For other characters named Chris, see Chris. |
“This here's my place, Chris's. It's a service station - ain't you ever seen one of those, in old magazines and such? That's what I got here - a service station.”
Chris is a disguised, undercover Enclave guard who can be found at the gas station, guarding the entrance to Navarro in 2241.
Background[]
Chris is an old man[1] who is the sentry and overwatch radioman at the Navarro gas station, posing as a gas station attendant. His role is to dissuade travelers from proceeding ahead towards the base, as well as receiving fresh recruits from other Enclave bases in the area of operation.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character is involved in quests. |
Quests[]
- Get the vertibird plans for the Brotherhood of Steel: Chris guards the entrance into the facility that holds the vertibird plans.
- The Shi need plans for a vertibird from Navarro
- The Hubologists need plans for a vertibird from Navarro
- Stop the Enclave: Likewise, Chris guards the entrance into the facility the Chosen One needs to infiltrate in order to destroy the Enclave.
Other interactions[]
- Upon reaching Navarro, Chris will engage the Chosen One in conversation and attempt to dissuade them from investigating further ahead. Should the Chosen One attempt to engage him in conversation or explore the shack behind him, he will state that there is nothing of value in the area and that they are trespassing on private property.
- Attempting to push the issue by asking him about the Navarro base will cause Chris to radio the Enclave and engage the Chosen One in combat.
- Inquiring about vertibirds and informing him that the Chosen One is working with the Brotherhood of Steel will cause him to reveal how to access the base without initiating combat; however, he will still send a message to the Enclave via his radio which will cause the soldiers stationed inside the base to become immediately hostile towards the Chosen One.
- If the Chosen One asks Chris about the Enclave and then express interest about joining, and passes the required Charisma check, they can enter the base unharmed.
- Chris will not be able to inform the Enclave if he is killed stealthily.
- With a respectably high Steal skill, Chris's 2043B radio can be stolen so that he may not alert the guards ahead.
Inventory[]
Apparel | Weapon | Other items |
---|---|---|
Robes | 2043B radio |
Appearances[]
Chris appears only in Fallout 2.
References[]
- ↑ Chris' character description: "{102}{}{You see a scruffy-looking old man wearing a purple robe.}"
(CCCHRIS.MSG)
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