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Colt was a pre-War weapons manufacturer in the United States.

Background

They are known for the Colt 6520 10mm pistol,[1] Colt 6504 9mm autoloader,[Non-canon 1] Colt 45 pistol[Non-canon 2] and the Colt Rangemaster hunting rifle.[2]

Appearances

The Colt 6520 10mm pistol appears in Fallout, Fallout 2, and the Creation Club content "Tunnel Snakes Rule!",[3] Another product, the Colt Rangemaster hunting rifle, appears in Fallout, Fallout 2 and Fallout Tactics. The single action revolver appears in Fallout 76.[4] The Colt 45 appears in Fallout Tactics. The Colt 6504 9mm autoloader was to appear in Van Buren.

Behind the scenes

References

  1. Fallout and Fallout 2 item description: "A Colt 6520 10mm autoloading pistol. Each pull of the trigger will automatically reload the firearm until the magazine is empty. Single shot only, using the powerful 10mm round. Min ST: 3."
    (PRO ITEM.MSG (Fallout) and PRO ITEM.MSG (Fallout 2))
  2. Fallout and Fallout 2 item description: "A Colt Rangemaster semi-automatic rifle, in .223 caliber. Single-shot only. Min ST: 5."
    (PRO ITEM.MSG (Fallout) and PRO ITEM.MSG (Fallout 2))
  3. "Tunnel Snakes Rule!" Creation Club description: "Enjoy a Tunnel Snakes-themed adventure, featuring the original Fallout 10mm pistol and a new Tunnel Snakes jacket."
  4. The single action revolver's model is named "ColtSAA" in the game's files.

Non-canon

  1. Van Buren tech demo item description: "A Colt 6504 9mm autoloading pistol. Each pull of the trigger will automatically reload the firearm until the magazine is empty."
  2. Fallout Tactics item description: "The classic Colt M1911 A1. Easy to use, accurate and with tremendous stopping power, this weapon will not let you down."
    (Items.txt)

Non-game

  1. Joshua Sawyer on the Bethesda forums
    Joshua Sawyer: "In general, I prefer to give weapons functional names and avoid getting wrapped up in specific designations used by manufacturers or the military. Because our weapons must, for technical reasons, occasionally differ functionally from the weapons upon which they are based (different caliber, charging handle placement, receiver height, stock shape/length, etc.) giving them a more utilitarian name helps negate some of the potential pedantry over those deviations.
    There are no AR-15s, Colt Commandos, Browning Hi-Powers, BFRs, M1 Garands, Winchester 1886s, 1887s, or 1892s in Fallout: New Vegas -- just Service Rifles, Assault Carbines, 9mm Pistols, Hunting Revolvers, This Machine, Brush Guns, Lever-Action Shotguns, and Cowboy Repeaters.
    That's also why there are no M1911s or Thompsons in Honest Hearts, but you'll find plenty of .45 Auto Pistols and .45 Auto Submachine Guns."
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