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For general information about children in the Fallout series, see Child.
For the faction calling members "children", see Children of the Cathedral.
Hey, are you gonna kill someone?— a kid commenting on the Vault Dweller wielding a weapon

Children are juvenile characters found in Fallout and Fallout 2.


These unnamed children can be found running around such towns as Shady Sands, the Hub, Wright Estate, Boneyard and the Ghost Farm.

Interactions with the player characterEdit

Interactions overviewEdit

This character has no special interactions.

Other interactionsEdit

  • They can be talked to and asked about their parents, who are "around here somewhere." They will ask people carrying a weapon if they intend to kill someone.
  • Killing any one of these grants the title of Childkiller.

Tell me aboutEdit


Apparel Weapon Other items
Kid outfit Rocks
Red Ryder BB gun

Notable childrenEdit


  • These children have sprites for throwing, which means they are also capable of throwing grenades.
  • In the Fallout 1 versions of the game released outside of the U.S. (including the GOG release), the children were removed to avoid controversy about child killing. However, the children can still be killed with explosives as only their sprites were removed.


These children appear in Fallout and Fallout 2.

CharactersJo · Grisham · Balthas · Biff · "Chicken" · Cornelius · Farrel · Rose · Jonny · Davin · Miria · Laddie · Balthas' wife  · Modoc citizen · Modoc trader · Vegeir · Slag guard · Slag citizen (the Ghost Farm Slags) · Stable boy
LocationsModoc Main Street · Modoc brahmin pastures · Rose's Bed and Breakfast · Farrel's garden · Modoc caves · Slaughterhouse pen · Ghost Farm
QuestsSomething strange is happening at the farm northeast of Modoc. Investigate and report back to Jo · Cornelius has lost his gold pocket watch. Find it and return it to him · Farrel wants you to find Cornelius's gold pocket watch. Find it and return it to Farrel · Jonny is missing. Find him and bring him home to Balthas · Jonny's in the Slag caves. Find a way to get Jonny back home to Balthas · Farrel has a rodent problem in his garden. Remove the infestation · Deliver Slag message to Jo in Modoc · Jo is suspicious of the Slags. Find out about the dead bodies at the Ghost Farm and find out what happened to Karl · Go to the Den and tell Karl it's alright to come back home · Kill the "chicken" · Help Bess the Brahmin
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