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{{Infobox incomplete|FO76}}
 
{{Infobox incomplete|FO76}}
{{Image needed|FO76}}
 
 
{{For|the weapon in ''Fallout series''|combat shotgun}}
 
{{For|the weapon in ''Fallout series''|combat shotgun}}
 
{{Infobox weapon creation
 
{{Infobox weapon creation
 
|games =FO76
 
|games =FO76
|image =
+
|image =FO76 combat shotgun.png
 
|level =20/30/40/50
 
|level =20/30/40/50
 
|type =[[Fallout 76 weapons#Shotguns|Shotgun]]
 
|type =[[Fallout 76 weapons#Shotguns|Shotgun]]
 
|base type =
 
|base type =
|damage =60/70/80/90 <!-- The damage corresponds with the base damage for each weapon level. A more elegant way to show base damage increase would be to add a row to the info boxes and column to the homepage table. -->
+
|damage =60/70/80/90 <!-- The damage corresponds with the base damage for each weapon level. A more elegant way to show base damage increase would be to add a row to the info boxes and column to the homepage table. -->
 
|AP used =
 
|AP used =
 
|special =
 
|special =
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|clip size =8
 
|clip size =8
 
|perk dmg =[[Shotgunner]]<br />[[Expert Shotgunner]]<br />[[Master Shotgunner]]
 
|perk dmg =[[Shotgunner]]<br />[[Expert Shotgunner]]<br />[[Master Shotgunner]]
|perk mod =[[Bandolier]]<br />[[Skeet Shooter]]
+
|perk mod =[[Skeet Shooter]]<br />[[Enforcer_(perk)|Enforcer]]<br />[[Scattershot]]
|baseid ={{ID|}}
+
|plan =[[Plan: Combat shotgun]]
  +
|edid =<tt>CombatShotgun</tt>
  +
|baseid ={{ID|0014831c}}
 
}}{{Games|FO76}}
 
}}{{Games|FO76}}
   
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==Characteristics==
 
==Characteristics==
  +
A [[combat shotgun]] such as this is designed specifically for offensive situations. With the gun being semi or fully automatic and having large magazine capacities, the combat shotgun is the premier rapid-fire high-capacity shotgun in [[Appalachia]].
{{Section|FO76}}
 
   
 
===Crafting===
 
===Crafting===
 
 
{{Crafting table
 
{{Crafting table
 
|material1 =[[Adhesive (Fallout 76)|Adhesive]]
 
|material1 =[[Adhesive (Fallout 76)|Adhesive]]
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|material#7 =7
 
|material#7 =7
 
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
 
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
  +
|plan =[[Plan: Combat shotgun]]
 
|perk1 =[[Gunsmith]] 4
 
|perk1 =[[Gunsmith]] 4
 
|product1 =Combat shotgun
 
|product1 =Combat shotgun
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|material#7 =9
 
|material#7 =9
 
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
 
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
  +
|plan =[[Plan: Combat shotgun]]
 
|perk1 =[[Gunsmith]] 4
 
|perk1 =[[Gunsmith]] 4
 
|product1 =Combat shotgun
 
|product1 =Combat shotgun
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|material#7 =12
 
|material#7 =12
 
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
 
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
  +
|plan =[[Plan: Combat shotgun]]
 
|perk1 =[[Gunsmith]] 4
 
|perk1 =[[Gunsmith]] 4
 
|product1 =Combat shotgun
 
|product1 =Combat shotgun
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|material#7 =14
 
|material#7 =14
 
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
 
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
  +
|plan =[[Plan: Combat shotgun]]
 
|perk1 =[[Gunsmith]] 4
 
|perk1 =[[Gunsmith]] 4
 
|product1 =Combat shotgun
 
|product1 =Combat shotgun
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|value =+81
 
|value =+81
 
|perk =[[Gunsmith]] 4
 
|perk =[[Gunsmith]] 4
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Aluminum (Fallout 76)|Aluminum]] x4]]<br />[[Gears (Fallout 76)|Gear]] x2<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x2<br />[[Steel (Fallout 76)|Steel]] x8
+
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Aluminum (Fallout 76)|Aluminum]] x4<br />[[Gears (Fallout 76)|Gear]] x2<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x2<br />[[Steel (Fallout 76)|Steel]] x8
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}
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}}
 
}}
 
{{Weapon mod FO76|row
 
{{Weapon mod FO76|row
|mod =[[Scorched Killer receiver]]
+
|mod =[[Scorched killer's receiver]]
  +
|prefix =Scorched
 
|desc =50% more damage against scorched, 20% less against everything else.
 
|desc =50% more damage against scorched, 20% less against everything else.
 
|damage =-5
 
|damage =-5
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==Locations==
 
==Locations==
Many can be found at the southern entrance to [[Watoga]].
+
* Many can be found at the southern entrance to [[Watoga]].
  +
* One can be found upstairs in the barn of [[Southhampton Estate]].
  +
* Sometimes dropped by [[Mole miner]] digger.
   
 
{{Stub|FO76}}
 
{{Stub|FO76}}
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[[Category:Fallout 76 weapons]]
 
[[Category:Fallout 76 weapons]]
  +
  +
[[ru:Боевой дробовик (Fallout 76)]]

Revision as of 20:20, 30 September 2019

 
Gametitle-FO76
Gametitle-FO76

The combat shotgun is a weapon in Fallout 76.

Characteristics

A combat shotgun such as this is designed specifically for offensive situations. With the gun being semi or fully automatic and having large magazine capacities, the combat shotgun is the premier rapid-fire high-capacity shotgun in Appalachia.

Crafting

Materials:Requirements:Produces:
Gear (4)
Oil (4)
Screw (9)
Spring (6)
Steel (22)
Wood (7)
Range
Level
Combat shotgun (Lv 20)
Materials:Requirements:Produces:
Gear (6)
Oil (6)
Screw (11)
Spring (9)
Steel (24)
Wood (9)
Range
Level
Combat shotgun (Lv 30)
Materials:Requirements:Produces:
Gear (8)
Oil (7)
Screw (13)
Spring (12)
Steel (27)
Wood (12)
Range
Level
Combat shotgun (Lv 40)
Materials:Requirements:Produces:
Gear (10)
Oil (9)
Screw (15)
Spring (15)
Steel (29)
Wood (14)
Range
Level
Combat shotgun (Lv 50)

Weapon modifications

Receiver
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAP cost changeRequirementsResources
Standard receiverStandard.
Adhesive x1
Gear x2
Oil x2
Screw x4
Steel x8
Automatic receiver
(Automatic)
Improved rate of fire. Inferior range.-6+2-12-2
Adhesive x1
Aluminum x4
Gear x2
Oil x2
Screw x4
Steel x8
Calibrated receiver
(Calibrated)
Superior critical shot damage.+5
Adhesive x1
Gear x2
Oil x2
Screw x4
Silver x2
Steel x8
Hardened receiver
(Hardened)
Superior damage.+15
Adhesive x1
Gear x2
Nuclear material x4
Oil x2
Screw x4
Steel x8
True receiver
(True)
Superior hip-fire accuracy.+16
Adhesive x1
Gear x2
Oil x2
Rubber x4
Screw x4
Steel x8
Focused automatic receiver
(Focused automatic)
Improved rate of fire, hip-fire accuracy.-6+2-12+4
Gunsmith 4 to craft
Adhesive x1
Aluminum x4
Gear x2
Oil x2
Rubber x4
Screw x4
Steel x8
Refined receiver
(Refined)
Improved hip-fire accuracy, damage.+7+6
Gunsmith 4 to craft
Adhesive x1
Gear x2
Nuclear material x4
Oil x2
Rubber x4
Screw x4
Steel x8
Vicious receiver
(Vicious)
Improved hip-fire accuracy, critical shot damage.+8
Gunsmith 4 to craft
Adhesive x1
Gear x2
Oil x2
Rubber x4
Screw x4
Silver x2
Steel x8
Tweaked automatic receiver
(Focused automatic)
Automatic fire. Improved critical shot damage.+2-12
Gunsmith 4 to craft
Adhesive x1
Aluminum x4
Gear x2
Oil x2
Screw x4
Silver x2
Steel x8
Powerful automatic receiver
(Powerful automatic)
Improved automatic fire, damage.+1+2-12
Gunsmith 4 to craft
Adhesive x1
Aluminum x4
Gear x2
Nuclear material x4
Oil x2
Screw x4
Steel x8
Severe receiver
(Severe)
Improved damage, critical shot damage.+7+2
Gunsmith 4 to craft
Adhesive x1
Gear x2
Nuclear material x4
Oil x2
Screw x4
Silver x2
Steel x8
Scorched killer's receiver
(Scorched)
50% more damage against scorched, 20% less against everything else.-5
Gunsmith 4 to craft
Adhesive x7
Crystal x7
Fiberglass x6
Gold x13
Nuclear material x17
Ultracite x17
Barrel
ModDescriptionRange changeAccuracy changeAP cost changeRequirementsResources
Standard short barrel
(Short)
Standard.
Adhesive x1
Screw x2
Steel x4
Standard long barrelSuperior range.+36+3
Adhesive x1
Screw x4
Steel x8
Stabilized short barrelSuperior recoil.+5
Adhesive x1
Screw x2
Spring x2
Steel x4
Stabilized long barrelSuperior range and recoil.+36+8
Adhesive x1
Screw x4
Spring x2
Steel x8
True short barrelSuperior hip-fire accuracy.+16
Adhesive x1
Rubber x4
Screw x2
Steel x4
True long barrelSuperior range, hip-fire accuracy.+36+19
Adhesive x1
Rubber x4
Screw x4
Steel x8
Aligned short barrel
(Ported)
Improved recoil and hip-fire accuracy.+8
Gunsmith 4 to craft
Adhesive x1
Rubber x4
Screw x2
Spring x2
Steel x4
Aligned long barrelSuperior range. Improved recoil and hip-fire accuracy.+36+11
Gunsmith 4 to craft
Adhesive x1
Rubber x4
Screw x4
Spring x2
Steel x8
Stock
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Standard stockStandard.
Adhesive x3
Aluminum x4
Rubber x1
Screw x4
Spring x2
Bruising stockSuperior bash damage.
Adhesive x1
Screw x4
Wood x3
Stabilized stock
(Marksman's)
Superior recoil.+5
Adhesive x3
Aluminum x4
Rubber x1
Screw x4
Spring x4
True short stockSuperior hip-fire accuracy.+16
Adhesive x1
Rubber x4
Screw x4
Wood x3
Precise stockImproved bash damage and hip-fire accuracy.+6
Gunsmith 4 to craft
Adhesive x1
Rubber x4
Screw x4
Wood x3
Aligned stock
(Marksman's)
Improved recoil and hip-fire accuracy.+8
Gunsmith 4 to craft
Adhesive x3
Aluminum x4
Rubber x4
Screw x4
Spring x4
Forceful full stockImproved bash damage and recoil.+2
Gunsmith 4 to craft
Adhesive x3
Aluminum x4
Rubber x1
Screw x4
Spring x4
Magazine
ModDescriptionEffectsAmmo capacity changeAP cost changeRequirementsResources
Standard magazineStandard.
Adhesive x1
Screw x3
Spring x3
Steel x7
Quick magazineSuperior reload speed.
Adhesive x1
Copper x4
Screw x3
Spring x3
Steel x7
Drum magazine
(Maximum capacity)
Superior ammo capacity.+12
Adhesive x1
Screw x3
Spring x3
Steel x7
Perforating magazine
(Armor piercing)
Superior armor penetration.
Adhesive x1
Black titanium x2
Screw x3
Spring x3
Steel x7
Piercing magazine
(Quick armor piercing)
Improved reload speed, armor penetration.
Gunsmith 4 to craft
Adhesive x1
Black titanium x2
Copper x4
Screw x3
Spring x3
Steel x7
Swift magazine
(Maximum capacity)
Improved reload speed, ammo capacity.+4
Gunsmith 4 to craft
Adhesive x1
Copper x4
Screw x3
Spring x4
Steel x7
Stinging magazine
(Maximum capacity armor piercing)
Improved armor penetration, ammo capacity.+4
Gunsmith 4 to craft
Adhesive x1
Black titanium x2
Screw x3
Spring x4
Steel x7
Sights
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Standard sightsStandard.
Adhesive x1
Steel x3
Standard front sight ring
(Sighted)
Standard.
Adhesive x1
Nuclear material x2
Steel x3
Standard glow sights
(Glow-sighted)
Standard.
Adhesive x2
Aluminum x3
Circuitry x2
Fiber optics x1
Glass x4
Nuclear material x4
Screw x2
Silver x2
Steel x3
Standard glow front sight ring
(Sighted)
Standard.
Adhesive x1
Nuclear material x2
Steel x3
Reflex sight (circle)
(Tactical)
Better focus and sighted accuracy.+14
Adhesive x1
Aluminum x1
Glass x1
Nuclear material x2
Screw x1
Silver x1
Reflex sight (dot)
(Tactical)
Better focus and sighted accuracy.+14
Adhesive x1
Aluminum x1
Glass x1
Nuclear material x2
Screw x1
Silver x1
Short scope
(Scoped)
Improved magnification. Superior sighted accuracy.+28
Adhesive x1
Glass x1
Screw x1
Steel x3
Medium scope
(Scoped)
Better magnification.+35
Gunsmith 4 to craft
Adhesive x2
Glass x1
Screw x1
Steel x4
Long scope
(Scoped)
Superior magnification.+48
Gunsmith 4 to craft
Adhesive x2
Glass x2
Screw x1
Steel x6
Short recon scope
(Scoped)
Tracks targets. Improved magnification.+28
Gunsmith 5 to craft
Adhesive x3
Aluminum x4
Circuitry x2
Crystal x4
Fiber optics x4
Nuclear material x7
Screw x2
Long recon scope
(Recon)
Tracks targets. Superior magnification.+48
Gunsmith 5 to craft
Adhesive x2
Aluminum x4
Circuitry x2
Crystal x4
Fiber optics x4
Nuclear material x7
Screw x2
Muzzle
ModDescriptionEffectsRange changeAccuracy changeRequirementsResources
No muzzle
Compensator
(Compensated)
Improved per-shot recoil. Improved recoil control. Reduced range.-12+13
Gunsmith 4 to craft
Adhesive x1
Aluminum x3
Large bayonet
(Bayoneted)
Superior bash. Inferior range.-18+13
Gunsmith 4 to craft
Adhesive x1
Screw x2
Steel x4
Muzzle brakeImproved per-shot recoil. Improved recoil control. Reduced range.-18+12
Gunsmith 4 to craft
Adhesive x2
Aluminum x3
Suppressor
(Suppressed)
Suppresses sound from firing. Improved per-shot recoil. Improved recoil control. Reduced range.-30+2
Adhesive x2
Aluminum x4
Plastic x6
Screw x3
Paint
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeRequirementsResources
Standard paintStandard.

Variants

Locations