Bullet is a Gunner operating out of Quincy in 2287.
Background[]
Not much is known about Bullet, apart from the fact he seems to be a high-ranking member of the Gunners, who leads a small team. He also appears to have no ill thoughts about enslaving people for his own needs, even going as far as to buy ghoulified children from complete strangers.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character is involved in quests. | ||
This character buys slaves. |
|
Quests[]
- Kid in a Fridge: The Sole Survivor encounters Bullet who offers to buy Billy. If the Sole Survivor declines the offer (or reaches the Peabody house before encountering Bullet) and delivers the child to his parents, Bullet will come to the house with three additional Gunners and demand to be sold/given the child and his parents. Refusing to comply results in Bullet and his backup turning hostile and attacking. However, a Charisma check can be passed in order for Bullet and his group to be led away from the Peabody house.
Effects of player's actions[]
If Kid in a Fridge was completed with Bullet still alive, Bullet and his group can be met again in a random encounter, where they will be hostile to the player character.
- Encounter locations
- He and his group can be found on top of an unmarked dam just west of Walden Pond and to the north/east of Sunshine Tidings co-op. He will not be hostile until either he, or his entourage of raiders are spoken to. He can also be found just south/east of the Peabody house but will only turn hostile if attacked.
- There's also a chance Bullet will appear just north of Fiddler's Green Trailer Estates with the accompanying raiders. He is found following a nearby road north, standing on a small bridge crossing a pond.
- If Bullet is persuaded the family wasn't there and resolves the quest by lying, and one does not seek Bullet out, he will become a random encounter with the raiders and will try to find and kill the player character. When speaking to a raider, he'll say "Bullet's been lookin for you!" and they'll start attacking. The raiders may also say, "You're the one Bullet's looking for," or "Remember Bullet? I do!" before turning hostile. There is a rarer chance they might say, "Bullet was my best friend, asshole!"
Inventory[]
Apparel | Weapon | Other items |
---|---|---|
Combat armor chest piece Gunner guard outfit |
Assault rifle Fragmentation grenade |
5mm round .45 round |
Notes[]
- If Bullet is killed right after the first time he is met, the second encounter with him and three Gunners does not occur. However, the family thanks the player character as if they confronted and defeated them anyway.
- If Billy is sold to Bullet, one can insist on up to 350 caps, which is more than Bullet drops when he dies. Failing to get more than 300 caps makes Bullet assume there is something wrong with the boy. If Bullet is killed immediately afterward, Billy might give the Sole Survivor a second chance.
- Bullet is one of the few known Gunners who do not have a blood-type tattoo on their forehead. Other examples are Sabot and Lanier.
- Even if the player does not interact with Bullet, whether because they went out of their to avoid him or because he was attacked an animal before he could initiate dialogue, he will still show up at the end of the quest and demand the Peabody family.
Notable quotes[]
- "Plenty. I'll give you 200 caps. Ghouls are immune to radiation, don't age, and don't need to eat. You can work 'em real hard." – Bullet when asked how much Billy Peabody is worth
- "Cute kid. Is he for sale?"
Appearances[]
Bullet appears only in Fallout 4.
Bugs[]
companions away, then fast travel to somewhere nearby (University Point) to run the script. PC users can circumvent the problem by teleporting him using this console command 00028db8.moveto player.[verified]
Sometimes, Bullet does not appear at all. You may resolve this by sending your