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For an overview of combat armor variants in all games, as well as background information, see combat armor.

The combat armor, reinforced and matching combat helmet, reinforced are pieces of armor in Fallout: New Vegas.


Main article: Combat armor
Modeled after the human silhouette, combat armors were designed to provide balanced protection without limiting user mobility. They are a diverse family of personal body armor with varying degrees of sophistication, ranging from the earliest iterations developed by the United States Army[1] to the cutting-edge riot gears that came into use prior to the Great War.[2]


In this more advanced and expensive pre-War model, the torso is covered by the primary armor assembly, including a split breastplate, pauldrons, gorget and abdominal ring. The sleeves of the body suit are full sleeves, and include armor plate protection for the upper and lower arms. The lower body is protected by woven pants and incorporate no hard armor, save armored boots. The armor encasing the foot and lower leg is articulated, not sealed. While this permits longer wear times and more comfortable and sure footing, it compromises the armor integrity. Consequently, water and other liquids can enter the armor and affect the user.

The helmet is a ballistic assembly, designed to protect the wearer from projectile and energy weapon impacts, bladed weapons and blunt trauma. An integrated polarized visor protects the user's eyes from the ordinary battlefield hazards of grit and dust, but also laser blindness and fragments. Helmets also incorporate a combination camera/laser rangefinder unit built into the helmet's right side, just above the ear. Those suits of combat armor surviving in the wasteland still have the housing for that equipment, but no suit has been documented as having working hardware.

Although it is more expensive, this armor gives more protection (+2 DT) and weighs the same as standard combat armor.



  • It looks like regular combat armor while lying on the ground, though it is completely different from combat armor on the character.
  • While in first person, some weapons (primarily Melee Weapons and Unarmed) cause the shoulder pads to clip through the view while attacking, similar to the centurion armor shoulder pads.
  • It resembles the combat armor from the first two Fallout games.

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