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For an overview of vegetables, see vegetable.

A carrot is a consumable item in Fallout 4.


Carrots in the Fallout universe differ greatly from their real-life counterparts, having mutated to become fatter and with longer, thicker off-shooting roots branching from the main taproot.

Each carrot planted in a settlement offers 0.5 units of food for settlers, and can be harvested by the player to craft a variety of soups and other consumables. Each settler set as a farmer can support up to 12 carrot plants, or a total of 6 food production of mixed plants.

If survival mode is active, this item will reduce hunger by 3 points.


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