Carlos G. Anguiano is a developer who worked at Bethesda Softworks on Fallout 76 as a technical artist, first listed in the updated credits with Wastelanders.
Employment history[]
From | To | Company | Role |
---|---|---|---|
February 2019 | Present | Bethesda Game Studios Austin | Senior Technical Artist |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2020 | Fallout 76 | Technical Art |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2004 | Blade: Trinity | Digital Artist |
2005 | X-Men: Legends II - Rise of Apocalypse | Rigging/Cloth Simulation |
2005 | The Punisher | Rigging/Cloth Simulation |
2005 | Area 51 | Rigging |
2007 | Hellgate: London | Rigging |
2010 | Hereafter | Character Rigging Supervision |
2011 | Cowboys & Aliens | Digital Artist |
2013 | A Good Day to Die Hard | Pipeline Developer |
2013 | After Earth | Pipeline Developer |
2013 | Star Trek Into Darkness | Pipeline Developer |
2013 | Fast & Furious 6 | Pipeline Developer |
2018 | Shadow of the Colossus | Additional Contributions |
2018 | Fortnite | Pipeline Asset Management |