The clubhouse is a building inside Big Town and serves as the sleeping quarters for most of the town's inhabitants.


The clubhouse only has one front door; the other door is boarded up. Inside, there are four rooms: a bedroom with two owned beds and a shelf with burned, destroyed and scorched books; a bathroom with a functional toilet; a living room with a ruined couch and broken television set; and a kitchen with an oven, table, chairs and an owned bed. The clubhouse contains only miscellaneous items, the most valuable being a pilot light in the oven, as this is one of the components to create the Shishkebab.

Related quests


The clubhouse appears only in Fallout 3.


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