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The charging barrel is a weapon mod for the Tesla rifle in Fallout 76.

Effects[]

Technical effects
Tesla rifle  
Semi-auto barrel Charging barrel Net change
Damage - - -
Damage, energy - +3000.0% +3000.0%
Charge time - 1.0 +1.0
Fire rate - -10.0% -10.0%
Automatic False False N/A
Hold to power - True True
Range, max +1800.0% +1600.0% -200.0%
Range, min +1100.0% +900.0% -200.0%
Recoil, max -10.0% -10.0% +0.0%
Recoil, min -10.0% -10.0% +0.0%
Weapon spread, max - - -
Weapon spread, min - - -
Sighted weapon spread - -25.0% -25.0%
Sighted transition speed - - -
AP cost - - -
Durability -10.0 -8.0 +2.0
Weight +15.0% - -15.0%
Value +40.0% +75.0% +35.0%
Projectile override <ProjectileDLC01_LightningGun> <ProjectileDLC01_LightningGunSizzle>
Keywords <remapNode_CBarrelSlide_PBarrelSlide>,
<dn_HasGrip_Rifle>,
<IsAmmoType_FusionCell>
<remapNode_CSlide_P-Slide>,
<dn_HasBarrelSuper>,
<dn_HasGrip_Rifle>,
<s_30_Charged>,
<IsAmmoType_FusionCell>

Learn chance[]

Low chance
Weapon Plans Learn chance
Tesla rifle Learned from scrapping Low (15%)

Crafting[]

Weapon modifications will modify an existing weapon, and any modifications previously equipped on the weapon will be destroyed, not unequipped. Loose mods cannot be crafted. For modifications unlocked through scrapping, the corresponding weapon must be scrapped in order to learn how to craft it.

Location[]


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