Fallout Wiki
Fallout Wiki
m (Reverted edits by 24.90.13.50 (talk | block) to last version by TheodoricoBot)
No edit summary
(17 intermediate revisions by 11 users not shown)
Line 1: Line 1:
 
{{Infobox character
 
{{Infobox character
 
|games =FO2
 
|games =FO2
|image =FO02 NPC Cody.png
+
|image =Fo2_Cody.png
|image size =150px
 
 
|race =[[Human]]
 
|race =[[Human]]
|gender =Male
+
|sex =Male
 
|role =Orphan
 
|role =Orphan
 
|location =[[Virgin Street]], [[New Reno]]
 
|location =[[Virgin Street]], [[New Reno]]
 
|quests =[[Recover your stolen car]]
 
|quests =[[Recover your stolen car]]
  +
|special ={{SPECIAL|4,6,3,3,4,7,5}}
  +
|tag skills =[[Throwing]]: 91%
  +
|derived ={{derived stats|hp=21|xp=30|ac=7|ap=8|carry weight=125 lbs|melee damage=1|sequence=12|healing rate=1}}
  +
|proto ={{proto|052}} (male child)
 
|dialogue =[[NCCODY.MSG]]
 
|dialogue =[[NCCODY.MSG]]
 
}}{{Games|FO2}}
 
}}{{Games|FO2}}
   
  +
{{Quotation|(The child glares at [[Chosen One|you]] sullenly as you approach...you can barely see his face beneath all the dirt. On the remains of his shirt is scribbled "Cody." As you near him, his glare breaks and he smiles slightly.)}}
'''Cody''' is a [[New Reno]] orphan in [[Timeline#2241|2241]].
 
  +
 
'''Cody''' is a [[New Reno]] orphan standing in front of the [[Cat's Paw (place)|Cat's Paw]] in [[Timeline#2241|2241]].
   
 
==Background==
 
==Background==
A ragged-looking orphan, the small boy ekes out an existence in the lawless streets of [[New Reno]]. He is covered in dirt and his clothes are almost entirely tattered.
+
A ragged-looking orphan wearing a tattered shirt with his name scribbled on it<ref>[[NCCODY.MSG]], line 175</ref>, the small boy ekes out an existence in the lawless streets of New Reno. He is covered in dirt and his clothes are almost entirely tattered.
   
Throughout the game, he does not utter a single word, which indicates that he's either a mute, or his ability to speak was somehow affected sometime in his life. He has a keen eye, however, and is aware of everything that happens around him.
+
Throughout the game, he does not utter but two phrases (depending on the outcome of dealing with the [[Enclave]]), which indicates that his ability to speak may have been somehow affected sometime in his life. He has a keen eye, however, and is aware of everything that happens around him.
   
 
==Interactions with the player character==
 
==Interactions with the player character==
 
===Interactions overview===
 
===Interactions overview===
 
{{Interactions FO1
 
{{Interactions FO1
|perm companion =no
+
|perm companion =
|temp companion =no
+
|temp companion =
|talking head =no
+
|talking head =
|wares =-
+
|wares =
|restocks =no
+
|restocks =
|items modified =-
+
|items modified =
|heal =no
+
|heal =
|cure radiation =no
+
|cure radiation =
|heal cripple =no
+
|heal cripple =
|quests started =-
+
|quests started =
 
|quests involved =*[[Recover your stolen car]]
 
|quests involved =*[[Recover your stolen car]]
 
}}
 
}}
 
===Other interactions===
 
Cody can be given drugs, drinks (including alcohol) or food by the Chosen One.
 
   
 
===Quests===
 
===Quests===
*[[Recover your stolen car]]: He is also one of the possible ways to [[recover your stolen car]] in [[New Reno]], however, if he fingers [[Jules (Fallout 2)|Jules]], the Chosen One will have to remind the greeter that he will kill him, should anything happen to Cody.
+
[[Recover your stolen car]]: He is also one of the possible ways to [[recover your stolen car]] in New Reno, however, if he fingers [[Jules (Fallout 2)|Jules]], the Chosen One will have to remind the greeter that he will kill him, should anything happen to Cody.
   
 
===Other interactions===
After the player has defeated the Enclave, Cody will show his gratitude with a smile and after some dialogue he will mutter "Thank you" or "Fuck you" based on the Chosen One's actions. Approaching Cody in [[power armor]] will frighten him and cause him to run away.
 
  +
* Based on actions, [[Karma (Fallout 2)|Karma]], or [[Fallout 2 companions|companions]], Cody will run away if he sees [[Marcus]], [[Lenny (Gecko)|Lenny]] or the Chosen One has bad Karma, or any [[Fallout 2 reputations|reputations]] related to it.
 
* Cody can be given drugs, drinks (including alcohol) or food by the Chosen One.
 
* After having defeated the Enclave, Cody will show his gratitude with a smile and after some dialogue he will mutter "Thank you" or "Fuck you" based on the Chosen One's actions.
  +
* Approaching Cody in [[Power armor (Fallout)|power armor]] will frighten him and make him run away.
   
 
==Inventory==
 
==Inventory==
 
{{Inventory
 
{{Inventory
|apparel =Clothing
+
|apparel =[[Kid outfit]]
|weapon =-
+
|weapon =
|otheritem =-
+
|otheritem =
 
|ondeath =empty
 
|ondeath =empty
 
}}
 
}}
Line 52: Line 58:
 
==Appearances==
 
==Appearances==
 
Cody appears only in ''[[Fallout 2]]''.
 
Cody appears only in ''[[Fallout 2]]''.
  +
  +
==References==
  +
{{References}}
   
 
{{Navbox New Reno}}
 
{{Navbox New Reno}}
   
 
[[Category:Fallout 2 human characters]]
 
[[Category:Fallout 2 human characters]]
[[Category:Fallout 2 characters]]
 
 
[[Category:New Reno characters]]
 
[[Category:New Reno characters]]
  +
  +
[[ru:Коди]]
  +
[[uk:Коди]]

Revision as of 06:28, 30 July 2020

 
Gametitle-FO2
Gametitle-FO2
(The child glares at you sullenly as you approach...you can barely see his face beneath all the dirt. On the remains of his shirt is scribbled "Cody." As you near him, his glare breaks and he smiles slightly.)

Cody is a New Reno orphan standing in front of the Cat's Paw in 2241.

Background

A ragged-looking orphan wearing a tattered shirt with his name scribbled on it[1], the small boy ekes out an existence in the lawless streets of New Reno. He is covered in dirt and his clothes are almost entirely tattered.

Throughout the game, he does not utter but two phrases (depending on the outcome of dealing with the Enclave), which indicates that his ability to speak may have been somehow affected sometime in his life. He has a keen eye, however, and is aware of everything that happens around him.

Interactions with the player character

Interactions overview

Interactions
FO76 ui icon quest
This character is involved in quests.

Quests

Recover your stolen car: He is also one of the possible ways to recover your stolen car in New Reno, however, if he fingers Jules, the Chosen One will have to remind the greeter that he will kill him, should anything happen to Cody.

Other interactions

  • Based on actions, Karma, or companions, Cody will run away if he sees Marcus, Lenny or the Chosen One has bad Karma, or any reputations related to it.
  • Cody can be given drugs, drinks (including alcohol) or food by the Chosen One.
  • After having defeated the Enclave, Cody will show his gratitude with a smile and after some dialogue he will mutter "Thank you" or "Fuck you" based on the Chosen One's actions.
  • Approaching Cody in power armor will frighten him and make him run away.

Inventory

Apparel Weapon Other items
Kid outfit

Appearances

Cody appears only in Fallout 2.

References

  1. NCCODY.MSG, line 175