Icon disambig.svg
For an overview of assault rifle models, see assault rifle.

 
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The Type 93 Chinese assault rifle is a Small Guns weapon in Fallout 3.

Background[edit | edit source]

This section is transcluded from Assault rifle. To change it, please edit the transcluded page.

The Type 93 Chinese assault rifle[1] was designed and manufactured by a Chinese industrial conglomerate for the People's Liberation Army during the Resource Wars, for the purpose of equipping the Chinese infiltrators and American fifth-columnists. To this end, it was chambered for the abundant 5.56mm round and utilizes a 24-round magazine. Thousands of these weapons were smuggled into the US for use by Chinese operatives and sympathizers on the East Coast, and many remain functional even two hundred years after the Great War. These rifles are also proven to be ready for manufacturing in post-War conditions.

Characteristics[edit | edit source]

Chinese assault rifle expanded

The Type 93 Chinese assault rifle is a second-tier, general-purpose, automatic firearm. Chambered for 5.56mm ammunition, it is the most powerful of the generic assault rifles in base damage and DPS. With a weapon spread of 1.5, it is a somewhat inaccurate weapon. It is the third least durable 5.56mm weapon. Regardless, it remains a formidable automatic weapon for any Small Guns character for the entire game.

In the add-on Operation: Anchorage, certain weapons were re-skinned to make them look like actual pre-War weapons. The Chinese assault rifle is among the small group that was chosen for use in the add-on. The Lone Wanderer can use it during the first part of the add-on.

The new looks include brown-colored hand and foregrips, and the outer bluing is a darker black with fewer scratches than the post-War version. The stats and names are exactly the same, but the durability (as with every in-simulation item) is infinite, making the weapon (almost) impervious to damage and frequent use.

Durability[edit | edit source]

The Chinese assault rifle can fire a total of about 1,212 rounds, the equivalent of 51 reloads, from full condition, before breaking.

Variants[edit | edit source]

  • Xuanlong assault rifle - available by completing the unmarked quest Jiggs' Loot. It has a 36 round magazine and the highest damage of any automatic small gun.
  • Jericho's Chinese assault rifle - a variant used by Jericho.
  • Sim version Operation: Anchorage (add-on) - a sim-only version of the weapon which differs only in health (essentially non-degrading). It also has a barely noticeable winterized color scheme on the stock and foregrip, and a much cleaner finish on the receiver and barrel.
Icon cut content.pngThe following is based on Fallout 3 cut content and has not been confirmed by canon sources.
  • High damage - an additional variant with 1000 damage can also be found in Operation: Anchorage, used in the DLC02TrenchClimberTrig02SCRIPT and cannot be obtained under normal circumstances.
  • Dragoon - a variant named Chinese Dragoon assault rifle can be found in the data files for Operation: Anchorage. It uses the Anchorage-specific texture for the weapon, but aside from name and appearance, it is identical to the standard Chinese assault rifle. It is likely the weapon was intended to be placed in the armory with other "wasteland" versions of weapons found in the Anchorage sim, most of which were cut from the final version of the add-on; as such, the weapon can only be accessed through the use of console commands.
Icon cut content.pngEnd of information based on Fallout 3 cut content.

Comparison[edit | edit source]

Legend
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAttacks in V.A.T.S.Action Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratio
Chinese assault rifle 11
888x0.13103231.41.5241212750071.4
Xuanlong assault rifle 12
968x0.13123231.61.5361111740057.1

Locations[edit | edit source]

Related quests[edit | edit source]

Main article: Economics of Violence

Pronto, in Paradise Falls, wants 20 of these guns to expand his store inventory.

Notes[edit | edit source]

  • Despite having a folding metal stock in-game, the Pip-Boy icon shows the Chinese assault rifle with a solid stock.
  • Although not a functional weapon in Fallout: New Vegas, the Chinese assault rifle makes a brief appearance in the game. During the quest How Little We Know, the Courier can cause a stockpile of weapons to be destroyed using thermite. Afterward, if examined closely, the barrel and the iron sight of a Chinese assault rifle can be seen extending from one of the resulting piles of debris.
  • A weapon of similar nature was planned for Fallout 4, but was cut before release.
  • Likewise, a version was meant to appear in Fallout 76, but only exists as texture files.

Bugs[edit | edit source]

  • PCIcon pc.png Playstation 3Icon ps3.png Xbox 360Icon xbox360.png In close quarters conditions, the rifle can clip targets or level geometry. This causes all shots to miss the target or be absorbed by geometry, even when the muzzle protrudes beyond the obstruction. [verified]
  • Xbox 360Icon xbox360.png Removal from inventory, or storage in a gun cabinet such as can be found in Outcast Outpost, can mysteriously and significantly degrade the condition of the rifle. Similar degradation can occur by manipulating the rifle with the grab tool.

Sounds[edit | edit source]

SingleShotVB.png
ReloadVB.png
JamVB.png

Gallery[edit | edit source]

References[edit | edit source]

  1. Texture, left side denotes T-93
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