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| The [[Initiate (player character)|Initiate]]
 
| The [[Initiate (player character)|Initiate]]
 
* [[Cain]]
 
* [[Cain]]
* [[Cyrus]]
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* [[Cyrus (Fallout: Brotherhood of Steel)|Cyrus]]
 
* [[Nadia]]
 
* [[Nadia]]
 
* [[Patty]]
 
* [[Patty]]
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|}
 
|}
   
[[Category:Characters]]
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[[Category:Characters| ]]
   
 
[[es:Personaje]]
 
[[es:Personaje]]

Revision as of 22:15, 18 September 2019

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Characters are the representations of persons in works of art. In the Fallout series, the term refers to the various inhabitants of the Wasteland. Characters can be divided into non-player characters (NPCs), mentioned-only characters (MOCs) and player characters (PCs).

Non-player character

A non-player character is an AI-controlled character that the player can interact with. In the Gamebryo games, NPCs are pre-programmed via "packages" in the GECK editor.

Mentioned-only character

A mentioned-only character is any person that does not actually appear in a game, and is mentioned in conversation with NPCs, on holodisks, notes, terminals, or any other source in the specific game.

Player character

The player character is a player's avatar in the game world. These can be designed by them, but some of the games offer pre-designed player characters as well. Player characters' decisions make a dramatic impact on the wasteland and its inhabitants.

Released games

Fallout Fallout 2 Fallout 3 Fallout: New Vegas Fallout 4 Fallout 76 Fallout Tactics Fallout: BoS
The Vault Dweller The Chosen One The Lone Wanderer The Courier The Sole Survivor The Resident The Warrior The Initiate

Unreleased games

Van Buren Fallout: BoS 2
The Prisoner