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For an overview of club variants, see club.

 
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A military or police baton. Heavy wood.— Fallout 2 in-game description

A club is a melee weapon in Fallout and Fallout 2.

Characteristics[edit | edit source]

The club is a pre-War military or police baton that has survived the years of the post-War. This weapon is by no means powerful, and a player character will most likely have greater use of their guns or another melee weapon. It shares the same low damage amount as the knife, but has a cheaper value, weighs more, and needs one more Strength necessary to be wielded.

Locations[edit | edit source]

Fallout[edit | edit source]

Fallout 2[edit | edit source]

Notes[edit | edit source]

The club's description was a bludgeoning weapon in the Fallout Demo and was changed to military/police baton in the actual game.[1]

References[edit | edit source]

  1. Fallout demo item description: "{500}{}{Club}"
    "{501}{}{Your basic, turn of the prehistorical period bludgeoning weapon.}"
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