Shovels won't do it, but a well-placed charge of explosive can clear all of that rock. Another well-placed charge will let you into the military cache ... and release the robots set there to guard it, who now are tuned to your Prisoner status.
Character type completion breakdown[]
Science Boy - Can make the explosives.
Stealth Boy - Is the master of setting traps, which is what these are.
Journal Entries[]
Normal Journal[]
Stage
Status
Description
1
There's a collapsed section in the cave with the bats that could be cleared with explosives.
2
I used explosives to clear the collapsed section in the bat cave, and it turns out there's a sealed metal door behind it with some pre-War military markings on it.
3
The military door in the bat cave is electronically locked.
4
I was able to blast open the military door in the bat cave.
5
I was able to use electronic lockpicks to open the door in the bat cave.
6
I found a cache of military supplies behind the door.
Dumb Journal[]
Stage
Status
Description
1
Cave-in in bat cave can go BOOM!
2
Cave-in in bat cave went BOOM! Metal door behind it.
3
Can't open metal door in bat cave.
4
Metal door in bat cave went BOOM!
4
I pick lock with electric thing. Metal door is unlocked.