|The following is based on Creation Club content and has not been confirmed by canon sources.|
- First clue at the South Boston military checkpoint on a corpse in a trailer.
- First safe opened by pressing bell 4 times.
- Second safe opened by entering code 5-3-6.
- Third safe opened by code 1-2-11-12.
In a note titled, "Sarge's clue #1" can be found on a Gunner named Jack who's body can be found in a trailer at the military checkpoint. Following the note's instructions and going to the nearby Red Rocket gas station, you can find a wall safe that will open if you activate the bell in the foyer four times. Similarly, you can open the safe by 'hot wiring' it if you have Hacker rank 1, or an Intelligence of 5 or greater.
After opening the wall safe in the Red Rocket, you will be given the note titled, "Sarge's clue #2". Heading to a small house not to far to the east of the Red Rocket and going behind it you will find a red dog house, and inside it is a floor safe. The code is 5-3-6, which corresponds to the bowling sign on the road.
After popping open the second safe you will receive Sarge's third and final clue, "Sarge's clue #3". Once you find the safe inside a bus inside a nearby underpass, the code is 1-2-11-12, corresponding to the playing card values associated with the names of Sarge's Gunner crew, in the order he listed their names in his third note.
- The tattoo on Queen is available to the player after finding the issue of "Taboo Tattoos" inside the Mass Pike Tunnel.
- Sarge mentions he found some 'dirty magazines' to add to his loot in his last clue, because of this, a burnt magazine can be found inside of the safe.
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