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You weren't there. At the Switchboard. One day the Institute's gonna kill us all, I tell ya.

The Caretaker is a Railroad agent operating within the Commonwealth in 2287.

Background

An agent of the Railroad, he appears at whichever settlement becomes the Mercer Safehouse. He is very jumpy and appears to have PTSD from the Switchboard incident when the Institute laid siege to the Railroad's former headquarters. Desdemona expresses hope that running Mercer Safehouse along with the Sole Survivor will help him get back on track after the incident.[1][2]

Interactions with the player character

Interactions overview

Interactions
Icon quest starter.png
This character starts quests.
FO76 ui icon quest.png
This character is involved in quests.

Quests

  • Concierge: The Caretaker asks the Sole Survivor to find and kill a designated enemy of the Railroad.

Inventory

Apparel Weapon Other items
Surveyor outfit

Notes

  • He does not count as a settler and cannot be assigned to tasks.
  • He will not become hostile if the player character turns hostile to the Railroad.
  • If the Railroad is destroyed, he will vanish from the Mercer Safehouse and later can be found in a random encounter, where he is about to be executed by a raider. He will not be hostile to the player character if he is saved and will speak his usual lines instead.[verification needed]

Appearances

The Caretaker appears only in Fallout 4.

Bugs

PCPC Playstation 4Playstation 4 Xbox OneXbox One Though he is assigned to Mercer Safehouse, he can wander to other settlements and remain there permanently.[verified]

References

  1. Desdemona: "Caretaker used to work HQ. After Switchboard... Well, I'm hoping running your safehouse will be good for both of you."
    (Desdemona's dialogue)
  2. Caretaker: "You weren't there. At the Switchboard. One day the Institute's gonna kill us all, I tell ya."
    (Caretaker's dialogue)
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