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This page is about an overview for the perks. For an overview of cannibalism in the Fallout series, see Cannibalism.
For the non-player characters in Fallout 2, see Cannibal (Fallout 2).
For the non-player characters in Fallout 76, see Cannibal (Wastelanders).
Gameplay articles
Fallout 3Cannibal
Fallout: New VegasCannibal
Fallout 4Cannibal
Fallout 76Cannibal
This is an overview article, listing content appearing across multiple games.
 
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Cannibal is a perk in Fallout 3, Fallout: New Vegas, Fallout 4 and Fallout 76 that allows the player character to engage in cannibalism

Overview

Fallout 3 and Fallout: New Vegas

Cannibal.png
Gameplay articles: Fallout 3, Fallout: New Vegas

The perk has one rank in both games and has the same effects, e.g. the amount of health restored, rads added and Karma lost when devouring a human or ghoul corpse is the same. The only difference is the level required to obtain the perk. In addition, the perk unlocks special lines of dialogue with certain non-player characters.

Fallout 4

Fo4 Cannibal.png
Gameplay article: Fallout 4

The perk has three ranks. The first rank allows human corpses to be eaten by the player, the second rank adds ghouls and super mutants to the menu, and the third rank increases restored Hit Points. Unlike the Karma system from previous games, a companion's affinity toward the Sole Survivor is directly influenced by witnessing the act. In addition, eating corpses in Survival mode may lead to an addiction.

Fallout 76

Fo76 Cannibal.png
Gameplay article: Fallout 76

The perk has three ranks, with each rank restoring more Hit Points and Hunger. The Vault Dwellers can feast on corpses of the same creatures as in Fallout 4, and additionally on the newly implemented Scorched and mole miners.

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