For an overview of combat shotgun models, see shotgun. |
The combat shotgun is a small gun in Fallout 3.
Background[]
This model of shotgun was deployed as a close assault fire team's primary weapon (supplemented with explosives, an N99 pistol and a power fist) during the Anchorage Reclamation, and many working units have been scavenged by raiders, slavers and Talon Company mercs in the Capital Wasteland.
Characteristics[]
The combat shotgun combines a large drum magazine with high close-range damage. The only drawback is the weapon's poor reliability, as the combat shotgun deteriorates quickly. The combat shotgun is not fully-automatic.
Durability[]
The combat shotgun can fire a total of about 145 rounds, the equivalent of 13 reloads, from full condition before breaking.
Variants[]
- The Terrible Shotgun - a unique variant of the combat shotgun carried by the raider merchant Smiling Jack. It has a higher damage output, but twice the weapon spread and is 3 pounds heavier.
- Charon's shotgun - an unobtainable combat shotgun used by Charon.
- Sim version - a sim-only version of the weapon which differs in health, having such a high rating as to be essentially non-degrading.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Combat shotgun | 55 (6.1x9) | 82.5 | 1.5 | x1 | 27 | 27 | 2 | 3.0 | 12 | 145 | 7 | 200 | 28.6 |
The Terrible Shotgun | 80 (8.9x9) | 120 | 1.5 | x1 | 40 | 27 | 3 | 6.0 | 12 | 146 | 10 | 250 | 25 |
Locations[]
- Rivet City - One is on display at Flak 'N Shrapnel's and can be bought or stolen.
- Megaton - One can be found in the Megaton armory.
- One can be found at the Dickerson Tabernacle Chapel.
- All rigged shotgun traps, when disarmed, will yield a low-condition combat shotgun plus 4 shells.
- Bethesda Offices West - Three are rigged to a pressure plate in the only room on the third floor.
- One near a dead mercenary in Old Olney.
- Carolina Red, Lana Danvers, Leroy Walker and Rocksalt all carry the combat shotgun.
- Simone Cameron will carry one at the Lincoln Memorial if the player character sides with the slaves.
- Sometimes raiders will use these.
- Talon Company mercs will sometimes carry them.
- The Regulators sometimes use them.
- One in the mobile base crawler's armory.
- One in the launch platform base's armory.
Notes[]
When viewing the Pip-Boy image for the weapon, the Vault Boy's face will have some beard stubble.