of us rabble?Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum.A4a
224AO_Companion_Bar_WhitechapelHey, Charlie.Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love?A4a
225Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love?C'mon, Charlie. I've been ordering off the menu since that business with... Tightrope.Bartender: I wouldn't take it too hard. I know Tommy, and I'm betting he's got your best interests at heart.A4a
226Bartender: I wouldn't take it too hard. I know Tommy, and I'm betting he's got your best interests at heart.You'll find this sufficient. Pleasure doing business.A4a
227myActor: I know this place.I'd like my usual. From off the menu. Way off.Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love?A4a

BoS100[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
228BoS100_02_SceneMainPlayer Default: I'll continue to help, but you owe me an explanation first.Yeah. Tit for tat. Is anyone else a little weirded out by that expression? Sorry.BoS100Danse: Very well.A5a
229Player Default: At this rate, you'll be dead within two days. And I want no part of it.Here's to lost causes.BoS100Danse: Then there's no need for you to remain here.B6a
230Player Default: That all depends. How much are you paying?We have plenty of people wanting us to risk our lives for them, so it's a seller's market.BoS100Danse: So you're a mercenary. Typical. Fine. You help us, and I'll see you're compensated for your services.X4a

BoS201[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
231BoS201_00_PrydwenArrivesWould you look at that? Damn.A5a
232BoS201_01_DanseStage20Player Default: Going to be a quick war with that thing on our side.Yeah, anyone going up against that... Whew boy.BoS201Danse: That's the plan.A5a
233Player Default: After rolling that thing in, you've certainly started a war.In big bold letters, yeah.BoS201Danse: If history's proven anything, it's that an overwhelming show of force has a chance of halting a conflict before it begins.B5a
234Player Default: I'm guessing that diplomacy isn't on Elder Maxson's mind.Yeah, but against who?BoS201Danse: What's the matter? Don't like kicking in the door?X5a
235Player Default: Who's Elder Maxson?He's a piece of work, is what he is.BoS201Danse: Maxson is the commander of this division of the Brotherhood of Steel.Y4a
236BoS201_07_MaxsonStage140Player Default: I refuse to allow the mistakes of the past to be repeated.It's not so easy saving people from themselves.Player Default: Don't worry, I'm convinced.A5a
237Player Default: I'm a bit surprised that you don't realize that by now.Wow, condescend much?Player Default: Don't worry, I'm convinced.B5a

BoS202[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
238BoS202_01_MaxsonStage10Player Default: The Brotherhood cannot allow those abominations to have a nuclear arsenal at their fingertips.You make a decent argument.BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart.A5a
239Player Default: If we leave Fort Strong unchecked, we have a potential security threat on our hands.If you're going to do this, boss, I'll come with.BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart.B6a
240BoS202_02_DanseStage100Player Default: I wish all of mankind shared your sentiment.Muties have been responsible for a lot of pain.BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back.A5a
241Player Default: Have you taken leave of your senses?I can think of a few differences. Dental hygiene for one.BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back.B6a

BoS203[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
242-{Concerned} Good luck, General. I hope you find your son.

BoS301[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
243BoS301_05_ScaraStage0060BoS301Scara: The whole thing's rather complicated, perhaps I'll explain it to you sometime.I love me a complicated story. Maybe later.BoS301Scara: So, now that I've formally introduced myself, perhaps you'd care to tell me why you're here?A5a
244BoS301_06_LiStage0070Player Default: Because we care what happens to the Commonwealth.Yeah, right. Think of the children.BoS301Li: You know, if anyone else wearing a Brotherhood of Steel uniform said something like that, I'd laugh in their face.A5a
245Player Default: If you don't work on Prime, I'll have you shot.Oh, straight to threats. All right.BoS301Li: You son of a bitch!B6a
246BoS301_10_ChildofAtomStage0160BoS301ChildofAtom: That is why they must be safeguarded.I'm so convinced right now. Let's go get atomized together.Player Default: I want to spread his, uhh, glory... Look, the bombs will get used, okay? Isn't that what you want?A5a

BoS302[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
247BoS302_01_MaxsonStage010Player Default: With pleasure. I'll make him pay for lying to us.Some people may have a problem with missions like this. You know, friends of ours.BoS302Maxson: I appreciate your cooperation.A7a
248Player Default: I won't do it. Danse deserves a chance to explain himself.Danse may have a stick up his backside, but he's our pal.BoS302Maxson: You will do it. This is not up for judgment or debate!B5a
249Player Default: I don't know what to say.Hell no and a few choice profanities come to mind.BoS302Maxson: This isn't a request that requires an answer, Knight. This is a direct order.X6a
250Player Default: Isn't there some other way?Maybe a sucker punch and a well-aimed bullet.BoS302Maxson: Absolutely not. My decision is final.Y5a
251BOS302_13_CompanionReactsExecuteListen, you can't keep helping these guys.Companion: That Maxson fella seemed like he knew what was best. Maybe you should've listened to him.A5a
252I can't believe you just did that.Companion: I wished you had the bollocks to do that yourself. At least it's over with.A5a

BoS303[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
253BoS303_01_Stage10BoS303Ingram: That's where we're headed. Hope you don't mind a little company, because I'm coming with you.Maybe we should do a few things first. In private, boss?Player Default: It would be helpful if you tagged along.A6a
254BoS303_01_Stage10PrePrimeBoS303Ingram: That's if you don't mind a little company of course.Boss, I think we got it covered. No need for the egghead.Player Default: It would be helpful if you tagged along.A5a
255BoS303_03_RoofBoS303Ingram: All right, let's head into the lab. Can't wait to get a look at the place.Let's go, then.A5a
256BoS303_04_MissingAgitatorBoS303Ingram: It must have been moved. Let's check out that terminal over there.My guess is it'll be on the bottom floor. Nobody ever keeps the good stuff near the entrance.A5a
257BoS303_07_PowerLossBoS303Ingram: Damn it! They've knocked out the power to the elevators.No problem, we could use the exercise.A5a
258BoS303_09_ViewReactorBoS303Ingram: There it is... Mass Fusion's reactor. Don't make them like that anymore.Let's get this over with.A5a
259BoS303_10_BeforeEnteringChamberBoS303Ingram: I'll communicate with you though their intercom system while I monitor everything from out here.Ingram's right. You go in there without protection and it's lights out.A5a
260BoS303_14_ElevatorToLobbyBoS303Ingram: The Institute must have sent reinforcements.Well, let's say "howdy" then.BoS303Ingram: I'll help hold them off, just make sure you get the Agitator out of here!A6a

BoSM01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
261BoSM01_CompanionStage060_Commentary1Looks like the bomb took out the building. Bombs can do that, you know.A5a
262BoSM01_CompanionStage070_Commentary1Hell of a way to go.A5a
263BoSM01_CompanionStage080_Commentary1Not a bad place to play sniper. If you're into that sort of thing.A5a

CIS_ChatWithNPC_Deacon[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
264CIS_ChatWithNPC_Deacon_BunkerHillLongTarget: Do you got a... Oh.{Quiet, conversational} You been looking into... What we talked about.Target: Yeah, yeah. Their... uh... boss. Hard liner.A1a
265Target: Yeah, yeah. Their... uh... boss. Hard liner.{Deacon's proposing assassinating someone in spy double talk} Is he the full problem?Target: No. The whole... outfit... has got it in for "abominations."A1a
266Target: No. The whole... outfit... has got it in for "abominations."{On to Plan B, urgent} Anybody reasonable in the top brass?Target: Listen, man, details are hard to get from their patrols.A1a
267Target: But... I wouldn't hold my breath.{Sighing in tone, no easy solution} Keep digging. Tom needs all the information you can get.Target: On it.A1a
268CIS_ChatWithNPC_Deacon_BunkerHillMegTarget: Mr. D.{Friendly} Hey, lil' sis.Target: I'm not your sister.A1a
269Target: I'm not your sister.{Disarming} Right you are.Target: Gary's wife is *missing*. Real suspicious middle of the night stuff.A1a
270Target: Gary's wife is *missing*. Real suspicious middle of the night stuff.{At attention, doesn't want to say "Institute"} Who did it? You think it's... well, you know.Target: That's what everyone says. Gary quit. He was super angry.A1a
271Target: That's what everyone says. Gary quit. He was super angry.{Thinking aloud - talking about getting Gary to join the Railroad} Huh. Maybe we should pay him a visit.Target: Until he cools off - bad idea.A1a
272Target: Until he cools off - bad idea.{Impressed} Keep it up, sis, and I'll double this next time.Target: *chuckle* Easy caps.A1a
273CIS_ChatWithNPC_Deacon_DiamondCityArturoTarget: Geiger counter, bud?{Non chalant} Mine is in the shop.Target: You the guy about the article?A1a
274Target: You the guy about the article?{Flippant} The one and only.Target: I'd be careful around here. The target keeps late hours with strange visitors.A1a
275Target: I'd be careful around here. The target keeps late hours with strange visitors.{Considering, hoping to get more info} That's not proof.Target: Hey, not even Piper's dug up anything more yet.A1a
276Target: Hey, not even Piper's dug up anything more yet.{Serious, compassionate} Got it. Keep your head down and no heroics.A1a
277CIS_ChatWithNPC_Deacon_GoodneighborLongTarget: Deacon.Got a lost package I'm following up on.Target: Sorry. Got destroyed in shipping.A1a
278Target: Sorry. Got destroyed in shipping.*sigh* How'd it happen?Target: Raiders.A1a
279Target: Raiders.Let me guess. L&L?Target: Yeah. Listen, that's all I got.A1a
280Target: Yeah. Listen, that's all I got.Stay safe.A1a
281CIS_ChatWithNPC_Deacon_SceneI used to like listening to a radio station, they played country songs. Randolph station?Target: Yeah, man. I know that station. I heard it's rebroadcasting music now. And I'm not 100%, but I'm almost positive the DJ is the same. More later.A1a
282Heya, you. You got a geiger counter?Target: Yeah, man. I know that station. I heard it's rebroadcasting music now. And I'm not 100%, but I'm almost positive the DJ is the same. More later.A2a
283I've been looking for a package. An old one.Target: Yeah, man. I know that station. I heard it's rebroadcasting music now. And I'm not 100%, but I'm almost positive the DJ is the same. More later.A3a
284Just act natural. Yada yada geiger counter. It's me. Mr. Doe.Target: Yeah, man. I know that station. I heard it's rebroadcasting music now. And I'm not 100%, but I'm almost positive the DJ is the same. More later.A4a
285Heard you had a... friend. Saw some action. Curious how it went down.Target: Yeah, man. I know that station. I heard it's rebroadcasting music now. And I'm not 100%, but I'm almost positive the DJ is the same. More later.A5a
286Psst. You do that thing... about the doctor.Target: Yeah, man. I know that station. I heard it's rebroadcasting music now. And I'm not 100%, but I'm almost positive the DJ is the same. More later.A6a
287Don't mind me. About... Dutchman?Target: Yeah, man. I know that station. I heard it's rebroadcasting music now. And I'm not 100%, but I'm almost positive the DJ is the same. More later.A7a
288Hey. I was looking for a... switchblade.Target: Yeah, man. I know that station. I heard it's rebroadcasting music now. And I'm not 100%, but I'm almost positive the DJ is the same. More later.A8a
289What's up?Target: Yeah, man. I know that station. I heard it's rebroadcasting music now. And I'm not 100%, but I'm almost positive the DJ is the same. More later.A9a
290I've been waiting to hear from you. You don't call, you don't write.Target: Yeah, man. I know that station. I heard it's rebroadcasting music now. And I'm not 100%, but I'm almost positive the DJ is the same. More later.A10a
291Hey. You wanted to see me.Target: Yeah, man. I know that station. I heard it's rebroadcasting music now. And I'm not 100%, but I'm almost positive the DJ is the same. More later.A11a

CIS_DeaconGiveInfo[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
292CIS_DeaconGiveInfo_SceneLet me tell you something interesting about that person...A1a
293Let me tell you something interesting about that thing...A2a

CIS_EnterNewLocation[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
294-Diamond City. Watch what you say. If the Institute chose one place to infiltrate - we're walking right into it.
295Hancock turns a blind eye to our... activities. Makes Goodneighbor a great place to lay low.
296{Sarcastic} Used to be wannabe gladiators bashed each other's skulls in here. Now it's full of raiders. So, no change.
297The airport. One of Tinker's favorite salvaging spots.
298Anything that looks that pristine's got to be bad news.
299Something about this place. Be careful.
300Jamaica Plain. Treasure hunters, corpses, and hard luck stories. Isn't the Commonwealth grand?
301Vault 81. The mad hermits as I like to call them. It's usually sealed up, although you find the occasional patrol.
302It's my job to know things. And... Well, I had no idea about all of this. Wow.
303Best stay clear of Libertalia. A lot of raiders and not much else.
304Ah, skyscrapers. People were packed in like sardines up there in the old days. Crazy, right?
305Our favorite wacky cultists love this place. And if its good in the Cult of Atom's book you know what that means, right? Yeah, me neither.
306When I was here last, oh, sixty or so years ago, this whole place was just crawling with Minutemen.
307You could smell the smugness a mile away.
308Great. The Minutemen are back. Let's just hope you can keep the redneck element in check.
309Covenant. For a new settlement, it's looking pretty good. I've been meaning to pay a visit.
310Diamond City thinks it's got a lock on trade in the Commonwealth. But watch out for Bunker Hill. It has a lot of potential.

COMPickUpScene[]

COMDeacon[]

COMDeaconTalk[]

COMQuestCommentary[]

DialogueAbernathyFarm[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1335DialogueAbernathyFarmBlakeScenePlayer Default: There's nothing worse than losing a child. Believe me, I know.An all-too-common tale in the Commonwealth, I'm afraid.Blake: I'm sorry to hear you say so.A5a
1336Player Default: If your daughter was that stupid, she got what she deserved.Great. Just great.Blake: You're a real son of a bitch, aren't you?B6a

DialogueDiamondCity[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1337MoeGreetSceneBaseball02Player Default: It was America's pasttime. A sport that united families on warm summer days. And it wasn't violent. Mostly.And here I thought it was an excuse to get drunk on a week day.Moe: ... I like my version better.A9a
1338Player Default: The teams would also beat the spectators to death. That's how the term "spectator sport" got started.And don't even ask about the umpire. That thing gives me nightmares.Moe: ... I like my version better.B10a
1339Player Default: There were balls, strikes, three bases, and home runs. You kept score by how many runners made it to home plate.Of all the things you could say, you went with that.Moe: ... I like my version better.X9a
134008MayorIntroScene2aPlayer Default: Always believed in freedom of the press.How constitutional of you.Mayor: Oh, I didn't mean to bring you into this argument, good sir. No no no... You look like Diamond City material.A5a
1341Player Default: Newspapers just like to stir up trouble.{agreeing with the player / Happy} I hear that. Keep me out of the front pages, thank you.Mayor: Oh, I didn't mean to bring you into this argument, good sir. No no no... You look like Diamond City material.B6a

DialogueGoodneighbor[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1342HancockGreetScene02Player Default: Junkie. You could've gotten yourself killed.If he died, at least he would've gone out with a bang.Hancock: I like to think of Death as the ultimate drug trip. When it happens, I'll be too busy enjoying it to have regrets.B3a
1343Player Default: All that chem use definitely prepared you for a career in politics...I'd vote for him.Hancock: People respect me because I don't put myself above them, all right? I sling and shoot up just like the next guy.X2a
1344MagnoliaGreetScenePlayer Default: I'm not a big fan of jazz.Me, neither. But a polka on the other hand...Magnolia: Shame... but that's all I ever sing here. Goodneighbor inspires a certain kind of music.B2a
1345VaultTecGhoulGreetScene04VaultTecGhoul: Okay. I'll head over there right now. You promise you'll come visit, right? I'll see you there!Sure, when you want to take in a stray - we do it. And when I want my own pet Deathclaw named "Fluffy" it's all, "No!"A3a

DialogueGoodneighborGenericNPCs[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1346-{there was a nuclear explosion at an old university campus} You see that big explosion? Over at CIT? They say that's where the Institute got started...
1347{you just saw the Brotherhood Airship explode in the sky about an hour ago / Impressed} Now that was some fireworks show! Teach those Brotherhood bastards not to step into this Commonwealth...
1348{Brotherhood of Steel just showed up in a big airship announcing they come in peace} Whoever this Brotherhood of Steel is, I'm not buying that "we come in peace" malarkey.
1349{player is wearing the Silver Shroud outfit} That a Silver Shroud costume? Hey, uh, no judgments, but ain't that a kids' show?
1350{Puzzled} What? Another one of you mercs looking for MacCready? He's in the backroom.
1351{in a bar, listening to a jazz singer} God, I love this song...
1352{player is wearing power armor, emphasize "that" and "armor"} Whoa. Now that is some armor. Check out those hydraulics...
1353Vault suit, huh? Hell yeah.
1354{in a bar, listening to a jazz singer} Magnolia can really sing. Only reason I come here. That, and to get wasted.
1355Looks like we got another freak just won't fit anywhere else.
1356Buddy, I need to be a lot more high or a lot more drunk to be bothered right now.
1357Lady, I need to be a lot more high or a lot more drunk to be bothered right now.
1358{sarcastic, player is wearing the Silver Shroud costume} Hey, Silver Shroud. Come on, tell me your secret identity. I won't tell anyone. He he.
1359Sweet Pip-Boy, brother. You hold onto that.
1360Sweet Pip-Boy, sister. You hold onto that.
1361Running from something? Welcome home.
1362{Kill or Be Killed is a local weapon store} Ever been to Kill or Be Killed? Some fine looking weapons.
1363Hell of a load you're carrying. Better sell some to Daisy before someone swipes it.
1364Need a place to stay? Try Hotel Rexford.
1365What, you need somethin' to take the edge off? Fred Allen. Hotel Rexford. He'll hook you up.
1366What, you dry? Head over to The Third Rail.
1367Better keep your iron strapped on. Friendly advice.
1368You step through the gate, you got balls.
1369You're blocking my light, man. Heh heh heh.
1370You're blocking my light, doll. Heh heh heh.
1371Smell that? That's freedom.
1372Stay free, man.
1373Stay free, sister.
1374Huh? Don't have no handouts.
1375Peace, sister.
1376Peace, brother.
1377Hey.
1378Yeah?

DialogueGoodneighborHancockSpeech[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1379HancockSpeechSceneTriggerman01: *laughter**laughter*Hancock: All right, all right. We're getting off track. What was I saying?A1a
1380Hancock: What kind of twisted, un-neighborly boogeyman would want to hurt our peaceful community?The Institute and their synths!Hancock: That's right! Who said that? Come on up to my office, later. You've earned yourself some Jet.A1a
1381Hancock: Now who's scared of the Institute?{shouting in unison} Not us!Hancock: And which town in the Commonwealth should the Institute not fuck with?A1a
1382Hancock: And which town in the Commonwealth should the Institute not fuck with?{shouting in unison} Goodneighbor!Hancock: And who's in charge of Goodneighbor?A1a
1383Hancock: And who's in charge of Goodneighbor?{shouting in unison} Hancock!Hancock: Of the people! For the people!A1a
1384Triggerman01: Of the people! For the people!{shouting in unison} Of the people! For the people!A1a
1385-{under your breathe} Hancock knows what's what. Always does...
1386{under your breathe} Always get a charge when Hancock gives a speech...
1387{under your breathe} Hancock's one of us. That's why he's in charge...

DialogueGraygarden[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1388DialogueGraygardenIntroPlayer Default: That's pretty ingenious. I bet you can work around the clock.Which is not creepy at all.SupervisorWhite: Of course, darling. Our unique hierarchy allows for constant operation.A5a
1389Player Default: Robots can do simple tasks, sure, but you need a human being to make the big decisions.Or at least a sane decision. No offense, but some robots these days... are really colorful.SupervisorWhite: Ah, but that's where Graygarden is unique, darling.B6a
1390SupervisorWhite: Perhaps you've noticed that I possess a rather singular personality, as do the other supervisors.Real personalities or just clever programming. Kind of the age old dilemma in my line of work.Player Default: Well, it's definitely unique. Sort of hard to miss.A5a

DialogueRailroad[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1391DeaconReactsToCourserChip{Excited, real pivotal moment} With that Courser chip and what Virgil told you...A1a
1392{Getting more excited} Oh man. You have to take it to Desdemona. This could be huge.A1b
1393-I got all day if you do.
1394Appreciating the moment really is a lost art.
1395You still there?
1396And here I was thinking we'd become pen pals.
1397Hey.
1398What's up?
1399What a day, huh?
1400Welcome to the, uh, Great Green Jewel. You'll totally love it here.
1401Sure love trading here. For trade stuff.
1402Everyone's welcome in Goodneighbor. Even me.
1403Don't you have, like, important things to do?
1404Nothing more to say.

DialogueRailroadLiamFuneral[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1405-{Respectful, offering solace to the grieving} All too often the hero doesn't get to live in the future he builds.

DialogueWarwickHomestead[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1406DialogueWarwickHomesteadIntroPlayer Default: No wonder your crops are doing so well.But boy... that smell. But Warwick's food is some of the best.Roger: Yeah, they really are.A5a
1407Player Default: I don't care how fertile the soil is, this place reeks.Ditto on that count.Roger: Yeah, but you get used to it.B4a

DN019JoinCult[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1408DN019JoinCultEmogenePlayer Default: I'm a friend of the family. Maybe I can talk some sense into her.Yeah, we go way back. You know, from the party about the thing. Oh the stories we could tell.CultLeader: Look... truth is, we had a little, uh, disagreement about her joining the movement. She got kind of violent.A5a
1409Player Default: I killed the last guy who was running this scam. In case that matters to you.So that's our play? Got it.CultLeader: Uh, good to know. Let me just unlock the door for you, okay?B6a
1410DN019JoinCultEmogeneBribeMoves like that will keep both of us alive a lot longer.CultLeader: Well, that's different.A6a
1411DN019JoinCultOfficeGaveItemsPlease tell me you're working an angle here.Player Default: "I deserve a better life. A better life is coming. A better life is almost here."A6a
1412DN019JoinCultOfficeSceneCultLeader: Just go ahead and give me everything you own, and I'll initiate you as a first level Pillar of the Community.Yeah, right. Like that'll work.Player Default: Here, this is everything I have.A6a

DN036[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1413DN036_MainPlayer Default: They've got something they use to control us, to make us do things we don't want to do.{Gets more uncertain as he talks / Thinking} I'm pretty sure Synth infiltrators know they're Synths. Well, probably.Phyllis: Any second now they might send some signal, or I'll see the color orange, or whatever it is they do and BOOM.A6a

FFDiamondCity[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1415FFDiamondCity08GiveNukaScenePlayer Default: Here you go.Smile for the cameras, Sheffield. This ought to be a commercial.Sheffield: *gasp* Oh thank you! Thank you!A6a
1416Player Default: Drink. Some. Water.*laugh* I knew there was a reason I'm traveling with you.Sheffield: Nuka-Cola...So thirsty...*whimpering*X6a
1417FFDiamondCity10_021_CompanionFor what it's worth, you can never trust a synth infiltrator. They've been specially designed to fool everyone.Companion: Next time you're thinkin' of lettin' someone off the hook, ask them to pay up first. You missed a golden opportunity.A6a
1418True, the Mayor's a synth. But letting him go...Companion: Well, scratch one wolf in sheep's clothin'. I guess we're done here.A5a
1419Institute infiltrators are bad news. It's probably better he's gone.A5a

Followers[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1420-Can do. I got some errands to take care of. Meet you back at base.
1421Until we meet again, pal.
1422But I was using you as my excuse to get out of paperwork. Fine, I'll be back at base.
1423How close we talking about? Do you just want a hug?
1424Being so close, well, let's just say I work better from the shadows.
1425Close range, I guess.
1426Medium range, then.
1427Sure, medium range works for me.
1428If you wanted me any closer that'd make me nervous.
1429I like working from long range.
1430Hey, if you want me at extreme range, no arguments here.
1431Good idea. From far off, the bad guys may not even spot me.
1432If any hostiles get near, I'll say, "Hi."
1433In the wild, a shoot first attitude is a good precaution.
1434Right. Time for me to get aggressive. Rawr. That sounded threatening, right?
1435If anyone tags you, I'll help out.
1436I'm a bodyguard, then? Cool. I'll work on glowering.
1437Defense works for me.
1438Look alive. Bad guys incoming.
1439Look out!
1440Woah, we got hostiles.
1441Fun times incoming.
1442I got your back.
1443To hell with that, I'm coming.

Inst301[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1444Inst301BranchBossExtortPlayer Default: You have my word. Give me you what you've got, and we'll leave.This guys no angel, but given the alternative...SynthBoss: The password to get into the stash is "Mad Orca".A6a
1445Player Default: Hell no. I'll think just take what I want.Just consider it a donation to the You-Get-To-Keep-Your-Sorry-Hide Foundation.SynthBoss: If that's the way you want it, then let's finish this.B5a
1446Player Default: On second thought, nah.Here comes the fireworks.SynthBoss: If that's the way you want it, then let's finish this.X6a
1447Inst301SceneX6GivesResetCodePlayer Default: Good, I'd like to avoid any unnecessary violence.Boss, you do remember about our friends... And what they might say. Right?X6: Well, he might not be alone up there. Violence might be inevitable.A6a
1448Player Default: I'm not going to destroy this man's identity and free will. Killing him would be more humane.Abso-fucking-lutely.X6: He's not a man, sir, he's a synth. A synth that's confused and dangerous.B6a
1449Player Default: Jesus, what a mouthful.I don't know. It kind of rolls off the tongue. "Gamma-7-1-eggsalad."X6: Then talk fast, sir. Just make sure you get it right.X4a
1450Inst301SceneX6IntroX6: I've already neutralized the perimeter guard. Just give the word, and we can start the assault on the main flotilla.I doubt you could keep up with us, trenchcoat. Best you stay on the bench.Player Default: Alright, let's go.A6a

Inst302[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1451Inst302Stage40CourserScenePlayer Default: Remember, the synths are the primary objective. Harm must be avoided at all costs.This mission is going to be a lot of fun, Courser buddy.X418: Here are the recall codes. Follow me.A5a

Inst306[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1452Inst306Stage20DesdemonaPlayer Default: Of course I'm not going to go through with it. So how do I deal with it?Well, that's a relief.Desdemona: We'll deal with that later. We need to prepare for a Brotherhood assault.A6a
1453Player Default: I'm afraid you all have to die.Dez, this wasn't me. What. The. Fuck.Desdemona: Deacon vouched for you. I knew I shouldn't have trusted him. Or you. We're not going down without a fight.B6a
1454Player Default: You're alive, so what do you think?Go easy, Dez. This is a totally messed up situation.Desdemona: I don't have time for guessing games. And the Brotherhood could be here at any moment.X6a
1455Player Default: How do I deal with this, Desdemona?Yeah, kinda puts a crimp in infiltrating the Institute, doesn't it?Desdemona: Give me a straight answer first. Are you still on our side?Y4a

InstM01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1456InstM01CedricScenePlayer Default: I know you're in a tough situation here, but lives are at stake. Please help me.Working with us it the right call.Cedric: Bill isn't the only one who's afraid. People all over the Commonwealth are talking about this Institute.A5a
1457Player Default: A man's life is at stake, and you're fishing for a bribe? You're pathetic.Sadly, that's the way the Commonwealth works.Cedric: Then I guess this conversation's over.B5a
1458Player Default: If that what it takes, fine.Sometimes you got to grease some palms.Cedric: Well now, looks like I can help you after all.X4a
1459InstM01RogerSceneSuspectRoger: Now he's starting to work on my wife and kids, trying to turn them against me too.That's the peril of being a Synth out here. Constant fear of discovery.Player Default: They just need to be convinced Bill's wrong. That won't be hard.A5a

InstMassFusion[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1460InstMassFusion_10_RoofAllieFilmore: Well, you were right. The Brotherhood sure is here. Guess we'll have to go through them.Well, this is going to be exciting.AllieFilmore: Oh... my. Well, I wasn't expecting this. I... guess it's nice to see some of our... older models... have been useful to you.A5a
1461InstMassFusion_11_AgitatorMissingAllieFilmore: No sign of the Agitator... We'll have to search the rest of the building.It'll be at the very bottom. They never keep the good stuff close to the entrance.A5a
1462InstMassFusion_13_PowerLossAllieFilmore: They cut the power to the elevators... It's clever, I'll give them that.Nah. Clever would've been cutting power when we're inside it.A5a
1463InstMassFusion_15_ViewReactorAllieFilmore: There's the reactor. Not a bad piece of work, for its time.Well, it looks pretty. I'll have to take your word on the rest.A5a
1464InstMassFusion_20_ElevatorToLobbyAllieFilmore: These guys just don't know when they're beaten, do they?The Brotherhood's famously stubborn.AllieFilmore: I'll help the synths buy some time. Make sure you get back to the Institute with the Agitator!A5a

Min01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1465Min01PrestonOutroFinalPreston: We need someone who can bring the whole Commonwealth together in a common cause. And I think you've got it in you to be that leader.Man, he's really laying it on thick.Player Default: Okay. I'll do it.A6a
1466Player Default: Okay. I'll do it.Just don't let it go to your head, boss.Preston: Good. Good! Welcome aboard. I feel like this is a whole new start for the Minutemen, and the Commonwealth, too.A6a
1467Player Default: No. I'm not your savior. I have my own problems to deal with.We got a full plate and all. I'm sure you can understand.Preston: I get it. You can't take care of other people's problems when you're still overwhelmed by your own.B6a
1468Min01SturgesIntroWork? If I wanted steady work I would've stayed a teacher.Player Default: I'd be glad to help.A5a

Min02[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1469Min02PrestonCastlePrebattle2Player Default: Let's not over-complicate this. Just get in there and hit them with everything we've got.Or as I like to call it, "Glory Standard Operating Procedure."PrestonGarvey: If you say so.A6a
1470Player Default: Let's hit them from both sides.Been reading your Sun Tzu, huh?PrestonGarvey: We'll split up and you can join which ever side you think needs the extra support.X6a
1471Player Default: Set up a firing line and I'll draw them out.Oh no. My guess is you mean, "we'll draw them out". Yay.PrestonGarvey: Sounds good. We'll hold back and wait for them to come to us. Just don't get yourself trapped in there.Y6a
1472Min02PrestonCourtyardPrestonGarvey: Let's do this, General.I can't believe I'm doing this.A5a

Min03[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1473Min03RonnieIntroBrawlPlayer Default: Easy. I just didn't know there were any other Minutemen out there.{Apologetic} Hey, everyone thought you guys were permanently out of the picture.RonnieShaw: Yeah, I did take a pretty long vacation after Joe died. Not surprised you never heard of me.A5a
1474Player Default: I'd like to see you try.{SinisterSmile} Oh boy.RonnieShaw: This is going to be fun.B5a

MinDestBoS[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1475MinDestBoSFiringPrestonGarvey: Good lord above. Almost makes you feel sorry for those poor bastards.You feel sorry for them, pal. I'll just roast some marshmallows.RonnieShaw: They had it coming. Should've never tried to lord it over the Commonwealth. That never ends well.A5a

MinVsInst[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1476MinVsInstMinutemenStage30CitizenQuestionPlayer Default: The Institute wants the same things you do. We can find a way to work together.We got this covered, all right? Trust us.MinutemenContact: I don't know about that, but... Look, if nothin' else, you'd best get in there and make sure that man's okay.A5a
1477Player Default: I know for a fact they won't hurt that man, and if you get in the way, I'm going to have to take you down.So do the smart thing and stand down.MinutemenContact: Woah, look... I'm not trying to get everyone here killed, okay?B6a
1478Player Default: You don't have all the information. I do, and I'm telling you this isn't what it looks like. That man's not in danger.There's a lot of... delicate things at play here.MinutemenContact: You'd better be right. If you're not, that man's life is on your head.X5a
1479MinVsInstStage50EnricoScenePlayer Default: You're right, I suppose.{Overselling a lie, he's pretending to help the Institute} And we'll do whatever we can to help.Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know.A5a
1480Player Default: Look, I had the same intelligence reports as everyone else. No one saw this coming.Just own up to your part of the blame, pal.Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know.B5a

MQ106[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1481MQ106_CompanionDogmeatScene{Approving, amused - then turns business / Amused} That little mutt's going to put Nick out of business with that nose of his. Now for Kellogg.A4a
1482DogmeatLostTrailLooks like the mutt's on the right track.Companion: This Kellogg bloke certainly isn't makin' this easy, is he.A6a
1483That is, in the espionage business, what we call a clue.Companion: I'm gonna kill this Kellogg fella meself for makin' us walk all to hell and back lookin' for him...A5a
1484What do you got there, Dogmeat?Companion: I'm gonna hear that damn dog barkin' in me sleep.A5a
1485Kellogg means business. No surprise there.Companion: This better be the place. Getting' tired of playin' cat and mouse with Kellogg.A5a
1486Kellogg's close. Very close.A6a
1487Site04_RobotConversationJabberbot: Assailant route tracked. Pursuit possible to Northwest.We're still on track. Hopefully he's not much further.Dogmeat: (alert bark)A3a

MQ302RR[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1488-{Solemn, awed} It's been a long time since I've been here.
1489{Solemn, awed} Time to kick the Institute's ass.
1490{Solemn, awed} Decades worth of payback is about to come due.

MS01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1491MS01BillyOutOfFridgePlayer Default: Then let's go find your home.No arguments here, boss.Billy: Thanks. I live in Quincy. Or at least I used to. But I don't know how to get there.A5a
1492Player Default: You'll have to figure out your own life.Aw, hell. I don't feel so good about this.Billy: I guess I'll just sit here until some monster comes and eats me.B6a
1493Player Default: I hate to tell you this, but your parents are probably dead.It sucks, but it's probably true.Billy: Dead? You really think so?X6a

MS04[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1494MS04_0100_IntroPlayer Default: Good on you for trying to make the world better.The goal's good at least...Kent: I just have to do something, you know?A4a
1495Player Default: You know you're completely nuts, right?That's an understatement.Kent: Sadly, that's not the first time I've heard that.B1a
1496MS04_0500_2_AJPlayer Default: Hand over the caps.So we line our pockets with human misery.AJ: Here. And don't show your face around here again.A4a
1497Player Default: Stop selling to children, miscreant. Or face my wrath.It's about time someone stopped you.AJ: Screw you. Waste the freak.B5a
1498MS04_1300_SinjinConfrontationPlayer Default: Looks like it's my lucky day. Because I'm getting both of you.You really are putting your neck out for that whack job.A5a
1499Player Default: Stop talking like that.Everyone thought he was a myth a legend. Wrong.SinjinRightHand: It is the Shroud. It really is. Screw this.B1a
1500Kent: He'd... He'd. Episode 23.Way to go, little buddy.Sinjin: *laugh* Enjoy the show, Kent. After I'm done with the Shroud, you're next.X5a
1501MS04_Comp_ActingLikeShroudThat bit with the voice. Classic.A6a
1502MS04_Comp_PCisAssassinThis whole thing just makes me feel dirty.A6a
1503MS04_Comp_PCKilledHostageWoah, I did not see that coming.A6a

MS05B[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1504MS05B_ReturnEggToNest{Puzzled} Remind me again why we're helping out the violent walking tanks?A6a

MS07a[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1505004_MS07aCrockerScene02Player Default: You made a mistake, but you can still do the right thing, doctor. Just think this through.Hey, all of us have made mistakes. Big ones, small ones. Don't make it worse here.DocCrocker: You're...you're right. There's one thing I can do. Only one thing's going to make this all better.A5a
1506Player Default: Oh, screw this. Say "hi" to Earl for me.*sigh* On it.B3a
1507Player Default: You've killed a man, doctor. You're going to pay for it. Put the gun down, and come with me.You won't get a better deal anywhere, pal.DocCrocker: I... I did it, didn't I? I killed a man. Oh god. There's so much blood. So much blood all over me!X5a
1508004b_MS07aCompanionInterjectsYou can lead a horse to water, but sometimes they'll still shoot themselves in the head.Companion: Crocker got exactly what was comin' to him.A5a
1509Justice always leaves a sour taste in my mouth.A5a

MS09[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1510MS09CabotHouseIntroJackPlayer Default: That's really interesting.Just to let you know, If he invites us to join his super-fun cult, I'm bugging out.Jack: I'm glad to hear you say that. It's become my life's work.A5a
1511Player Default: You can believe whatever wacko theories you want, as long as I get paid.Let's just nod our heads and smile to the crazy person.Jack: Well if that's how you feel, I'll leave you to Edward. He'll be your immediate supervisor.B6a
1512Player Default: You think aliens created human civilization?Oh, this is going to be good.Jack: Yes, if by "alien" you mean a non-human precursor to the commonly understood founding cultures -- Sumer, Egypt, Assyria.Y4a
1513MS09Mission2EmogeneAgeKnowPlayer Default: I have a vial of that serum with me. Here, looks like you need it.Eternal life is over-rated. Just ask any ghoul.Emogene: How did you get that? Never mind, I'd rather not know. Thank you so very much.A7a
1514MS09ParsonsBossRoomLorenzoEscapesJack: You fool! Why didn't you do as I asked?Deacon interjectsA6a
1515MS09ParsonsCaptainScene1Player Default: Thanks for your help.We're the ones helping her. Sheesh.ParsonsGuardCaptain: Sure thing.A4a
1516Player Default: So you've just been waiting for me to show up to do something about those assholes?Yeah, who does that? Oh wait, everyone does that.ParsonsGuardCaptain: As far as I remember, I don't answer to you. And yeah, we were waiting for you.B4a
1517MS09ParsonsCaptainScene1APlayer Default: Sorry, I shouldn't have said that.Yeah, don't get your knickers in a twist.ParsonsGuardCaptain: Was that an apology? Now I've seen everything.A6a
1518Player Default: Lucky for you I'm not afraid of a few raiders.You're not? You've seen raiders, right?ParsonsGuardCaptain: Well, then, why don't you get out of my face and go kill them?B6a
1519Player Default: That's true. Edward wouldn't have hired me if he thought you could have done the job.{Sarcastic} I think we just got off her Christmas card list.ParsonsGuardCaptain: You're throwing a lot of attitude for the new guy. I guess we'll see soon enough if you're just blowing smoke or not.X6a

MS11[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1520MS11_0080_Constitution_Scene_3Player Default: Whoa, whoa. Easy there.Negotiating with tin cans is a dicey business.FirstMate: Unable to comply.A6a
1521Player Default: Try that and you'll be nothing but scrap metal, pal.This is not the place where I want to pick a fight.FirstMate: Threats detected. Awaiting permission to terminate target.B6a
1522Player Default: This must be a misunderstanding. You invited me aboard.Isn't that against one of your robotic laws? Those exist, right?FirstMate: No records found.X5a
1523Player Default: What, you're going to kill me?That is the definition of lethal force.FirstMate: Affirmative.Y5a
1524MS11_0100_Meet_IronsidesPlayer Default: A sad state of affairs for such an historic ship.If I knew how fun this guy was, I would've visited ages ago. Uh, captain.Ironsides: On that we are in agreement.A5a
1525Player Default: You should just abandon the ship.{That would be a shame in tone} Hmm. I like what he's done with the place. It's got a retro Revolutionary vibe.Ironsides: It is not in my character, sir, to retreat simply because the odds are great. I will persevere.B6a
1526Player Default: That's quite a predicament.Although I think your boat is really helping the property values around here.Ironsides: What vexes me most is my inability to assist in the war effort. My gun decks have naught but mole rats and ne'er-do-wells as targets.X4a
1527Player Default: How did it even get up here?Huh. I never thought about that. Yeah, how did it get up here?Ironsides: A harrowing tale, of that there can be no doubt. Or I should say, I assume it is.Y5a
1528MS11_0350_Meet_MandyPlayer Default: Yeah, I'm in. What's the plan?I don't know, boss. I get a bad read here.Mandy: That's the right call.A7a
1529Player Default: No deal. I'm with Ironsides.You know the cold logical part of me thinks this is dumb. But... all aboard, mate.Mandy: Then screw you, asshole. You're lucky we don't gun you down.B6a
1530Player Default: I need to think about this.I don't like the way these guys are looking at us, boss.Mandy: Don't take too long, or we'll crack the Constitution open ourselves. And then you'll get nothing.X5a
1531MS11_Comp_SabotageIt just seems a shame blowing up something like that.A6a

MS13[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1532MS13BAfterConfrontationViolenceSometimes people need killing.A6a
1533MS13BConfrontCookePaulPembroke: Keep talking.Good, we're talking.HenryCooke: Look, I'll, uh, I'll stay away from Darcy from now on. It's over. You have my word on that.A5a
1534Player Default: Paul, put the gun away. Nobody needs to get shot here.Think this through before you do something really stupid.PaulPembroke: Screw that.A5a
1535Player Default: Better just shoot him, Paul.That's one solution, I suppose.PaulPembroke: Keep talking.B5a
1536Player Default: Put the guns away before this gets out of hand.Guns don't solve problems. They just create more.PaulPembroke: Too late.X5a
1537Player Default: Why don't you see if Cooke is going to listen?I have a feeling he might listen to you now. Call it a hunch.PaulPembroke: He never listens.Y5a
1538MS13BConfrontCookeAlonePlayer Default: Think this through. Darcy isn't worth dying for - or killing for.No dame is worth it. Other fish in the sea and all that.HenryCooke: You know what? You're right.A5a
1539Player Default: I'm counting to three. One... two...*deep breath* Moment of truth.HenryCooke: Hold up. Don't get crazy on me. We can talk this out.B5a
1540MS13EDivideSpoilsPlayer Default: No. I'm taking all of it as the rest of my payment.He's not going to buy what you're selling, boss.PaulPembroke: That was never part of the deal!B5a
1541Player Default: 70-30 seems more like it.70-30 and a puppy. Non-negotiable.PaulPembroke: Yeah, whatever. Screw me over one more time. I guess I should be used to it by now.X6a
1542MS13PaulIntroScenePlayer Default: Still not interested.Getting involved in a love triangle? No thanks.PaulPembroke: I don't know why I expected you to help me.B5a
1543Player Default: You're going to have to make it worth my while.Maybe, if the price is right...PaulPembroke: Uh. Well... okay. I can only pay you 80 caps right now, but I'll scrape together more after we take care of Cooke.X5a

MS13FindPhoto[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1544-Yeah, we don't kill people for money. But, come to think of it, we do kill an awful lot of people. But it's different.
1545You know, those extra caps totally solve those pesky moral objections. Am I right?
1546My mom always said I'd wind up in contract assassination. *sigh*

MS14[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1547MS14BobrovOpeningScenePlayer Default: All right! Now, it has to be quietly, with no fuss. Maybe lead him out of town...And what. Buy him dinner, Vadim?Yefim: All right, that's enough!A6a
1548Player Default: I tell you, it would be easier than you think. You just talk him into following you out of town...Wait for it.Yefim: All right, that's enough!B5a
1549Player Default: It would be quick, and probably mostly painless. You just first lead him out of town...Sounds easier than getting up and changing stations. Who has time for that?Yefim: All right, that's enough!X5a
1550MS14TravisBarPreFightSceneTravis: Well, if you think it would work...Sure, pal, it'll all work out.A5a
1551Travis: I'm not a coward!Then prove it.B5a
1552Player Default: Nothing will change unless you make it happen.Change is tough. It's best to just jump.X5a
1553MS14TravisStage65ScenePlayer Default: But if I hadn't gotten into that fight with them, maybe this wouldn't have happened.You do the best with the info you got. It's OK, kid.Travis: Look... I don't really... I mean, I don't have a lot of friends.A5a
1554Player Default: Oh, man. I can't believe this.Sure. That'll help his self-esteem.Travis: Look... I don't really... I mean, I don't have a lot of friends.B5a
1555MS14TravisStage70ScenePlayer Default: Okay, okay. Good. I mean, I can do this. Totally.This is going to be good.Travis: Any, uhh... Any last-minute advice? I've never done anything like this.A5a
1556Player Default: Oh. Okay... Not, uhh, not exactly the pep-talk I was looking for...And Santa Claus is totally a fraud. Anything else we can throw at him?Travis: Any, uhh... Any last-minute advice? I've never done anything like this.B5a
1557Player Default: Okay, right. Sure. Yeah.You can get yourself out of a lot of scrapes just by maintaining composure.Travis: Any, uhh... Any last-minute advice? I've never done anything like this.X5a
1558MS14TravisStage90ScenePlayer Default: Thanks.Not bad.Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know?A5a
1559Player Default: Yeah, yeah. I know.You're not pulling punches.Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know?B6a
1560MS14VadimStage10ScenePlayer Default: Haven't met a man I couldn't lay out.I bet that's true.Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money.A5a
1561Player Default: I'm not some thug. I don't get involved in stuff like that.Works for me.Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money.B5a

MS17[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1562MS17_300_Dan_FollowsPlayer Default: No deal.Let's hope this doesn't come back to bite us.HonestDan: We'll see who finds those caravan hands first, then.B6a
1563MS17_300_JacobWarningPlayer Default: Give me the caps and I'll drop the whole thing.{Muttered under breath} I got a bad feeling about this.JacobOrden: Here you go. Come back anytime.A3a
1564Player Default: You can keep your caps.You can't buy off everyone, pal.JacobOrden: Please, just leave well enough alone. There's more going on then you realize.B4a
1565Player Default: Surely, there's room for compromise? I get Stockton's survivors and we stay... friends. I'd have to know more, though.{Whispered advice to the player} I get a weird vibe off this guy.JacobOrden: That's a tall order. A deal like that, well, that's above my pay grade.X5a
1566MS17_400_ChambersPlayer Default: Continue your work, then.Boss, I beg you... she needs to be stopped.HonestDan: I wish you hadn't said that.A6a
1567Player Default: That's a deal I won't accept.Damn straight.DoctorChambers: Then you'll just have to kill me.B3a
1568Player Default: Don't kill the girl. Spare her.Or don't. Give us a reason...DoctorChambers: Impossible. The odds are too great she's an Institute infiltrator.X2a
1569MS17_Comp_KilledChambersYou did good here. Doctor Chambers deserved that.A6a

RR101[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1570RR101_0600_01_DesdemonaStartPlayer Default: You know, you're practically famous.{Recounting the players achievements, impressed} You're the one rebuilding the Minutemen out of Sanctuary, right?Deacon: And as if that wasn't enough...A1a
1571Player Default: You know, you're practically famous.{Recounting the players achievements, impressed & being a little coy} A Chinese nuclear sub. An undersea vault. And a daring rescue. That ring any bells?Deacon: And as if that wasn't enough...A2a
1572Player Default: You know, you're practically famous.{Recounting the players achievements, impressed} The Brotherhood of Steel let you into their ranks. That's a hell of thing, there.Deacon: And as if that wasn't enough...A3a
1573Player Default: You know, you're practically famous.{Recounting the players achievements, impressed} You saved Amelia Stockton from those maniacs at Covenant. That earns you points in my book.Deacon: And as if that wasn't enough...A4a
1574Player Default: You know, you're practically famous.{Recounting the players achievements, impressed} Nick Valentine was in a jam. But word is you bailed him out. Rubbed out Skinny Malone in the process, too.Deacon: And as if that wasn't enough...A5a
1575Player Default: You know, you're practically famous.{Recounting the players achievements, impressed} Nick Valentine was in a jam, as usual. But word is you bailed him out. And talked your way past Skinny Malone, too.Deacon: And as if that wasn't enough...A6a
1576Player Default: You know, you're practically famous.{Recounting the players achievements, impressed, playing coy} Does the Silver Shroud mean anything to you? I heard he took out Sinjin's Gang all by himself. Pretty remarkable, huh?Deacon: And as if that wasn't enough...A7a
1577Player Default: You know, you're practically famous.{Recounting the players achievements, impressed} Rumor had it Salem was about to go nova. Then some stranger brokered a peace. Sound familiar?Deacon: And as if that wasn't enough...A8a
1578Player Default: You know, you're practically famous.{Recounting the players achievements, impressed} You're the good Samaritan. Helping out that little ghoul boy, Billy. Not many people would do that.Deacon: And as if that wasn't enough...A9a
1579Deacon: You're the one rebuilding the Minutemen out of Sanctuary, right?{Even more impressed} And as if that wasn't enough...Deacon: The Railroad owes you a crate, hell a truckload, of Nuka-Cola for what you did to Kellogg. He was our public enemy number one.A1a
1580Deacon: And as if that wasn't enough...{Recounting the players achievements, impressed} The Railroad owes you a crate, hell a truckload, of Nuka-Cola for what you did to Kellogg. He was our public enemy number one.Desdemona: So you're vouching for him?A1a
1581Deacon: And as if that wasn't enough...{Recounting the players achievements, impressed} Dez, seriously, you haven't heard of him? He's the leader of the Minutemen. It seems like the whole Commonwealth is flying his flag.Desdemona: So you're vouching for him?A2a
1582Deacon: And as if that wasn't enough...{Recounting the players achievements, impressed} Dez, seriously, you haven't heard of her? She's the leader of the Minutemen. It seems like the whole Commonwealth is flying her flag.Desdemona: So you're vouching for him?A3a
1583Deacon: And as if that wasn't enough...{Recounting the players achievements, impressed} You're the leader of the Minutemen. I hear you cleared out the Castle. Everyone's talking about that.Desdemona: So you're vouching for him?A4a
1584Deacon: And as if that wasn't enough...{Recounting the players achievements, impressed} This here is the champion of the Combat Zone. That's a hell of a feat.Desdemona: So you're vouching for him?A5a
1585Deacon: And as if that wasn't enough...{Recounting the players achievements, impressed, being coy} Everyone saw that ship, the USS Constitution, fly into the Baxter building. Craziest thing. You wouldn't know anything about that, would you?Desdemona: So you're vouching for him?A6a
1586Deacon: And as if that wasn't enough...{Recounting the players achievements, impressed} Dez, he's the one that cleared Fort Strong for the Brotherhood. He's one of their main knights or something.Desdemona: So you're vouching for him?A7a
1587Deacon: And as if that wasn't enough...{Recounting the players achievements, impressed} Dez, she's the one that cleared Fort Strong for the Brotherhood. She's one of their main knights or something.Desdemona: So you're vouching for him?A8a
1588Deacon: And as if that wasn't enough...{Recounting the players achievements, impressed} You've left a trail of destruction in your wake. Gone places no sane person would go alone.Desdemona: So you're vouching for him?A9a
1589Desdemona: Deacon, where've you been?{Cheery, sarcastic} You're having a party. What gives with my invitation?Desdemona: I need intel. Who is this?A1a
1590Desdemona: I need intel. Who is this?{Impressed by the player / Surprised} Wow. News flash, boss, this guy is kind of a big deal out there.Player Default: Glad someone noticed.A1a
1591Desdemona: I need intel. Who is this?{Impressed by the player / Surprised} Wow. News flash, boss, this lady is kind of a big deal out there.Player Default: Glad someone noticed.A2a
1592Player Default: Glad someone noticed.{Trying to flatter / Friendly} You know, you're practically famous.Deacon: You're the one rebuilding the Minutemen out of Sanctuary, right?A1a
1593Player Default: Sounds like I have a stalker.{Reassuring, trying to flatter / Apologetic} It's not like that, chief. A lot of people know about you.Deacon: You're the one rebuilding the Minutemen out of Sanctuary, right?B1a
1594Player Default: Sounds like I have a stalker.{Reassuring, trying to flatter} It's not like that. A lot of people know about you.Deacon: You're the one rebuilding the Minutemen out of Sanctuary, right?B2a
1595Player Default: Yeah, I've been pretty busy.{Trying to flatter} You know, you're practically famous.Deacon: You're the one rebuilding the Minutemen out of Sanctuary, right?X1a
1596Player Default: Do we know each other?{Impressed by the PC} I didn't need to meet you to hear about you. You've made waves, pal.Deacon: You're the one rebuilding the Minutemen out of Sanctuary, right?Y1a
1597Player Default: Do we know each other?{Impressed by the PC} I didn't need to meet you to hear about you. You've made waves.Deacon: You're the one rebuilding the Minutemen out of Sanctuary, right?Y2a
1598Desdemona: So you're vouching for him?{Emphatic / Confident} Yes. Trust me, he's someone we want on our side.Desdemona: That changes thing. I don't know what, if anything, you've heard out there about us.A1a
1599Desdemona: So you're vouching for him?{Emphatic / Confident} Yes. Trust me, she's someone we want on our side.Desdemona: That changes thing. I don't know what, if anything, you've heard out there about us.A2a
1600RR101_0600_01a_MQ206CourserChipPlayer Default: What you're asking for puts us in a tricky position.{Persuasive, firm / Confident} Dez, we need to let him in. He's got an intact Courser Chip, for god's sake.Desdemona: That violates our security protocols.A1a
1601Player Default: What you're asking for puts us in a tricky position.{Persuasive, firm / Confident} Dez, we need to let her in. She's got an intact Courser Chip, for god's sake.Desdemona: That violates our security protocols.A2a
1602Desdemona: That violates our security protocols.{Arguing, firm / Irritated} To hell with that. He killed a Courser. There's no way he's working for the Institute.Desdemona: We're letting you into our headquarters. You're the first outsider ever to be given this privilege. We'll discuss the details about your chip inside.A1a
1603Desdemona: That violates our security protocols.{Arguing, firm / Irritated} To hell with that. She killed a Courser. There's no way she's working for the Institute.Desdemona: We're letting you into our headquarters. You're the first outsider ever to be given this privilege. We'll discuss the details about your chip inside.A2a
1604Deacon: I didn't know we're having a party. What gives with my invitation?{Friendly} Oh, I see you invited the Courser-killer. Nice.Desdemona: Deacon, you're late. You're saying this intruder actually killed a Courser? Single-handedly? That'd give even Glory a run for her money.A1a
1605Desdemona: You have what? This is not a joking matter.I didn't know we're having a party. What gives with my invitation?Deacon: Oh, I see you invited the Courser-killer. Nice.A1a
1606Desdemona: Deacon, you're late. You're saying this intruder actually killed a Courser? Single-handedly? That'd give even Glory a run for her money.News flash, boss, this guy is kind of a big deal. If you're done interrogating him, you might want to show this Courser-murdering machine a little courtesy. Just a thought.Desdemona: I owe you an apology. Anyone who kills a Courser is good in my book.A1a
1607Desdemona: Deacon, you're late. You're saying this intruder actually killed a Courser? Single-handedly? That'd give even Glory a run for her money.News flash, boss, this lady is kind of a big deal. If you're done interrogating her, you might want to show this Courser-murdering machine a little courtesy. Just a thought.Desdemona: I owe you an apology. Anyone who kills a Courser is good in my book.A2a
1608RR101_0600_01b_LowLevelPlayerIntro{A little defensive, it's his job to know} Well, he's got to be someone. He made it down here, right?Deacon: Normal people just don't do that.A1a
1609{A little defensive, it's his job to know} Well, she's got to be someone. She made it down here, right?Deacon: Normal people just don't do that.A2a
1610Player Default: Stop. You're making me blush.{Friendly} Hey, just calling it like I see it.Desdemona: So you got nothing. He's a complete unknown.A1a
1611Player Default: It was a walk in the park.{Sincere / Happy} *laugh* I like your style.Desdemona: So you got nothing. He's a complete unknown.B1a
1612Player Default: What, normal people can't figure out your decoder ring out front?{Bantery, good humored reply / Amused} These days being able to even spell "Railroad" is cause for celebration.Desdemona: So you got nothing. He's a complete unknown.X1a
1613Player Default: What's the big deal?Either you figured out how to slip by bad guys, ghouls, et al. So you're smart.Y1a
1614Or you blasted a path straight through. In which case, tough.Y1b
1615Either way, kind of impressive.Player Default: Stop. You're making me blush.Y1c
1616Desdemona: So you got nothing. He's a complete unknown.{Defusing the situation - voice of reason / Defiant} What are our options? Shoot him? C'mon.A1a
1617{Voice of reason - persuasive / Defiant} We need friends, Dez. Now more than ever.A1b
1618{Overselling his confidence} And I got a *real* good feeling about him.Desdemona: What? Are you vouching for him?A1c
1619Desdemona: So you got nothing. He's a complete unknown.{Defusing the situation - voice of reason / Defiant} What are our options? Shoot her? C'mon.A2a
1620{Voice of reason - persuasive / Defiant} We need friends, Dez. Now more than ever.A2b
1621{Overselling his confidence} And I got a *real* good feeling about her.Desdemona: What? Are you vouching for him?A2c
1622Desdemona: What? Are you vouching for him?{Absolute conviction / Defiant} Yes. Definitely.Desdemona: *sigh* Fine.A1a
1623Deacon: Well, he's got to be someone. He made it down here, right?Normal people just don't do that.Player Default: Stop. You're making me blush.A1a
1624-We having fun yet?

RR102[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1625RR102_100_Deacon_Intro{Friendly, recruitery} That job I was talking about - still wide open. You help us out, and I personally guarantee we'll help you out down the line.Player Default: Sign me up, then.A
1626{Friendly, recruitery} Change your mind about joining? I wasn't kidding, we could really use you.Player Default: You got my attention.A
1627{Trying to smooth things over, charming} Hope you didn't mind the reception. When you tango with the Institute you got to be careful when someone new gets on the dance floor.Player Default: Your leader was just being cautious.A
1628Player Default: I'm not sure.{Quick to answer} I'll tell you the game plan then you decide.Deacon: I got a job. Too big for me. Just perfect for the two of us. You help me out, we turn a few heads, and then Dez invites you into the fold.X1a
1629Player Default: You sure you need me? Desdemona didn't seem to care.{Bantery, funny} She's just thinking of the time and manpower it would take to train you. And if you were some hick from the burbs that didn't know your ass from a rocket launcher, she'd be right.Y1a
1630{Flattery} But I'm betting someone like you just needs a few pointers and a target.Player Default: You got my attention.Y1b
1631Player Default: I'll tell you the game plan then you decide.{Enticing, salesman banter / Conspiratorial} I got a job. Too big for me. Just perfect for the two of us. You help me out, we turn a few heads, and then Dez invites you into the fold.A1a
1632{Salesman promise, glib} Then if you get into a bind and need help, your buddies in the Railroad got your back.Player Default: Sign me up, then.A1b
1633Player Default: Your leader was just being cautious.{Friendly - sarcastic} Exactly. Kind of killed our chance at a friendy first impression, though.Deacon: But it's all good now. I vouched for you. Nobody got shot. Still, I would consider it a close personal favor if you didn't sell us out to the Institute. Thanks.A1a
1634Player Default: If you greet all newcomers like that no one's ever going to help you.{Gently defending his boss / Apologetic} Don't be too hard on the old girl. She's just looking after her wayward children.Deacon: But it's all good now. I vouched for you. Nobody got shot. Still, I would consider it a close personal favor if you didn't sell us out to the Institute. Thanks.B1a
1635Player Default: What's done is done.{Friendly} A healthy attitude.Deacon: But it's all good now. I vouched for you. Nobody got shot. Still, I would consider it a close personal favor if you didn't sell us out to the Institute. Thanks.X1a
1636Player Default: Do you really have to be so cagey?{Drops into serious tone} The precautions are necessary. In our business, if we underestimate our enemy's capabilities it's game over.Deacon: But it's all good now. I vouched for you. Nobody got shot. Still, I would consider it a close personal favor if you didn't sell us out to the Institute. Thanks.Y1a
1637Deacon: Exactly. Kind of killed our chance at a friendy first impression, though.{Good-natured, leading up to a joke / Friendly} But it's all good now. I vouched for you. Nobody got shot. Still, I would consider it a close personal favor if you didn't sell us out to the Institute. Thanks.Player Default: Don't worry, I'll keep your secret.A1a
1638Player Default: Don't worry, I'll keep your secret.{Pleased / Friendly} That's what I want to hear.Deacon: So Dez wants me to make you a "tourist". That's what we call someone who helps out with the odd job here and there. What a waste.A1a
1639Player Default: No promises. I don't owe you guys anything.{Trying to mollify the player / Apologetic} Just don't do anything drastic until you learn more. OK?Deacon: So Dez wants me to make you a "tourist". That's what we call someone who helps out with the odd job here and there. What a waste.B1a
1640Player Default: Too bad. I was hoping to get some beer money out of it.{Bantery reply / Amused} If you're picking up the tab, never mind, go for it.Deacon: So Dez wants me to make you a "tourist". That's what we call someone who helps out with the odd job here and there. What a waste.X1a
1641Player Default: I still don't know - why did you vouch for me?{Serious-ish} With the Institute hunting you it's all too easy to let paranoia cripple you.Y1a
1642{Some conviction} Sometimes you can lose sight of the big pictures: we're about helping people.Y1b
1643{Sly} So I saw an opportunity to turn the meeting around for the better.Y1c
1644{Tongue-in-cheek} I did a good job. Well, as long as we're not sold down the river.Player Default: Don't worry, I'll keep your secret.Y1d
1645Player Default: I still don't know - why did you vouch for me?{Glib, then blatant flattery} In our little outfit, it's my job to know things. And with everything you've done it's clear you're capable. A dangerous enemy. And, I'm betting, a valuable ally.Player Default: Don't worry, I'll keep your secret.Y2a
1646Player Default: I still don't know - why did you vouch for me?{Carefully explaining, dropping the act a little} I don't know if we can trust you. But I hope we can. We just survived a hell of a crisis. So we may be just a teeny, weeny bit desperate for new members.Y3a
1647{Serious} If everything was sunshine and bottle caps, we'd probably play a longer "getting to know you" game. But we don't have that luxury.Player Default: Don't worry, I'll keep your secret.Y3b
1648Player Default: I still don't know - why did you vouch for me?{A little admiring, then slyly telling some more truth} You just don't give up? All right, I have a short list of people I think would be a good fit for our family. You piqued my interest, so maybe I asked around.Y4a
1649{Sly, charming} Did my homework. If you hadn't found us, there's a chance I would've found you, instead. Thanks for saving me the trip.Deacon: So Dez wants me to make you a "tourist". That's what we call someone who helps out with the odd job here and there. What a waste.Y4b
1650Player Default: I still don't know - why did you vouch for me?{Friendly but evasive, he's brushing aside the player's attempts to get more info here.} I've heard a lot of things about you. Enough to want to give you a chance.Deacon: So Dez wants me to make you a "tourist". That's what we call someone who helps out with the odd job here and there. What a waste.Y5a
1651Player Default: That's what I want to hear.{Explaining, then dour} So Dez wants me to make you a "tourist". That's what we call someone who helps out with the odd job here and there. What a waste.A1a
1652{The heart of the conversation, trying to recruit the player / Somber} I'm just going to come out and say this: the Railroad needs you.Player Default: You got my attention.A1b
1653Player Default: Sign me up, then.{Excited / Friendly} Perfecto. Let's meet up at the old freeway outside Lexington. I'll fill you in once you get there.A1a
1654Player Default: Maybe not.{Resigned, but holding out hope / Irritated} I won't do a hard sell. Later, if you want to save some synths or just stick it to the Institute, you know where we are.B1a
1655Player Default: Hmm, I'm not sure about this.{Resigned, but hopeful} I won't do the hard sell. If you change your mind and want to save some synths or just stick it to the Institute, you know where we are.X1a
1656Player Default: What's the job?{Trying to be enticing} So up front, the only thing I'll say is it's going to be a wild and dangerous ride. But probably nothing new for someone like you.Player Default: Sign me up, then.Y1a
1657RR102_100a_Hard_SellIf you don't want to join us, believe me, I get it. But the door's still open.Player Default: You made some good points. Tell me more.A
1658You're seriously all right with the Institute? You can't be from around here, everyone hates those guys.Player Default: Someone has to stop them.A
1659Change your mind about synth freedom? We don't have much of a future together if you're not on board for that.Player Default: Whether it's synths or humans I'm against slavery.A
1660Player Default: Whether it's synths or humans I'm against slavery.{Approval, then follow up question (then self-deprecating humor)} Follow up. Would you be willing to risk your life to stop the Institute and their nefarious plans? I can't believe I just said that.Player Default: Someone has to stop them.A1a
1661Player Default: I don't think you can enslave a machine.{Surprised, taken aback - then wants distance / Surprised} All right. Not expecting that. Kind of a deal breaker. If for some crazy reason you change your mind... Well, whatever.Player Default: Someone has to stop them.B1a
1662Player Default: I don't know enough about synths to answer one way or the other.{Thoughtful, but firm on this} Keeping an open mind? Or waiting for more facts? Smart, either way. But everyone associated with the Railroad has to at least support the basic tenant that synths deserve to be free.X1a
1663{Hopeful} If you make up your mind, come on back. Good luck out there.Player Default: Someone has to stop them.X1b
1664Player Default: What do you mean by freedom?{Explaining} As in, they shouldn't be slaves. Good old Institute property. Get to make their own decisions.Y1a
1665{Ironic, amused} And have the same crappy chance to live the "American Dream" that all of us get. You agree?Player Default: Whether it's synths or humans I'm against slavery.Y1b
1666Player Default: Someone has to stop them.{Approving} Excellent.Deacon: Every one of us believes in synths getting a fair chance. But some agents aren't really risking their necks for that.A1a
1667Player Default: No, I have no problem with the Institute.{Really shocked / Surprised} All right. That, I wasn't expecting. In which case, I think you're right. We really aren't a good fit.B1a
1668{Doesn't believe the player will change his mind, so saying this for formality's sake} End of sales pitch. But if you ever change your mind about the Institute, drop by.Deacon: Every one of us believes in synths getting a fair chance. But some agents aren't really risking their necks for that.B1b
1669Player Default: I haven't made up my mind yet.{Eager} Well, let me break it down for you.Deacon: Every one of us believes in synths getting a fair chance. But some agents aren't really risking their necks for that.X1a
1670Player Default: What harm has the Institute actually done to people?{Answering "Why are Nazis bad?" in a comical manner} Starting with ancient history, they tried to take over the Commonwealth. Came a hair away from succeeding with their synth army. So there's that.Y1a
1671{Laundry list of grievances} But in the "what have you done for me lately" category - kidnappings, wiped out a settlement or two, and nasty bioengineering experiments.Y1b
1672{Laundry list of grievances} Diseases, FEV, the usual. So you willing to fight them?Player Default: Someone has to stop them.Y1c
1673Player Default: Excellent.{Changes to earnest, making the heart of his argument / Confident} Every one of us believes in synths getting a fair chance. But some agents aren't really risking their necks for that.A1a
1674{Conviction creeping in / Confident} They put their asses on the line to hurt the Institute. And the Railroad's all right with that.Player Default: If you're fighting the Institute you need all the help you can get.A1b
1675Player Default: If you're fighting the Institute you need all the help you can get.{Explaining, respectful} Most Railroad agents are fully committed to the cause. But some agents want revenge even more. I get that.Deacon: Sales pitch over. If you want to walk away here's your chance.A1a
1676Player Default: So the Railroad's not really about ideals, it's about revenge.{Defensive, conviction / Irritated} That's not fair. For most of us, the cause is everything.B1a
1677{Re-record - needs to sell it better. Conviction, a little heated} But we can't turn away people who'd risk their lives helping us just because they don't say the synth Pledge of Allegiance loud enough.Deacon: Sales pitch over. If you want to walk away here's your chance.B1b
1678Player Default: Understandable.{Convincing} Everyone here wants to help synths. You should, too, if you join us.X1a
1679{Earnest} But if you're risking your life for something else - hey as long as you're in the trenches with us, we're good.Deacon: Sales pitch over. If you want to walk away here's your chance.X1b
1680Player Default: And Desdemona is really OK with that?{Pragmatic} We got a lot of idealists in our bunch, but they make room for us pragmatists. They have to.Deacon: Sales pitch over. If you want to walk away here's your chance.Y1a
1681Player Default: And Desdemona is really OK with that?{Thinks Dez is a little niave} Would Dez like every Tom, Dick, and Harriette to be here only to help synths? Yes, absolutely. But we live in the real world.Y2a
1682{Cunning} And there, we can't turn down help. We need every able body we can get.Deacon: Sales pitch over. If you want to walk away here's your chance.Y2b
1683Player Default: Most Railroad agents are fully committed to the cause. But some agents want revenge even more. I get that.{Hopeful the player will stay} Sales pitch over. If you want to walk away here's your chance.Player Default: You made some good points. Tell me more.A1a
1684Player Default: Still not interested.{Disappointed, but hopeful the player will be back} Maybe when you see more out there, you'll be back. The Institute has a habit of stepping on people's toes with a jack hammer. Good luck.B1a
1685Player Default: I still haven't decided.{Enticing} Let me tell you the score and see what you think.Deacon: I got a job. Too big for me. Just perfect for the two of us. You help me out, we turn a few heads, and then Dez invites you into the fold.X1a
1686{Sales pitch, walking through the big points} Here's my one and only sales pitch. Do you support synth freedom? I'm not asking if you'd die for them - just if you agree they shouldn't be slaves.Player Default: Whether it's synths or humans I'm against slavery.A1a
1687RR102_100b_NoToDezIntro{perking up} You change your mind about us? Interested in learning more?Player Default: Sure, I'm interested.A
1688{Bantery, taking a little dig at Dez (for being too idealistic)} So you answered the "Big Question" and took a pass. Dez is a hard-liner. A live and die for the cause kind of lady.Deacon: But the truth isn't so cut and dry. Listen, are you interested in the Railroad? Learning more? Maybe joining?A
1689Player Default: All right. Good. Let's see how much common ground we got.{Important question} Do you support synth freedom? Just the idea that they shouldn't be slaves.Player Default: Whether it's synths or humans I'm against slavery.A1a
1690Player Default: I thought she turned me away, though?{Bantery, making fun of Desdemona and her unrealistic attitude} It's complicated. Would Dez like every Tom, Dick, and Harriette to be here only to help synths? Yes, absolutely. But we live in the real world.Y1a
1691{Emphasis on needing help, hopeful} And there, we can't turn down help. We need every able body we can get. So you interested at all?Player Default: Sure, I'm interested.Y1b
1692Player Default: I don't really know.{Eager to inform the player} Let's see how much common ground we got, then.Deacon: I get you don't want to take a bullet for a synth.X1a
1693Player Default: No, I'm not.{Understanding + comically self-deprecating } Hey, we're not for everyone. Come to think of it, we're not for practically anyone. But if you change your mind... you get the idea.Deacon: I get you don't want to take a bullet for a synth.B1a
1694Player Default: Sure, I'm interested.{Eager to inform the player / Friendly} All right. Good. Let's see how much common ground we got.Deacon: I get you don't want to take a bullet for a synth.A1a
1695NPCMDeacon: So you answered the "Big Question" and took a pass. Dez is a hard-liner. A live and die for the cause kind of lady.{Sharing a deeper picture, trying to entice the player to join} But the truth isn't so cut and dry. Listen, are you interested in the Railroad? Learning more? Maybe joining?Player Default: Sure, I'm interested.A1a
1696Player Default: All right. Good. Let's see how much common ground we got.I get you don't want to take a bullet for a synth.A1a
1697But you willing to brave some danger to stop the Institute and their nefarious schemes? I can't believe I just said that.Player Default: Someone has to stop them.A1b
1698RR102_200_Deacon_At_Sympathizer{He's changed into a drab ugly outfit, making like he's all dolled up} Like the disguise? It's wastelander camo.Deacon: "This is my pile of garbage, asshole. Back off." Good, right? You're lucky I didn't do one of my face swaps, too.A
1699NPCMDeacon: Like the disguise? It's wastelander camo.{Does a caricature of a greedy unfriendly asshole for a laugh, then being comical - the player should wonder if he's serious about the "face swap" / Friendly} This is my pile of garbage, asshole. Back off. Good, right? You're lucky I didn'tPlayer Default: I almost didn't recognize you.A1a
1700Player Default: That sounds really, really bad.{Serious / Somber} It was a disaster with a capital D.Deacon: The survivors didn't have time to grab anything. So we're getting something important we had to leave behind.A1a
1701Player Default: Tough break.{Serious / Somber} And then some.Deacon: The survivors didn't have time to grab anything. So we're getting something important we had to leave behind.X1a
1702Player Default: Your base was under a donut shop?{Amused, then dark reflections / Somber} It's a lot better than it sounds. Well, it was until it was blown to hell.Player Default: That sounds really, really bad.Y1a
1703Player Default: Your base was under a donut shop?{Trying not to sound as grim as he feels about it / Somber} Our HQ was strong, defensible. Heck, we thought it was secure. Inside a minute the Institute troopers breached the doors and turned it into a shooting gallery.Deacon: The survivors didn't have time to grab anything. So we're getting something important we had to leave behind.Y2a
1704Player Default: It was a disaster with a capital D.{Trying not to sound as grim as he feels about it, determined / Somber} The survivors didn't have time to grab anything. So we're getting something important we had to leave behind.Player Default: Let's find it, then.A1a
1705Player Default: Let's find it, then.We got to do one thing first.Deacon: We got a tourist nearby. He, or she, has intel on the base. So let's pump him for information before we dive in.A1a
1706Player Default: That? Not much of a disguise.A disguise is more than a wig and and some lice-ridden clothes.X1a
1707You'd be surprised how far I've gotten with the right attitude and a clipboard. But about the job.Deacon: The Railroad's only recently been using the Old North Church.X1b
1708Player Default: You can change your face?{Bantery casual explanation of such a major surgery, the player may still wonder if he's serious} I put myself under the knife every year or two. New face, new body - you know, the full makeover. It keeps our enemies guessing.Player Default: I almost didn't recognize you.Y1a
1709Player Default: That's the point. So about the job.{Exposition} The Railroad's only recently been using the Old North Church.A1a
1710{Wistful turned to restrained sadness / Somber} Our old base was underneath a Slocum's Joe. We had a pretty sweet setup until the Institute found us.Player Default: That sounds really, really bad.A1b
1711Player Default: I almost didn't recognize you.{Pleased with himself} That's the point. So about the job.Deacon: The Railroad's only recently been using the Old North Church.A1a
1712Player Default: Stop screwing with me.{Mollify the player, really didn't mean to piss him off. / Apologetic} This isn't for your benefit. It's to stay one step ahead of You-Know-Who. The Institute. So about the job.Deacon: The Railroad's only recently been using the Old North Church.B1a
1713Player Default: If the Institute's still there, this could be really dangerous.{Making a joke, but the point is serious / Amused} We'll take it slow. Dip our feet into the water. And if the water's full of bullets we'll back out and try something different.Deacon: We got a tourist nearby. He, or she, has intel on the base. So let's pump him for information before we dive in.B1a
1714Player Default: We got to do one thing first.{Explaining, then eager to roll} We got a tourist nearby. He, or she, has intel on the base. So let's pump him for information before we dive in.A1a
1715For now, I'll take point.A1b
1716Player Default: What exactly are we looking for?{Trying to soften the blow to denying the player's curiosity / Apologetic} I'll tell you when we get inside. I know that's a bum deal, but strategic ignorance has saved our organization more times than I can count.Deacon: We got a tourist nearby. He, or she, has intel on the base. So let's pump him for information before we dive in.Y1a
1717RR102_300_Ricky_DaltonRickyDalton: Who the hell is he? HQ said they were sending one agent. Not two.{(ACTING LIKE A NEWBY) Defensive / Pleading} Sorry. I'm new. He's just showing me the ropes.RickyDalton: All right. The Wall is my witness, I thought I was dead. It's about goddamn time you headquarters bastards got here.A1a
1718RickyDalton: Who the hell is he? HQ said they were sending one agent. Not two.{(ACTING LIKE A NEWBY) Defensive / Pleading} Sorry. I'm new. She's just showing me the ropes.RickyDalton: All right. The Wall is my witness, I thought I was dead. It's about goddamn time you headquarters bastards got here.A2a
1719Player Default: Wait, what?{(ACTING LIKE A NEWBY) Tentative - trying to smooth things over / Apologetic} Easy there. He meant to say, "Mine is in the shop."RickyDalton: That's better. My heart almost burst outta my chest.A1a
1720Player Default: Wait, what?{Apologetic} Easy there. She meant to say, "Mine is in the shop."RickyDalton: That's better. My heart almost burst outta my chest.A2a
1721Player Default: Wait, what?{(ACTING LIKE A NEWBY) Tentative - trying to smooth things over / Apologetic} Easy there. He meant to say, "Mine is in the shop."RickyDalton: That's better. My heart almost burst outta my chest.B1a
1722Player Default: Wait, what?{(ACTING LIKE A NEWBY) Tentative - trying to smooth things over / Apologetic} Easy there. He meant to say, "Mine is in the shop."RickyDalton: That's better. My heart almost burst outta my chest.Y1a
1723RR102_400_Deacons_Plan{Ironic then curious / Amused} Well, isn't Ricky just a ray of sunshine. You think he's telling the truth?Player Default: He doesn't strike me as the dishonest type.A
1724Player Default: He doesn't strike me as the dishonest type.{Approving, then teaching some spy stuff} That's my read, too. First rule in this business is never go against your gut. So if we take him at his word...Player Default: The tunnel has got to be easier than a frontal assault.A1a
1725Player Default: I think he's hiding something.{Teaching some spy stuff} So you don't trust him. First rule in this business is never go against your gut. If he's lying, could be the front entrance is full of lollipops and rainbows.Player Default: The tunnel has got to be easier than a frontal assault.B1a
1726Player Default: He's probably telling the truth. But you never can tell.{Approving, then teaching some spy stuff} I agree, odds are good we can take him at face value. First rule in this business is never go against your gut. So if we take him at his word...Player Default: The tunnel has got to be easier than a frontal assault.X1a
1727Player Default: Speaking of truth. Why did you lie to Ricky?{Just been called a liar, totally fine with that. Cavalier explanation.} My job in the Railroad is intel. That job's easier if no one knows who I am. So I lied. I do that.Y1a
1728{Friendly banter} So you handled the talky talk, and I got to watch from the sidelines. Go team us.Player Default: The tunnel has got to be easier than a frontal assault.Y1b
1729Player Default: Speaking of truth. Why did you lie to Ricky?{A hard truth wryly delivered} People always got reasons to lie. The Institute could've turned him. Or more likely, he's just seriously pissed off at us. Take your pick.Player Default: The tunnel has got to be easier than a frontal assault.Y2a
1730Player Default: The donut shop has an escape tunnel?{Ironic then serious} Doesn't everyone have an escape tunnel? Seriously, though, thank god for that tunnel.Y1a
1731{Dips into grim} If it weren't for that there wouldn't be any Railroad left.Player Default: The tunnel has got to be easier than a frontal assault.Y1b
1732Player Default: The tunnel has got to be easier than a frontal assault.{Buddy} Easier, but no cakewalk. You lead us there, pal, I got you covered.A1a
1733Player Default: Let's move out.{Buddy} You lead us there, pal. I got you covered.X1a
1734Player Default: I say we go through the front door. Minefield or not.{Surprised and impressed / Surprised} What? If you think we have the mojo for that I'll back your play. You first?B1a
1735Player Default: That's my read, too. First rule in this business is never go against your gut. So if we take him at his word...{Game show vibe at the beginning, then cunning / Amused} The front door has mines, synths, and probably other fun and exciting prizes. So we go in through the escape tunnel.Player Default: The tunnel has got to be easier than a frontal assault.A1a
1736Player Default: So you don't trust him. First rule in this business is never go against your gut. If he's lying, could be the front entrance is full of lollipops and rainbows.My guess is it's worse than he's letting on. So we go in through the escape tunnel, instead.Player Default: The tunnel has got to be easier than a frontal assault.B1a
1737RR102_500_DeaconEntersX{Relief} We're in.Deacon: The back entrance is safer, but be ready for Gen 1s and 2s.A1a
1738Deacon: We're in.{Warning} The back entrance is safer, but be ready for Gen 1s and 2s.A1a
1739{Happy to confide} So it's time you learn why we're here. We're retrieving a prototype developed by our good Doctor Carrington.Player Default: Let's find a prototype, then.A1b
1740Player Default: Let's find a prototype, then.{Friendly, confident / Confident} Together with you I like our odds.A1a
1741Player Default: I'm risking my neck here, I want to know what I'm risking it for.{Knows the player won't like this, sounds honest / Apologetic} So I'll be straight with you, although you're not going to like it. I have no idea what the prototype does.B1a
1742{Making a long standing joke / Irritated} Us Railroad agents are treated like mushrooms: kept in the dark and fed... well, you get the idea.B1b
1743{Sincere} It's got to be important, though, Dez wouldn't risk our hides lightly.Player Default: Let's find a prototype, then.B1c
1744Player Default: Who's Doctor Carrington?All goes well, you'll meet him soon enough.Player Default: Let's find a prototype, then.X1a
1745Player Default: What can you tell me about the Gen 1s and 2s?{Bantery} The synths didn't start off as nigh perfect copies of human beings. The Institute had to work up to that level of hubris.Y1a
1746{A little squeamish} Gen 1s and 2s were stepping stones along the way. The Railroad's not fully united on how we feel about them.Player Default: Let's find a prototype, then.Y1b
1747Player Default: What can you tell me about the Gen 1s and 2s?{Disagrees with Glory} Everyone wants to liberate the Gen 3s. The human looking synths. Some of the synths in the Railroad, like Glory, think we should help earlier models, too.Y2a
1748{Thinks these points get ridiculous} But Gen 1s are basically the same as, well, a Protectron. So the line gets muddy. Do we defend AI rights? Terminals? Hell, turrets?Y2b
1749{Amused at the arguing} Any time it gets brought up: fireworks. All the old arguments flare up. The upshot is Glory and some others won't run missions like this.Player Default: Let's find a prototype, then.Y2c
1750RR102_500b_DeaconUnlocksTerminal{Changing subject, the mission!} First step is to override the security lockdown.Deacon: No, no... no...A1a
1751Deacon: First step is to override the security lockdown.{Between this and last line, Deacon finds the terminal. He's reacting to that.} Well, the terminal's on at least. I'm going to feed it some passwords.Deacon: No, no... no...A1a
1752Deacon: No, no... no...{Pleased with himself} Aha, missed one, you cocky bastards. The prototype is deeper inside.A1a
1753Deacon: Well, the terminal's on at least. I'm going to feed it some passwords.{Passwords are being denied, Deacon's nervous} No, no... no...Deacon: Aha, missed one, you cocky bastards. The prototype is deeper inside.A1a
1754RR102_700_PrototypeRecoveredDeacon: So Tommy Whispers didn't make it out. He died protecting our secrets.{Grim, on with the mission} Lemme see... There.Deacon: Tommy would want you to have his handcannon. Don't let its size fool you.A1a
1755{Truly sad, Tommy Whispers was an old friend / Sad} So Tommy Whispers didn't make it out. He died protecting our secrets.Deacon: Lemme see... There.A1a
1756Deacon: Lemme see... There.{A little solemn, can't avoid cracking a joke even though his heart's not in it / Sad} Tommy would want you to have his handcannon. Don't let its size fool you.Player Default: I appreciate it.A1a
1757Player Default: I appreciate it.{Gallows humor / Somber} May it serve you as well, heck, better than it did Tommy.Deacon: Grab Carrington's prototype. You turn that over to Desdemona and she'll have to let you into our merry band.A1a
1758Player Default: I shouldn't take it.{Firm but friendly} Too late. It's yours.Deacon: Grab Carrington's prototype. You turn that over to Desdemona and she'll have to let you into our merry band.B1a
1759Player Default: Why are you giving this to me?{Bestowing an honor to the player. Has a hard time describing the mad, crazy tinkerer.} Our best agents carry special ordinance made by Tinker Tom. He's... well, you'll know when you meet him. Call this gun a vote of confidence.Deacon: Grab Carrington's prototype. You turn that over to Desdemona and she'll have to let you into our merry band.X1a
1760Player Default: What's so special about the gun?{Bestowing an honor to the player. Has a hard time describing the mad, crazy tinkerer.} Tinker Tom restored it, you'll meet him later. It's cutting edge Old World tech. It's powerful and more importantly quiet.Y1a
1761{Sincere} You'll never find another weapon like it.Deacon: Grab Carrington's prototype. You turn that over to Desdemona and she'll have to let you into our merry band.Y1b
1762Deacon: Grab Carrington's prototype. You turn that over to Desdemona and she'll have to let you into our merry band.{Changing gears, on to the mission} We got Carrington's prototype. Now we just need to get out.A1a
1763Hey. Take this.A1a
1764Player Default: May it serve you as well, heck, better than it did Tommy.Grab Carrington's prototype. You turn that over to Desdemona and she'll have to let you into our merry band.Deacon: We got Carrington's prototype. Now we just need to get out.A1a
1765RR102_725_PCGrabbedPrototype{Wry } The elevator's at the end of the hall. Should be easy to power up and get out since we already cleared the path, right?A1a
1766{Growing confidence} There's an elevator at the end of the hall. It should be a hell of a lot easier fighting the chrome-domes on this side of the minefield.A2a
1767RR102_750_BackToHQ{Victorious} We got what we came for. Let's split up and meet back at the catacombs.Player Default: We made a good team.A
1768Player Default: We made a good team.{Friendly} The best. See you soon.A1a
1769Player Default: I went through all of that, and I still don't know why.{Confessions, shares some annoyance / Apologetic} You want to know a dirty little secret? Neither do I. The Railroad works like that sometimes.B1a
1770Who knows, we could've just liberated the doctor's coffee maker. See you soon.B1b
1771Player Default: I went through all of that, and I still don't know why.{Confessions, shares some annoyance / Irritated} And I still don't have them. I just hope we didn't liberate the doctor's coffee maker. See you soon.B2a
1772Player Default: Bye.{Friendly} See you soon.X1a
1773Player Default: Was all of that worth it?{Ironic, friendly} All I know is that Dez authorized the op. I just hope we didn't go through all of that for a new coffee maker. See you.Y1a
1774RR102_800_Final_Conversation{Spinning a tale, it should be clear he's embellishing} And the new guy patched me up, put me on his shoulder, and blasted his way through the rest of the complex. Synths everywhere.Desdemona: He said he wouldn't risk his life for the cause.A1a
1775{Spinning a tale, it should be clear he's embellishing} And the new girl patched me up, put me on her shoulder, and blasted her way through the rest of the complex. Synths everywhere.Desdemona: He said he wouldn't risk his life for the cause.A2a
1776Desdemona: He said he wouldn't risk his life for the cause.{Sarcastic reply, annoyed} Hello, words, I'm actions and I'm speaking awfully loud.Desdemona: Point taken.A1a
1777Desdemona: He said he wouldn't risk his life for the cause.{Trying to sound sincere} Amazing, right?Desdemona: Point taken.A2a
1778Desdemona: But instead just the two of you cleared out the entire Switchboard.{Managing to sound really sincere now / Pleading} You'd be insane not to sign him up, Dez.Desdemona: You've certainly made an impression on Deacon. He's never spoken about, or lied about, anyone so highly before.A1a
1779Desdemona: But instead just the two of you cleared out the entire Switchboard.{Managing to sound really sincere now / Pleading} You'd be insane not to sign her up, Dez.Desdemona: You've certainly made an impression on Deacon. He's never spoken about, or lied about, anyone so highly before.A2a
1780Player Default: A full hundred. I... I can't even imagine.{Pleased with himself, trying to sound sincere (partially failing)} See? Just like I said, boss.Desdemona: I was expecting Deacon to grab a full team, including Glory, to secure that prototype.A1a
1781Player Default: Embellishing the truth again, are we?{Friendly irritation at the player (for exposing his lies)} She would've fallen for it, you know?Desdemona: Don't flatter yourself. Still...B1a
1782RR102_Ambient_101_PostIntro{Friendly teacher} So, I'm looking for Railsigns. Symbols we use to send messages to each other.Deacon: If you like that, we got signs and countersigns, dead drops, and even a secret handshake. Alright, maybe the handshake never caught on.A1a
1783Deacon: So, I'm looking for Railsigns. Symbols we use to send messages to each other.{Happy to tell stories, pulling the player's leg to make a joke} If you like that, we got signs and countersigns, dead drops, and even a secret handshake. Alright, maybe the handshake never caught on.Deacon: Anyway, the tourist should have a trail left for us.A1a
1784Deacon: If you like that, we got signs and countersigns, dead drops, and even a secret handshake. Alright, maybe the handshake never caught on.{Said while searching} Anyway, the tourist should have a trail left for us.A1a
1785RR102_Ambient_102_Highway{Friendly teacher} So, I'm looking for Railsigns. Symbols we use to send messages to each other.Deacon: Here we go. Railsign.A1a
1786Deacon: So, I'm looking for Railsigns. Symbols we use to send messages to each other.{Happy to tell stories, pulling the player's leg to make a joke} If you like that, we got signs and countersigns, dead drops, and even a secret handshake. Alright, maybe the handshake never caught on.Deacon: Here we go. Railsign.A1a
1787Deacon: If you like that, we got signs and countersigns, dead drops, and even a secret handshake. Alright, maybe the handshake never caught on.{Said while searching} Anyway, the tourist should have a trail left for us.Deacon: Here we go. Railsign.A1a
1788Deacon: So our tourist is up ahead. Let's keep going.{Spotted it} Got another Railsign. Right there.Deacon: And another. We're probably close.A1a
1789Deacon: Got another Railsign. Right there.{Spotted it} And another. We're probably close.Deacon: See the plus in the center? That means there's an ally nearby. Our tourist.A1a
1790Deacon: And another. We're probably close.{Spotted it, explaining} See the plus in the center? That means there's an ally nearby. Our tourist.Deacon: You take point on the conversation. No matter what he says just say, "Mine is in the shop." Trust me.A1a
1791Deacon: See the plus in the center? That means there's an ally nearby. Our tourist.{Emphasizing this, it's important} You take point on the conversation. No matter what he says just say, "Mine is in the shop." Trust me.A1a
1792Deacon: Here we go. Railsign.{Teaching} The arrow in the center indicates a direction.Deacon: So our tourist is up ahead. Let's keep going.A1a
1793Deacon: Anyway, the tourist should have a trail left for us.{Spotted it} Here we go. Railsign.Deacon: The arrow in the center indicates a direction.A1a
1794Deacon: The arrow in the center indicates a direction.{Eager to move} So our tourist is up ahead. Let's keep going.Deacon: Got another Railsign. Right there.A1a
1795RR102_Ambient_106_WatchersDeacon: You see those little raven bastards - they could be Watchers. Reporting everything back to the mother ship.{Said wryly} Or wherever the Institute's hiding. So smile for the pretty birdies.A1a
1796Deacon: So, the Institute wasn't content with just creating synth people. Oh no, they have synth birds, too.{Telling a story} You see those little raven bastards - they could be Watchers. Reporting everything back to the mother ship.Deacon: Or wherever the Institute's hiding. So smile for the pretty birdies.A1a
1797{Telling a story, shouldn't be clear if he's lying} So, the Institute wasn't content with just creating synth people. Oh no, they have synth birds, too.Deacon: You see those little raven bastards - they could be Watchers. Reporting everything back to the mother ship.A1a
1798RR102_Ambient_202_DangerRailsign{Pointing it out, gallows humor} Someone left a railsign here. This one means danger. Yeah, we know, you poor dead bastard, we know.A1a
1799RR102_Ambient_203_CacheRailsign{Pointing something out} Wait. See the box in the center of that Railsign -- that means there's a cache nearby.Deacon: Looks like Maven managed to hide something before... Well, you know. Look around.A1a
1800Deacon: Wait. See the box in the center of that Railsign -- that means there's a cache nearby.{Grim} Looks like Maven managed to hide something before... Well, you know. Look around.A1a
1801RR102_Ambient_204_FirstTraps{Reliving a tragic time, grim} Tinker managed to turn on the defenses. Barely slowed the Coursers down, but hey, it probably saved some lives.Deacon: I don't think you've ever seen a Courser but they're top-of-the-line in Institute "let's fuck up your day" tech. There shouldn't be any Coursers in here, but if there are just run.A1a
1802Deacon: Tinker managed to turn on the defenses. Barely slowed the Coursers down, but hey, it probably saved some lives.{Bantery, but very serious} I don't think you've ever seen a Courser but they're top-of-the-line in Institute "let's fuck up your day" tech. There shouldn't be any Coursers in here, but if there are just run.A1a
1803RR102_Ambient_205_SecondTraps{Happy for this bit of luck, looking forward to the player springing a trap} Another active terminal. We didn't have time to trip the defenses up ahead. Power them up and we can give our friends a little surprise.A1a
1804RR102_Ambient_206_SpecialMoves{Sly} Those Gen 1s are in standard patrol mode. They don't know we're here.Deacon: There's the command terminal over there. You hold tight. I'm going to have some fun.A1a
1805Deacon: Those Gen 1s are in standard patrol mode. They don't know we're here.{Sly, said before he does some snazzy ninja sneaking} There's the command terminal over there. You hold tight. I'm going to have some fun.A1a
1806RR102_Ambient_207_SpecialMovesReactionDeacon: Bye, bye, Gen 1s.{Ironic} Prepare to be shocked: not every Slocum's Joe has a massive tunnel complex underneath it.Deacon: We're entering a secret Defense Intelligence Agency research lab. A place that never officially existed. It's called The Switchboard.A1a
1807Deacon: Prepare to be shocked: not every Slocum's Joe has a massive tunnel complex underneath it.{Savoring sharing this, big reveal} We're entering a secret Defense Intelligence Agency research lab. A place that never officially existed. It's called The Switchboard.Deacon: The DIA eggheads spent their precious brain cells here trying to outwit the Red Menace.A1a
1808Deacon: We're entering a secret Defense Intelligence Agency research lab. A place that never officially existed. It's called The Switchboard.{Explaining} The DIA eggheads spent their precious brain cells here trying to outwit the Red Menace.Deacon: The prototype is locked up in the heart of the facility.A1a
1809Deacon: The DIA eggheads spent their precious brain cells here trying to outwit the Red Menace.{To the mission} The prototype is locked up in the heart of the facility.A1a
1810{Pleased} Bye, bye, Gen 1s.Deacon: Prepare to be shocked: not every Slocum's Joe has a massive tunnel complex underneath it.A1a
1811{Pleased with himself} Gotta love Stealth Boys.Deacon: Prepare to be shocked: not every Slocum's Joe has a massive tunnel complex underneath it.A2a
1812RR102_Ambient_208_OutsideVaultDeacon: Carrington. Stanley. Salus aegroti suprema lex.{Mockingly} Open says me.A1a
1813{Relieved} Thank god, someone managed to close the security door in time. Carrington's prototype is in there.Deacon: Where's that play button...A1a
1814Deacon: Thank god, someone managed to close the security door in time. Carrington's prototype is in there.{Looking for something in his backpack, distracted} Where's that play button...Deacon: Carrington. Stanley. Salus aegroti suprema lex.A1a
1815RR102_Ambient_209_Elevator{Eager} End of the line. Just power up the elevator...A1a
1816RR102_Ambient_224_FirePlayer Default: Looks like he started a fire.There were a lot of sensitive documents in here. Johnny burned them all. Then probably asphyxiated.A1a
1817Hell of a way to go.A1b
1818RR102_Ambient_301_ClearMines{Be careful but pleased at the thought of cash} Now we can take our time with the mines. If you can disarm them, go for it. Those things sell for a mint.A1a
1819RR102_Ambient_302_FrontEntranceClosed{Really irritated} For the love of... The Institute bastards powered off the elevator. We kill all of them and we still have to go in the back way.Deacon: Well, the slightly bright side here is it'll be easy getting out. You buy that? I don't.A1a
1820Deacon: For the love of... The Institute bastards powered off the elevator. We kill all of them and we still have to go in the back way.{Trying to regain his cheerful demeanor, failing for a little bit} Well, the slightly bright side here is it'll be easy getting out. You buy that? I don't.A1a
1821RR102_Ambient_303_FrontEntranceBookcaseThe elevator's hidden behind the bookcase.A1a
1822-C'mon, boss, you just got to join our crew.
1823Meet you back at the Church.
1824{He lost friends here, recent trauma} Ahh, the Switchboard. A lot of... memories here.
1825{Focused, sincere} If we make it out of here alive, I guarantee you're Railroad material.
1826{He lost friends here, recent trauma} I didn't think I'd ever see this place again.
1827{A little excited (end of a trip vibe)} The back entrance is a drain pipe. It's not too far from here.
1828{Cheery} The tourist is somewhere on this freeway. Let's find him.
1829{A little distracted} Got a few things to take care of. See you at Lexington.
1830{Earnest} I don't want to keep you away from the boss. After you talk with her, grab me.
1831Hey.

RR201[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1832RR201_0550_DezBigPlanDesdemona: Instead we use this one chance... to rescue all the synths. Every last one of them.{Surprised} Did I hear you right? All of them?Player Default: That's a bold plan.A1a

RR301[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1833RR301_100_IntroDesdemona: Glory spotted a Courser near Dayton Safehouse.{Worried} Another Courser? Oh man, our number may already be up.Desdemona: We were hoping Bunker Hill bought us some time. But the Institute's continuing to dismantle our operation.A1a
1834RR301_400_DezTurnInPlayerVoiceFemale01: Ticonderoga was wiped out by Coursers. No survivors.{Sad} They got High Rise, too, Dez.Desdemona: All hands lost? God damn it, that's not the news I wanted to hear.A1a

RR302[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1835RR302_0800a_TinkerPreFlightTinkerTom: The vertibird's good to go. Ready for take off.Hey, boss, I need a word.A1a
1836RR302_1000_DeaconBreakdown{Resolved} First things first, I picked up some Brotherhood goodies for you. Merry Christmas.Deacon: More importantly, though, Tinker's ready for us on the bird. Let's go.A
1837RR302_1000_DeaconBreakdownNPCMDeacon: First things first, I picked up some Brotherhood goodies for you. Merry Christmas.{Utter serious / Somber} More importantly, though, Tinker's ready for us on the bird. Let's go.A1a
1838RR302_Ambient_VertibirdReaction{Holding it together, projecting (the player may be a good distance away)} Man, we got a vertibird incoming. Shit.A1a

RR303[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1839RR303_0300b_GloryDeathPlayer Default: Hold on, you'll make it through.Yeah, Glory, you can make it. You're indestructible.Glory: Bullshit. *cough*A2a
1840Player Default: I don't have time for this.That's cold.Glory: Isn't there... supposed to be a light?B5a
1841Player Default: I promise.I know my word's worth jack. But I promise, too, Glory.Glory: If anyone... *cough*X4a
1842Player Default: How bad is it?*sigh* Not good.Glory: No escape... this time. *cough*Y3a
1843RR303_0600a_DeaconPost{Shocked, alarmed / Worried} I leave HQ for a second, and that's when the Brotherhood hits us. Dammit.Deacon: You must've beat them, though, their vertibirds just bugged out.A
1844NPCMDeacon: I leave HQ for a second, and that's when the Brotherhood hits us. Dammit.{Worried} You must've beat them, though, their vertibirds just bugged out.Deacon: How bad was it down there?A1a
1845Deacon: You must've beat them, though, their vertibirds just bugged out.{Worried} How bad was it down there?Player Default: Glory's dead.A1a
1846Player Default: Glory's dead.{Surprised} Shit. Glory? This is a nightmare.Deacon: I'll meet you at the Police Station. We're not out of the frying pan yet.A1a
1847Player Default: We've got a lot of dead Railroad agents.{Concerned} Shit. So now the Brotherhood's got our number...Deacon: I'll meet you at the Police Station. We're not out of the frying pan yet.B1a
1848Player Default: We've got a lot of dead Railroad agents.Day's still young.Deacon: I'll meet you at the Police Station. We're not out of the frying pan yet.B2a
1849Player Default: Let's focus on what's next.Got it.Deacon: I'll meet you at the Police Station. We're not out of the frying pan yet.X1a
1850Player Default: How'd they get the drop on us?Preparing for the big op to take down the Institute... Well, it's generated a lot of traffic to and from HQ.Y1a
1851Someone must've made a mistake.Player Default: Glory's dead.Y1b
1852Player Default: Shit. Glory? This is a nightmare.{Stern} I'll meet you at the Police Station. We're not out of the frying pan yet.A1a
1853Player Default: Shit. Glory? This is a nightmare.Hopefully Dez knows our next move. Talk with her.A2a
1854RR303_0800a_TakingOffTinkerTom: See? Just like falling off a log.Dear god, we're dead.Deacon: Right. Final briefing time.A1a
1855Deacon: The manual?!We're spinning. Spinning!TinkerTom: Oh man, hold it together.A1a
1856Deacon: Dear god, we're dead.Right. Final briefing time.A1a
1857TinkerTom: Sure, sure. Read the manual cover to cover.The manual?!Deacon: We're spinning. Spinning!A1a
1858TinkerTom: Uhh... So... this yoke...Dez said you could fly this thing.TinkerTom: Sure, sure. Read the manual cover to cover.A1a
1859RR303_0800b_BoSBriefingDeacon: Well, with your colorful history with the Brotherhood as soon as they spot you, it's game time.So maybe you can play the sneak card. I got you this Stealth Boy, for what's it's worth.Deacon: Odds are you'll get made. Once that happens, I'd run like hell, place the bombs, and somehow get out alive.A1a
1860Well, with your colorful history with the Brotherhood as soon as they spot you, it's game time.Deacon: So maybe you can play the sneak card. I got you this Stealth Boy, for what's it's worth.A1a
1861Deacon: So maybe you can play the sneak card. I got you this Stealth Boy, for what's it's worth.Odds are you'll get made. Once that happens, I'd run like hell, place the bombs, and somehow get out alive.Deacon: It's going to be one hell of a firefight.A1a
1862Deacon: Odds are you'll get made. Once that happens, I'd run like hell, place the bombs, and somehow get out alive.It's going to be one hell of a firefight.Deacon: When we land, Tinker is going to keep the vertibird spooled for an immediate take off.A1a
1863RR303_0800c_OtherBriefingDeacon: So if we look, walk, and if worse comes to worse talk like an asshole with a superiority complex we'll be fine.And even if we don't, hey, if it only buys you a little time that's better than nothing.Deacon: When we land, Tinker is going to keep the vertibird spooled for an immediate take off.A1a
1864Glory would've wanted us to go in guns blazing, but I'm thinking finesse.Deacon: I got you this. If you're wearing the latest in the Brotherhood's fall fashion line, it might help you place those bombs and get back in one piece.A1a
1865Deacon: Glory would've wanted us to go in guns blazing, but I'm thinking finesse.I got you this. If you're wearing the latest in the Brotherhood's fall fashion line, it might help you place those bombs and get back in one piece.TinkerTom: And the Brotherhood's just going to fall for that?A1a
1866Deacon: The Brotherhood is nothing if not arrogant. They'd never dream in a million years that an ex-farmer and a scavver could fly one of their birds.So if we look, walk, and if worse comes to worse talk like an asshole with a superiority complex we'll be fine.Deacon: And even if we don't, hey, if it only buys you a little time that's better than nothing.A1a
1867TinkerTom: And the Brotherhood's just going to fall for that?The Brotherhood is nothing if not arrogant. They'd never dream in a million years that an ex-farmer and a scavver could fly one of their birds.Deacon: So if we look, walk, and if worse comes to worse talk like an asshole with a superiority complex we'll be fine.A1a
1868RR303_0800d_EndChitChatWhen we land, Tinker is going to keep the vertibird spooled for an immediate take off.Deacon: And my job, as always, is to watch your back.A1a
1869Deacon: When we land, Tinker is going to keep the vertibird spooled for an immediate take off.And my job, as always, is to watch your back.Deacon: Tom, we're getting closer to the blimp. Can you fly just a little straighter?A1a
1870Deacon: When we land, Tinker is going to keep the vertibird spooled for an immediate take off.And my job is to be Tom's lookout and make sure any looky-loos keep walking.Deacon: Tom, we're getting closer to the blimp. Can you fly just a little straighter?A2a
1871TinkerTom: Deacon, man, I'm trying. If you want to give it a whirl, I won't stop you.No, no, no. You're doing great, Tom, just keep her a little more steady.TinkerTom: Yeah, yeah, I got you.A1a
1872Deacon: And my job, as always, is to watch your back.Tom, we're getting closer to the blimp. Can you fly just a little straighter?TinkerTom: Deacon, man, I'm trying. If you want to give it a whirl, I won't stop you.A1a
1873RR303_0825_ApproachPrydwen{Sounding passably military} Scabbard, this is Claymore. Requesting clearance.RadioScabbard: Claymore, you're cleared for launch bay 3. Deck officer is requesting an update on the police station.A1a
1874RadioScabbard: Claymore, you're cleared for launch bay 3. Deck officer is requesting an update on the police station.{Stumbles a little and gets his reply out} Uh... Hostiles eliminated.RadioScabbard: Scimitar's status? Confirm.A1a
1875Deacon: Got some technical difficulties. With the port thingy. Working on it.{Said in his normal Deacon voice, urgent} Tom?TinkerTom: Which button is it? Uh. There.A1a
1876RadioScabbard: Scimitar's status? Confirm.{Pulls together a passable lie in a believable tone (barely)} Scimitar took some fire. Should be up and running in a few hours.RadioScabbard: We have a visual on you, Claymore. Your docking port's not open.A1a
1877RadioScabbard: We have a visual on you, Claymore. Your docking port's not open.{Stumbles his reply, loses his words for "port thingy"} Got some technical difficulties. With the port thingy. Working on it.Deacon: Tom?A1a
1878RR303_1400a_DeaconEscapeTinkerTom: I'm trying, I'm trying.Tinker, get us out of the airport. Now.TinkerTom: Here goes nothing.A1a
1879TinkerTom: I'm trying, I'm trying.Don't get too close to them. I can't believe we're actually getting away with this.TinkerTom: Here goes nothing.A2a
1880Move, move, move. We're in.TinkerTom: Here goes nothing.A1a
1881Move, move, move. He's in.TinkerTom: Here goes nothing.A2a
1882Move, move, move. She's in.TinkerTom: Here goes nothing.A3a
1883TinkerTom: Right on.What's taking you so long?TinkerTom: Here goes nothing.A1a
1884TinkerTom: There's a whole lot of mechanism for this. I'm going as fast I can.Shit. Hostiles on the ground.TinkerTom: Here goes nothing.A1a
1885TinkerTom: There's a whole lot of mechanism for this. I'm going as fast I can.And we seriously didn't raise an alarm?TinkerTom: Here goes nothing.A2a
1886Deacon: Shit. Hostiles on the ground.Kick into gear, Tom.TinkerTom: Here goes nothing.A1a
1887Deacon: Shit. Hostiles on the ground.Tom, just to be safe. Step on it.TinkerTom: Here goes nothing.A2a
1888TinkerTom: More distance, please!We are still alive, right?TinkerTom: Here goes nothing.A1a
1889TinkerTom: More distance, please!You're making this look easy, boss.TinkerTom: Here goes nothing.A2a
1890TinkerTom: Everyone get off. I got to find someplace to stash this beast.See you back at the HQ.A1a
1891TinkerTom: Shit.{Taken aback, speechless at the mighty explosion} Woah. Now that's a hell of a thing.Deacon: Rest easy, Glory.A1a
1892Deacon: Woah. Now that's a hell of a thing.{Solemn, hushed} Rest easy, Glory.TinkerTom: I need a drink.A1a
1893RR303_Ambient_LandedOnPrydwen{Stress this - very important} Remember: Keep that Brotherhood uniform on. Otherwise it's going to be the shortest infiltration in history.TinkerTom: Don't take too long in there.A1a
1894TinkerTom: If anyone comes over here... I don't know if I can fool them.You got enough problems, boss, I got this end covered.TinkerTom: Good luck!A1a
1895-{Serious} I'll brief you once you get aboard.
1896{Shaky} Different players, but it's Switchboard all over again.
1897{Bitter, too self} Dammit, I told Dez too much traffic.
1898{Serious, talking to himself} Just need to make it out of here, Deacon.

RRDeaconBetrayal[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1899RRDeaconBetrayal_InterruptDeacon: You sold us out to the Brotherhood. The fucking holier-than-thou Brotherhood.{Raw, the personal betrayal is very deep / Angry} Why would you betray us? Betray me?Player Default: The Brotherhood's learned from the mistakes of the past, and offers us our best chance at a real future.A1a
1900Player Default: The Brotherhood's learned from the mistakes of the past, and offers us our best chance at a real future.{Furious, biting / Angry} And how many innocents will they butcher to get to that glorious future?A1a
1901{Vicious / Disgust} I'm wasting my breath.Deacon: I can't let you get to the Church. This ends now.A1b
1902Player Default: The Institute's the problem. And the Brotherhood's in the best position to defeat them.{Disgusted, angry / Angry} So you're just giving up on us? Taking the easy way?B1a
1903{Vicious / Disgust} Forget it. I'm wasting my breath.Deacon: I can't let you get to the Church. This ends now.B1b
1904Player Default: It's complicated, Deacon.{Cold as death / Angry} Well, let me make this nice and simple, traitor.Deacon: I can't let you get to the Church. This ends now.X1a
1905Player Default: I was lying to them, Deacon. I'm not betraying the Railroad.{Angrily sharing his rationale / Angry} The only reason I've been cool with you working with the Brotherhood for so long is I thought you were playing the long con.Y1a
1906{Angry, fully thinks the player played him for a fool / Angry} But you've got their god-damned super weapon online. For all I know you tipped them off to our HQ's location, too.Y1b
1907{Doesn't believe it, angry / Angry} If by some miracle this was a game you've played it so well that you leave me no options.Deacon: I can't let you get to the Church. This ends now.Y1c
1908Player Default: I'm wasting my breath.{At the end of this he attacks his friend / Somber} I can't let you get to the Church. This ends now.A1a
1909{Incredibly angry / Angry} You sold us out to the Brotherhood. The fucking holier-than-thou Brotherhood.Deacon: Why would you betray us? Betray me?A1a

RRM01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1910RRM01_0100_StartPlayer Default: Sounds like an important mission.Anything involving Stockton is important.DrCarrington: It is. After Switchboard, we're so short-handed I have little choice but to throw you into the deep end.A2a
1911Player Default: So, is there anyone you like?What, Carrington? He's just dripping with charm. People are lined up around the block to be his pal.DrCarrington: Oh, I wasn't aware we were competing for Congeniality awards. I thought we were rescuing synths. My mistake.B4a
1912Player Default: What's a dead drop?{Sad} Ah, shit. I knew I forgot to tell you something.DrCarrington: Oh, dear lord. A dead drop is a mailbox with a railsign on it.Y1a
1913RRM01_0300_MeetingStocktonPlayer Default: No one likes delays.Yeah, delays have a habit of creating all sorts of problems.OldManStockton: It's bad for business.A2a
1914Player Default: You're talking about synths, right?{Irritated} Jesus.OldManStockton: Yes, I am talking about synths.B2a
1915Player Default: A trader always has to move his merchandise efficiently.And we're all about making good trade routes.OldManStockton: Exactly.X2a
1916RRM01_0450_HighriseHighRise: What, it's been three whole months. You're getting slow.{Amused} I keep meaning to go to the face doctor but who has the time, right?HighRise: Word is the rookie cleared out the Switchboard, while you sat on the sidelines. Glad you joined the team, by the way.A1a

RRM02[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1917RRM02_0100_InitialConversationDesdemona: We've hit a snag with Doctor Amari.{Defiant} If we're running an op for Amari, you got to spill the beans on what she does for us. He'll find out anyway.Desdemona: You've dealt with her before. But you may not know of the vital role she plays in our organization.A1a
1918Desdemona: We've hit a snag with Doctor Amari.{Defiant} If we're running an op for Amari, you got to spill the beans on what she does for us. She'll find out anyway.Desdemona: You've dealt with her before. But you may not know of the vital role she plays in our organization.A2a
1919RRM02_0350_GloryAtMaldenGlory: Gives me a chance to see what you and Deacon really get up to in the field.{Tongue-in-cheek, amused / Amused} Usually it's spa days and macrame, but hey, I'm up for some mayhem.Player Default: Let's do this, Glory.A1a
1920RRM02_0400_GloryAtEndGlory: Even you, D-Man.{Knowing it'll get Glory's goat / Amused} So group hug? Yes? No?Glory: *chuckle* Always the comedian.A1a
1921RRM02_Ambient03_KickingAssGlory: And Deacon, you ain't so bad, either.{Mock gracious} Well, I aims to please.Glory: Really? Since when?A1a

RRR01b[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1922RRR01b_ReceiveQuestQuestGiver: So she wants you to tackle this fool's errand.{Irritated} Ahh, Carrington. Always so classy.Player Default: If Blackbird's alive, I want to bring him back.A1a

RRR03[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1923RRR03_0100a_FirstTimeStartPAM: The cache is hidden in compliance with Tactical Counter-Surveillance Protocols. This RFID device will locate and unlock the cache upon close proximity.{Irritated} Seriously? You're giving the "Rogue Variable" a plum mission like this? C'mon, PAM, what about me? It's like you don't trust me.PAM: Affirmative. Assigning Agent Deacon this mission has an unacceptable margin of error.A1a
1924PAM: Affirmative. Assigning Agent Deacon this mission has an unacceptable margin of error.Ouch. You really know how to hurt a guy.A1a
1925We call these missions milk and cookie runs. Fast and easy. That RFID thingy is pure gold.Player Default: Nice. That sounds pretty high tech.A1b

RRR04[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1926RRR04_PAMStartPlayer Default: Agent's temperature is irrelevant to this conversation. Mission details commencing.Before you get into that, PAM. I have an idea.A1a
1927I'm just spit-balling here, let's call it... Casa del Deacon. No? Well, think about it.PAM: Running "Ignoring Agent Deacon" sub-routine. Resuming mission briefing.A1b

RRR05[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1928RRR05_0100_QuestAcceptedPlayer Default: I told Dez I could count on you.It always pays to humor the guy that keeps making the goodies.TinkerTom: I know, I know, I'm the crazy one, D-man. But at least I know how to tell the truth.A1a
1929Player Default: Well, I had to make the sensors multifunctional to get the op cleared.{Amused} Because Dez, you know, isn't insane.TinkerTom: Yeah, yeah, I'm crazy. But if you stick to your "conventional" thinking, like hell are you going to predict the Institute.B1a
1930Player Default: Give me details.{Friendly} Tom, I love you like a brother. But the short version, please.TinkerTom: The truth only comes in one flavor and length. Something maybe you could learn, D-man.X1a

UFOCrashQuest[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1931UFOCrashQuestFlybyReactionWhat in the hell is that?A5a
1932UFOCrashQuestImpactReactionWe got to get to that crash site. Even if it means Tinker gets to say, "I told you so."A5a
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