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Chrissy is a character held prisoner outside Vault 15 in 2241.


Chrissy found an abandoned mine and stumbled upon the entrance to Vault 15. While snooping around, she found the vault in disrepair and realized Darion and his followers had lied to the Vault 15 Squatters about their plans to secretly restore the vault, and that their provisions were actually the spoils of caravan raids.[1]

She was discovered by the Khans, taken captive, and locked in a shack.[2] Phil can be convinced to hand over the key to her cell.[3] Upon meeting the Chosen One, Chrissy warns them that she will defend herself.[4][5] The Chosen One can free her, at which point she will return home to her mother at the Squat above Vault 15.[6][7]

Interactions with the player character

FO76 ui icon quest.png
This character is involved in quests.


  • Rescue Chrissy: Chrissy was taken by some raiders and needs to be brought back to the Squat.


Apparel Weapon Other items
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Chrissy appears in Fallout 2.

Behind the scenes


  1. The Chosen One: "{109}{}{I'd like to know who you are and what is going on here.}"
    Chrissy: "{120}{}{In a nutshell, my name is Chrissy and I'm from the Squat. I was out exploring last week when I found that entrance out there. I thought it might be an abandoned mine or something, so I decided to check it out. Well, it's not a mine; it's a secret entrance into Vault 15. The vault is being used as a base for a band of raiders called the Khans. They caught me snooping around and their leader, Darion, had me locked up in here.}"
    "{135}{}{The people of the Squat are protecting these guys by helping them keep the vault a secret, but they don't know what's really going on here. Darion told us that the vault was being repaired so we could have a safe place to live with lots of food and water, but it's all a lie. I've been in there and looked around. The vault is dead, and the food and water machines don't work. Our food and water's been coming from the spoils of raids against caravans.}"
    "{136}{}{Look, I've got to go home and warn everyone about what's really going on here. We can't help these monsters. Will you take me home?}"
    (Chrissy's dialogue)
  2. The Chosen One: "{110}{}{I'm looking for a missing girl. Seen her?}"
    Phil: "{147}{}{You mean the one locked up in back that we've been having fun with? No, I haven't seen her.}"
    (Phil's dialogue
  3. The Chosen One: "{127}{}{Hand over the girl and we can all leave here alive.}"
    Phil: "{131}{}{Why in the hell should I do that?}"
    The Chosen One: "{134}{}{Because if we fight, one of us will die. I don't want to die any more than you do, so let's end this peacefully. Okay?}"
    Phil: "{141}{}{Hmm... I... Yeah, Okay. Here's the key to her cell; she's in the back room of the shack. Take her and get out, but don't come back. If I see you again, we'll see who lives and who dies.}"
    The Chosen One: "{143}{}{Thanks, you did the right thing.}"
    (Phil's dialogue)
  4. Khan raider: "{116}{}{Damn, I still hurt from that bitch Chrissy kicking me.}"
    (Khan raider dialogue)
  5. Chrissy: "{104}{}{Let me guess. The guys are tired of me kicking them where it hurts, so they sent you in here to do something obscene. Well, I can hurt you just as bad; I just need to kick higher. Get it?}"
    (Chrissy's dialogue)
    Chrissy: "{103}{}{If you're here to try and rape me, you're going to be wearing your balls as a bow tie. Get it?}"
    (Chrissy's dialogue)
  6. Chrissy: "{128}{}{Please take me to my mother, Rebecca.}"
    (Chrissy's dialogue)
  7. Chrissy's character description: "{100}{}{You see a young woman.}"
    "{101}{}{You see Chrissy, Rebecca's daughter.}"
    "{102}{}{You see a pretty young woman. She looks confident and able to handle herself in a fight.}"
  8. Blackfoot design document