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For a cross-game overview of this perk, see Chemist.

 
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With the Chemist perk, any chems you take last twice as long.— Perk description

Chemist is a perk in Fallout 3.

Effects

This perk doubles the active time for chems and other addictive items. In order to select the perk, the Lone Wanderer needs to have a Medicine skill of 60 or higher, and at least level 14.

The following consumables are affected by this perk:

Notes

  • This perk synergizes well with the Chem Resistant perk, the latter providing a 50% resistance against addiction.
  • Chemist affects any item which also influences the Chems Taken statistic.
  • Though the perk specifically states that chems will last twice as long, it affects all potentially addictive consumables, including alcohol.
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