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|type =[[Creatures]]
 
|type =[[Creatures]]
 
|image =Cazador.png
 
|image =Cazador.png
|variants =[[#Cazador|Cazador]]<br />[[#Young cazador|Young cazador]]<br />[[#Legendary cazador|Legendary cazador]]<br />[[#Giant cazador (Honest Hearts)|Giant cazador]] {{icon|FNVHH}}<br />[[#Specimen 73 (Old World Blues)|Specimen 73]] {{icon|FNVOWB}}
+
|variants =[[#Cazador|Cazador]]<br />[[#Young cazador|Young cazador]]<br />[[#Legendary cazador|Legendary cazador]]<br />[[#Giant cazador (Honest Hearts)|Giant cazador]] {{Icon|FNVHH}}<br />[[#Specimen 73 (Old World Blues)|Specimen 73]] {{Icon|FNVOWB}}
|location =[[Mojave Wasteland]]<br />[[Zion Canyon]] {{icon|FNVHH|link=Honest Hearts}}<br />[[Big MT]] {{icon|FNVOWB|link=Old World Blues (add-on)}}
+
|location =[[Mojave Wasteland]]<br />[[Zion Canyon]] {{Icon|FNVHH|link=Honest Hearts}}<br />[[Big MT]] {{Icon|FNVOWB|link=Old World Blues (add-on)}}
 
}}{{Games|FNV|FNVHH|FNVOWB|AR}}
 
}}{{Games|FNV|FNVHH|FNVOWB|AR}}
   
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==Background==
 
==Background==
Cazadores are giant [[wikipedia:Tarantula hawk|tarantula hawk spider wasps]]<ref>[http://web.archive.org/web/20130209011941/formspring.me/JESawyer/q/203866668819055756 J.E. Sawyer on Formspring]</ref><ref>[http://web.archive.org/web/20130209011941/formspring.me/JESawyer/q/205030640372979993 J.E. Sawyer on Formspring]</ref> created by [[Borous|Doctor Borous]] in the [[Z-14 Pepsinae DNA splicing lab]] of Big MT. They eventually escaped to the [[Mojave Wasteland]] and [[Zion Canyon]] sometime after the [[Great War]].
+
Cazadores are giant [[wikipedia:Tarantula hawk|tarantula hawk spider wasps]]<ref>[http://web.archive.org/web/20130209011941/formspring.me/JESawyer/q/203866668819055756 J.E. Sawyer on Formspring]</ref><ref>[http://web.archive.org/web/20130209011941/formspring.me/JESawyer/q/205030640372979993 J.E. Sawyer on Formspring]</ref> created by [[Borous|Doctor Borous]] in the [[Z-14 Pepsinae DNA splicing lab]] of Big MT. They eventually escaped to the [[Mojave Wasteland]] and [[Zion Canyon]] sometime after the [[Great War]]. They are now one of the most deadly creatures in the Mojave, especially in groups.
   
 
==Characteristics==
 
==Characteristics==
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Cazadores have distinctive amber-orange wings, a blue-black carapace, and blood-red eyes. They have a quick and rather erratic flight pattern, making them difficult to hit without [[Vault-Tec Assisted Targeting System|V.A.T.S.]] assistance. They are most often encountered in swarms of four or more, with the occasional strays flying the outlying area. Their venomous attacks can lead to a quick death if they succeed in poisoning their target. The spikes on their back rise and fall, both when idle and when attacking.
 
Cazadores have distinctive amber-orange wings, a blue-black carapace, and blood-red eyes. They have a quick and rather erratic flight pattern, making them difficult to hit without [[Vault-Tec Assisted Targeting System|V.A.T.S.]] assistance. They are most often encountered in swarms of four or more, with the occasional strays flying the outlying area. Their venomous attacks can lead to a quick death if they succeed in poisoning their target. The spikes on their back rise and fall, both when idle and when attacking.
   
Cazadores are more common in mountainous regions of the Mojave Wasteland although some swarms can be found near lakes in lower areas. They chew wood fiber and mold it into a paper pulp in order to create large basket-shaped nests, many of which can be seen at places such as [[Bonnie Springs]], [[cazador nest]], west of the [[Brewer's beer bootlegging]], the road heading towards [[Jacobstown]], north of [[Goodsprings]], inside various tents in the [[tribal village]], and the boathouse at [[Callville Bay]]. The cazadores' original breeding ground is the Z-14 Pepsinae DNA splicing lab in Big MT. They compete with [[night stalker]]s for prey.<ref>[[Fallout: New Vegas loading screens#Loading screen hints|''Fallout: New Vegas'' loading screen hints]]</ref>
+
Cazadores are more common in mountainous regions of the Mojave Wasteland, although some swarms can be found near lakes in lower areas. They chew wood fiber and mold it into a paper pulp in order to create large basket-shaped nests, many of which can be seen at places such as [[Bonnie Springs]], [[cazador nest]], west of the [[Brewer's beer bootlegging]], the road heading towards [[Jacobstown]], north of [[Goodsprings]], inside various tents in the [[tribal village]], and the boathouse at [[Callville Bay]]. The cazadores' original breeding ground is the Z-14 Pepsinae DNA splicing lab in Big MT. They compete with [[night stalker]]s for prey.<ref>[[Fallout: New Vegas loading screens#Loading screen hints|''Fallout: New Vegas'' loading screen hints]]</ref>
   
 
===Gameplay attributes===
 
===Gameplay attributes===
While a sting from a young cazador isn't highly damaging, the sting of an adult is. A sting will do more physical damage than a giant [[radscorpion]] and cause three times more poison damage over a longer time. They are extremely fast and hard to escape unless their wings have been crippled. They attack in large swarms while also covering a large area. Crippling a wing via V.A.T.S. greatly slows them down and also temporarily disables their ability to fly. However, they will continue to sputter towards the player character at a surprisingly fast rate. Crippling their antennae will [[frenzy]] them. They do not take extra damage from shots to the head.
+
While a sting from a young cazador isn't highly damaging, the sting of an adult is. A sting will do more physical damage than a giant [[radscorpion]] and cause three times more poison damage over a longer time. They are extremely fast and hard to escape unless their wings have been crippled. They attack in large swarms while also covering a large area. Crippling a wing via V.A.T.S. greatly slows them down and also temporarily disables their ability to fly. However, they will continue to sputter towards their enemy at a surprisingly fast rate. Crippling their antennae will [[frenzy]] them. They do not take extra damage from shots to the head.
   
 
; Coping with the poison
 
; Coping with the poison
* {{icon|FNV|link=Fallout: New Vegas}} [[Endurance]], [[antivenom]], [[Super stimpak (Fallout: New Vegas)|super stimpak]]
+
* {{Icon|FNV|link=Fallout: New Vegas}} [[Endurance]], [[antivenom]], [[Super stimpak (Fallout: New Vegas)|super stimpak]]
* {{icon|FNVHH|link=Honest Hearts}} [[Datura antivenom]], [[Spore plant pods]], [[blood shield]], [[Tribal Wisdom]]
+
* {{Icon|FNVHH|link=Honest Hearts}} [[Datura antivenom]], [[Spore plant pods]], [[blood shield]], [[Tribal Wisdom]]
* {{icon|FNVOWB|link=Old World Blues (add-on)}} [[Heartless]], [[Cardiac Arrest]]
+
* {{Icon|FNVOWB|link=Old World Blues (add-on)}} [[Heartless]], [[Cardiac Arrest]]
* {{icon|FNVLR|link=Lonesome Road (add-on)}} [[Snakebite tourniquet]], [[Auto-inject stimpak]], [[Auto-inject super stimpak]]
+
* {{Icon|FNVLR|link=Lonesome Road (add-on)}} [[Snakebite tourniquet]], [[Auto-inject stimpak]], [[Auto-inject super stimpak]]
   
 
==Variants==
 
==Variants==
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|confidence =4
 
|confidence =4
 
|assistance =1
 
|assistance =1
|attack1 =Melee (70 {{icon|damage}})
+
|attack1 =Melee (70 {{Icon|damage}})
|attack2 =Cazador poison (8 {{icon|poison}} /sec for 30s)
+
|attack2 =Cazador poison (8 {{Icon|poison}} /sec for 30s)
|items =* {{icon|dead}} [[Cazador poison gland]]s
+
|items =* {{Icon|dead}} [[Cazador poison gland]]s
* {{icon|dead}} [[Cazador egg]]
+
* {{Icon|dead}} [[Cazador egg]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
 
===Young cazador===
 
===Young cazador===
 
[[File:Cazador.png|120x120px|right]]
 
[[File:Cazador.png|120x120px|right]]
Young cazadores are often found near other cazadores in mountainous regions (presumably members of the same colony, hive, or swarm). They are identical in appearance to regular cazadores but are about 3/4 to 1/2 the size. Though their poison is weaker than that of adults, their small size makes them more agile and difficult to hit than mature cazadores.
+
Young cazadores are often found near other cazadores in mountainous regions (presumably members of the same colony, hive, or swarm). They are identical in appearance to regular cazadores but are about 1/2 to 3/4 the size. Though their poison is weaker than that of adults, their small size makes them more agile and difficult to hit than mature cazadores.
   
 
They can also prove to be quite a hassle due to their tendency to swarm. Entire groups will swarm their target in an attempt to overwhelm it via numerical strength.
 
They can also prove to be quite a hassle due to their tendency to swarm. Entire groups will swarm their target in an attempt to overwhelm it via numerical strength.
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|confidence =4
 
|confidence =4
 
|assistance =1
 
|assistance =1
|attack1 =Melee (30 {{icon|damage}})
+
|attack1 =Melee (30 {{Icon|damage}})
|attack2 =Cazador poison (5 {{icon|poison}} /sec for 30s)
+
|attack2 =Cazador poison (5 {{Icon|poison}} /sec for 30s)
|items =* {{icon|dead}} [[Cazador poison gland]]
+
|items =* {{Icon|dead}} [[Cazador poison gland]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
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|confidence =4
 
|confidence =4
 
|assistance =1
 
|assistance =1
|attack1 =Melee (120 {{icon|damage}})
+
|attack1 =Melee (120 {{Icon|damage}})
|attack2 =Cazador poison (8 {{icon|poison}} /sec for 30s) <!-- use the same poisoning script as the normal cazador -->
+
|attack2 =Cazador poison (8 {{Icon|poison}} /sec for 30s) <!-- use the same poisoning script as the normal cazador -->
|items =* {{icon|dead}} [[Cazador poison gland]]s
+
|items =* {{Icon|dead}} [[Cazador poison gland]]s
* {{icon|dead}} [[Cazador egg]]
+
* {{Icon|dead}} [[Cazador egg]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
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{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|row
 
{{Stats creature FNV|row
|name =Giant cazador {{icon|FNVHH}}
+
|name =Giant cazador {{Icon|FNVHH}}
 
|base id ={{DLC ID|00dd6f}}
 
|base id ={{DLC ID|00dd6f}}
 
|level =27
 
|level =27
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|confidence =4
 
|confidence =4
 
|assistance =1
 
|assistance =1
|attack1 =Melee (80 {{icon|damage}})
+
|attack1 =Melee (80 {{Icon|damage}})
|attack2 =Cazador poison (8 {{icon|poison}} /sec for 30s) <!-- use the same poisoning script as the normal cazador -->
+
|attack2 =Cazador poison (8 {{Icon|poison}} /sec for 30s) <!-- use the same poisoning script as the normal cazador -->
|items =* {{icon|dead}} [[Cazador poison gland]] x2
+
|items =* {{Icon|dead}} [[Cazador poison gland]] x2
* {{icon|dead}} [[Cazador egg]]
+
* {{Icon|dead}} [[Cazador egg]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
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{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|row
 
{{Stats creature FNV|row
|name =Specimen 73 {{icon|FNVOWB}}
+
|name =Specimen 73 {{Icon|FNVOWB}}
 
|base id ={{DLC ID|01445d}}
 
|base id ={{DLC ID|01445d}}
 
|level =50
 
|level =50
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|confidence =4
 
|confidence =4
 
|assistance =1
 
|assistance =1
|attack1 =Melee (70 {{icon|damage}})
+
|attack1 =Melee (70 {{Icon|damage}})
|attack2 =Cazador poison (8 {{icon|poison}} /sec for 30s)
+
|attack2 =Cazador poison (8 {{Icon|poison}} /sec for 30s)
|items =* {{icon|dead}} [[Atomic-valence tri-radii-oscillator]]
+
|items =* {{Icon|dead}} [[Atomic-valence tri-radii-oscillator]]
* {{icon|dead}} [[Cazador poison gland]] x2
+
* {{Icon|dead}} [[Cazador poison gland]] x2
 
}}
 
}}
 
{{Stats creature FNV|end}}
 
{{Stats creature FNV|end}}
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* Idle cazadores will dart back and forth erratically, making them easy to identify on a compass once detected. This makes it difficult to hit them with ranged weapons without the aid of V.A.T.S., however.
 
* Idle cazadores will dart back and forth erratically, making them easy to identify on a compass once detected. This makes it difficult to hit them with ranged weapons without the aid of V.A.T.S., however.
 
* [[Fallout: New Vegas patch 1.4.0.525|Patch 1.4.0.525]] changed the cazadores' poison effect on normal mode. The duration is now shorter, but the damage is higher.
 
* [[Fallout: New Vegas patch 1.4.0.525|Patch 1.4.0.525]] changed the cazadores' poison effect on normal mode. The duration is now shorter, but the damage is higher.
* In ''[[Old World Blues (add-on)|Old World Blues]]'', Doctor Borous reveals that he created cazadores, but denies that they have escaped from Big MT, or have the ability to breed. While Borous states that he created them in 2003, he is not a reliable source, as [[Mobius|Doctor Mobius]] altered his chronometer, among other things. Borous, however, is absolutely sure it was a Tuesday, and was before the [[Great Static]].
+
* In ''[[Old World Blues (add-on)|Old World Blues]]'', Doctor Borous reveals that he created cazadores, but denies that they have escaped from Big MT or have the ability to breed. While Borous states that he created them in 2003, he is not a reliable source, as [[Mobius|Doctor Mobius]] altered his chronometer, among other things. Borous, however, is absolutely sure it was a Tuesday, and that it was before the [[Great Static]].
 
* It is implied in [[Randall Clark terminal entries|Randal Clark's terminal entries]] that cazadores were once much smaller and that their venom was not lethal.
 
* It is implied in [[Randall Clark terminal entries|Randal Clark's terminal entries]] that cazadores were once much smaller and that their venom was not lethal.
 
* The cazadores found inside Big MT are tougher and drop significantly more [[Cazador poison gland|poison glands]] than their Mojave counterparts.
 
* The cazadores found inside Big MT are tougher and drop significantly more [[Cazador poison gland|poison glands]] than their Mojave counterparts.
 
* Unlike [[Radscorpion (Fallout: New Vegas)|radscorpion]] stinger attacks, which will always poison the player character, getting poisoned by cazadores appears to be random, i.e., getting hit by their stingers does not guarantee being poisoned. Cazador poison is more lethal than a radscorpion's, however, which more than makes up for this.
 
* Unlike [[Radscorpion (Fallout: New Vegas)|radscorpion]] stinger attacks, which will always poison the player character, getting poisoned by cazadores appears to be random, i.e., getting hit by their stingers does not guarantee being poisoned. Cazador poison is more lethal than a radscorpion's, however, which more than makes up for this.
* Cazadores have one of the highest base [[perception]] of any creature, being higher than that of the common [[Deathclaw (Fallout: New Vegas)|deathclaw]]. This, coupled with their erratic movement behavior while idling, makes them nearly impossible to [[sneak]] past.
+
* Cazadores have one of the highest base [[Perception]] of any creature, being higher than that of the common [[Deathclaw (Fallout: New Vegas)|deathclaw]]. This, coupled with their erratic movement behavior while idling, makes them nearly impossible to [[sneak]] past.
   
 
==Appearances==
 
==Appearances==
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==Bugs==
 
==Bugs==
* {{Platforms|pc|xbox360|ps3}} It seems to be possible for cazadores to fall through the map and fly about ''under'' it. This will drive companions crazy, since they will target them but be unable to hit them. Affected cazadores cannot sting non-player characters or the Courier, but will continue to fly back and forth attempting to attack. If the player is above an affected cazador its name and health bar will be visible, but the cazador itself will be invisible. This is a clear indicator that the cazador is bugged in this manner. Attacking with the [[Ranger Takedown]] maneuver may fix this bug. {{Verify|verified}}
+
* {{Platforms|pc,ps3,xbox360}} It seems to be possible for cazadores to fall through the map and fly about ''under'' it. This will drive companions crazy, since they will target them but be unable to hit them. Affected cazadores cannot sting non-player characters or the Courier, but will continue to fly back and forth attempting to attack. If the player is above an affected cazador its name and health bar will be visible, but the cazador itself will be invisible. This is a clear indicator that the cazador is bugged in this manner. Attacking with the [[Ranger Takedown]] maneuver may fix this bug.{{Verify|verified}}
* {{Platforms|pc|xbox360|ps3}} Poison does not appear to wear off companions in the 1.2.0.31x patch after combat. Dismissing the companion and re-hiring them at their home location or the [[Lucky 38]] seems to bypass this. It will wear off after 30 seconds, administering stimpaks to companions will cause the whole damage-over-time to be applied at once which could bring them to negative hp. {{Verify|verified}}
+
* {{Platforms|pc,ps3,xbox360}} Poison does not appear to wear off companions in the 1.2.0.31x patch after combat. Dismissing the companion and re-hiring them at their home location or the [[Lucky 38]] seems to bypass this. It will wear off after 30 seconds, administering stimpaks to companions will cause the whole damage-over-time to be applied at once which could bring them to negative HP.{{Verify|verified}}
* {{Platforms|xbox360}} Sometimes (or all the time, if your system is affected), if cazadores are in the area, even if you can't see them, you will hear the poison hissing sound loud and close as if you had been poisoned by them. Essentially, you will hear the sound when a cazador anywhere in your active cell poisons something - the attack might not be on the player character or a companion, since even a distant cazador battle will trigger the sound. {{Verify|verified}}
+
* {{Platforms|xbox360}} Sometimes (or all the time, if your system is affected), if cazadores are in the area, even if you can't see them, you will hear the poison hissing sound loud and close as if you had been poisoned by them. Essentially, you will hear the sound when a cazador anywhere in your active cell poisons something - the attack might not be on the player character or a companion, since even a distant cazador battle will trigger the sound.{{Verify|verified}}
* {{Platforms|ps3|xbox360|}} If you use the [[Flamer (Fallout: New Vegas)|flamer]] against them, they sometimes freeze in the air while on fire. {{Verify|verified}}
+
* {{Platforms|ps3,xbox360}} If you use the [[Flamer (Fallout: New Vegas)|flamer]] against them, they sometimes freeze in the air while on fire.{{Verify|verified}}
* {{Platforms|ps3|xbox360}} Rare occurrences of cazadores being able to poison you when they are in no way close enough to do so, seems to only happen in V.A.T.S. {{Verify|verified}}
+
* {{Platforms|ps3,xbox360}} Rare occurrences of cazadores being able to poison you when they are in no way close enough to do so, seems to only happen in V.A.T.S.{{Verify|verified}}
* {{Platforms|pc|xbox360}} Sometimes, the legendary cazador just wanders around the cave without attacking the player. {{Verify|verified}}
+
* {{Platforms|pc,xbox360}} Sometimes, the legendary cazador just wanders around the cave without attacking the player. {{Verify|verified}}
* {{Platforms|xbox360}} In Silver Peak Mine, cazadores may not show up as red blips on your heads-up display even though they can be targeted using V.A.T.S. {{Verify|verified}}
+
* {{Platforms|xbox360}} In Silver Peak Mine, cazadores may not show up as red blips on your heads-up display even though they can be targeted using V.A.T.S.{{Verify|verified}}
 
* {{Platforms|xbox360}} Sometimes, cazadores may appear in the [[Followers safehouse]]. {{Verify|verified}}
 
* {{Platforms|xbox360}} Sometimes, cazadores may appear in the [[Followers safehouse]]. {{Verify|verified}}
 
* {{Platforms|xbox360}} Due to their incredible speed and relatively small size, cazadores can easily embed themselves into rock formations to make themselves harder to hit, lure melee focused couriers towards them and unlike most enemies even slow the framerate of the game to a crawl, making their fellow cazadores even harder to hit. This effect appears to stack depending on how many cazadores there are inside any number of rocks at one time and is hit and miss on whether looking away from the cazadores helps the framerate or not. Standing around appears to make them leave the rocks and attack the courier directly.{{Verify|verified}}
 
* {{Platforms|xbox360}} Due to their incredible speed and relatively small size, cazadores can easily embed themselves into rock formations to make themselves harder to hit, lure melee focused couriers towards them and unlike most enemies even slow the framerate of the game to a crawl, making their fellow cazadores even harder to hit. This effect appears to stack depending on how many cazadores there are inside any number of rocks at one time and is hit and miss on whether looking away from the cazadores helps the framerate or not. Standing around appears to make them leave the rocks and attack the courier directly.{{Verify|verified}}
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[[es:Cazador]]
 
[[es:Cazador]]
 
[[fr:Cazador]]
 
[[fr:Cazador]]
  +
[[it:Cazador]]
 
[[pl:Kazador]]
 
[[pl:Kazador]]
 
[[pt:Cazador]]
 
[[pt:Cazador]]
 
[[ru:Касадор]]
 
[[ru:Касадор]]
 
[[uk:Касадор]]
 
[[uk:Касадор]]
  +
[[zh:大黃蜂]]

Revision as of 13:42, May 14, 2019

 
Gametitle-FNVGametitle-FNV HHGametitle-FNV OWBGametitle-AR
Gametitle-FNVGametitle-FNV HHGametitle-FNV OWBGametitle-AR
Cazadores are a new predator in the Mojave Wasteland and often fight with Night Stalkers over their prey.Fallout: New Vegas loading screen

Cazadores[1] are mutated insects found in the Mojave Wasteland, Big MT, Zion Canyon and Utah in 2281.

Background

Cazadores are giant tarantula hawk spider wasps[2][3] created by Doctor Borous in the Z-14 Pepsinae DNA splicing lab of Big MT. They eventually escaped to the Mojave Wasteland and Zion Canyon sometime after the Great War. They are now one of the most deadly creatures in the Mojave, especially in groups.

Characteristics

Biology

Cazadores have distinctive amber-orange wings, a blue-black carapace, and blood-red eyes. They have a quick and rather erratic flight pattern, making them difficult to hit without V.A.T.S. assistance. They are most often encountered in swarms of four or more, with the occasional strays flying the outlying area. Their venomous attacks can lead to a quick death if they succeed in poisoning their target. The spikes on their back rise and fall, both when idle and when attacking.

Cazadores are more common in mountainous regions of the Mojave Wasteland, although some swarms can be found near lakes in lower areas. They chew wood fiber and mold it into a paper pulp in order to create large basket-shaped nests, many of which can be seen at places such as Bonnie Springs, cazador nest, west of the Brewer's beer bootlegging, the road heading towards Jacobstown, north of Goodsprings, inside various tents in the tribal village, and the boathouse at Callville Bay. The cazadores' original breeding ground is the Z-14 Pepsinae DNA splicing lab in Big MT. They compete with night stalkers for prey.[4]

Gameplay attributes

While a sting from a young cazador isn't highly damaging, the sting of an adult is. A sting will do more physical damage than a giant radscorpion and cause three times more poison damage over a longer time. They are extremely fast and hard to escape unless their wings have been crippled. They attack in large swarms while also covering a large area. Crippling a wing via V.A.T.S. greatly slows them down and also temporarily disables their ability to fly. However, they will continue to sputter towards their enemy at a surprisingly fast rate. Crippling their antennae will frenzy them. They do not take extra damage from shots to the head.

Coping with the poison

Variants

Cazador

Cazador

Cazadores are large insects with distinctive orange wings, a blue-black carapace, blood-red eyes, a spiky upper abdomen, a fast flight speed and a rather erratic flight pattern. They are common in mountainous regions in the Mojave Desert and move in groups of two to five.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Cazador
000e584d
Icon level
18
Icon XP
50
Icon eye
9
Icon heart
200
Icon shield gold
0
Icon shield silver
0%
Icon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (70 Icon damage)
Icon attack
Cazador poison (8 Icon poison /sec for 30s)

Young cazador

Cazador

Young cazadores are often found near other cazadores in mountainous regions (presumably members of the same colony, hive, or swarm). They are identical in appearance to regular cazadores but are about 1/2 to 3/4 the size. Though their poison is weaker than that of adults, their small size makes them more agile and difficult to hit than mature cazadores.

They can also prove to be quite a hassle due to their tendency to swarm. Entire groups will swarm their target in an attempt to overwhelm it via numerical strength.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Young cazador
0014f478
Icon level
12
Icon XP
25
Icon eye
7
Icon heart
100
Icon shield gold
0
Icon shield silver
0%
Icon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (30 Icon damage)
Icon attack
Cazador poison (5 Icon poison /sec for 30s)

Legendary cazador

LegendaryCazador

The only one of its kind, the legendary cazador has twice as many Hit Points and significantly more attack power than a normal adult cazador. The legendary cazador is one of the five legendary creatures found in the Mojave Wasteland. It is encountered at the end of the cazador-infested Silver Peak Mine. Sometimes it will show up after the player character clears out all the other cazadores or after reaching the second floor of the cave. It spawns from an overhead tunnel on the second floor.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Legendary cazador
00166df8
Icon level
25
Icon XP
50
Icon eye
10
Icon heart
400
Icon shield gold
0
Icon shield silver
0%
Icon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (120 Icon damage)
Icon attack
Cazador poison (8 Icon poison /sec for 30s)

Giant cazador (Honest Hearts)

Cazador

Giant cazadores are encountered all over Zion Canyon as part of the Honest Hearts add-on. They are one of the most vicious creatures in the add-on, and can be found in various locations outside of Eastern Virgin and the Sorrows camp. They are usually found in groups of two or three, but it is not uncommon to see groups of other sizes. As their name implies, they are much larger than a normal cazador.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Giant cazador Gametitle-FNV HH
xx00dd6f
Icon level
27
Icon XP
50
Icon eye
9
Icon heart
350
Icon shield gold
0
Icon shield silver
0%
Icon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (80 Icon damage)
Icon attack
Cazador poison (8 Icon poison /sec for 30s)

Specimen 73 (Old World Blues)

-Oh, and the tarantula hawk. Can't splice enough, I always say, especially if you can make a magnificent Cazador!-Dr. Borous
Cazador

This unique cazador is found in the Z-14 Pepsinae DNA splicing lab guarding a variety of loot, including the Auto-Doc Upgrade: Implant M-5 behind the double doors at the end of the corridor. Judging by its name, it was probably some sort of experiment. It is a stronger and more powerful version of a regular cazador and has even more Hit Points than the legendary cazador, but its main advantage is its incredible speed.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Specimen 73 Gametitle-FNV OWB
xx01445d
Icon level
50
Icon XP
50
Icon eye
6
Icon heart
675
Icon shield gold
0
Icon shield silver
0%
Icon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (70 Icon damage)
Icon attack
Cazador poison (8 Icon poison /sec for 30s)

Notes

  • Cazadores usually stay in packs of around two to five.
  • Companions are vulnerable to cazador attacks, as they cannot use antivenom. Stimpaks must be administered via the companion wheel. Companions will, however, use datura antivenom if they have any in their inventory.
  • Idle cazadores will dart back and forth erratically, making them easy to identify on a compass once detected. This makes it difficult to hit them with ranged weapons without the aid of V.A.T.S., however.
  • Patch 1.4.0.525 changed the cazadores' poison effect on normal mode. The duration is now shorter, but the damage is higher.
  • In Old World Blues, Doctor Borous reveals that he created cazadores, but denies that they have escaped from Big MT or have the ability to breed. While Borous states that he created them in 2003, he is not a reliable source, as Doctor Mobius altered his chronometer, among other things. Borous, however, is absolutely sure it was a Tuesday, and that it was before the Great Static.
  • It is implied in Randal Clark's terminal entries that cazadores were once much smaller and that their venom was not lethal.
  • The cazadores found inside Big MT are tougher and drop significantly more poison glands than their Mojave counterparts.
  • Unlike radscorpion stinger attacks, which will always poison the player character, getting poisoned by cazadores appears to be random, i.e., getting hit by their stingers does not guarantee being poisoned. Cazador poison is more lethal than a radscorpion's, however, which more than makes up for this.
  • Cazadores have one of the highest base Perception of any creature, being higher than that of the common deathclaw. This, coupled with their erratic movement behavior while idling, makes them nearly impossible to sneak past.

Appearances

Cazadores appear in Fallout: New Vegas and its add-ons Honest Hearts and Old World Blues. They are also mentioned in the graphic novel, All Roads.

Behind the scenes

  • Cazador is a Spanish word meaning "hunter." This explains why the plural is cazadores rather than cazadors, as the rules of Spanish grammar are followed.
  • Cazadores appear to be based on the tarantula hawk wasp. This may explain Randal Clark's claim that they were once smaller and nonlethal.

Bugs

  • PCIcon pc Playstation 3Icon ps3 Xbox 360Icon xbox360 It seems to be possible for cazadores to fall through the map and fly about under it. This will drive companions crazy, since they will target them but be unable to hit them. Affected cazadores cannot sting non-player characters or the Courier, but will continue to fly back and forth attempting to attack. If the player is above an affected cazador its name and health bar will be visible, but the cazador itself will be invisible. This is a clear indicator that the cazador is bugged in this manner. Attacking with the Ranger Takedown maneuver may fix this bug.[verified]
  • PCIcon pc Playstation 3Icon ps3 Xbox 360Icon xbox360 Poison does not appear to wear off companions in the 1.2.0.31x patch after combat. Dismissing the companion and re-hiring them at their home location or the Lucky 38 seems to bypass this. It will wear off after 30 seconds, administering stimpaks to companions will cause the whole damage-over-time to be applied at once which could bring them to negative HP.[verified]
  • Xbox 360Icon xbox360 Sometimes (or all the time, if your system is affected), if cazadores are in the area, even if you can't see them, you will hear the poison hissing sound loud and close as if you had been poisoned by them. Essentially, you will hear the sound when a cazador anywhere in your active cell poisons something - the attack might not be on the player character or a companion, since even a distant cazador battle will trigger the sound.[verified]
  • Playstation 3Icon ps3 Xbox 360Icon xbox360 If you use the flamer against them, they sometimes freeze in the air while on fire.[verified]
  • Playstation 3Icon ps3 Xbox 360Icon xbox360 Rare occurrences of cazadores being able to poison you when they are in no way close enough to do so, seems to only happen in V.A.T.S.[verified]
  • PCIcon pc Xbox 360Icon xbox360 Sometimes, the legendary cazador just wanders around the cave without attacking the player. [verified]
  • Xbox 360Icon xbox360 In Silver Peak Mine, cazadores may not show up as red blips on your heads-up display even though they can be targeted using V.A.T.S.[verified]
  • Xbox 360Icon xbox360 Sometimes, cazadores may appear in the Followers safehouse. [verified]
  • Xbox 360Icon xbox360 Due to their incredible speed and relatively small size, cazadores can easily embed themselves into rock formations to make themselves harder to hit, lure melee focused couriers towards them and unlike most enemies even slow the framerate of the game to a crawl, making their fellow cazadores even harder to hit. This effect appears to stack depending on how many cazadores there are inside any number of rocks at one time and is hit and miss on whether looking away from the cazadores helps the framerate or not. Standing around appears to make them leave the rocks and attack the courier directly.[verified]

Sounds

Chasing cazador

Conscious cazador

Hit cazador

Hit cazador

Hit cazador

Wing turning cazador

Falling cazador

Death sound

Gallery

References

  1. The plural of cazador is "cazadores." This is how it appears in All Roads and through dialogue with Red Lucy in-game.
  2. J.E. Sawyer on Formspring
  3. J.E. Sawyer on Formspring
  4. Fallout: New Vegas loading screen hints
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