|For an overview of cleaver models, see Cleaver.|
Characteristics[edit | edit source]
The Chopper is an aged and rusted version of a cleaver with white tape wrapped around the handle, and with the blade curved upward. Additionally, it deals more damage than a normal cleaver, including higher Critical Hit and limb damage. It is a highly powerful melee weapon for the early game, as it deals high damage and can be easily repaired with the common cleaver.
This weapon qualifies as an improved holdout weapon.
Special attack[edit | edit source]
|- Type of attack||- Skill required|
|- Damage per attack in V.A.T.S.||- Action point cost|
|- Damage per action point||- Additional effects|
- Note: Melee weapons do double normal damage in V.A.T.S.
It is possible to execute Back Slash outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.
Durability[edit | edit source]
The Chopper can successfully strike about 1,245 times from full condition before breaking.
Variants[edit | edit source]
Comparison[edit | edit source]
|- Weapon name (melee or unarmed)||- Attacks in V.A.T.S.|
|- Weapon name (gun, energy or explosive)||- Action point cost|
|- Damage per attack (damage per projectile)||- Damage per action point|
|- Damage per second||- Weapon spread|
|- Area of effect damage||- Magazine capacity (shots per reload)|
|- Effect damage & duration||- Durability (number of attacks before breaking)|
|- Bonus effects||- Weight|
|- Attacks per second||- Value in caps|
|- Critical chance % multiplier||- Value to weight ratio|
|- Critical damage||- Skill required|
|- Critical effect damage & duration||- Strength required|
|- With all mods attached|
- Note: Melee damage is doubled in V.A.T.S.