Fallout Wiki
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* [[Character]]s:
{{Games|FO|FO2|FO3|FNV|FOT|VB}}
 
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** [[Chris (Fallout)]], an intelligent [[nightkin]] thinker, [[Cut content|cut]] from ''[[Fallout]]''.
*Characters
 
**[[Chris (Fallout)|Chris]] - a nightkin thinker in ''[[Fallout]]''
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** [[Chris Avellone (Fallout)]], the most feared bounty hunter in the [[Wasteland|Wastes]] in ''Fallout''.
**[[Chris (Fallout 2)|Chris]] - an [[Enclave]] guard in ''[[Fallout 2]]''
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** [[Chris (Fallout 2)]], an [[Enclave]] guard at the entrance to [[Navarro]] in ''[[Fallout 2]]''.
**[[Chris Avellone (Fallout)|Chris Avellone]] - a bounty hunter in ''[[Fallout]]''
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*** [[CCCHRIS.MSG]], [[Dialogue file|dialogue]] for Chris in ''Fallout 2''.
**[[Chris Avellone (Fallout Tactics)|Chris Avellone]] - the mayor of [[Springfield]] in ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]''
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** [[Chris Haversam]], a mechanic living in the [[REPCONN test site]] in ''[[Fallout: New Vegas]]''.
**[[Chris Haversam]] - a mechanic in ''[[Fallout: New Vegas]]''
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*** [[ChrisHaversam.txt]], dialogue for Chris Haversam in ''Fallout: New Vegas''.
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** [[Chris Balthazar]], a deceased patient who took refuge in [[Flatwoods]], mentioned in ''[[Fallout 76]]''.
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** [[Chris Evetts]], a guest at [[the Whitespring Resort]] who survived the [[Great War]], mentioned in ''Fallout 76''.
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** [[Chris Fatur]], a self-hating wastelander who worked with [[Matt (Fallout 76)|Matt]], mentioned in ''Fallout 76''.
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** [[Chris Murphey]], an employee of the [[National Radio Astronomy Research Center]], mentioned in ''Fallout 76''.
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** [[Chris (Nuclear Winter)]], a resident of [[Vault 51]] who ran for [[overseer]], mentioned in the ''Fallout 76'' [[Fallout 76 updates|update]] ''[[Nuclear Winter]]''.
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** [[Chris (Wastelanders)]], an employee of [[Hornwright Industrial]] before the Great War, mentioned in the ''Fallout 76'' update ''[[Wastelanders]]''.
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** [[Chris Avellone (Fallout Tactics)]], the mayor of [[Springfield]] in ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]''.
   
*Real-life people
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* Real-life people:
**[[Chris Andrew Ciulla]] - a voice actor for a few ''[[Fallout: New Vegas]]'' characters
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** [[Chris DeSalvo]], a developer who worked at [[Interplay Entertainment]] as a programmer on ''Fallout''.
 
** [[Chris Benson]], a developer who worked at Interplay Entertainment as a Mac assistant on ''Fallout''.
**[[Chris Applehans]] - a concept artist for the cancelled ''[[Van Buren]]'' project
 
**[[Chris Avellone]] - a major video game designer and developer who worked on multiple ''[[Fallout series|Fallout]]'' games
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** [[Chris Taylor]], a developer who worked at Interplay Entertainment as the lead designer on ''Fallout'' and a producer on ''Fallout Tactics''.
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*** [[Chris Taylor interview for Vault13.net]], an interview with Chris Taylor retrieved from the now-defunct Vault13.net site.
**[[Chris Benson]] - a developer who worked on ''[[Fallout]]''
 
**[[Chris Borders]] - a developer who worked on multiple ''Fallout'' games
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** [[Chris Borders]], a developer who worked at Interplay Entertainment as a voice supervisor on ''Fallout'', as a dialogue supervisor on ''Fallout 2'', as the voiceover director/supervisor on ''Fallout Tactics'', as a voiceover caster on ''[[Fallout: Brotherhood of Steel]]''.
**[[Chris Buskirk]] - a developer who worked on ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]''
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** [[Chris Holland]], a developer who worked at Interplay Entertainment as a programmer on ''Fallout 2''.
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** [[Chris Avellone]], a video games designer who has worked for Interplay Entertainment on ''Fallout 2'', [[Black Isle Studios]] on ''[[Van Buren]]'' and currently at [[Obsidian Entertainment]] where he worked on ''Fallout: New Vegas'' (including the ''Fallout'' graphic novel ''[[All Roads]]'') and the [[Fallout: New Vegas add-ons|add-ons]] ''[[Dead Money]]'', ''[[Old World Blues (add-on)|Old World Blues]]'' and ''[[Lonesome Road (add-on)|Lonesome Road]]''. He also compiled the ''[[Fallout Bible]]''.
**[[Chris Candio]] - a developer who worked on ''[[Fallout: New Vegas]]''
 
**[[Chris DeSalvo]] - a developer who worked on ''[[Fallout]]''
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** [[Chris Esko]], a developer who worked at [[Bethesda Softworks]] as a programmer on ''[[Fallout 3]]''.
**[[Chris Esko]] - a developer who worked on ''[[Fallout 3]]''
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** [[Chris Hynes]], a developer who worked Bethesda Softworks as an additional programmer on ''Fallout 3''.
**[[Chris Fisher]] - a developer who worked on ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]''
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** [[Chris Innanen]], a developer who worked Bethesda Softworks as an additional programmer on ''Fallout 3''.
**[[Chris Holland]] - a developer who worked on ''[[Fallout 2]]''
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** [[Chris Krietz]], a developer who worked at Bethesda Softworks as a platform lead on ''Fallout 3''.
**[[Chris Hynes]] - a developer who worked on ''[[Fallout 3]]''
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** [[Chris Steidel]], a developer who worked at Bethesda Softworks as a quality assurance tester on ''Fallout 3'' and ''Fallout: New Vegas''.
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** [[Chris Andrew Ciulla]], an actor who voiced various characters in ''Fallout: New Vegas'', the ''[[Fallout 4]]'' [[Fallout 4 add-ons|add-on]] ''[[Far Harbor (add-on)|Far Harbor]]'' and in the ''Fallout 76'' updates ''[[Wild Appalachia]]'' and ''Wastelanders''.
**[[Chris Innanen]] - a developer who worked on ''[[Fallout 3]]''
 
**[[Chris Jones]] - a developer who worked on ''[[Fallout]]'' and ''[[Fallout 2]]''
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** [[Chris Candio]], a developer who worked at Bethesda Softworks as a dialogue editor on ''Fallout: New Vegas''.
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** [[Chris Jones (artist)]], a developer who worked at Black Isle Studios as an intern artist on ''Fallout 2''
**[[Chris Parker]] - Chief Development Officer and Senior Producer for [[Obsidian Entertainment]]
 
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** [[Chris Jones (programmer)]], a developer who worked at Interplay Entertainment as a lead programmer of ''Fallout'', ''Fallout 2'' and (at Black Isle Studios) ''Van Buren'', and Chief Technology Officer at Obsidian Entertainment during the development of ''Fallout: New Vegas''.
**[[Chris Pasetto]] - a developer who worked on ''[[Fallout: Brotherhood of Steel]]''
 
**[[Chris Steidel]] - a developer who worked on ''[[Fallout 3]]'' and ''[[Fallout: New Vegas]]''
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** [[Chris Parker]], the Chief Development Officer and Senior Producer for Obsidian Entertainment, credited on ''Fallout: New Vegas''.
**[[Chris Taylor]] - a developer for multiple ''Fallout'' games
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** [[Chris Tencati]], a developer who worked at Obsidian Entertainment as a gameplay programmer on ''Fallout: New Vegas''.
**[[Chris Tencati]] - a developer who worked on ''[[Fallout: New Vegas]]''
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** [[Chris Willis]], a developer who worked at Obsidian Entertainment as an additional character artist on ''Fallout: New Vegas''.
**[[Chris Willis]] - a developer who worked on ''[[Fallout: New Vegas]]''
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** [[Chris Cummings]], a developer who worked at Bethesda Softworks as a level designer on ''Fallout 4'' and ''Fallout 76''.
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** [[Chris Doyle]], a developer who worked at Bethesda Softworks as an additional programmer on ''Fallout 4''.
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** [[Chris Anthony Lansdowne]], an actress who voiced various characters in ''Fallout 76'' and its update ''Wastelanders''.
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** [[Chris Fields]], a developer who worked at [[Iron Galaxy]] as a programming intern on ''Fallout 76''.
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** [[Chris Hays]], a developer who worked at [[id Software]] as an additional programmer on ''Fallout 76''.
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** [[Chris Hite]], a developer who worked at Bethesda Softworks as a sound designer on ''Fallout 76''.
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** [[Chris Hohne]], a developer who worked at [[ZeniMax Media|ZeniMax Online Studios]] as an additional programmer on ''Fallout 76''.
 
** [[Chris Krueger]], a developer who worked at Bethesda Softworks as a producer on ''Fallout 76''.
 
** [[Chris Lawyer]], a developer who worked at Iron Galaxy as a programming intern on ''Fallout 76''.
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** [[Chris Stanko]], a developer who worked at Bethesda Softworks as a quality assurance tester on ''Fallout 76''.
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** [[Chris Stark]], a developer who worked at Bethesda Softworks as a graphics programmer on ''Fallout 76''.
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** [[Chris Winings]], a developer who worked at Bethesda Softworks as a quality assurance tester on ''Fallout 76''.
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** [[Chris Parson]], an actor who voiced various characters in the ''Fallout 76'' updates ''Wild Appalachia'' and ''Wastelanders''.
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** [[Chris Fisher]], a developer who worked at Interplay Entertainment as a quality assurance tester on ''Fallout Tactics''.
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** [[Chris Buskirk]], a developer who worked at Interplay Entertainment as a quality assurance tester on ''Fallout Tactics''.
 
** [[Chris Pasetto]], a developer who worked at Interplay Entertainment as the lead designer on ''Fallout: Brotherhood of Steel''.
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** [[Chris Gerber]], a developer who worked at [[Fantasy Flight Games]] as the senior manager of product development on ''[[Fallout: The Board Game]]''.
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** [[Chris Birch]], the co-founder, CEO and publisher of [[Modiphius]], credited on ''[[Fallout: Wasteland Warfare]]''.
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** [[Chris Marleau]], a developer who worked at Black Isle Studios as an animator on ''Van Buren''.
 
** [[Chris Applehans]], a developer who worked at Black Isle Studios as a concept artist on ''Van Buren''.
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** [[Chris Heidari]], a developer who worked at Interplay Entertainment as a scripter on ''Van Buren''.
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** [[Chris French]], a developer who worked at Black Isle Studios as a scripter on ''Van Buren''.
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==See also==
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* [[Christopher]]
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[[es:Chris]]
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[[ru:Крис]]

Revision as of 18:36, 5 October 2020

Chris may refer to:

 ... 
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  • Real-life people:
    • Chris DeSalvo, a developer who worked at Interplay Entertainment as a programmer on Fallout.
    • Chris Benson, a developer who worked at Interplay Entertainment as a Mac assistant on Fallout.
    • Chris Taylor, a developer who worked at Interplay Entertainment as the lead designer on Fallout and a producer on Fallout Tactics.
    • Chris Borders, a developer who worked at Interplay Entertainment as a voice supervisor on Fallout, as a dialogue supervisor on Fallout 2, as the voiceover director/supervisor on Fallout Tactics, as a voiceover caster on Fallout: Brotherhood of Steel.
    • Chris Holland, a developer who worked at Interplay Entertainment as a programmer on Fallout 2.
    • Chris Avellone, a video games designer who has worked for Interplay Entertainment on Fallout 2, Black Isle Studios on Van Buren and currently at Obsidian Entertainment where he worked on Fallout: New Vegas (including the Fallout graphic novel All Roads) and the add-ons Dead Money, Old World Blues and Lonesome Road. He also compiled the Fallout Bible.
    • Chris Esko, a developer who worked at Bethesda Softworks as a programmer on Fallout 3.
    • Chris Hynes, a developer who worked Bethesda Softworks as an additional programmer on Fallout 3.
    • Chris Innanen, a developer who worked Bethesda Softworks as an additional programmer on Fallout 3.
    • Chris Krietz, a developer who worked at Bethesda Softworks as a platform lead on Fallout 3.
    • Chris Steidel, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 3 and Fallout: New Vegas.
    • Chris Andrew Ciulla, an actor who voiced various characters in Fallout: New Vegas, the Fallout 4 add-on Far Harbor and in the Fallout 76 updates Wild Appalachia and Wastelanders.
    • Chris Candio, a developer who worked at Bethesda Softworks as a dialogue editor on Fallout: New Vegas.
    • Chris Jones (artist), a developer who worked at Black Isle Studios as an intern artist on Fallout 2
    • Chris Jones (programmer), a developer who worked at Interplay Entertainment as a lead programmer of Fallout, Fallout 2 and (at Black Isle Studios) Van Buren, and Chief Technology Officer at Obsidian Entertainment during the development of Fallout: New Vegas.
    • Chris Parker, the Chief Development Officer and Senior Producer for Obsidian Entertainment, credited on Fallout: New Vegas.
    • Chris Tencati, a developer who worked at Obsidian Entertainment as a gameplay programmer on Fallout: New Vegas.
    • Chris Willis, a developer who worked at Obsidian Entertainment as an additional character artist on Fallout: New Vegas.
    • Chris Cummings, a developer who worked at Bethesda Softworks as a level designer on Fallout 4 and Fallout 76.
    • Chris Doyle, a developer who worked at Bethesda Softworks as an additional programmer on Fallout 4.
    • Chris Anthony Lansdowne, an actress who voiced various characters in Fallout 76 and its update Wastelanders.
    • Chris Fields, a developer who worked at Iron Galaxy as a programming intern on Fallout 76.
    • Chris Hays, a developer who worked at id Software as an additional programmer on Fallout 76.
    • Chris Hite, a developer who worked at Bethesda Softworks as a sound designer on Fallout 76.
    • Chris Hohne, a developer who worked at ZeniMax Online Studios as an additional programmer on Fallout 76.
    • Chris Krueger, a developer who worked at Bethesda Softworks as a producer on Fallout 76.
    • Chris Lawyer, a developer who worked at Iron Galaxy as a programming intern on Fallout 76.
    • Chris Stanko, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 76.
    • Chris Stark, a developer who worked at Bethesda Softworks as a graphics programmer on Fallout 76.
    • Chris Winings, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 76.
    • Chris Parson, an actor who voiced various characters in the Fallout 76 updates Wild Appalachia and Wastelanders.
    • Chris Fisher, a developer who worked at Interplay Entertainment as a quality assurance tester on Fallout Tactics.
    • Chris Buskirk, a developer who worked at Interplay Entertainment as a quality assurance tester on Fallout Tactics.
    • Chris Pasetto, a developer who worked at Interplay Entertainment as the lead designer on Fallout: Brotherhood of Steel.
    • Chris Gerber, a developer who worked at Fantasy Flight Games as the senior manager of product development on Fallout: The Board Game.
    • Chris Birch, the co-founder, CEO and publisher of Modiphius, credited on Fallout: Wasteland Warfare.
    • Chris Marleau, a developer who worked at Black Isle Studios as an animator on Van Buren.
    • Chris Applehans, a developer who worked at Black Isle Studios as a concept artist on Van Buren.
    • Chris Heidari, a developer who worked at Interplay Entertainment as a scripter on Van Buren.
    • Chris French, a developer who worked at Black Isle Studios as a scripter on Van Buren.

See also