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+ | {{Disambig}}{{Games|FO1|FO2|FO3|FNV|AR|FNVDM|FNVOWB|FNVLR|FO4|FO4FH|FO76|FO76WA|FO76NW|FO76WL|FOT|FOBOS|FBG|FWW|VB|FB}} |
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− | {{Disambig}} |
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+ | * [[Character]]s: |
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− | {{Games|FO|FO2|FO3|FNV|FOT|VB}} |
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+ | ** [[Chris (Fallout)]], an intelligent [[nightkin]] thinker, [[Cut content|cut]] from ''[[Fallout]]''. |
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− | *Characters |
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− | **[[Chris (Fallout) |
+ | ** [[Chris Avellone (Fallout)]], the most feared bounty hunter in the [[Wasteland|Wastes]] in ''Fallout''. |
− | **[[Chris (Fallout 2) |
+ | ** [[Chris (Fallout 2)]], an [[Enclave]] guard at the entrance to [[Navarro]] in ''[[Fallout 2]]''. |
− | **[[ |
+ | *** [[CCCHRIS.MSG]], [[Dialogue file|dialogue]] for Chris in ''Fallout 2''. |
− | **[[Chris |
+ | ** [[Chris Haversam]], a mechanic living in the [[REPCONN test site]] in ''[[Fallout: New Vegas]]''. |
− | **[[ |
+ | *** [[ChrisHaversam.txt]], dialogue for Chris Haversam in ''Fallout: New Vegas''. |
+ | ** [[Chris Balthazar]], a deceased patient who took refuge in [[Flatwoods]], mentioned in ''[[Fallout 76]]''. |
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+ | ** [[Chris Evetts]], a guest at [[the Whitespring Resort]] who survived the [[Great War]], mentioned in ''Fallout 76''. |
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+ | ** [[Chris Fatur]], a self-hating wastelander who worked with [[Matt (Fallout 76)|Matt]], mentioned in ''Fallout 76''. |
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+ | ** [[Chris Murphey]], an employee of the [[National Radio Astronomy Research Center]], mentioned in ''Fallout 76''. |
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+ | ** [[Chris (Nuclear Winter)]], a resident of [[Vault 51]] who ran for [[overseer]], mentioned in the ''Fallout 76'' [[Fallout 76 updates|update]] ''[[Nuclear Winter]]''. |
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+ | ** [[Chris (Wastelanders)]], an employee of [[Hornwright Industrial]] before the Great War, mentioned in the ''Fallout 76'' update ''[[Wastelanders]]''. |
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+ | ** [[Chris Avellone (Fallout Tactics)]], the mayor of [[Springfield]] in ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]''. |
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− | *Real-life people |
+ | * Real-life people: |
− | **[[Chris |
+ | ** [[Chris DeSalvo]], a developer who worked at [[Interplay Entertainment]] as a programmer on ''Fallout''. |
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− | **[[Chris |
+ | ** [[Chris Taylor]], a developer who worked at Interplay Entertainment as the lead designer on ''Fallout'' and a producer on ''Fallout Tactics''. |
+ | *** [[Chris Taylor interview for Vault13.net]], an interview with Chris Taylor retrieved from the now-defunct Vault13.net site. |
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− | **[[Chris Borders]] |
+ | ** [[Chris Borders]], a developer who worked at Interplay Entertainment as a voice supervisor on ''Fallout'', as a dialogue supervisor on ''Fallout 2'', as the voiceover director/supervisor on ''Fallout Tactics'', as a voiceover caster on ''[[Fallout: Brotherhood of Steel]]''. |
− | **[[Chris |
+ | ** [[Chris Holland]], a developer who worked at Interplay Entertainment as a programmer on ''Fallout 2''. |
+ | ** [[Chris Avellone]], a video games designer who has worked for Interplay Entertainment on ''Fallout 2'', [[Black Isle Studios]] on ''[[Van Buren]]'' and currently at [[Obsidian Entertainment]] where he worked on ''Fallout: New Vegas'' (including the ''Fallout'' graphic novel ''[[All Roads]]'') and the [[Fallout: New Vegas add-ons|add-ons]] ''[[Dead Money]]'', ''[[Old World Blues (add-on)|Old World Blues]]'' and ''[[Lonesome Road (add-on)|Lonesome Road]]''. He also compiled the ''[[Fallout Bible]]''. |
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− | **[[Chris |
+ | ** [[Chris Esko]], a developer who worked at [[Bethesda Softworks]] as a programmer on ''[[Fallout 3]]''. |
− | **[[Chris |
+ | ** [[Chris Hynes]], a developer who worked Bethesda Softworks as an additional programmer on ''Fallout 3''. |
− | **[[Chris |
+ | ** [[Chris Innanen]], a developer who worked Bethesda Softworks as an additional programmer on ''Fallout 3''. |
− | **[[Chris |
+ | ** [[Chris Krietz]], a developer who worked at Bethesda Softworks as a platform lead on ''Fallout 3''. |
− | **[[Chris |
+ | ** [[Chris Steidel]], a developer who worked at Bethesda Softworks as a quality assurance tester on ''Fallout 3'' and ''Fallout: New Vegas''. |
+ | ** [[Chris Andrew Ciulla]], an actor who voiced various characters in ''Fallout: New Vegas'', the ''[[Fallout 4]]'' [[Fallout 4 add-ons|add-on]] ''[[Far Harbor (add-on)|Far Harbor]]'' and in the ''Fallout 76'' updates ''[[Wild Appalachia]]'' and ''Wastelanders''. |
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− | **[[Chris |
+ | ** [[Chris Candio]], a developer who worked at Bethesda Softworks as a dialogue editor on ''Fallout: New Vegas''. |
+ | ** [[Chris Jones (artist)]], a developer who worked at Black Isle Studios as an intern artist on ''Fallout 2'' |
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− | **[[Chris Parker]] - Chief Development Officer and Senior Producer for [[Obsidian Entertainment]] |
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+ | ** [[Chris Jones (programmer)]], a developer who worked at Interplay Entertainment as a lead programmer of ''Fallout'', ''Fallout 2'' and (at Black Isle Studios) ''Van Buren'', and Chief Technology Officer at Obsidian Entertainment during the development of ''Fallout: New Vegas''. |
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⚫ | |||
− | **[[Chris |
+ | ** [[Chris Parker]], the Chief Development Officer and Senior Producer for Obsidian Entertainment, credited on ''Fallout: New Vegas''. |
− | **[[Chris |
+ | ** [[Chris Tencati]], a developer who worked at Obsidian Entertainment as a gameplay programmer on ''Fallout: New Vegas''. |
− | **[[Chris |
+ | ** [[Chris Willis]], a developer who worked at Obsidian Entertainment as an additional character artist on ''Fallout: New Vegas''. |
− | **[[Chris |
+ | ** [[Chris Cummings]], a developer who worked at Bethesda Softworks as a level designer on ''Fallout 4'' and ''Fallout 76''. |
+ | ** [[Chris Doyle]], a developer who worked at Bethesda Softworks as an additional programmer on ''Fallout 4''. |
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+ | ** [[Chris Anthony Lansdowne]], an actress who voiced various characters in ''Fallout 76'' and its update ''Wastelanders''. |
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+ | ** [[Chris Fields]], a developer who worked at [[Iron Galaxy]] as a programming intern on ''Fallout 76''. |
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+ | ** [[Chris Hays]], a developer who worked at [[id Software]] as an additional programmer on ''Fallout 76''. |
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+ | ** [[Chris Hite]], a developer who worked at Bethesda Softworks as a sound designer on ''Fallout 76''. |
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+ | ** [[Chris Hohne]], a developer who worked at [[ZeniMax Media|ZeniMax Online Studios]] as an additional programmer on ''Fallout 76''. |
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+ | ** [[Chris Stanko]], a developer who worked at Bethesda Softworks as a quality assurance tester on ''Fallout 76''. |
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+ | ** [[Chris Stark]], a developer who worked at Bethesda Softworks as a graphics programmer on ''Fallout 76''. |
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+ | ** [[Chris Winings]], a developer who worked at Bethesda Softworks as a quality assurance tester on ''Fallout 76''. |
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+ | ** [[Chris Parson]], an actor who voiced various characters in the ''Fallout 76'' updates ''Wild Appalachia'' and ''Wastelanders''. |
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+ | ** [[Chris Fisher]], a developer who worked at Interplay Entertainment as a quality assurance tester on ''Fallout Tactics''. |
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+ | ** [[Chris Buskirk]], a developer who worked at Interplay Entertainment as a quality assurance tester on ''Fallout Tactics''. |
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+ | ** [[Chris Gerber]], a developer who worked at [[Fantasy Flight Games]] as the senior manager of product development on ''[[Fallout: The Board Game]]''. |
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+ | ** [[Chris Birch]], the co-founder, CEO and publisher of [[Modiphius]], credited on ''[[Fallout: Wasteland Warfare]]''. |
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+ | ** [[Chris Marleau]], a developer who worked at Black Isle Studios as an animator on ''Van Buren''. |
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+ | ** [[Chris Heidari]], a developer who worked at Interplay Entertainment as a scripter on ''Van Buren''. |
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+ | ** [[Chris French]], a developer who worked at Black Isle Studios as a scripter on ''Van Buren''. |
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+ | |||
+ | ==See also== |
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+ | * [[Christopher]] |
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+ | |||
+ | [[es:Chris]] |
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+ | [[ru:Крис]] |
Revision as of 18:36, 5 October 2020
This disambiguation page lists articles associated with the same title. If an internal link led you here, please change the link to point directly to the intended page. |
Chris may refer to:
- Characters:
- Chris (Fallout), an intelligent nightkin thinker, cut from Fallout.
- Chris Avellone (Fallout), the most feared bounty hunter in the Wastes in Fallout.
- Chris (Fallout 2), an Enclave guard at the entrance to Navarro in Fallout 2.
- CCCHRIS.MSG, dialogue for Chris in Fallout 2.
- Chris Haversam, a mechanic living in the REPCONN test site in Fallout: New Vegas.
- ChrisHaversam.txt, dialogue for Chris Haversam in Fallout: New Vegas.
- Chris Balthazar, a deceased patient who took refuge in Flatwoods, mentioned in Fallout 76.
- Chris Evetts, a guest at the Whitespring Resort who survived the Great War, mentioned in Fallout 76.
- Chris Fatur, a self-hating wastelander who worked with Matt, mentioned in Fallout 76.
- Chris Murphey, an employee of the National Radio Astronomy Research Center, mentioned in Fallout 76.
- Chris (Nuclear Winter), a resident of Vault 51 who ran for overseer, mentioned in the Fallout 76 update Nuclear Winter.
- Chris (Wastelanders), an employee of Hornwright Industrial before the Great War, mentioned in the Fallout 76 update Wastelanders.
- Chris Avellone (Fallout Tactics), the mayor of Springfield in Fallout Tactics.
- Real-life people:
- Chris DeSalvo, a developer who worked at Interplay Entertainment as a programmer on Fallout.
- Chris Benson, a developer who worked at Interplay Entertainment as a Mac assistant on Fallout.
- Chris Taylor, a developer who worked at Interplay Entertainment as the lead designer on Fallout and a producer on Fallout Tactics.
- Chris Taylor interview for Vault13.net, an interview with Chris Taylor retrieved from the now-defunct Vault13.net site.
- Chris Borders, a developer who worked at Interplay Entertainment as a voice supervisor on Fallout, as a dialogue supervisor on Fallout 2, as the voiceover director/supervisor on Fallout Tactics, as a voiceover caster on Fallout: Brotherhood of Steel.
- Chris Holland, a developer who worked at Interplay Entertainment as a programmer on Fallout 2.
- Chris Avellone, a video games designer who has worked for Interplay Entertainment on Fallout 2, Black Isle Studios on Van Buren and currently at Obsidian Entertainment where he worked on Fallout: New Vegas (including the Fallout graphic novel All Roads) and the add-ons Dead Money, Old World Blues and Lonesome Road. He also compiled the Fallout Bible.
- Chris Esko, a developer who worked at Bethesda Softworks as a programmer on Fallout 3.
- Chris Hynes, a developer who worked Bethesda Softworks as an additional programmer on Fallout 3.
- Chris Innanen, a developer who worked Bethesda Softworks as an additional programmer on Fallout 3.
- Chris Krietz, a developer who worked at Bethesda Softworks as a platform lead on Fallout 3.
- Chris Steidel, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 3 and Fallout: New Vegas.
- Chris Andrew Ciulla, an actor who voiced various characters in Fallout: New Vegas, the Fallout 4 add-on Far Harbor and in the Fallout 76 updates Wild Appalachia and Wastelanders.
- Chris Candio, a developer who worked at Bethesda Softworks as a dialogue editor on Fallout: New Vegas.
- Chris Jones (artist), a developer who worked at Black Isle Studios as an intern artist on Fallout 2
- Chris Jones (programmer), a developer who worked at Interplay Entertainment as a lead programmer of Fallout, Fallout 2 and (at Black Isle Studios) Van Buren, and Chief Technology Officer at Obsidian Entertainment during the development of Fallout: New Vegas.
- Chris Parker, the Chief Development Officer and Senior Producer for Obsidian Entertainment, credited on Fallout: New Vegas.
- Chris Tencati, a developer who worked at Obsidian Entertainment as a gameplay programmer on Fallout: New Vegas.
- Chris Willis, a developer who worked at Obsidian Entertainment as an additional character artist on Fallout: New Vegas.
- Chris Cummings, a developer who worked at Bethesda Softworks as a level designer on Fallout 4 and Fallout 76.
- Chris Doyle, a developer who worked at Bethesda Softworks as an additional programmer on Fallout 4.
- Chris Anthony Lansdowne, an actress who voiced various characters in Fallout 76 and its update Wastelanders.
- Chris Fields, a developer who worked at Iron Galaxy as a programming intern on Fallout 76.
- Chris Hays, a developer who worked at id Software as an additional programmer on Fallout 76.
- Chris Hite, a developer who worked at Bethesda Softworks as a sound designer on Fallout 76.
- Chris Hohne, a developer who worked at ZeniMax Online Studios as an additional programmer on Fallout 76.
- Chris Krueger, a developer who worked at Bethesda Softworks as a producer on Fallout 76.
- Chris Lawyer, a developer who worked at Iron Galaxy as a programming intern on Fallout 76.
- Chris Stanko, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 76.
- Chris Stark, a developer who worked at Bethesda Softworks as a graphics programmer on Fallout 76.
- Chris Winings, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 76.
- Chris Parson, an actor who voiced various characters in the Fallout 76 updates Wild Appalachia and Wastelanders.
- Chris Fisher, a developer who worked at Interplay Entertainment as a quality assurance tester on Fallout Tactics.
- Chris Buskirk, a developer who worked at Interplay Entertainment as a quality assurance tester on Fallout Tactics.
- Chris Pasetto, a developer who worked at Interplay Entertainment as the lead designer on Fallout: Brotherhood of Steel.
- Chris Gerber, a developer who worked at Fantasy Flight Games as the senior manager of product development on Fallout: The Board Game.
- Chris Birch, the co-founder, CEO and publisher of Modiphius, credited on Fallout: Wasteland Warfare.
- Chris Marleau, a developer who worked at Black Isle Studios as an animator on Van Buren.
- Chris Applehans, a developer who worked at Black Isle Studios as a concept artist on Van Buren.
- Chris Heidari, a developer who worked at Interplay Entertainment as a scripter on Van Buren.
- Chris French, a developer who worked at Black Isle Studios as a scripter on Van Buren.