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{{Infobox perk |
{{Infobox perk |
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− | |image = |
+ | |image =Fo76 Commando.png |
− | |image desc =''Fallout |
+ | |image desc =''Fallout 76'' perk image |
|games1 =FO3, FNV |
|games1 =FO3, FNV |
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|requires1 =[[Level]] 8 |
|requires1 =[[Level]] 8 |
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|effects3 =Basic combat training means automatic rifles do increasing damage. |
|effects3 =Basic combat training means automatic rifles do increasing damage. |
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|baseid3 =[[#Fallout 76|see table]] |
|baseid3 =[[#Fallout 76|see table]] |
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− | |footer =[[File:Commando.png]]<br />''Fallout 3'' and ''Fallout: New Vegas'' perk image |
+ | |footer =[[File:Commando.png]]<br />''Fallout 3'' and ''Fallout: New Vegas'' perk image<br />[[File:Fo4 Commando.png|240px]]<br />''Fallout 4'' perk image |
− | }}{{Games|FO3|FNV|FO4}} |
+ | }}{{Games|FO3|FNV|FO4|FO76}} |
{{Quotation|While using a rifle (or similar two-handed weapon), your accuracy in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] is significantly increased.|In-game description|''Fallout 3'' and ''Fallout: New Vegas''}} |
{{Quotation|While using a rifle (or similar two-handed weapon), your accuracy in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] is significantly increased.|In-game description|''Fallout 3'' and ''Fallout: New Vegas''}} |
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{{Quotation|Rigorous combat training means automatic weapons do 20% more damage.|In-game description|''Fallout 4''}} |
{{Quotation|Rigorous combat training means automatic weapons do 20% more damage.|In-game description|''Fallout 4''}} |
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− | '''Commando''' is a ''[[Fallout 3]]'', ''[[Fallout: New Vegas]]'' |
+ | '''Commando''' is a perk in ''[[Fallout 3]]'', ''[[Fallout: New Vegas]]'', ''[[Fallout 4]]'' and ''[[Fallout 76]]''. |
==''Fallout 3'' and ''Fallout: New Vegas''== |
==''Fallout 3'' and ''Fallout: New Vegas''== |
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{{Navbox perks FNV}} |
{{Navbox perks FNV}} |
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{{Navbox perks FO4}} |
{{Navbox perks FO4}} |
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+ | {{Navbox perks FO76}} |
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[[Category:Fallout 3 perks]] |
[[Category:Fallout 3 perks]] |
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[[Category:Fallout: New Vegas perks]] |
[[Category:Fallout: New Vegas perks]] |
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[[Category:Fallout 4 perks]] |
[[Category:Fallout 4 perks]] |
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+ | [[Category:Fallout 76 perks]] |
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[[de:Kommando]] |
[[de:Kommando]] |
Revision as of 17:15, 4 December 2018
Commando is a perk in Fallout 3, Fallout: New Vegas, Fallout 4 and Fallout 76.
Fallout 3 and Fallout: New Vegas
Effects
In Fallout 3 and Fallout: New Vegas, the perk increases your chance to hit in V.A.T.S. by 25%. This bonus is multiplicative, not additive.
Affected weapons in Fallout 3
Affected weapons in Fallout: New Vegas
- Anti-materiel rifle
- 12.7mm submachine gun
- Assault carbine
- Marksman carbine
- All-American
- Cowboy repeater
- La Longue Carabine
- Hunting rifle
- This Machine
- Laser RCW
- Laser rifle
- Tri-beam laser rifle
- AER14 prototype
- Plasma rifle
- Multiplas rifle
- Q-35 matter modulator
- Gauss rifle
- YCS/186
- Recharger rifle
- Caravan shotgun
- Hunting shotgun
- Dinner Bell
- Single shotgun
- Riot shotgun
- Sniper rifle
- Gobi Campaign scout rifle
- Light machine gun
- Service rifle
- Survivalist's rifle
- Grenade rifle
- .45 Auto submachine gun
- Holorifle
- Trail carbine (Needs verification)
Fallout 4
Effects
Rank | Requirements | Description | Base ID |
---|---|---|---|
1 | AGI 2 | Rigorous combat training means automatic weapons do 20% more damage. | 0004A0C5 |
2 | AGI 2, LVL 11 | Attacks with automatic weapons do 40% more damage, with improved hip fire accuracy. | 0004A0C6 |
3 | AGI 2, LVL 21 | Attacks with automatic weapons do 60% more damage. Hip fire accuracy is improved even more. | 0004A0C7 |
4 | AGI 2, LVL 35 | Attacks with automatic weapons do 80% more damage and gain a chance to stagger opponents. | 0006FA24 |
5 | AGI 2, LVL 49 | Your automatic weapons now do double damage and have a greater chance to stagger opponents. | 00065E0D |
Ranks 2 and 3 each add 10% hip-fire accuracy, for +20% total. Rank 4 gives a 4% chance to stagger a target. Rank 5 increases this to a 6% chance. In addition, if Nuka-World is installed, Commando now becomes a crafting perk, mainly for the automatic variant of the handmade rifle.
Affected weapons in Fallout 4
- 10mm auto pistol
- Automatic pipe gun
- Submachine gun
- Automatic assault rifle
- Automatic combat rifle
- Automatic combat shotgun
- Automatic railway rifle
- Automatic laser gun
- Automatic plasma gun
- Automatic Institute laser
- Automatic Gamma gun
- Automatic Tesla rifle
- Automatic Radium rifle
- Automatic handmade rifle
In general, Commando affects any automatic pistol or automatic rifle, but, despite its wording, does not affect automatic heavy weapons. There are also exceptions: for example, a pistol-gripped plasma thrower is automatic, but is affected by Gunslinger, not Commando.
Fallout 76
Effects
Rank | Description | Base ID |
---|---|---|
1 | Basic combat training means automatic rifles do +10% damage. | ???????? |
2 | Basic combat training means automatic rifles do +15% damage. | ???????? |
3 | Basic combat training means automatic rifles do +20% damage. | ???????? |
Notes
- In Fallout 3, this perk affects all two-handed Small Guns and Energy Weapons. It does not affect any other types of weapons, including all Big Guns.
- Because it is a multiplicative bonus, it effectively negates the penalty of the Fast Shot trait in Fallout: New Vegas when using two-handed weapons (1.25 x 0.8 = 1).
- The above lists are not comprehensive. In Fallout 3 and Fallout: New Vegas, the perk does not use a list of weapons to apply the bonus, it simply looks to see if the animation type used in V.A.T.S. is either that of a 2 handed rifle or 2 handed automatic weapon. If it is, it gets the perk bonus.
- In Fallout 4, it seems any weapon with an automatic receiver receives benefits from the perk, so if you turn a pistol into an automatic pistol, it will get the benefits of the perk and lose the benefits from the Gunslinger perk.
- The rifle in the Fallout 4 perk image appears to be an assault rifle from Fallout 3, which does not appear in Fallout 4.
See also
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