For a cross-game overview of this perk, see Chemist. |
“With the Chemist perk, any chems you take last twice as long.”— Perk description
Chemist is a perk in Fallout 3.
Effects[]
This perk doubles the active time for chems and other addictive items. In order to select the perk, the Lone Wanderer needs to have a Medicine skill of 60 or higher, and at least level 14.
The following consumables are affected by this perk:
Notes[]
- This perk synergizes well with the Chem Resistant perk, the latter providing a 50% resistance against addiction.
- Chemist affects any item which also influences the Chems Taken statistic.
- Though the perk specifically states that chems will last twice as long, it affects all potentially addictive consumables, including alcohol.