I'm just here to protect the merchandise.

Caravan guards are hired guns employed as protectors of the caravan merchants in the Capital Wasteland in 2277.

Daily schedule

Caravan guards spend their days trailing their respective employer, protecting them and their pack brahmin. If a guard's merchant dies and the guard survives, they will run to Uncle Roe's house in Canterbury Commons. They will stay there for a few in-game hours and then disappear.

Interactions with the player character

Interactions overview

Icon severed ear color.png
This character drops an ear when killed (Contract Killer).
Mesmetron icon.png
This character can be enslaved with the Mesmetron.

* Only Crow's guard will drop an ear.



Name Image Race Sex Karma Base ID Ref ID
Caravan guard
(Crazy Wolfgang's)
FO3GuardWolfgang.jpg Human, African American Male Neutral 00069C45 00052BC2
Caravan guard
FO3GuardCrow.jpg Human, Asian Female Good 00069C43 00052BC3
Caravan guard
(Doc Hoff's)
FO3GuardHoff.jpg Human, Caucasian Male Neutral 00069C49 00052BBF
Caravan guard
(Lucky Harith's)
FO3GuardHarith.jpg Human, Caucasian Female Neutral 00069C47 00052BC1


Caravan guards appear only in Fallout 3.

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