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Combat armor was issued within the United States Armed Forces during the Great War and appears as armor in Fallout 4. Its appearance is radically different from previous games, largely due to the modular nature of the primary armor sets. This armor provides balanced Damage Resistance and Energy Resistance.

Characteristics[]

Combat armor[]

Combat armor is considered "Tier 3" and becomes more common as one enters into the middle levels (15-35). Combat armor offers roughly equal ballistic protection to metal armor and equal energy protection to leather armor. The combination of protection makes it generally a better choice than equivalently modded other armor types, although combat armor becomes available at slightly higher levels than the corresponding tiers of leather and metal armor. Combat armor provides no latent protection from radiation, though through an exclusive mod it can result in the highest radiation resistance available to conventional armor (at the sacrifice of some ballistic and energy protection).

Combat armor helmet[]

The combat armor helmet is the corresponding armor piece to the combat armor set. This model displays what is possibly a headlamp, attached to the left side above the brow line. The helmet does not utilize the lamp like the mining helmet. It can be modified, similarly to the metal helmet, with the same types of material mods as other pieces of combat armor. It does not have a sturdy or heavy variant. The combat armor helmet only occupies the hat slot, allowing eyewear and masks to be worn.

Crafting[]

In the Contraptions Workshop add-on, combat armor can be crafted at an armor forge:

Materials:Requirements:Produces:
Steel (6)
Range
Armorer Rank:2
Level
Light combat armor (1)
Materials:Requirements:Produces:
Range
Armorer Rank: 3
Level
Sturdy combat armor (1)
Materials:Requirements:Produces:
Range
Armorer Rank: 4
Level
Heavy combat armor (1)

* The armor part generated (i.e. arm, leg, chest) is randomized.

Parts[]

Standard[]

Image Name Weight Damage Resistance Energy Resistance Value Form ID
Fo4 combat armor chest piece Combat armor chest piece 8 15 15 60 0011D3C3
Fo4 combat armor leg Combat armor right leg 4 8 8 25 0011D3C4
Fo4 combat armor leg Combat armor left leg 2 8 8 25 0011D3C5
Fo4 combat armor arm Combat armor right arm 2 9 9 25 0011D3C6
Fo4 combat armor arm Combat armor left arm 2 9 9 25 0011D3C7
Fo4 combat armor helmet Combat armor helmet 4 10 10 25 0011E2C8
Total 22 59 59 180

Sturdy[]

Image Name Weight Damage Resistance Energy Resistance Value Form ID
Fo4 combat armor chest piece Sturdy combat armor chest piece 11.7 25 25 140 00184BC3
Fo4 combat armor leg Sturdy combat armor right leg 6.5 12 12 105 00184BC6
Fo4 combat armor leg Sturdy combat armor left leg 4.5 12 12 105 00184BC9
Fo4 combat armor arm Sturdy combat armor right arm 4.5 13 13 85 0011D3C6
Fo4 combat armor arm Sturdy combat armor left arm 4.5 13 13 85 0011D3C7
Fo4 combat armor helmet Combat armor helmet 4 10 10 25 0011E2C8
Total 35.7 85 85 555

Heavy[]

Image Name Weight Damage Resistance Energy Resistance Value Form ID
Fo4 combat armor chest piece Heavy combat armor chest piece 15.5 35 35 220 00184BD1
Fo4 combat armor leg Heavy combat armor right leg 9 16 16 185 00184BC5
Fo4 combat armor leg Heavy combat armor left leg 7 16 16 185 00184BC8
Fo4 combat armor arm Heavy combat armor right arm 7 17 17 145 00184BCB
Fo4 combat armor arm Heavy combat armor left arm 7 17 17 145 00184BCE
Fo4 combat armor helmet Combat armor helmet 4 10 10 25 0011E2C8
Total 49.5 111 111 905


Multiple variants of combat armor can be found, including sturdy and heavy armor. However, the combat armor helmet does not exist as either of these variants (although the similar army helmet can be found separately) and all variants share the same form ID. A full set of sturdy combat armor, including the regular helmet, yields a damage resistance to both ballistic and energy of 85 and a radiation resistance of 0. A full set of heavy combat armor, including the regular helmet, yields a damage resistance to both ballistic and energy of 111 and a radiation resistance of 0.

Because all variants share the same ID, using the console to spawn any of the pieces will result in a random, level-dependent variant of the armor to spawn (either regular, sturdy, or heavy).

Modifications[]

Chest piece[]

Slot 1[]

Mod Descriptions Weight Dam resist Eng Resist Rad Resist perk(s) Required Components Value
Brotherhood of steel Adds Radiation resistance. +15
Standard Standard.
Reinforced combat armor Improves damage and energy resistance. +0.8 +2 +2 Adhesive x2

Cloth x4 Leather x6 Steel x6

+20
Shadowed combat armor Improves stealth in dark areas, damage and energy resistance. +0.8 +2 +2 Armorer 3 Adhesive x2

Cloth x4 Leather x6 Oil x4 Steel x6

+20
Fiberglass combat armor Improves damage and energy resistance. +1.9 +5 +5 Armorer 3 Adhesive x4

Cloth x8 Leather x12 Steel x12

+40
Polymer combat armor Improves damage and energy resistance. +2.6 +7 +7 Armorer 3 Adhesive x8

Cloth x16 Leather x24 Steel x24

+60

Slot 2[]

Mod Descriptions Weight Dam resist Eng Resist Rad Resist Effect(s) perk(s) Required Components Value
No misc
Lighter build Reduces weight. -3.2 Adhesive x3

Cloth x4 Fiberglass x5 Rubber x3

+6
Padded Reduced damage from explosions. +4 Adhesive x3

Ballistic Fiber x3 Rubber x3

+6
Pocketed Improved carrying capacity. +0.8 +5 carrying capacity Adhesive x3

Cloth x4 Leather x4

+6
Asbestos lining Reduced energy damage and immune to being set on fire. +4 +15 Armorer 1 Adhesive x5

Adhesive x6 Ballistic Fiber x6 Rubber x3

+12
Deep pocketed Improved carrying capacity. +0.8 +10 carrying capacity Armorer 2 Adhesive x6

Cloth x5 Leather x6

+18
Lead lined Reduces radiation damage. +4 +15 Armorer 2

Science! 1

Adhesive x6

Lead x8 Screw x4

+18
Dense Greatly reduce damage from explosions. +4 Armorer 3 Adhesive x7

Ballistic Fiber x6 Fiberglass x3 Rubber x4

+24
Ultra-light build Greatly reduced weight and increased AP bonus. -7.5 Armorer 3 Adhesive x7

Cork x6 Fiberglass x8 Rubber x5

+24
Pneumatic Reduces the magnitude of incoming staggers. +2.3 Armorer 4 Adhesive x8

Aluminum x5 Ballistic Fiber x7 Lead x10

+30
BioCommMish Increases duration of chems 50%. +2.3 Armorer 4

Science! 2

Adhesive x8

Aluminum x12 Circuitryx8 Cloth x6

+30

Arm[]

Slot 1[]

Mod Descriptions Weight Dam resist Eng Resist Rad Resist perk(s) Required Components Value
Brotherhood of steel Adds Radiation resistance. +15
Standard Standard.
Reinforced combat armor Improves damage and energy resistance. +0.5 +1 +1 Adhesive x1

Cloth x2 Leather x2 Steel x2

+15
Shadowed combat armor Improves stealth in dark areas, damage and energy resistance. +0.5 +1 +1 Armorer 2 Adhesive x1

Cloth x2 Leather x2 Oil x2 Steel x2

+15
Fiberglass combat armor Improves damage and energy resistance. +1.2 +2 +2 Armorer 2 Adhesive x2

Cloth x4 Leather x4 Steel x4

+30
Polymer combat armor Improves damage and energy resistance. +1.7 +3 +3 Armorer 2 Adhesive x4

Cloth x8 Leather x8 Steel x8

+45

Slot 2[]

Mod Descriptions Weight Dam resist Eng Resist Rad Resist Effect(s) perk(s) Required Components Value
No misc
Lighter build Reduces weight. -0.8 Adhesive x3

Cloth x4 Fiberglass x4 Rubber x3

+2
Pocketed Improved carrying capacity. +0.1 +5 carrying capacity Adhesive x3

Cloth x4 Leather x4

+2
Braced Reduces additional melee damage while blocking. +0.5 Adhesive x5

Bone x6 Steel x4

+5
Brawling Improved unarmed damage. +0.5 Adhesive x5

Bone x3 Lead x4

Screw x2

+5
Strengthened Reduces limb damage. +0.4 Armorer 1 Adhesive x5

Plastic x5 Screw x5 Steel x5

+5
Deep pocketed Improved carrying capacity. +0.1 +10 carrying capacity Armorer 2 Adhesive x6

Cloth x5 Leather x6

+7
Lead lined Reduces radiation damage. +1 +15 Armorer 2

Science! 1

Adhesive x6

Lead x8 Screw x4

+7
Stablized Scoped aiming is more steady. +0.5 Armorer 2 Adhesive x6

Aluminum x7 Fiber optics x3

Spring x4

+7
Aerodynamic Power attack drains less AP. +0.1 Armorer 3 Adhesive x7

Aluminum x7 Fiberglass x6

Spring x5

+10
Ultra-light build Greatly reduced weight and increased AP bonus. -1.7 Armorer 3 Adhesive x7

Cork x6 Fiberglass x8 Rubber x5

+10
Weighted Unarmed and melee attacks ignore some of target's armor. +0.8 Armorer 4 Adhesive x8

Aluminum x10 Bone x4 Fiberglass x4

+12

Leg[]

Slot 1[]

Mod Descriptions Weight Dam resist Eng Resist Rad Resist perk(s) Required Components Value
Brotherhood of steel Adds Radiation resistance. +15
Standard Standard.
Reinforced combat armor Improves damage and energy resistance. +0.5 +1 +1 Adhesive x1

Cloth x2 Leather x2 Steel x2

+20
Shadowed combat armor Improves stealth in dark areas, damage and energy resistance. +0.5 +1 +1 Armorer 2 Adhesive x1

Cloth x2 Leather x2 Oil x2 Steel x2

+20
Fiberglass combat armor Improves damage and energy resistance. +1.2 +2 +2 Armorer 2 Adhesive x2

Cloth x4 Leather x4 Steel x4

+40
Polymer combat armor Improves damage and energy resistance. +1.7 +3 +3 Armorer 2 Adhesive x4

Cloth x8 Leather x8 Steel x8

+60

Slot 2[]

Mod Descriptions Weight Dam resist Eng Resist Rad Resist Effect(s) perk(s) Required Components Value
No misc
Lighter build Reduces weight. -0.8 Adhesive x3

Cloth x4 Fiberglass x4 Rubber x3

+2
Pocketed Improved carrying capacity. +0.2 +5 carrying capacity Adhesive x3

Cloth x4 Leather x4

+2
Cusioned Reduces falling damage. +0.2 Armorer 1 Adhesive x5

Cloth x6 Cork x7 Rubber x7

+5
Strengthened Reduces limb damage. +0.4 Armorer 1 Adhesive x5

Plastic x5 Screw x5 Steel x5

+5
Deep pocketed Improved carrying capacity. +0.2 +10 carrying capacity Armorer 2 Adhesive x6

Cloth x5 Leather x6

+7
Lead lined Reduces radiation damage. +1 +15 Armorer 2

Science! 1

Adhesive x6

Lead x8 Screw x4

+7
Muffled Reduces detection from moving. Armorer 2 Adhesive x6

Cloth x5 Rubber x7

+7
Custom Fitted Sprinting costs less AP. +0.2 Armorer 3 Adhesive x7

Leather x8 Rubber x4

Spring x5

+10
Ultra-light build Greatly reduced weight and increased AP bonus. -1.7 Armorer 3 Adhesive x7

Cork x6 Fiberglass x8 Rubber x5

+10
Sleek Increased movement speed while sneaking. +0.2 Armorer 4 Adhesive x8

Fiberglass x5

Oil x4

Rubber x10

+12

Helmet[]

Mod Descriptions Weight Dam resist Eng Resist Rad Resist perk(s) Required Components Value
Brotherhood of steel Adds Radiation resistance. +15
Standard Standard.
Reinforced combat armor Improves damage and energy resistance. +1 +1 +1 Adhesive x1

Cloth x2 Leather x2 Steel x2

+15
Shadowed combat armor Improves stealth in dark areas, damage and energy resistance. +1 +1 +1 Armorer 2 Adhesive x1

Cloth x2 Leather x2 Oil x2 Steel x2

+15
Fiberglass combat armor Improves damage and energy resistance. +1 +3 +3 Armorer 2 Adhesive x2

Cloth x4 Leather x4 Steel x4

+30
Polymer combat armor Improves damage and energy resistance. +2 +4 +4 Armorer 2 Adhesive x4

Cloth x8 Leather x8 Steel x8

+45

Variants[]

Locations[]

Notes[]

  • Although a light is mounted on top of the helmet, it cannot be used.
  • The right leg armor weighs more than the left leg armor, which is potentially an oversight.
  • In the game's opening cinematic, United States Armed Forces soldiers can be seen wearing it.
  • This particular incarnation of combat armor appears consistent to the descriptions in Fallout lore of older generations of the armor that were utilized as removable armor segments mounted on combat webbing rather than the fully enclosed suits found in the Capital or Mojave Wasteland.
  • The base color of all combat armor variations is a light green, further underlining the assumption that it was standard issue among the U.S. military before the War. The Brotherhood of Steel makes heavy use of combat armor, replacing the star on the chest with their signature logo and the standard coloration with a dark brown tone. The Reinforced version changes the color of the armor to tan. Upgrading any piece of combat armor with the Shadowed modification (which improves sneaking in dark areas on top of the regular increase in protection) dyes it a matte black with the occasional rusty spot. The fiberglass and polymer armor mods turn the respective piece a light beige color.
  • If a BoS combat armor chest is modified at an armor workbench and the "Brotherhood of Steel" mod slot is upgraded, the combat armor piece will permanently lose the "BoS" prefix name and its signature on the front of the chest, and will use the regular combat armor visual and name.
  • Some outfits worn underneath the armor may make the male character model appear much more bulky, and there is visible space between the character and armor. One notable comparison is BOS uniform compared to tattered rags. This also affects female characters but to a lesser degree.
  • The Brotherhood of Steel variant of combat armor gives considerably more radiation resistance.
  • On the Gunners loading screen, a Gunner is wearing a combat armor chest piece with the Gunners skull on it; there are game files suggesting this was going to be implemented at some point in a similar manner to the BoS variant, but was cut. A Gunner skin for combat armor and others is available on the Creation Club, but skins must be crafted by the player and will not spawn on Gunners.
  • The Minutemen general's uniform includes a blue painted sturdy combat armor chest piece, and it is worn over the white shirt and under the dark blue overcoat.

Gallery[]

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