|This is an overview article, focusing on background information and cross-game comparisons.|
A combat shotgun is a shotgun that is intended for use in an offensive role, typically by a military force. While limited in range, the multiple projectiles typically used in a shotgun shell provide increased hit probability unmatched by other small arms, usually utilized in close-range combat.[Fallout 2d20 1] Most combat shotguns are fully automatic and have a drum magazine, giving them a definite advantage over break-action double-barrel shotguns.
A Winchester City-Killer 12 gauge combat shotgun, bullpup variant. In excellent condition, it has the optional DesertWarfareenvironmental sealant modification for extra reliability.
The Heckler & Koch HK CAWS (H&K CAWS) is a prototype automatic shotgun—designed as a combat shotgun—co-produced by Heckler & Koch and Winchester/Olin during the 1980s. It was Heckler & Koch's entry in to the U.S military's Close Assault Weapon System program.
The Pancor Jackhammer, despite its name, is an easy to control shotgun, even when fired on full automatic. The popular bullpup design, which places the magazine behind the trigger, makes the weapon well balanced and easy to control.
Drum-magazine combat shotgun
This unnamed model has a large drum magazine, a fire selector switch located inside the trigger guard, and a protruding muzzle-brake of the barrel and is found mostly on the East Coast.
- For the unique versions found in Fallout 3, see: The Terrible Shotgun and Charon's Shotgun (Non-playable)
- For the unique versions found in Fallout 4, see: Justice and Le Fusil Terribles
- For other versions in Fallout Shelter, see: rusty combat shotgun, enhanced combat shotgun, hardened combat shotgun and double-barrel combat shotgun
This model is similar to the East Coast combat shotgun, however it has a much higher rate of fire, and a stockless pistol grip design.
A makeshift, automatic shotgun able to hold 50 shells in its magazine.
|The following is based on Fallout Tactics and is not canon.|
An automatic, 12 gauge military shotgun. The best weapon for close quarters, except for a flamethrower.
|End of information based on Fallout Tactics.|
|The following is based on Fallout: Brotherhood of Steel and is not canon.|
The SPAS-12 was designed in the late 1970s by the Italian company Luigi Franchi Spa as a special purpose, military and police close combat weapon (SPAS originally stood for "Special Purpose Automatic Shotgun"; it was later renamed "Sporting Purpose Automatic Shotgun" in a failed bid to get import approval to the United States). This two-handed shotgun rapidly fires a thick, deadly blast of pellets.
|End of information based on Fallout: Brotherhood of Steel.|
- Fallout 2d20
- Fallout: The Roleplaying Game Rulebook p. 98: "Combat shotguns are shotguns intended for an offensive role, typically by a military force; they’re ideal for close-range fighting in tunnels, within buildings, or through the ruined streets of old cities."