|For a cross-game overview of this perk, see Commando.|
The perk requires the Vault Dwellers to be at least level 15. Its first rank increase damage dealt with automatic weapons by 10%, with the two subsequent ranks adding 5% each, for a total increase of 20%. This percentage can be further increased by using this perk in combination with Expert Commando and Master Commando.
The perk affects all automatic rifles and their unique variants. Note that weapons, which are pistols in their basic state, require a rifle stock or grip to be attached to them in order to be affected by this perk.
|1||Basic combat training means automatic rifles do +10% damage.||0031AEEF|
|2||Basic combat training means automatic rifles do +15% damage.||0031AEE0|
|3||Basic combat training means automatic rifles do +20% damage.||0031AEE1|
|Weapons affected by this perk:|
|10mm submachine gun||Old guard's 10mm SMG|
|Assault rifle||Whistle in the Dark|
|Combat rifle||The Fixer|
|Enclave plasma gun1||-|
|Laser gun1||Acceptable Overkill1|
|Plasma gun1||Mind Over Matter1|
|Tesla rifle||Night Light|
|Ultracite laser gun1||-|
Even though the perk benefits automatic rifles, the perk card's artwork depicts a scoped bolt-action rifle.