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{{Infobox reputation |
{{Infobox reputation |
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− | |image =Hated. |
+ | |image =Hated.png |
|games1 =FO1, FO2 |
|games1 =FO1, FO2 |
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|requires1 =Killing children |
|requires1 =Killing children |
||
|benefits1 =none |
|benefits1 =none |
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− | |penalties1 =- |
+ | |penalties1 =-30% for purposes of dialogue and reactions<br />Enables [[random encounter]]s with [[bounty hunter]]s |
}}{{Games|FO1|FO2}} |
}}{{Games|FO1|FO2}} |
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==Effects== |
==Effects== |
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− | *- |
+ | * -30 points to initial [[reaction]] of both good and evil NPCs. |
− | *[[Bounty hunter]]s can be met during [[random encounter]]s. Their equipment depends on your level, ranging from [[Leather jacket (Fallout)|leather jackets]] and [[Hunting rifle (Fallout)|hunting rifle]]s to [[Power armor (Fallout)|power armor]] and [[Minigun (Fallout)|miniguns]] (includes [[Avenger minigun (Fallout 2)|Avenger miniguns]] in ''[[Fallout 2]]''). |
+ | * [[Bounty hunter]]s can be met during [[random encounter]]s. Their equipment depends on your level, ranging from [[Leather jacket (Fallout)|leather jackets]] and [[Hunting rifle (Fallout)|hunting rifle]]s to [[Power armor (Fallout)|power armor]] and [[Minigun (Fallout)|miniguns]] (includes [[Avenger minigun (Fallout 2)|Avenger miniguns]] in ''[[Fallout 2]]''). |
==Notes== |
==Notes== |
||
− | *It does not count if a [[companion]] kills a child instead of the player character. |
+ | * It does not count if a [[companion]] kills a child instead of the player character. |
− | *Although the Childkiller title is given after killing one child, actually three (''[[Fallout]]'') or two (''[[Fallout 2]]'') have to be killed before the people of the wasteland actually start regarding the character as a Childkiller. |
+ | * Although the Childkiller title is given after killing one child, actually three (''[[Fallout]]'') or two (''[[Fallout 2]]'') have to be killed before the people of the wasteland actually start regarding the character as a Childkiller. |
− | *In ''Fallout 2'', there are a few kids who increase the child-kill count twice because of a script redundancy (and thus instantly makes the [[Chosen One]] a "real" Childkiller). These are [[Jonny]] in [[Modoc]], the Slag kids and [[Curtis (Fallout 2)|Curtis]] in [[Vault City]]. |
+ | * In ''Fallout 2'', there are a few kids who increase the child-kill count twice because of a script redundancy (and thus instantly makes the [[Chosen One]] a "real" Childkiller). These are [[Jonny]] in [[Modoc]], the Slag kids and [[Curtis (Fallout 2)|Curtis]] in [[Vault City]]. |
− | *Killing [[Myron]] in ''Fallout 2'' counts towards becoming a Childkiller despite him not |
+ | * Killing [[Myron]] in ''Fallout 2'' counts towards becoming a Childkiller despite him not being a typical child. |
− | *[[Super stimpak (Fallout)|Super stimpaks]] and [[Planting items|planted]] explosives can be used to kill children without becoming a Childkiller. |
+ | * [[Super stimpak (Fallout)|Super stimpaks]] and [[Planting items|planted]] explosives can be used to kill children without becoming a Childkiller. |
==Behind the scenes== |
==Behind the scenes== |
||
− | + | A new Vault Boy image for the Childkiller title was created for ''[[Fallout 2]]'' but was never used. |
|
− | |||
{{Quotation|This image was unused and the only Vault Boy image to ever be cut from Fallout 2. (I'm sure you can figure out why) I remember when I got the request to do a perk illustration for "Child Killer" that there would be no way to keep in from being offensive. I mean really! How do you make an illustration of "child killer" and keep it from being offensive? Anyway for some reason, I thought this was the least offensive way to do it. I have no idea what I was thinking. Even the designer who requested it realized it was a bad idea, so we fixed it. Looking back on it now, I can't believe I drew this.|source=[[Brian Menze]] on [[User blog:Ausir/Brian Menze shows the original Childkiller|The Vault]]}} |
{{Quotation|This image was unused and the only Vault Boy image to ever be cut from Fallout 2. (I'm sure you can figure out why) I remember when I got the request to do a perk illustration for "Child Killer" that there would be no way to keep in from being offensive. I mean really! How do you make an illustration of "child killer" and keep it from being offensive? Anyway for some reason, I thought this was the least offensive way to do it. I have no idea what I was thinking. Even the designer who requested it realized it was a bad idea, so we fixed it. Looking back on it now, I can't believe I drew this.|source=[[Brian Menze]] on [[User blog:Ausir/Brian Menze shows the original Childkiller|The Vault]]}} |
||
==Gallery== |
==Gallery== |
||
<gallery> |
<gallery> |
||
− | + | Child Killer.png|Unused Vault Boy image |
|
</gallery> |
</gallery> |
||
Revision as of 16:10, 17 November 2019
“You have killed children, the youth of the wasteland. This is considered to be a really bad thing. You evil, evil person.”— Fallout and Fallout 2 description
Childkiller is a reputation title in Fallout and Fallout 2.
Obtaining
The player character receives this title by killing a child in game.
Effects
- -30 points to initial reaction of both good and evil NPCs.
- Bounty hunters can be met during random encounters. Their equipment depends on your level, ranging from leather jackets and hunting rifles to power armor and miniguns (includes Avenger miniguns in Fallout 2).
Notes
- It does not count if a companion kills a child instead of the player character.
- Although the Childkiller title is given after killing one child, actually three (Fallout) or two (Fallout 2) have to be killed before the people of the wasteland actually start regarding the character as a Childkiller.
- In Fallout 2, there are a few kids who increase the child-kill count twice because of a script redundancy (and thus instantly makes the Chosen One a "real" Childkiller). These are Jonny in Modoc, the Slag kids and Curtis in Vault City.
- Killing Myron in Fallout 2 counts towards becoming a Childkiller despite him not being a typical child.
- Super stimpaks and planted explosives can be used to kill children without becoming a Childkiller.
Behind the scenes
A new Vault Boy image for the Childkiller title was created for Fallout 2 but was never used.
“This image was unused and the only Vault Boy image to ever be cut from Fallout 2. (I'm sure you can figure out why) I remember when I got the request to do a perk illustration for "Child Killer" that there would be no way to keep in from being offensive. I mean really! How do you make an illustration of "child killer" and keep it from being offensive? Anyway for some reason, I thought this was the least offensive way to do it. I have no idea what I was thinking. Even the designer who requested it realized it was a bad idea, so we fixed it. Looking back on it now, I can't believe I drew this.”— Brian Menze on The Vault
Gallery
|