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For an overview of alien blaster models in the Fallout series of games, see alien blaster. |
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The Captain's Sidearm is a weapon which is added to Fallout 3 in the Mothership Zeta add-on. It is a unique, cleaner and shinier alien blaster used by the alien captain.
Characteristics
Unlike the alien blaster, the Captain's Sidearm uses alien power modules instead of alien power cells. It has a silver finish to it, unlike the rusted alien blaster that can be found in the Capital Wasteland, and actually shoots out a spread of energy like a shotgun. Shooting the sidearm into the air will show the spread of the energy. Each time it is fired, it uses 3 rounds and sends 6 energy projectiles. Although it looks like a pristine alien blaster, it can only be repaired by alien atomizers, alien epoxy, or vendors.
Durability
The Captain's Sidearm can fire a total of about 714 times, the equivalent of 24 reloads, from full condition before breaking.
Variants
- Alien atomizer - The common variant of the alien atomizer found on Mothership Zeta.
- Atomic pulverizer - Although only slightly more powerful than the atomizer, the pulverizer uses only 12 AP per shot.
- Alien blaster - The base variant of the alien blaster.
- Firelance - Harder to obtain, yet slightly weaker than the blaster, the Firelance causes fire damage if the target survives the initial blast and is affected by the Pyromaniac perk.
Comparison
Legend | ||||
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- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Alien atomizer | 35 | 105 | 3 | x1 | 40 | 20 | 1.8 | 0.0 | 20 | 714 | 2 | 500 | 250 | |
Atomic pulverizer | 37 | 111 | 3 | x2 | 40 | 12 | 3.1 | 0.0 | 20 | 676 | 2 | 500 | 250 | |
Captain's Sidearm | 35 (5.8x6) | 105 | 3 | x1 | 40 | 20 | 1.8 | 3.0 | 30(10) | 714 | 2 | 500 | 250 | |
Alien blaster | 100 | 300 | 3 | x100 | 100 | 20 | 5 | 0.0 | 10 | 125 | 2 | 500 | 250 | |
Firelance | 80 | 242 | +2 | /5s3 | x100 | 80 | 20 | 4.5 | 0.0 | 10 | 63 | 2 | 750 | 375 |
Location
The Captain's Sidearm can be obtained after defeating the alien captain on the bridge of Mothership Zeta.
Bugs
Xenotech Expert perk. This may have been intentional because of its unique effects. [verified]
This weapon does not receive a bonus from theSounds
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Gallery
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