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==Interactions with the player character==
 
==Interactions with the player character==
  +
===Interactions overview===
 
{{Interactions FO1
 
{{Interactions FO1
 
|perm companion =no
 
|perm companion =no

Revision as of 19:33, 15 March 2012

 
Gametitle-FO2
Gametitle-FO2

Cody is a New Reno orphan in 2241.

Background

A ragged-looking orphan, the small Cody ekes out an existence in the lawless streets of New Reno. He is covered in dirt and his clothes are almost entirely tattered.

Throughout the game, he does not utter a single word, which indicates that he's either a mute, or his ability to speak was somehow affected sometime in his life. He has a keen eye, however, and is aware of everything that happens around him.

Interactions with the player character

Interactions overview

Interactions
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon talkinghead
This character has a talking head.
Icon quest starter
This character starts quests.

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FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Sells: -
40 Weaponsmith
This character can modify weapons.

-

Other interactions

Cody can be given drugs, drinks (including alcohol) or food by the Chosen One.

Quests

After the player has defeated the Enclave, Cody will show his gratitude with a smile and after some dialogue he will mutter "Thank you" or "Fuck you" based on the Chosen One's actions. Approaching Cody in power armor will frighten him and cause him to run away.

Inventory

Apparel Weapon Other items
Clothing - -

Appearances

Cody appears in Fallout 2.