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Combat armor was issued within the United States Armed Forces during the Great War and appears as armor in Fallout 4. Its appearance is radically different from previous games, largely due to the modular nature of the primary armor sets. This armor provides balanced Damage Resistance and Energy Resistance.

Characteristics[]

Combat armor[]

Combat armor is considered "Tier 3" and becomes more common as one enters into the middle levels (15-35). Combat armor offers roughly equal ballistic protection to metal armor and equal energy protection to leather armor. The combination of protection makes it generally a better choice than equivalently modded other armor types, although combat armor becomes available at slightly higher levels than the corresponding tiers of leather and metal armor. Combat armor provides no latent protection from radiation, though through an exclusive mod it can result in the highest radiation resistance available to conventional armor (at the sacrifice of some ballistic and energy protection).

Combat armor helmet[]

The combat armor helmet is the corresponding armor piece to the combat armor set. This model displays what is possibly a headlamp, attached to the left side above the brow line. The helmet does not utilize the lamp like the mining helmet. It can be modified, similarly to the metal helmet, with the same types of material mods as other pieces of combat armor. It does not have a sturdy or heavy variant. The combat armor helmet only occupies the hat slot, allowing eyewear and masks to be worn.

Crafting[]

In the Contraptions Workshop add-on, combat armor can be crafted at an armor forge:

Materials:Requirements:Produces:
Steel (6)
Range
Armorer Rank:2
Level
Light combat armor (1)
Materials:Requirements:Produces:
Range
Armorer Rank: 3
Level
Sturdy combat armor (1)
Materials:Requirements:Produces:
Range
Armorer Rank: 4
Level
Heavy combat armor (1)

* The armor part generated (i.e. arm, leg, chest) is randomized.

Parts[]

Standard[]

Image Name Weight Damage Resistance Energy Resistance Value Form ID
Combat armor chest piece 8 15 15 60 0011D3C3
Combat armor right leg 4 8 8 25 0011D3C4
Combat armor left leg 2 8 8 25 0011D3C5
Combat armor right arm 2 9 9 25 0011D3C6
Combat armor left arm 2 9 9 25 0011D3C7
Combat armor helmet 4 10 10 25 0011E2C8
Total 22 59 59 180

Sturdy[]

Image Name Weight Damage Resistance Energy Resistance Value Form ID
Sturdy combat armor chest piece 11.7 25 25 140 00184BC3
Sturdy combat armor right leg 6.5 12 12 105 00184BC6
Sturdy combat armor left leg 4.5 12 12 105 00184BC9
Sturdy combat armor right arm 4.5 13 13 85 00184BCC
Sturdy combat armor left arm 4.5 13 13 85 00184BCF
Combat armor helmet 4 10 10 25 0011E2C8
Total 35.7 85 85 555

Heavy[]

Image Name Weight Damage Resistance Energy Resistance Value Form ID
Heavy combat armor chest piece 15.5 35 35 220 00184BD1
Heavy combat armor right leg 9 16 16 185 00184BC5
Heavy combat armor left leg 7 16 16 185 00184BC8
Heavy combat armor right arm 7 17 17 145 00184BCB
Heavy combat armor left arm 7 17 17 145 00184BCE
Combat armor helmet 4 10 10 25 0011E2C8
Total 49.5 111 111 905


Multiple variants of combat armor can be found, including sturdy and heavy armor. However, the combat armor helmet does not exist as either of these variants (although the similar army helmet can be found separately) and all variants share the same form ID. A full set of sturdy combat armor, including the regular helmet, yields a damage resistance to both ballistic and energy of 85 and a radiation resistance of 0. A full set of heavy combat armor, including the regular helmet, yields a damage resistance to both ballistic and energy of 111 and a radiation resistance of 0.

Because all variants share the same ID, using the console to spawn any of the pieces will result in a random, level-dependent variant of the armor to spawn (either regular, sturdy, or heavy).

Modifications[]

Chest piece[]

Slot 1[]

Mod Descriptions Weight Dam resist Eng Resist Rad Resist perk(s) Required Components Value
Brotherhood of steel Adds Radiation resistance. +15
Standard Standard.
Reinforced combat armor Improves damage and energy resistance. +0.8 +2 +2 Adhesive x2
Cloth x4
Leather x6
Steel x6
+20
Shadowed combat armor Improves stealth in dark areas, damage and energy resistance. +0.8 +2 +2 Armorer 3 Adhesive x2
Cloth x4
Leather x6
Oil x4
Steel x6
+20
Fiberglass combat armor Improves damage and energy resistance. +1.9 +5 +5 Armorer 3 Adhesive x4
Cloth x8
Leather x12
Steel x12
+40
Polymer combat armor Improves damage and energy resistance. +2.6 +7 +7 Armorer 3 Adhesive x8
Cloth x16
Leather x24
Steel x24
+60

Slot 2[]

Mod Descriptions Weight Dam resist Eng Resist Rad Resist Effect(s) perk(s) Required Components Value
No misc
Lighter build Reduces weight. -3.2 Adhesive x3
Cloth x4
Fiberglass x5
Rubber x3
+6
Padded Reduced damage from explosions. +4 Adhesive x3
Ballistic Fiber x3
Rubber x3
+6
Pocketed Improved carrying capacity. +0.8 +5 carrying capacity Adhesive x3
Cloth x4
Leather x4
+6
Asbestos lining Reduced energy damage and immune to being set on fire. +4 +15 Armorer 1 Adhesive x5
Adhesive x6
Ballistic Fiber x6
Rubber x3
+12
Deep pocketed Improved carrying capacity. +0.8 +10 carrying capacity Armorer 2 Adhesive x6
Cloth x5
Leather x6
+18
Lead lined Reduces radiation damage. +4 +15 Armorer 2
Science! 1
Adhesive x6
Lead x8
Screw x4
+18
Dense Greatly reduce damage from explosions. +4 Armorer 3 Adhesive x7
Ballistic Fiber x6
Fiberglass x3
Rubber x4
+24
Ultra-light build Greatly reduced weight and increased AP bonus. -7.5 Armorer 3 Adhesive x7
Cork x6
Fiberglass x8
Rubber x5
+24
Pneumatic Reduces the magnitude of incoming staggers. +2.3 Armorer 4 Adhesive x8
Aluminum x5
Ballistic Fiber x7
Lead x10
+30
BioCommMish Increases duration of chems 50%. +2.3 Armorer 4
Science! 2
Adhesive x8
Aluminum x12
Circuitryx8
Cloth x6
+30

Arm[]

Slot 1[]

Mod Descriptions Weight Dam resist Eng Resist Rad Resist perk(s) Required Components Value
Brotherhood of steel Adds Radiation resistance. +15
Standard Standard.
Reinforced combat armor Improves damage and energy resistance. +0.5 +1 +1 Adhesive x1
Cloth x2
Leather x2
Steel x2
+15
Shadowed combat armor Improves stealth in dark areas, damage and energy resistance. +0.5 +1 +1 Armorer 2 Adhesive x1
Cloth x2
Leather x2
Oil x2
Steel x2
+15
Fiberglass combat armor Improves damage and energy resistance. +1.2 +2 +2 Armorer 2 Adhesive x2
Cloth x4
Leather x4
Steel x4
+30
Polymer combat armor Improves damage and energy resistance. +1.7 +3 +3 Armorer 2 Adhesive x4
Cloth x8
Leather x8
Steel x8
+45

Slot 2[]

Mod Descriptions Weight Dam resist Eng Resist Rad Resist Effect(s) perk(s) Required Components Value
No misc
Lighter build Reduces weight. -0.8 Adhesive x3
Cloth x4
Fiberglass x4
Rubber x3
+2
Pocketed Improved carrying capacity. +0.1 +5 carrying capacity Adhesive x3
Cloth x4
Leather x4
+2
Braced Reduces additional melee damage while blocking. +0.5 Adhesive x5
Bone x6
Steel x4
+5
Brawling Improved unarmed damage. +0.5 Adhesive x5
Bone x3
Lead x4
Screw x2
+5
Strengthened Reduces limb damage. +0.4 Armorer 1 Adhesive x5
Plastic x5
Screw x5
Steel x5
+5
Deep pocketed Improved carrying capacity. +0.1 +10 carrying capacity Armorer 2 Adhesive x6
Cloth x5
Leather x6
+7
Lead lined Reduces radiation damage. +1 +15 Armorer 2
Science! 1
Adhesive x6
Lead x8
Screw x4
+7
Stablized Scoped aiming is more steady. +0.5 Armorer 2 Adhesive x6
Aluminum x7
Fiber optics x3
Spring x4
+7
Aerodynamic Power attack drains less AP. +0.1 Armorer 3 Adhesive x7
Aluminum x7
Fiberglass x6
Spring x5
+10
Ultra-light build Greatly reduced weight and increased AP bonus. -1.7 Armorer 3 Adhesive x7
Cork x6
Fiberglass x8
Rubber x5
+10
Weighted Unarmed and melee attacks ignore some of target's armor. +0.8 Armorer 4 Adhesive x8
Aluminum x10
Bone x4
Fiberglass x4
+12

Leg[]

Slot 1[]

Mod Descriptions Weight Dam resist Eng Resist Rad Resist perk(s) Required Components Value
Brotherhood of steel Adds Radiation resistance. +15
Standard Standard.
Reinforced combat armor Improves damage and energy resistance. +0.5 +1 +1 Adhesive x1
Cloth x2
Leather x2
Steel x2
+20
Shadowed combat armor Improves stealth in dark areas, damage and energy resistance. +0.5 +1 +1 Armorer 2 Adhesive x1
Cloth x2
Leather x2
Oil x2
Steel x2
+20
Fiberglass combat armor Improves damage and energy resistance. +1.2 +2 +2 Armorer 2 Adhesive x2
Cloth x4
Leather x4
Steel x4
+40
Polymer combat armor Improves damage and energy resistance. +1.7 +3 +3 Armorer 2 Adhesive x4
Cloth x8
Leather x8
Steel x8
+60

Slot 2[]

Mod Descriptions Weight Dam resist Eng Resist Rad Resist Effect(s) perk(s) Required Components Value
No misc
Lighter build Reduces weight. -0.8 Adhesive x3
Cloth x4
Fiberglass x4
Rubber x3
+2
Pocketed Improved carrying capacity. +0.2 +5 carrying capacity Adhesive x3
Cloth x4
Leather x4
+2
Cushioned Reduces falling damage. +0.2 Armorer 1 Adhesive x5
Cloth x6
Cork x7
Rubber x7
+5
Strengthened Reduces limb damage. +0.4 Armorer 1 Adhesive x5
Plastic x5
Screw x5
Steel x5
+5
Deep pocketed Improved carrying capacity. +0.2 +10 carrying capacity Armorer 2 Adhesive x6
Cloth x5
Leather x6
+7
Lead lined Reduces radiation damage. +1 +15 Armorer 2
Science! 1
Adhesive x6
Lead x8
Screw x4
+7
Muffled Reduces detection from moving. Armorer 2 Adhesive x6
Cloth x5
Rubber x7
+7
Custom Fitted Sprinting costs less AP. +0.2 Armorer 3 Adhesive x7
Leather x8
Rubber x4

Spring x5

+10
Ultra-light build Greatly reduced weight and increased AP bonus. -1.7 Armorer 3 Adhesive x7
Cork x6
Fiberglass x8
Rubber x5
+10
Sleek Increased movement speed while sneaking. +0.2 Armorer 4 Adhesive x8
Fiberglass x5
Oil x4
Rubber x10
+12

Helmet[]

Mod Descriptions Weight Dam resist Eng Resist Rad Resist perk(s) Required Components Value
Brotherhood of steel Adds Radiation resistance. +15
Standard Standard.
Reinforced combat armor Improves damage and energy resistance. +1 +1 +1 Adhesive x1
Cloth x2
Leather x2
Steel x2
+15
Shadowed combat armor Improves stealth in dark areas, damage and energy resistance. +1 +1 +1 Armorer 2 Adhesive x1
Cloth x2
Leather x2
Oil x2
Steel x2
+15
Fiberglass combat armor Improves damage and energy resistance. +1 +3 +3 Armorer 2 Adhesive x2
Cloth x4
Leather x4
Steel x4
+30
Polymer combat armor Improves damage and energy resistance. +2 +4 +4 Armorer 2 Adhesive x4
Cloth x8
Leather x8
Steel x8
+45

Variants[]

Locations[]

Notes[]

  • Although a light is mounted on top of the helmet, it cannot be used.
  • The right leg armor weighs more than the left leg armor, which is potentially an oversight.
  • In the game's opening cinematic, United States Armed Forces soldiers can be seen wearing it.
  • This particular incarnation of combat armor appears consistent to the descriptions in Fallout lore of older generations of the armor that were utilized as removable armor segments mounted on combat webbing rather than the fully enclosed suits found in the Capital or Mojave Wasteland.
  • The base color of all combat armor variations is a light green, further underlining the assumption that it was standard issue among the U.S. military before the War. The Brotherhood of Steel makes heavy use of combat armor, replacing the star on the chest with their signature logo and the standard coloration with a dark brown tone. The Reinforced version changes the color of the armor to tan. Upgrading any piece of combat armor with the Shadowed modification (which improves sneaking in dark areas on top of the regular increase in protection) dyes it a matte black with the occasional rusty spot. The fiberglass and polymer armor mods turn the respective piece a light beige color.
  • If a BoS combat armor chest is modified at an armor workbench and the "Brotherhood of Steel" mod slot is upgraded, the combat armor piece will permanently lose the "BoS" prefix name and its signature on the front of the chest, and will use the regular combat armor visual and name.
  • Some outfits worn underneath the armor may make the male character model appear much more bulky, and there is visible space between the character and armor. One notable comparison is BOS uniform compared to tattered rags. This also affects female characters but to a lesser degree.
  • The Brotherhood of Steel variant of combat armor gives considerably more radiation resistance.
  • On the Gunners loading screen, a Gunner is wearing a combat armor chest piece with the Gunners skull on it; there are game files suggesting this was going to be implemented at some point in a similar manner to the BoS variant, but was cut. A Gunner skin for combat armor and others is available on the Creation Club, but skins must be crafted by the player and will not spawn on Gunners.
  • The Minutemen general's uniform includes a blue painted sturdy combat armor chest piece, and it is worn over the white shirt and under the dark blue overcoat.

Gallery[]