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There will come a time when diplomacy and tact will prove to be useless and your hand must be raised instead. This challenge prepares you to face another human, look him in the eyes, and know that you may have to kill him.— Cameron to the Chosen One

Cameron is an tribesman of Arroyo in 2241.


Cameron is a young man with bulging muscles and a very confident air about him.[1] He is a fellow tribesman of the Chosen One, and is an expert in unarmed combat, believing that fighting with weapons desensitizes a warrior to the consequence of their actions.

Interactions with the player character

Interactions overview

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This character is involved in quests.

Finish Temple of Trials

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This character is allied with the following faction(s).



Other interactions

He can teach the Chosen One some Unarmed and Melee Weapons skills if their Agility is less than or equal to 6, and none of the six combat skills are tagged.


Apparel Weapon Other items
Tribal outfit Temple key


  • His name was changed in the Fallout 2 patch, where in the the unpatched game, he is called Dumar.
  • After leaving Arroyo, it is no longer possible to have him teach Unarmed combat skills.
  • Should Cameron be killed in a hand-to-hand duel, the Arroyo villagers may become enemies with the Chosen One, prematurely ending the game.[verification needed]
    • Should Cameron be knocked out and killed while unconscious, the Chosen One will lose Karma, yet the Arroyo villagers will not react.
  • If you interact with Cameron, exit and then re-enter dialogue, you will not be able to convince him to not fight, as the option does not appear. You can still steal the key and avoid fighting him.
  • In combat and if dead, Cameron (and his remains) will be named 'Warrior'.


Cameron appears only in Fallout 2.

Behind the scenes

He is named after Cameron Rapmund, the Australian winner of the Fallout trivia contest.


  1. ACTEMVIL.MSG, line 102