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Chris may refer to:
- Characters:
- Chris (Fallout), an intelligent nightkin thinker, cut from Fallout.
- Chris Avellone (Fallout), the most feared bounty hunter in the Wastes in Fallout.
- Chris (Fallout 2), an Enclave guard at the entrance to Navarro in Fallout 2.
- CCCHRIS.MSG, dialogue for Chris in Fallout 2.
- Chris Haversam, a mechanic living in the REPCONN test site in Fallout: New Vegas.
- ChrisHaversam.txt, dialogue for Chris Haversam in Fallout: New Vegas.
- Chris (Nuclear Winter), a resident of Vault 51, mentioned in the Fallout 76 add-on Nuclear Winter.
- Chris Avellone (Fallout Tactics), the mayor of Springfield in Fallout Tactics.
- Real-life people:
- Chris DeSalvo, a developer who worked at Interplay Entertainment as a programmer of Fallout.
- Chris Benson, a developer who worked at Interplay Entertainment as a Mac assistant for Fallout.
- Chris Taylor, a developer who worked at Interplay Entertainment as Lead Designer for Fallout and a producer of Fallout Tactics.
- Chris Taylor interview for Vault13.net, an interview with Chris Taylor retrieved from the now defunct Vault13.net site.
- Chris Borders, a developer who worked at Interplay Entertainment as a voice supervisor for Fallout , as a dialogue supervisor for Fallout 2, as the Voiceover Director/Supervisor for Fallout Tactics, as a voiceover caster for Fallout: Brotherhood of Steel and on voiceover casting and direction for Lionheart.
- Chris Holland, a developer who worked at Interplay Entertainment as a programmer of Fallout 2.
- Chris Avellone, a video games designer who has worked for Interplay Entertainment on Fallout 2, Black Isle Studios on Van Buren and currently at Obsidian Entertainment where he worked on Fallout: New Vegas (including the Fallout graphic novel All Roads) and the add-ons, Dead Money, Old World Blues and Lonesome Road. He also compiled the Fallout Bible.
- Chris Esko, a developer who worked at Bethesda Softworks as a programmer of Fallout 3.
- Chris Hynes, a developer who worked Bethesda Softworks as an additional programmer of Fallout 3.
- Chris Innanen, a developer who worked Bethesda Softworks as an additional programmer of Fallout 3.
- Chris Krietz, a developer who worked at Bethesda Softworks as a platform lead for Fallout 3.
- Chris Steidel, a developer who worked at Bethesda Softworks as a quality assurance tester for Fallout 3 and Fallout: New Vegas.
- Chris Andrew Ciulla, an actor who voiced various characters in Fallout: New Vegas, the Fallout 4 add-on Far Harbor and Fallout 76.
- Chris Candio, a developer who worked at Bethesda Softworks as a dialogue editor for Fallout: New Vegas.
- Chris Jones (artist), a developer who worked at Black Isle Studios as an intern artist on Fallout 2
- Chris Jones (programmer), a developer who worked at Interplay Entertainment as a lead programmer of Fallout, Fallout 2 and (at Black Isle Studios) Van Buren, and Chief Technology Officer at Obsidian Entertainment during the development of Fallout: New Vegas.
- Chris Parker, Chief Development Officer and Senior Producer for Obsidian Entertainment.
- Chris Tencati, a developer who worked at Obsidian Entertainment as a gameplay programmer of Fallout: New Vegas.
- Chris Willis, a developer who worked at Obsidian Entertainment as an additional character artist for Fallout: New Vegas.
- Chris Cummings, a developer who worked at Bethesda Softworks as a level designer on Fallout 4 and Fallout 76.
- Chris Doyle, a developer who worked at Bethesda Softworks as an additional programmer on Fallout 4.
- Chris Anthony Lansdowne, an actress who voiced Quinn Carter, The Boss and The Motherlode in Fallout 76.
- Chris Hays, a developer who worked at id Software as an additional programmer on Fallout 76.
- Chris Hite, a developer who worked at Bethesda Softworks as a sound designer on Fallout 76.
- Chris Stanko, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 76.
- Chris Stark, a developer who worked at Bethesda Softworks as an additional graphics programmer on Fallout 76.
- Chris Winings, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 76.
- Chris Fisher, a developer who worked at Interplay Entertainment as a quality assurance tester for Fallout Tactics.
- Chris Buskirk, a developer who worked at Interplay Entertainment as a quality assurance tester for Fallout Tactics.
- Chris Pasetto, a developer who worked at Interplay Entertainment as Lead Designer for Fallout: Brotherhood of Steel.
- Chris Marleau, a developer who worked at Black Isle Studios as an animator for Van Buren.
- Chris Applehans, a developer who worked at Black Isle Studios as a concept artist for Van Buren.
- Chris Heidari, a developer who worked at Interplay Entertainment as a scriptor for Van Buren.
- Chris French, a developer who worked at Black Isle Studios as a scripter for Van Buren.