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For an overview of combat armor variants in all games, as well as background information, see combat armor.
 
Gametitle-FO76
Gametitle-FO76

Combat armor is a multi-piece set of armor in Fallout 76. Combat armor provides balanced Damage Resistance and Energy Resistance but lacks Radiation Resistance and requires the player character to be at least level 20 to equip or craft.

BackgroundEdit

Main article: Combat armor
The success of the Army combat armor paved the way for superior models. The most important of these was the standard-issue[1] combat armor issued to military units nationwide,[2][3] with the first Army model relegated to domestic and garrison duties.[4]

The new combat armor was manufactured in three different variants, for wearing with the standard armed services uniform: Light, medium (sturdy), and heavy. The modular suit of armor was manufactured from alloys that offer balanced protection from conventional firearms and energy weapons[5] and provide load-bearing functionality in combat. A new combat helmet model was designed for all three variants, incorporating ear protection and a pair of attachment points for additional equipment, such as lamps (commonly found on surviving units) and targeting or imaging equipment.[6]

The basic, light model was most common, issued widely to troops on the battlefield.[7][2], it consisted of a pair of plates covering the chest and upper back, attached to standard load-bearing equipment, axillary protectors, and a pair of plates covering the thighs.[8] The superior, sturdy combat armor variant was the baseline model. The torso assembly is enhanced with the inclusion of soft body armor from ballistic fiber, overlaid with enlarged hard armor plates providing superior coverage and protection. A groin protector is included by default. Limbs incorporate the axillary and thigh protectors of the lighter model, with the addition of plating on forearms, knees, and lower legs. The entire assembly was intended for units engaged in heavy fighting on the most contested fronts.[9] The heaviest model of combat armor is a radical departure from the principle of balance that guided the design of combat armor. Emphasizing durability and protection, the heavy variant encloses the entire body in a layer of soft body armor enclosing it almost entirely, with the characteristic armored plates worn on top. The torso assembly incorporates the medium variant upgraded with armor plating enclosing the entire torso, including a characteristic hump that protects the upper back. Arms are sheathed in segmented armor that incorporates additional protection for hands, elbows, and shoulders (heavy axillary protectors include a pair of characteristic pauldrons). Legs are protected even more heavily, with armor plating enclosing the thighs, lower legs, and covering feet.[10]

The standard combat armor was designed to accept numerous modifications, allowing for it to be tailored for specific purposes. Common material included additional reinforcement, “shadowing” (reducing its profile and signature, with a characteristic black finish), and an optional polymer upgrade that replaced the standard combat armor alloy with advanced combat polymers. Functional upgrades were numerous, tailoring the armor's functionality to the mission profile and included special linings (fire-retardant asbestos, radiation-resistant lead, or the unique BioCommMesh enhancing combat drug duration), lightened construction, upgraded combat webbing, melee modifications, weapon stabilization, and various customizations of the armor profile and silhouette to improve performance in close combat.[11]

After the Great War, some factions developed their own modifications. For example, the Brotherhood of Steel armors incorporate a special coating that provides additional protection from background radiation.[11]

CharacteristicsEdit

Combat armorEdit

Combat armor consists of five different pieces, one for each limb, and a torso. They can be worn over clothing with ease and can be modified with standard combat armor mods. All in all, it's a highly modifiable suit of armor that offers a balanced level of protection. Combat armor is available in four grades: Level 20, 30, 40, and 50. It is available in standard (light), sturdy and heavy versions with each variant offering increased protection at the cost of added weight and increased crafting resources. As with all armor sets in Fallout 76, it can be worn under clothing/outfits or worn over underarmor.

Combat armor has two mod slots with, the first slot allowing the player character to alter the armor's appearance while improving DR and ER. While they do change the appearance, from a sheer resistance perspective, the Brotherhood of Steel variant is the most powerful.

The second mod slot allows several utility improvements, such as additional carry capacity or a lighter build. Mods may be learned from scrapping armor or by acquiring plans. Mods may also be purchased, found in the world or awarded for quests.

Combat armor may also be painted.

Combat armor helmetEdit

The combat armor helmet is a green helmet with leather padding. It offers no damage reduction properties and is only a cosmetic headpiece. It can have its paint color changed at a workbench. The paint types correspond with the ones available for standard combat armor, but are unlocked seperately to the body colors. You can unlock the different colors through scrapping various combat armor pieces.

Images

Standard Sturdy Heavy
LightCombatArmor SturdyCombatArmor HeavyCombatArmor

VariantsEdit

CraftingEdit

Combat armor can be crafted at an armor workbench.

Plans to craft combat armor are given as a reward for completing the Free States quests. These quests begin with Early Warnings.

ArmsEdit

Materials:Requirements:Produces:
Leather (6-15)
Plastic (8-19)
Rubber (6-15)
Steel (11-27)
Icon range
Plan: Light/Sturdy/Heavy combat arms
Icon level
Light/Sturdy/Heavy combat armor left/right arm (1)

Weight Ballistic fiber Leather Plastic Rubber Steel Base ID
Light 8 14 16 14 22 ????????
Sturdy 8 15 18 15 24 ????????
Heavy 8 15 19 15 27 ????????

Weight Ballistic fiber Leather Plastic Rubber Steel Base ID
Light 6 11 13 11 18 ????????
Sturdy 6 12 15 12 20 ????????
Heavy 6 12 16 12 23 ????????

Weight Ballistic fiber Leather Plastic Rubber Steel Base ID
Light 4 8 10 8 14 ????????
Sturdy 4 9 12 9 16 ????????
Heavy 4 9 13 9 19 ????????

Weight Ballistic fiber Leather Plastic Rubber Steel Base ID
Light 0 6 8 6 11 ????????
Sturdy 0 7 10 7 13 ????????
Heavy 0 7 11 7 16 ????????

ChestEdit

Materials:Requirements:Produces:
Leather (7-17)
Plastic (11-26)
Rubber (7-18)
Steel (15-34)
Icon range
Plan: Light/Sturdy/Heavy combat torso
Icon level
Light/Sturdy/Heavy combat chest piece (1)

Weight Ballistic fiber Leather Plastic Rubber Steel Base ID
Light 8 15 19 15 26 ????????
Sturdy 8 16 22 17 30 ????????
Heavy 8 17 26 18 34 ????????

Weight Ballistic fiber Leather Plastic Rubber Steel Base ID
Light 6 12 16 12 22 ????????
Sturdy 6 13 19 14 26 ????????
Heavy 6 14 23 15 30 ????????

Weight Ballistic fiber Leather Plastic Rubber Steel Base ID
Light 4 9 13 9 18 ????????
Sturdy 4 10 16 11 22 ????????
Heavy 4 11 20 12 26 ????????

Weight Ballistic fiber Leather Plastic Rubber Steel Base ID
Light 0 7 11 7 15 ????????
Sturdy 0 8 14 9 19 ????????
Heavy 0 9 18 10 23 ????????

LegsEdit

Materials:Requirements:Produces:
Leather (6-15)
Plastic (9-21)
Rubber (6-15)
Steel (12-29)
Icon range
Plan: Light/Sturdy/Heavy combat legs
Icon level
Light/Sturdy/Heavy combat armor left/right leg (1)

Weight Ballistic fiber Leather Plastic Rubber Steel Base ID
Light 8 14 17 14 23 ????????
Sturdy 8 15 19 15 27 ????????
Heavy 8 15 21 15 29 ????????

Weight Ballistic fiber Leather Plastic Rubber Steel Base ID
Light 6 11 14 11 19 ????????
Sturdy 6 12 16 12 23 ????????
Heavy 6 12 18 12 25 ????????

Weight Ballistic fiber Leather Plastic Rubber Steel Base ID
Light 4 8 11 8 15 ????????
Sturdy 4 9 13 9 19 ????????
Heavy 4 9 15 9 21 ????????

Weight Ballistic fiber Leather Plastic Rubber Steel Base ID
Light 0 6 9 6 12 ????????
Sturdy 0 7 11 7 16 ????????
Heavy 0 7 13 7 18 ????????

HelmetEdit

Materials:Requirements:Produces:
Rubber (1)
Steel (5)
Icon range
Icon level
Combat armor helmet (1)

ModificationsEdit

This item has the following modification slots: Material, Misc.

ArmsEdit

Material
Level 50 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 12 12 0 Standard. 2.75 49 Adhesive x1
Cloth x2
Steel x2
????????
Sturdy 15 15 0 3.85 61 ????????
Heavy 20 20 0 4.95 73 ????????
Reinforced Light 19 19 0 Improves Damage and Energy Resistance. 3.03 53 Adhesive x1
Cloth x1
Leather x1
Steel x2
????????
Sturdy 22 22 0 4.13 66 ????????
Heavy 27 27 0 5.23 78 ????????
Fiberglass Light 15 22 0 Improves Damage and Energy Resistance. 3.16 63 Adhesive x1
Cloth x2
Leather x2
Steel x5
????????
Sturdy 18 25 0 4.26 75 ????????
Heavy 23 30 0 5.36 87 ????????
Polymer Light 25 25 0 Improves Damage and Energy Resistance. 3.3 73 Adhesive x2
Cloth x5
Leather x4
Steel x10
????????
Sturdy 28 28 0 4.4 85 ????????
Heavy 33 33 0 5.5 97 ????????
Brotherhood of Steel Light 27 37 0 2.75 49 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
????????
Sturdy 30 40 0 3.85 61 ????????
Heavy 35 45 0 4.95 73 ????????
Shadowed Light 19 19 0 Improves stealth in dark areas. 3.58 87 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
Plan: Shadowed combat armor arms ????????
Sturdy 22 22 0 4.68 100 ????????
Heavy 27 27 0 5.78 112 ????????

Material
Level 40 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 10 10 0 Standard. 2.75 49 Adhesive x1
Cloth x2
Steel x2
????????
Sturdy 13 13 0 3.85 61 ????????
Heavy 17 17 0 4.95 73 ????????
Reinforced Light 0 Improves Damage and Energy Resistance. 3.03 53 Adhesive x1
Cloth x1
Leather x1
Steel x2
????????
Sturdy 0 4.13 66 ????????
Heavy 0 5.23 78 ????????
Fiberglass Light 0 Improves Damage and Energy Resistance. 3.16 63 Adhesive x1
Cloth x2
Leather x2
Steel x5
????????
Sturdy 0 4.26 75 ????????
Heavy 0 5.36 87 ????????
Polymer Light 0 Improves Damage and Energy Resistance. 3.3 73 Adhesive x2
Cloth x5
Leather x4
Steel x10
????????
Sturdy 0 4.4 85 ????????
Heavy 0 5.5 97 ????????
Brotherhood of Steel Light 0 2.75 49 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
????????
Sturdy 0 3.85 61 ????????
Heavy 0 4.95 73 ????????
Shadowed Light 0 Improves stealth in dark areas. 3.58 87 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
Plan: Shadowed combat armor arms ????????
Sturdy 0 4.68 100 ????????
Heavy 0 5.78 112 ????????

Material
Level 30 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 8 8 0 Standard. 2.75 49 Adhesive x1
Cloth x2
Steel x2
????????
Sturdy 11 11 0 3.85 61 ????????
Heavy 14 14 0 4.95 73 ????????
Reinforced Light 12 12 0 Improves Damage and Energy Resistance. 3.03 53 Adhesive x1
Cloth x1
Leather x1
Steel x2
????????
Sturdy 0 4.13 66 ????????
Heavy 0 5.23 78 ????????
Fiberglass Light 11 14 0 Improves Damage and Energy Resistance. 3.16 63 Adhesive x1
Cloth x2
Leather x2
Steel x5
????????
Sturdy 0 4.26 75 ????????
Heavy 0 5.36 87 ????????
Polymer Light 16 16 0 Improves Damage and Energy Resistance. 3.3 73 Adhesive x2
Cloth x5
Leather x4
Steel x10
????????
Sturdy 0 4.4 85 ????????
Heavy 0 5.5 97 ????????
Brotherhood of Steel Light 18 24 0 2.75 49 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
????????
Sturdy 0 3.85 61 ????????
Heavy 0 4.95 73 ????????
Shadowed Light 12 12 0 Improves stealth in dark areas. 3.58 87 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
Plan: Shadowed combat armor arms ????????
Sturdy 0 4.68 100 ????????
Heavy 0 5.78 112 ????????

Material
Level 20 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 6 6 0 Standard. 2.75 49 Adhesive x1
Cloth x2
Steel x2
????????
Sturdy 8 8 0 3.85 61 ????????
Heavy 11 11 0 4.95 73 ????????
Reinforced Light 9 9 0 Improves Damage and Energy Resistance. 3.03 53 Adhesive x1
Cloth x1
Leather x1
Steel x2
????????
Sturdy 11 11 0 4.13 66 ????????
Heavy 14 14 0 5.23 78 ????????
Fiberglass Light 9 11 0 Improves Damage and Energy Resistance. 3.16 63 Adhesive x1
Cloth x2
Leather x2
Steel x5
????????
Sturdy 11 13 0 4.26 75 ????????
Heavy 14 16 0 5.36 87 ????????
Polymer Light 12 12 0 Improves Damage and Energy Resistance. 3.3 73 Adhesive x2
Cloth x5
Leather x4
Steel x10
????????
Sturdy 14 14 0 4.4 85 ????????
Heavy 17 17 0 5.5 97 ????????
Brotherhood of Steel Light 14 18 0 2.75 49 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
????????
Sturdy 16 20 0 3.85 61 ????????
Heavy 19 23 0 4.95 73 ????????
Shadowed Light 9 9 0 Improves stealth in dark areas. 3.58 87 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
Plan: Shadowed combat armor arms ????????
Sturdy 11 11 0 4.68 100 ????????
Heavy 14 14 0 5.78 112 ????????

Miscellaneous
Misc. Effect Description Weight Value Resources Requirements Base ID
No Misc +0 +0 ????????
Aerodynamic -10% power attack AP cost Power attacks drain less AP. +0.41 +14 Adhesive x3
Aluminum x4
Fiberglass x3
Spring x3
????????
Braced -15% melee damage while blocking Reduce additional melee damage while blocking. +0.69 +9 Adhesive x2
Bone x7
Steel x5
????????
Brawling +10% unarmed damage Improved unarmed damage. +0.69 +9 Adhesive x2
Bone x4
Lead x2
Screw x1
????????
Deep pocketed +10 Carry Weight Improved carrying capacity. +0.41 +24 Black titanium x7
Cloth x5
Gold x7
Screw x6
Plan: Deep pocketed combat armor limbs
Perk: Armorer 3
????????
Lead lined +10 Radiation Resistance Reduces radiation damage. +0.83 +34 Adhesive x3
Lead x4
Screw x2
????????
Lighter build +2 Action Points Reduces weight. -1.1 +9 Adhesive x1
Cork x3
Fiberglass x2
Rubber x2
????????
Pocketed +5 Carry Weight Improves carrying capacity. +0.28 +14 Adhesive x1
Cloth x2
Leather x2
Plan: Pocketed combat armor limbs ????????
Stabilized Scoped Aiming is more steady. +0.69 +14 Adhesive x3
Aluminum x4
Fiber optics x2
Spring x2
????????
Strengthened Reduces limb damage. +0.83 +24 Adhesive x2
Plastic x5
Screw x3
Steel x6
Plan: Strengthened combat armor limbs ????????
Ultra-light build +5 Action Points Greatly reduced weight and increased AP bonus. -2.2 +19 Aluminum x7
Black titanium x7
Cork x6
Fiberglass x8
Rubber x5
Screw x6
Plan: Ultra-light build combat armor limbs
Perk: Armorer 3
????????
Weighted +10% armor penetration Unarmed and Melee attacks ignore some of target's armor. +1.1 +29 Adhesive x4
Aluminum x5
Bone x5
Fiberglass x2
????????

ChestEdit

Material
Level 50 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 36 36 0 Standard. 7.0 49 Adhesive x1
Cloth x2
Leather x3
Steel x7
????????
Sturdy 47 47 0 9.8 61 ????????
Heavy 61 61 0 12.6 73 ????????
Reinforced Light 46 46 0 Improves Damage and Energy Resistance. 7.7 53 Adhesive x1
Cloth x2
Leather x3
Steel x7
????????
Sturdy 57 57 0 10.5 66 ????????
Heavy 71 71 0 13.3 78 ????????
Fiberglass Light 51 51 0 Improves Damage and Energy Resistance. 8.05 63 Adhesive x2
Cloth x5
Leather x6
Steel x15
????????
Sturdy 62 62 0 10.85 75 ????????
Heavy 76 76 0 13.65 87 ????????
Polymer Light 56 56 0 Improves Damage and Energy Resistance. 8.4 73 Adhesive x4
Cloth x10
Leather x12
Steel x29
????????
Sturdy 67 67 0 11.2 85 ????????
Heavy 81 81 0 14.0 97 ????????
Brotherhood of Steel Light 61 61 0 7.0 49 Adhesive x2
Cloth x4
Leather x6
Oil x4
Steel x2
????????
Sturdy 72 72 0 9.8 61 ????????
Heavy 86 86 0 12.6 73 ????????
Shadowed Light 46 46 0 Improves stealth in dark areas. 9.1 87 Adhesive x1
Cloth x2
Leather x3
Oil x2
Steel x7
Plan: Shadowed combat armor chest ????????
Sturdy 57 57 0 11.9 100 ????????
Heavy 71 71 0 14.7 112 ????????

Material
Level 40 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 30 30 0 Standard. 7 49 Adhesive x1
Cloth x2
Leather x3
Steel x7
????????
Sturdy 40 40 0 9.8 41 ????????
Heavy 52 52 0 12.6 73 ????????
Reinforced Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x3
Steel x7
????????
Sturdy ????????
Heavy ????????
Fiberglass Light Improves Damage and Energy Resistance. Adhesive x2
Cloth x5
Leather x6
Steel x15
????????
Sturdy ????????
Heavy ????????
Polymer Light Improves Damage and Energy Resistance. Adhesive x4
Cloth x10
Leather x12
Steel x29
????????
Sturdy ????????
Heavy ????????
Brotherhood of Steel Light Adhesive x2
Cloth x4
Leather x6
Oil x4
Steel x2
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x2
Leather x3
Oil x2
Steel x7
Plan: Shadowed combat armor chest ????????
Sturdy ????????
Heavy ????????

Material
Level 30 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 25 25 0 Standard. 7 49 Adhesive x1
Cloth x2
Leather x3
Steel x7
????????
Sturdy 33 33 0 9.8 41 ????????
Heavy 43 43 0 12.6 73 ????????
Reinforced Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x3
Steel x7
????????
Sturdy ????????
Heavy ????????
Fiberglass Light Improves Damage and Energy Resistance. Adhesive x2
Cloth x5
Leather x6
Steel x15
????????
Sturdy ????????
Heavy ????????
Polymer Light Improves Damage and Energy Resistance. Adhesive x4
Cloth x10
Leather x12
Steel x29
????????
Sturdy ????????
Heavy ????????
Brotherhood of Steel Light Adhesive x2
Cloth x4
Leather x6
Oil x4
Steel x2
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x2
Leather x3
Oil x2
Steel x7
Plan: Shadowed combat armor chest ????????
Sturdy ????????
Heavy ????????

Material
Level 20 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 16 16 0 Standard. 7 49 Adhesive x1
Cloth x2
Leather x3
Steel x7
????????
Sturdy 21 21 0 9.8 61 ????????
Heavy 27 27 0 12.6 73 ????????
Reinforced Light 20 20 0 Improves Damage and Energy Resistance. 7.7 53 Adhesive x1
Cloth x2
Leather x3
Steel x7
????????
Sturdy 25 25 0 10.5 66 ????????
Heavy 31 31 0 13.3 78 ????????
Fiberglass Light 23 23 0 Improves Damage and Energy Resistance. 8.05 63 Adhesive x2
Cloth x5
Leather x6
Steel x15
????????
Sturdy 28 28 0 10.85 75 ????????
Heavy 34 34 0 13.65 87 ????????
Polymer Light 25 25 0 Improves Damage and Energy Resistance. 8.4 73 Adhesive x4
Cloth x10
Leather x12
Steel x29
????????
Sturdy 30 30 0 11.2 85 ????????
Heavy 36 36 0 14 97 ????????
Brotherhood of Steel Light 28 28 0 7 49 Adhesive x2
Cloth x4
Leather x6
Oil x4
Steel x2
????????
Sturdy 33 33 0 9.8 61 ????????
Heavy 39 39 0 12.6 73 ????????
Shadowed Light 20 20 0 Improves stealth in dark areas. 9.1 87 Adhesive x1
Cloth x2
Leather x3
Oil x2
Steel x7
Plan: Shadowed combat armor chest ????????
Sturdy 25 25 0 11.9 100 ????????
Heavy 31 31 0 14.7 112 ????????

Miscellaneous
Misc. Effect Description Weight Value Resources Requirements Base ID
No Misc +0 +0 ????????
Asbestos lining +15 Energy Resistance Reduces Energy Damage and Immune to being set on Fire. +2.1 +14 Adhesive x2
Asbestos x5
Ballistic fiber x3
Rubber x2
????????
BioCommMesh Increases duration of chems 50%. +2.1 +24 Adhesive x4
Aluminum x6
Circuitry x4
Cloth x4
Plan: BioCommMesh combat armor lining ????????
Deep pocketed +10 Carry Weight Improved carrying capacity. +1.05 +24 Black titanium x7
Cloth x5
Gold x7
Screw x6
Plan: Deep pocketed combat armor chest
Perk: Armorer 3
????????
Dense -50% Explosive Damage Greatly reduced damage from explosions. +2.1 +29 Ballistic fiber x6
Black titanium x7
Fiberglass x3
Rubber x4
Screw x6
Plan: Dense combat armor torso
Perk: Armorer 3
????????
Lead lined +10 Radiation Resistance Reduces radiation damage. +2.1 +34 Adhesive x3
Lead x4
Screw x2
Plan: Lead lined combat armor chest ????????
Lighter build +2 Action Points Reduces weight. -2.8 +9 Adhesive x1
Cork x3
Fiberglass x2
Rubber x2
????????
Padded -25% Explosive Damage Reduced damage from explosions. +1.05 +14 Adhesive x1
Ballistic fiber x1
Rubber x2
????????
Pneumatic Reduces the magnitude of incoming staggers. +1.5 +24 Adhesive x4
Aluminum x3
Ballistic fiber x3
Lead x4
????????
Pocketed +5 Carry Weight Improves carrying capacity. +0.7 +14 Adhesive x1
Cloth x2
Leather x2
????????
Ultra-light build +5 Action Points Greatly reduced weight and
increased AP bonus.
-5.6 +19 Black titanium x7
Cork x6
Fiberglass x8
Rubber x5
Screw x6
Perk: Armorer 3 ????????

LegsEdit

Material
Level 50 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 12 12 0 Standard. 3.0 20 Adhesive x1
Cloth x2
Steel x2
????????
Sturdy 15 15 0 4.2 25 ????????
Heavy 20 20 0 5.4 30 ????????
Reinforced Light 19 19 0 Improves Damage and Energy Resistance. 3.3 22 Adhesive x1
Cloth x2
Leather x2
Steel x4
????????
Sturdy 22 22 0 4.5 27 ????????
Heavy 27 27 0 5.7 32 ????????
Fiberglass Light 15 22 0 Improves Damage and Energy Resistance. 3.45 26 Adhesive x1
Cloth x2
Leather x2
Steel x5
????????
Sturdy 18 25 0 4.65 31 ????????
Heavy 23 30 0 5.85 36 ????????
Polymer Light 25 25 0 Improves Damage and Energy Resistance. 3.6 30 Adhesive x2
Cloth x5
Leather x4
Steel x10
????????
Sturdy 28 28 0 4.8 35 ????????
Heavy 33 33 0 6.0 40 ????????
Brotherhood of Steel Light 27 37 0 3.0 20 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
????????
Sturdy 30 40 0 4.2 25 ????????
Heavy 35 45 0 5.4 30 ????????
Shadowed Light 19 19 0 Improves stealth in dark areas. 3.9 36 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
Plan: Shadowed combat armor legs ????????
Sturdy 22 22 0 5.1 41 ????????
Heavy 27 27 0 6.3 46 ????????

Material
Level 40 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 10 10 0 Standard. 3.0 20 Adhesive x1
Cloth x2
Steel x2
????????
Sturdy 13 13 0 4.2 25 ????????
Heavy 17 17 0 5.4 30 ????????
Reinforced Light 0 Improves Damage and Energy Resistance. 3.3 22 Adhesive x1
Cloth x2
Leather x2
Steel x4
????????
Sturdy 0 4.5 27 ????????
Heavy 0 5.7 32 ????????
Fiberglass Light 0 Improves Damage and Energy Resistance. 3.45 26 Adhesive x1
Cloth x2
Leather x2
Steel x5
????????
Sturdy 0 4.65 31 ????????
Heavy 0 5.85 36 ????????
Polymer Light 0 Improves Damage and Energy Resistance. 3.6 30 Adhesive x2
Cloth x5
Leather x4
Steel x10
????????
Sturdy 0 4.8 35 ????????
Heavy 0 6.0 40 ????????
Brotherhood of Steel Light 0 3.0 20 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
????????
Sturdy 0 4.2 25 ????????
Heavy 0 5.4 30 ????????
Shadowed Light 0 Improves stealth in dark areas. 3.9 36 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
Plan: Shadowed combat armor legs ????????
Sturdy 0 5.1 41 ????????
Heavy 0 6.3 46 ????????

Material
Level 30 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 8 8 0 Standard. 3.0 20 Adhesive x1
Cloth x2
Steel x2
????????
Sturdy 11 11 0 4.2 25 ????????
Heavy 14 14 0 5.4 30 ????????
Reinforced Light 12 12 0 Improves Damage and Energy Resistance. 3.3 22 Adhesive x1
Cloth x2
Leather x2
Steel x4
????????
Sturdy 0 4.5 27 ????????
Heavy 0 5.7 32 ????????
Fiberglass Light 11 14 0 Improves Damage and Energy Resistance. 3.45 26 Adhesive x1
Cloth x2
Leather x2
Steel x5
????????
Sturdy 0 4.65 31 ????????
Heavy 0 5.85 36 ????????
Polymer Light 16 16 0 Improves Damage and Energy Resistance. 3.6 30 Adhesive x2
Cloth x5
Leather x4
Steel x10
????????
Sturdy 0 4.8 35 ????????
Heavy 0 6.0 40 ????????
Brotherhood of Steel Light 18 24 0 3.0 20 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
????????
Sturdy 0 4.2 25 ????????
Heavy 0 5.4 30 ????????
Shadowed Light 12 12 0 Improves stealth in dark areas. 3.9 36 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
Plan: Shadowed combat armor legs ????????
Sturdy 0 5.1 41 ????????
Heavy 0 6.3 46 ????????

Material
Level 20 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 6 6 0 Standard. 3.0 20 Adhesive x1
Cloth x2
Steel x2
????????
Sturdy 8 8 0 4.2 25 ????????
Heavy 11 11 0 5.4 30 ????????
Reinforced Light 9 9 0 Improves Damage and Energy Resistance. 3.3 22 Adhesive x1
Cloth x2
Leather x2
Steel x4
????????
Sturdy 11 11 0 4.5 27 ????????
Heavy 14 14 0 5.7 32 ????????
Fiberglass Light 9 11 0 Improves Damage and Energy Resistance. 3.45 26 Adhesive x1
Cloth x2
Leather x2
Steel x5
????????
Sturdy 11 13 0 4.65 31 ????????
Heavy 14 16 0 5.85 36 ????????
Polymer Light 12 12 0 Improves Damage and Energy Resistance. 3.6 30 Adhesive x2
Cloth x5
Leather x4
Steel x10
????????
Sturdy 14 14 0 4.8 35 ????????
Heavy 17 17 0 6.0 40 ????????
Brotherhood of Steel Light 14 18 0 3.0 20 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
????????
Sturdy 16 20 0 4.2 25 ????????
Heavy 19 23 0 5.4 30 ????????
Shadowed Light 9 9 0 Improves stealth in dark areas. 3.9 36 Adhesive x1
Cloth x1
Leather x1
Oil x1
Steel x2
Plan: Shadowed combat armor legs ????????
Sturdy 11 11 0 5.1 41 ????????
Heavy 14 14 0 6.3 46 ????????

Miscellaneous
Misc. Effect Description Weight Value Resources Requirements Base ID
No Misc +0 +0 ????????
Cushioned Reduces falling damage. +0.45 +6 Adhesive x2
Cloth x4
Cork x6
Rubber x4
Plan: Cushioned combat armor legs ????????
Custom fitted Sprinting takes less AP. +0.45 +8 Adhesive x3
Leather x4
Rubber x2
Spring x3
????????
Deep pocketed +10 Carry Weight Improved carrying capacity. +0.45 +10 Black titanium x7
Cloth x5
Gold x7
Screw x6
Plan: Deep pocketed combat armor limbs
Perk: Armorer 3
????????
Lead lined +10 Radiation Resistance Reduces radiation damage. +0.9 +14 Adhesive x3
Lead x4
Screw x2
????????
Lighter build +2 Action Points Reduces weight. -1.2 +4 Aluminum x1
Cork x3
Fiberglass x2
Rubber x2
????????
Muffled Reduces detection from moving. +0.45 +8 Adhesive x3
Cloth x3
Rubber x4
????????
Pocketed +5 Carry Weight Improves carrying capacity. +0.3 +6 Adhesive x1
Cloth x2
Leather x2
Plan: Pocketed combat armor limbs ????????
Sleek Increased movement speed while sneaking. +0.3 +10 Adhesive x4
Fiberglass x2
Oil x2
Rubber x6
????????
Strengthened Reduces limb damage. +0.9 +10 Adhesive x2
Plastic x5
Screw x3
Steel x6
Plan: Strengthened combat armor limbs ????????
Ultra-light build +5 Action Points Greatly reduced weight and increased AP bonus. -2.4 +8 Aluminum x7
Black titanium x7
Cork x6
Fiberglass x8
Rubber x5
Screw x6
Plan: Ultra-light build combat armor limbs
Perk: Armorer 3
????????

CosmeticEdit

All cosmetic skins are available exclusively through the Atomic Shop.

Name Appearance Description
Blood-Washed Make enemies think otherwise before trying to fight you with the Blood-Washed Paint for Combat Armor.
Camouflage Be ready for war with this Camouflage Paint for your Combat Armor.
Patriot Just because America is gone doesn't mean patriotism is! Show your love with the Patriot Paint for your Combat Armor.
Vault-Tec From your friends at Vault-Tec, an officially branded paint for your trusty Combat Armor.
Free States You have the right to be well armored with this Free States Combat Armor Paint.
Jack O' Lantern Carve up some Halloween cheer with this Jack O' Lantern armor paint!
Nuka-Cherry Feel refreshed with this Nuka-Cherry Paint for your Combat Armor. Included with the 2019 Twitch Prime Promotion.

LocationsEdit

  • A helmet can be found at the Charleston Capitol Building in the Charleston Capitol Courthouse, on a table with a lamp and folder under the collapsed floor. Another can be found on the front desk of the DMV.
  • A helmet may be found at Morgantown, at the street camp, inside the large tent, on a table.
  • A helmet can be found on a cabinet shelf in a shed to the south of the North Kanawha lookout, to the left of the fridge.
  • A helmet can be found inside the yellow striped bus south of Dyer Chemical.

NotesEdit

  • Combat Arms (Light/Sturdy/Heavy) - Value for all pieces and material/miscellaneous modifications appear to be inflated. Everything under Arms should be lower than Legs equivalent.
  • Combat Arms (Light/Sturdy/Heavy) - Reinforced modification resource cost is below standard. Should equal Reinforced modification resource cost of Combat Legs.
  • Combat Arms/Legs (Light/Sturdy/Heavy) - Fiberglass modification DR is unchanged from Reinforced. Should equal Fiberglass ER.
  • Combat Arms/Chest/Legs (Light/Sturdy/Heavy) - BOS modification has no description.
  • Combat Legs (Light/Sturdy/Heavy) - Lighter Build misc. modification is the only Lighter Build modification to require aluminum. Should probably be adhesive like all other armors.

ReferencesEdit

  1. Bethesda UK Official Twitter
  2. 2.0 2.1 Frontline troops in Alaska wear this type of combat armor. As seen in the Fallout 4 intro
  3. Fallout 76 intro shows this type of armor as the standard issue armor for United States soldiers
  4. The Army helmet is presented in the game as an older type of helmet, issued to uniformed troops who do not use the standard set of combat armor. Visible in the tutorial segment and later on dead bodies throughout the Commonwealth
  5. Fallout 4 loading screens: "Combat Armor offers balanced protection against both energy and ballistic damage."
  6. Concept art for the helmet shows the heavy model as having a special targeting unit attached, with an ocular over the right eye
  7. Combat armor in Fallout Shelter: "The preferred battlefield armor of pre-war grunts."
  8. Combat armor appearance in Fallout 4
  9. Sturdy combat armor in Fallout Shelter: "Worn by the toughest ground pounders in the toughest battles."
  10. Heavy combat armor in Fallout Shelter: "They used to send in an army. Now they only need you."
  11. 11.0 11.1 Fallout 4 armor upgrades
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