| For an overview of cleaver models, see Cleaver. |
The Chopper is a unique weapon in Fallout: New Vegas.
Characteristics[]
Compared to the standard cleaver, the Chopper deals more damage as well as higher critical hit damage with a higher critical chance multiplier. It also deals a higher bonus amount of damage to limbs, further increasing the chance to cripple an enemy than the standard.
Visually, the weapon is visibly aged and rusted with white tape wrapped around the handle and the blade slightly curved upward.
The weapon is powerful and very useful for the early game as it deals high damage and can be easily repaired with the common cleaver. It is considered an improved holdout weapon.
Special attack[]
The Chopper has a special Back Slash attack, which does 70% damage in V.A.T.S. at the cost of 5 fewer Action Points (requires a Melee skill of 50).
| Legend | ||||
|---|---|---|---|---|
| - Type of attack | - Skill required | |||
| - Damage per attack in V.A.T.S. | - Action point cost | |||
| - Damage per action point | - Additional effects | |||
| Normal | 0 | 28 | 22 | 1.27 |
| Back Slash | 50 | 19.6 | 17 | 1.15 |
- Note: Melee weapons do double normal damage in V.A.T.S.
It is possible to execute Back Slash outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.
Durability[]
The Chopper can successfully strike about 1,245 times from full condition before breaking.
Variants[]
- Cleaver - the standard variant found throughout the Mojave Wasteland.
Comparison[]
| Legend | ||||
|---|---|---|---|---|
| - Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
| - Weapon name (gun, energy or explosive) | - Action point cost | |||
| - Damage per attack (damage per projectile) | - Damage per action point | |||
| - Damage per second | - Weapon spread | |||
| - Area of effect damage | - Magazine capacity (shots per reload) | |||
| - Effect damage & duration | - Durability (number of attacks before breaking) | |||
| - Bonus effects | - Weight | |||
| - Attacks per second | - Value in caps | |||
| - Critical chance % multiplier | - Value to weight ratio | |||
| - Critical damage | - Skill required | |||
| - Critical effect damage & duration | - Strength required | |||
| - With all mods attached | ||||
| Cleaver | 7 | 17.8 | x1.5 limb | 2.54 | x1 | 7 | 22 | 0.6 | 1245 | 2 | 20 | 10 | 0 | 2 |
| Chopper | 14 | 54.9 | x1.5 limb | 3.92 | x2 | 14 | 22 | 1.3 | 1245 | 2 | 800 | 400 | 0 | 2 |
- Note: Melee damage is doubled in V.A.T.S.
Location[]
The weapon is located at Wolfhorn Ranch, found inside the farmhouse on the stove against the right-side wall.
Behind the scenes[]
Chopper was added to Wolfhorn Ranch after Ulysses was cut from the base game, so that the location would not be so empty, as it was originally Ulysses' home. Joshua Sawyer also denied that Chopper would have been used by Ulysses; it was merely added to the location to have something unique after Ulysses' removal.[Non-game 1]
Bugs[]
The Chopper may be sold by Cliff Briscoe in Novac.[verified]
Gallery[]
References[]
Non-game
- ↑ Fallout: New Vegas 10th Anniversary Charity Stream Part 2 (reference starts at 1:20:30)
Joshua Sawyer: "Chopper, no. Ulysses would not have used Chopper. I think that was just placed there... like there was- there wasn't much at Wolfhorn Ranch, and when Ulysses was pulled as companion... I think that's when I was like, 'Oh, we should put Chopper there so there's something.'"
(Transcript)
