Close to Home is the final part of the main quest and achievement/trophy in the Fallout 4 add-on Far Harbor.
Quick walkthrough[]
Far Harbor Main Quest: Close to Home | |||||||||||||||||||||||||
Talk to Kasumi | Kasumi is dead | ||||||||||||||||||||||||
Convince Kasumi to return home | Convince Kasumi to stay in Far Harbor | ||||||||||||||||||||||||
Talk to Kenji | Talk to Kenji | ||||||||||||||||||||||||
Accept reward | Refuse reward | ||||||||||||||||||||||||
Dig up the supply stash | |||||||||||||||||||||||||
Reward: Weapon with legendary effect ~800 caps Ammunition Assorted weapons, armor and chems | Reward: 400+ XP | ||||||||||||||||||||||||
Detailed walkthrough[]
The Sole Survivor will talk to Kasumi Nakano in Acadia and convince her to stay or go back home. When talking with Mr. Nakano, the Sole Survivor will be rewarded, unless the player character refuses to take it or if Acadia was destroyed (including Kasumi).
Quest stages[]
Notes[]
- The supply stash includes one weapon with a legendary effect, around 800 bottlecaps, ammunition, a few weapons, armor and chems.
- The contents of the stash are randomized upon digging it up. Meaning, you can save before digging and reload the save if you want a specific weapon with a specific legendary modifier.
- If the player character informed the Institute about Acadia, the quest Forbidden Knowledge can start and they will be able to reclaim the synths. In the same vein, if the player character informed the Brotherhood of Steel about Acadia, the quest Search and Destroy can be started and they will have to destroy the Acadian synths.
- The stash is located in a shack near the boathouse.
- If her father is told that Kasumi is a synth, he will tell her to leave the home which she does, unless the player character convinces them to keep her. If followed, she will walk through the Commonwealth, eventually reaching Goodneighbor (via a route passing Parsons State Insane Asylum, The Slog, County crossing, Bunker Hill and Cabot House); being essential, she will survive any attacks on the way. Here she finishes her journey by entering The Third Rail where she takes a seat close to the bar. Her only response is to say that the Sole Survivor has done enough already and to leave her alone.
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