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{{For|an overview of combat armor variants in all games, as well as background information|combat armor}}
{{Infobox incomplete|FO4}}
 
 
{{Infobox armor gamebryo
 
{{Infobox armor gamebryo
 
|games =FO4
 
|games =FO4
 
|type =armor
 
|type =armor
 
|icon =
 
|icon =
|image =Full_heavy_combat.png
+
|image =FO4-nate-combat.jpg
|image desc =Full set of heavy combat armor with helmet
+
|image desc =Full set of light combat armor with helmet
 
<!-- ####### First armor ####### -->
 
<!-- ####### First armor ####### -->
 
|item name =Combat armor
 
|item name =Combat armor
  +
|dr =Full set:<br />59 (standard)<br />75 (sturdy)<br />101 (heavy)
|dr =
 
  +
|er =Full set:<br />59 (standard)<br />75 (sturdy)<br />101 (heavy)
|er =
 
 
|effects =
 
|effects =
|weight =Full Set: 22, 31.7, 45.5
+
|weight =Full Set:<br />22 (standard)<br />31.7 (sturdy)<br />45.5 (heavy)
|value =Full Set: 185, 560, 880
+
|value =Full Set:<br />185 (standard)<br />560 (sturdy)<br />880 (heavy)
 
|variants =Normal, sturdy, heavy
 
|variants =Normal, sturdy, heavy
 
|baseid =see table
 
|baseid =see table
Line 26: Line 26:
 
}}{{Games|FO4}}
 
}}{{Games|FO4}}
   
'''Combat armor''' was issued within the [[United States Armed Forces]] during the [[Great War]] and appears as [[Fallout 4 armor and clothing|armor]] in ''[[Fallout 4]]''. Its appearance is radically different from previous games, largely due to the modular nature of the primary armor sets. It provides balanced [[Damage Resistance]] and [[Energy Resistance]].
+
'''Combat armor''' was issued within the [[United States Armed Forces]] during the [[Great War]] and appears as [[Fallout 4 armor and clothing|armor]] in ''[[Fallout 4]]''. Its appearance is radically different from previous games, largely due to the modular nature of the primary armor sets. This armor provides balanced [[Damage Resistance]] and [[Energy Resistance]].
   
 
==Characteristics==
 
==Characteristics==
 
===Combat armor===
 
===Combat armor===
Combat armor is considered "Tier 3" and becomes more common as one enters into the middle levels (15-35). Combat armor offers roughly equal ballistic protection to [[Metal armor (Fallout 4)|metal armor]] and equal energy protection to [[Leather armor (Fallout 4)|leather armor]]. The combination of protection makes it generally a better choice than equivalent-modded of the other armor types, although combat armor becomes available at slightly higher levels than the corresponding tiers of leather and metal armor. Combat armor provides no latent protection from radiation, though through an exclusive mod it can result in the highest radiation resistance available to conventional armor (at the sacrifice of some ballistic and energy protection).
+
Combat armor is considered "Tier 3" and becomes more common as one enters into the middle levels (15-35). Combat armor offers roughly equal ballistic protection to [[Metal armor (Fallout 4)|metal armor]] and equal energy protection to [[Leather armor (Fallout 4)|leather armor]]. The combination of protection makes it generally a better choice than equivalently modded other armor types, although combat armor becomes available at slightly higher levels than the corresponding tiers of leather and metal armor. Combat armor provides no latent protection from radiation, though through an exclusive mod it can result in the highest radiation resistance available to conventional armor (at the sacrifice of some ballistic and energy protection).
   
The model for combat armor in ''[[Fallout 4]]'' appears to have a basic harness worn underneath, on which a modular system of ballistic plates is attached. Sturdy armor replaces the harness with a more encompassing leather under-liner to the torso plates, along with adding elbow and knee pads, shin guards and forearm guards. While heavy armor adds a large collar, additional plating (now resembling a [[wikipedia:Cuirass|Cuirass-style]] breastplate), large pauldrons to the shoulder guards and utilizes larger thigh and shin guards.
+
The model for combat armor in ''[[Fallout 4]]'' appears to have a basic harness worn underneath in which a modular system of ballistic plates is attached. Sturdy armor replaces the harness with a more encompassing leather under-liner to the torso plates, along with added elbow and knee pads, shin guards and forearm guards. While heavy armor adds a large collar, additional plating (now resembling a [[wikipedia:Cuirass|Cuirass-style]] breastplate), large pauldrons to the shoulder guards and utilizes larger thigh and shin guards.
   
 
===Combat armor helmet===
 
===Combat armor helmet===
The combat armor helmet is the corresponding armor piece to the combat armor set. This model displays what is possibly a headlamp, attached to the left side above the brow line. The helmet unfortunately does not utilize the lamp like the [[mining helmet]]. It can be modified, similarly to the [[Metal armor (Fallout 4)|metal helmet]], with the same types of material mods as other pieces of combat armor. It does not currently appear to have a sturdy or heavy variant.
+
The combat armor helmet is the corresponding armor piece to the combat armor set. This model displays what is possibly a headlamp, attached to the left side above the brow line. The helmet does not utilize the lamp like the [[mining helmet (Fallout 4)|mining helmet]]. It can be modified, similarly to the [[Metal armor (Fallout 4)|metal helmet]], with the same types of material mods as other pieces of combat armor. It does not appear to have a sturdy or heavy variant.
   
 
The combat armor helmet only occupies the hat slot, allowing eyewear and masks to be worn.
 
The combat armor helmet only occupies the hat slot, allowing eyewear and masks to be worn.
   
 
===Crafting===
 
===Crafting===
In the ''[[Contraptions Workshop]]'' [[Fallout 4 add-ons|add-on]], combat armor can be be crafted:
+
In the ''[[Contraptions Workshop]]'' [[Fallout 4 add-ons|add-on]], combat armor can be crafted at an [[armor forge]]:
 
{{crafting table
 
{{crafting table
|material1 =[[Adhesive]]
+
|material1 =[[Adhesive (Fallout 4)|Adhesive]]
 
|material#1 =3
 
|material#1 =3
|material2 =[[Ballistic fiber]]
+
|material2 =[[Ballistic fiber (Fallout 4)|Ballistic fiber]]
 
|material#2 =3
 
|material#2 =3
|material3 =[[Steel]]
+
|material3 =[[Steel (Fallout 4)|Steel]]
 
|material#3 =6
 
|material#3 =6
 
|workspace =[[Armor forge]]*
 
|workspace =[[Armor forge]]*
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{{crafting table
 
{{crafting table
|material1 =[[Adhesive]]
+
|material1 =[[Adhesive (Fallout 4)|Adhesive]]
 
|material#1 =5
 
|material#1 =5
|material2 =[[Aluminum]]
+
|material2 =[[Aluminum (Fallout 4)|Aluminum]]
 
|material#2 =7
 
|material#2 =7
|material3 =[[Ballistic fiber]]
+
|material3 =[[Ballistic fiber (Fallout 4)|Ballistic fiber]]
 
|material#3 =6
 
|material#3 =6
 
|workspace =[[Armor forge]]*
 
|workspace =[[Armor forge]]*
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{{crafting table
 
{{crafting table
|material1 =[[Adhesive]]
+
|material1 =[[Adhesive (Fallout 4)|Adhesive]]
 
|material#1 =7
 
|material#1 =7
|material2 =[[Aluminum]]
+
|material2 =[[Aluminum (Fallout 4)|Aluminum]]
 
|material#2 =10
 
|material#2 =10
|material3 =[[Ballistic fiber]]
+
|material3 =[[Ballistic fiber (Fallout 4)|Ballistic fiber]]
 
|material#3 =8
 
|material#3 =8
 
|workspace =[[Armor forge]]*
 
|workspace =[[Armor forge]]*
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|product#1 =1
 
|product#1 =1
 
}}
 
}}
<nowiki>*</nowiki> The armor part generated (i.e. arm, leg, chest) is randomized.
+
{{small|<nowiki>*</nowiki> The armor part generated (i.e. arm, leg, chest) is randomized.}}
   
 
==Parts==
 
==Parts==
 
===Standard===
 
===Standard===
 
{| class="va-table va-table-full va-table-center sortable"
 
{| class="va-table va-table-full va-table-center sortable"
  +
! Image
 
! Name
 
! Name
 
! Weight
 
! Weight
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|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_chest_piece.png|40px]]
 
| Combat armor chest piece
 
| Combat armor chest piece
 
| 8
 
| 8
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|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_leg.png|40px]]
 
| Combat armor right leg
 
| Combat armor right leg
 
| 4
 
| 4
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|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_leg.png|40px]]
 
| Combat armor left leg
 
| Combat armor left leg
 
| 2
 
| 2
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|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_arm.png|40px]]
 
| Combat armor right arm
 
| Combat armor right arm
 
| 2
 
| 2
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|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_arm.png|40px]]
 
| Combat armor left arm
 
| Combat armor left arm
 
| 2
 
| 2
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|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_helmet.png|40px]]
 
| Combat armor helmet
 
| Combat armor helmet
 
| 4
 
| 4
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|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
 
! Total
 
! Total
  +
!
 
! 22
 
! 22
 
! 59
 
! 59
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===Sturdy===
 
===Sturdy===
 
{| class="va-table va-table-full va-table-center sortable"
 
{| class="va-table va-table-full va-table-center sortable"
  +
! Image
 
! Name
 
! Name
 
! Weight
 
! Weight
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|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_chest_piece.png|40px]]
 
| Sturdy combat armor chest piece
 
| Sturdy combat armor chest piece
 
| 11.7
 
| 11.7
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| 25
 
| 25
 
| 140
 
| 140
| {{ID|0011D3C3}}
+
| {{ID|0011d3c3}}
   
 
|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_leg.png|40px]]
 
| Sturdy combat armor right leg
 
| Sturdy combat armor right leg
 
| 6.5
 
| 6.5
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| 12
 
| 12
 
| 105
 
| 105
| {{ID|0011D3C4}}
+
| {{ID|00184bc6}}
   
 
|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_leg.png|40px]]
 
| Sturdy combat armor left leg
 
| Sturdy combat armor left leg
 
| 4.5
 
| 4.5
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| 12
 
| 12
 
| 105
 
| 105
| {{ID|0011D3C5}}
+
| {{ID|00184bc9}}
   
 
|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_arm.png|40px]]
 
| Sturdy combat armor right arm
 
| Sturdy combat armor right arm
 
| 4.5
 
| 4.5
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| 13
 
| 13
 
| 85
 
| 85
| {{ID|0011D3C6}}
+
| {{ID|0011d3c6}}
   
 
|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_arm.png|40px]]
 
| Sturdy combat armor left arm
 
| Sturdy combat armor left arm
 
| 4.5
 
| 4.5
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| 13
 
| 13
 
| 85
 
| 85
| {{ID|0011D3C7}}
+
| {{ID|0011d3c7}}
   
 
|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
! Total
+
! Total
  +
!
 
! 31.7
 
! 31.7
 
! 75
 
! 75
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===Heavy===
 
===Heavy===
 
{| class="va-table va-table-full va-table-center sortable"
 
{| class="va-table va-table-full va-table-center sortable"
  +
! Image
 
! Name
 
! Name
 
! Weight
 
! Weight
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|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_chest_piece.png|40px]]
 
| Heavy combat armor chest piece
 
| Heavy combat armor chest piece
 
| 15.5
 
| 15.5
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| 35
 
| 35
 
| 220
 
| 220
| {{ID|0011D3C3}}
+
| {{ID|00184bd1}}
   
 
|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_leg.png|40px]]
| Heavy combat armor right leg
+
| Heavy combat armor right leg
 
| 9
 
| 9
 
| 16
 
| 16
 
| 16
 
| 16
 
| 185
 
| 185
| {{ID|0011D3C4}}
+
| {{ID|00184bc5}}
   
 
|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_leg.png|40px]]
 
| Heavy combat armor left leg
 
| Heavy combat armor left leg
 
| 7
 
| 7
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| 16
 
| 16
 
| 185
 
| 185
| {{ID|0011D3C5}}
+
| {{ID|00184bc8}}
   
 
|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_arm.png|40px]]
 
| Heavy combat armor right arm
 
| Heavy combat armor right arm
 
| 7
 
| 7
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| 17
 
| 17
 
| 145
 
| 145
| {{ID|0011D3C6}}
+
| {{ID|00184bcb}}
   
 
|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
  +
| [[File:Fo4_combat_armor_arm.png|40px]]
 
| Heavy combat armor left arm
 
| Heavy combat armor left arm
 
| 7
 
| 7
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| 17
 
| 17
 
| 145
 
| 145
| {{ID|0011D3C7}}
+
| {{ID|00184bce}}
   
 
|- style="background:#D6DBC1;"
 
|- style="background:#D6DBC1;"
! Total
+
! Total
  +
!
 
! 45.5
 
! 45.5
 
! 101
 
! 101
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* A full set of unmodified armor, minus the helmet, can be found on a dead Sal, in [[Jamaica Plain]], on the second floor city hall, where the [[2076 World Series baseball bat]] is in the basement.
 
* A full set of unmodified armor, minus the helmet, can be found on a dead Sal, in [[Jamaica Plain]], on the second floor city hall, where the [[2076 World Series baseball bat]] is in the basement.
 
* A varying number of pieces of combat armor can be found worn by higher ranked Gunners (often private or higher).
 
* A varying number of pieces of combat armor can be found worn by higher ranked Gunners (often private or higher).
  +
* [[Edward Deegan]] wears a partial set of light combat armor, without the helmet or left arm. Deegan is essential until after [[The Secret of Cabot House]]
 
* Helmet found on a dead raider in [[The Secret of Cabot House]].
 
* Helmet found on a dead raider in [[The Secret of Cabot House]].
 
* Several mercenaries at [[Parsons State Insane Asylum]] are wearing different armor parts including helmets.
 
* Several mercenaries at [[Parsons State Insane Asylum]] are wearing different armor parts including helmets.
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* The right leg armor weighs more than the left leg armor, which is potentially an oversight.
 
* The right leg armor weighs more than the left leg armor, which is potentially an oversight.
 
* In the game's opening cinematic, [[United States Armed Forces]] soldiers can be seen wearing it.
 
* In the game's opening cinematic, [[United States Armed Forces]] soldiers can be seen wearing it.
* This particular incarnation of combat armor appears consistent to the descriptions in Fallout lore of older generations of the armor that were utilized as removable armor segments mounted on combat webbing rather than the fully enclosed suits found in the [[Capital Wasteland]] or the [[Mojave]].
+
* This particular incarnation of combat armor appears consistent to the descriptions in Fallout lore of older generations of the armor that were utilized as removable armor segments mounted on combat webbing rather than the fully enclosed suits found in the [[Capital Wasteland|Capital]] or [[Mojave Wasteland]].
* The base color of all combat armor variations is a light green, further underlining the assumption that it was standard issue among the U.S. military before the War. The Brotherhood of Steel makes heavy use of combat armor, replaces the star on the chest with their signature logo and the standard coloration with a dark brown tone. The Reinforced version changes the color of the armor to tan. Upgrading any piece of combat armor with the Shadowed modification (which improves sneaking in dark areas on top of the regular increase in protection) dyes it a matte black with the occasional rusty spot. The fiberglass and Polymer armor mods turn the respective piece a light beige color.
+
* The base color of all combat armor variations is a light green, further underlining the assumption that it was standard issue among the U.S. military before the War. The Brotherhood of Steel makes heavy use of combat armor, replacing the star on the chest with their signature logo and the standard coloration with a dark brown tone. The Reinforced version changes the color of the armor to tan. Upgrading any piece of combat armor with the Shadowed modification (which improves sneaking in dark areas on top of the regular increase in protection) dyes it a matte black with the occasional rusty spot. The fiberglass and polymer armor mods turn the respective piece a light beige color.
* if BoS combat armor chest is modified on at armor workbench and the "brotherhood of steel" mod slot is upgraded, the combat armor piece will permanently lose the "BoS" prefix name and its signature on the front of the chest, then it will be using the regular combat armor visual and name.
+
* If a BoS combat armor chest is modified on at armor workbench and the "Brotherhood of Steel" mod slot is upgraded, the combat armor piece will permanently lose the "BoS" prefix name and its signature on the front of the chest, then it will be using the regular combat armor visual and name.
* Some outfits worn underneath the armor may make the male character model appear much more bulky, and there is visible space between the character and armor. One notable comparison is [[BOS uniform]] compared to [[tattered rags]]. This also affects female characters but to a lesser degree.
+
* Some outfits worn underneath the armor may make the male character model appear much more bulky, and there is visible space between the character and armor. One notable comparison is [[BOS uniform]] compared to [[tattered rags (Fallout 4)|tattered rags]]. This also affects female characters but to a lesser degree.
 
*The Brotherhood of Steel variant of combat armor gives considerably more radiation resistance.
 
*The Brotherhood of Steel variant of combat armor gives considerably more radiation resistance.
 
* On the [[:File:FO4 Gunner loading screen.png|Gunners loading screen]], a Gunner is wearing a combat armor chest piece with the Gunners skull on it; there are game files suggesting this was going to be implemented at some point in a similar manner to the BoS variant, but was cut.
 
* On the [[:File:FO4 Gunner loading screen.png|Gunners loading screen]], a Gunner is wearing a combat armor chest piece with the Gunners skull on it; there are game files suggesting this was going to be implemented at some point in a similar manner to the BoS variant, but was cut.
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<gallery captionalign=center>
 
<gallery captionalign=center>
 
FO4 Combat armor loading screen.jpg|[[Fallout 4 loading screens|Loading screen]]
 
FO4 Combat armor loading screen.jpg|[[Fallout 4 loading screens|Loading screen]]
FO4-nate-combat.jpg|Standard
 
 
FO4-nate-sturdy-combat.jpg|Sturdy
 
FO4-nate-sturdy-combat.jpg|Sturdy
FO4-nate-heavy-combat.jpg|Heavy
+
Full_heavy_combat.png|Heavy
Combat_armor_female_light.png|Light combat armor female
 
Combat_armor_female_sturdy.png|Sturdy combat armor female
 
Combat_armor_female_heavy.png|Heavy combat armor female
 
Combat_armor_male_light.png|Light combat armor male
 
Combat_armor_male_sturdy.png|Sturdy combat armor male
 
Combat_armor_male_heavy.png|Heavy combat armor male
 
 
Art of FO4 Combat Armor.jpg|From ''[[The Art of Fallout 4]]''
 
Art of FO4 Combat Armor.jpg|From ''[[The Art of Fallout 4]]''
 
Mercenaries at Parsons State Insane Asylum.png|[[Mercenary (Fallout 4)|Mercenaries]] with combat armor at [[Parsons State Insane Asylum]]
 
Mercenaries at Parsons State Insane Asylum.png|[[Mercenary (Fallout 4)|Mercenaries]] with combat armor at [[Parsons State Insane Asylum]]
 
Combat armor helmet.png|Combat armor helmet
 
Combat armor helmet.png|Combat armor helmet
Fo4 BoS Combat Armor Chest.png|BoS combat armor chest piece
 
 
</gallery>
 
</gallery>
   
{{Stub|FO4}}
 
 
{{Navbox armors FO4}}
 
{{Navbox armors FO4}}
   

Revision as of 10:47, 11 April 2020

 
Gametitle-FO4
Gametitle-FO4

Combat armor was issued within the United States Armed Forces during the Great War and appears as armor in Fallout 4. Its appearance is radically different from previous games, largely due to the modular nature of the primary armor sets. This armor provides balanced Damage Resistance and Energy Resistance.

Characteristics

Combat armor

Combat armor is considered "Tier 3" and becomes more common as one enters into the middle levels (15-35). Combat armor offers roughly equal ballistic protection to metal armor and equal energy protection to leather armor. The combination of protection makes it generally a better choice than equivalently modded other armor types, although combat armor becomes available at slightly higher levels than the corresponding tiers of leather and metal armor. Combat armor provides no latent protection from radiation, though through an exclusive mod it can result in the highest radiation resistance available to conventional armor (at the sacrifice of some ballistic and energy protection).

The model for combat armor in Fallout 4 appears to have a basic harness worn underneath in which a modular system of ballistic plates is attached. Sturdy armor replaces the harness with a more encompassing leather under-liner to the torso plates, along with added elbow and knee pads, shin guards and forearm guards. While heavy armor adds a large collar, additional plating (now resembling a Cuirass-style breastplate), large pauldrons to the shoulder guards and utilizes larger thigh and shin guards.

Combat armor helmet

The combat armor helmet is the corresponding armor piece to the combat armor set. This model displays what is possibly a headlamp, attached to the left side above the brow line. The helmet does not utilize the lamp like the mining helmet. It can be modified, similarly to the metal helmet, with the same types of material mods as other pieces of combat armor. It does not appear to have a sturdy or heavy variant.

The combat armor helmet only occupies the hat slot, allowing eyewear and masks to be worn.

Crafting

In the Contraptions Workshop add-on, combat armor can be crafted at an armor forge:

Materials:Requirements:Produces:
Steel (6)
Range
Armorer Rank:2
Level
Light combat armor (1)
Materials:Requirements:Produces:
Range
Armorer Rank: 3
Level
Sturdy combat armor (1)
Materials:Requirements:Produces:
Range
Armorer Rank: 4
Level
Heavy combat armor (1)

* The armor part generated (i.e. arm, leg, chest) is randomized.

Parts

Standard

Image Name Weight Damage Resistance Energy Resistance Value Base ID
Fo4 combat armor chest piece Combat armor chest piece 8 15 15 60 0011D3C3
Fo4 combat armor leg Combat armor right leg 4 8 8 25 0011D3C4
Fo4 combat armor leg Combat armor left leg 2 8 8 25 0011D3C5
Fo4 combat armor arm Combat armor right arm 2 9 9 25 0011D3C6
Fo4 combat armor arm Combat armor left arm 2 9 9 25 0011D3C7
Fo4 combat armor helmet Combat armor helmet 4 10 10 25 0011E2C8
Total 22 59 59 180

Sturdy

Image Name Weight Damage Resistance Energy Resistance Value Base ID
Fo4 combat armor chest piece Sturdy combat armor chest piece 11.7 25 25 140 0011D3C3
Fo4 combat armor leg Sturdy combat armor right leg 6.5 12 12 105 00184BC6
Fo4 combat armor leg Sturdy combat armor left leg 4.5 12 12 105 00184BC9
Fo4 combat armor arm Sturdy combat armor right arm 4.5 13 13 85 0011D3C6
Fo4 combat armor arm Sturdy combat armor left arm 4.5 13 13 85 0011D3C7
Total 31.7 75 75 520

Heavy

Image Name Weight Damage Resistance Energy Resistance Value Base ID
Fo4 combat armor chest piece Heavy combat armor chest piece 15.5 35 35 220 00184BD1
Fo4 combat armor leg Heavy combat armor right leg 9 16 16 185 00184BC5
Fo4 combat armor leg Heavy combat armor left leg 7 16 16 185 00184BC8
Fo4 combat armor arm Heavy combat armor right arm 7 17 17 145 00184BCB
Fo4 combat armor arm Heavy combat armor left arm 7 17 17 145 00184BCE
Total 45.5 101 101 880


Multiple variants of combat armor can be found, including sturdy and heavy armor. However, the combat armor helmet does not seem to exist as either of these variants (although the similar army helmet can be found separately) and all variants seem to share the same base ID. A full set of sturdy combat armor, including the regular helmet, yields a damage resistance to both ballistic and energy of 85 and a radiation resistance of 0. A full set of heavy combat armor, including the regular helmet, yields a damage resistance to both ballistic and energy of 111 and a radiation resistance of 0.

Because all variants share the same ID, using the console to spawn any of the pieces will result in a random, level-dependent variant of the armor to spawn (either regular, sturdy, or heavy).

Variants

Locations

Notes

  • Although a light is mounted on top of the helmet, it cannot be used.
  • The right leg armor weighs more than the left leg armor, which is potentially an oversight.
  • In the game's opening cinematic, United States Armed Forces soldiers can be seen wearing it.
  • This particular incarnation of combat armor appears consistent to the descriptions in Fallout lore of older generations of the armor that were utilized as removable armor segments mounted on combat webbing rather than the fully enclosed suits found in the Capital or Mojave Wasteland.
  • The base color of all combat armor variations is a light green, further underlining the assumption that it was standard issue among the U.S. military before the War. The Brotherhood of Steel makes heavy use of combat armor, replacing the star on the chest with their signature logo and the standard coloration with a dark brown tone. The Reinforced version changes the color of the armor to tan. Upgrading any piece of combat armor with the Shadowed modification (which improves sneaking in dark areas on top of the regular increase in protection) dyes it a matte black with the occasional rusty spot. The fiberglass and polymer armor mods turn the respective piece a light beige color.
  • If a BoS combat armor chest is modified on at armor workbench and the "Brotherhood of Steel" mod slot is upgraded, the combat armor piece will permanently lose the "BoS" prefix name and its signature on the front of the chest, then it will be using the regular combat armor visual and name.
  • Some outfits worn underneath the armor may make the male character model appear much more bulky, and there is visible space between the character and armor. One notable comparison is BOS uniform compared to tattered rags. This also affects female characters but to a lesser degree.
  • The Brotherhood of Steel variant of combat armor gives considerably more radiation resistance.
  • On the Gunners loading screen, a Gunner is wearing a combat armor chest piece with the Gunners skull on it; there are game files suggesting this was going to be implemented at some point in a similar manner to the BoS variant, but was cut.

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