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For an overview of shotgun models throughout the Fallout series, see Shotgun. |
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Cass' caravan shotgun is a non-playable weapon in Fallout: New Vegas.
Background[]
A shotgun, also called a "scattergun," is a firearm designed to shoot a multitude of lead or steel balls of varying sizes, greatly increasing the weapon's hit potential. This makes it very effective at hunting game.[Non-game 1] However, the accuracy and power found at close range starts to diminish as the target gets farther away. Shotguns designed for the military's use are often called "combat shotguns."
Characteristics[]

Expanded
The caravan shotgun is a short shotgun in which one barrel is mounted on top of the other. The iron sight is a screw which holds the action release lever to the receiver.
Gameplay attributes[]
The weapon is identical in appearance to the playable caravan shotgun, but has a different skill requirement, value and stats. In the Pip-Boy 3000, it is labeled as a normal caravan shotgun.
Variants[]
- Caravan shotgun - the standard variant found throughout the Mojave Wasteland.
- Sturdy caravan shotgun - a unique variant added with the Caravan Pack/Courier's Stash add-on. Comparatively, it is more durable and powerful, albeit with a much higher spread.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Caravan shotgun | 45 (6.4x7) | 144.6 | 3.21 | x1 | 6 | 20 | 2.3 | 2.2 | 2 | 695 | 3 | 675 | 225 | 25 | 3 |
Sturdy caravan shotgun | 50 (7.1x7) | 160.7 | 3.21 | x1 | 7 | 27 | 1.9 | 4.0 | 2 | 1495 | 3 | 875 | 291.7 | 0 | 3 |
Cass' caravan shotgun | 54 (7.7x7) | 172.8 | 3.2 | x1 | 8 | 27 | 2 | 2.2 | 2 | 695 | 3 | 675 | 225 | 25 | 3 |
Locations[]
Per its name, the weapon is carried by Rose of Sharon Cassidy and serves as her default ranged weapon while an active companion. It cannot be taken from her inventory nor pickpocketed from her outside of companionship and can only be obtained via console commands.
Bugs[]
If this weapon is dropped, it cannot be added back into the inventory. Additionally, when dropped, the name will not be labeled. This is due to the weapon being flagged as "unplayable" in the G.E.C.K.
References[]
Non-game
- ↑ Fallout: The Roleplaying Game Rulebook p. 98: "Before the Great War, double-barrel shotguns were mainly used for hunting and home defense, and this has changed little. They are break-action and come in an either a side-by-side or over-and-under barrel configuration. Simple to make and maintain, these shotguns are seen frequently in the Commonwealth and the rest of the wasteland."